Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

47%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
261 FPS
Ultra 1080p Measured
154 FPS

1440p (2K / QHD)

Low 1440p Measured
168 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
92 FPS
Ultra 4K Measured
57 FPS
5.3ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 13,494
Graphics Card
Required 27,325
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 66 81 92
1440p QHD 99 122 149 168
1080p Full HD 154 188 228 261

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 188
1920x1080 Low 261
1920x1080 Medium 228
1920x1080 Ultra 154
2560x1440 High 122
2560x1440 Low 168
2560x1440 Medium 149
2560x1440 Ultra 99
3840x2160 High 66
3840x2160 Low 92
3840x2160 Medium 81
3840x2160 Ultra 57

Performance Analysis: Doom on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 3070 delivers a decisive performance profile in Doom, with the data showing that this combination is overwhelmingly capable of exceeding the 60 FPS playability threshold across nearly every setting and resolution tested. The only exception is the most demanding configuration at 4K Ultra, where the average frame rate dips to 57.2 FPS, just below the playable threshold. Across all other tested scenarios, this pairing provides a substantial performance buffer, making it a strong choice for high-refresh-rate gaming at 1440p and 1080p, while remaining comfortably playable at 4K with High settings.

Measured FPS Breakdown

The measured FPS data for this specific CPU and GPU combination provides a clear picture of its scaling capabilities across resolutions and graphical presets. At 1920x1080, the performance is exceptionally high, with the Low preset achieving an average of 261 FPS. The Medium preset follows at 227.5 FPS, while the High preset delivers 188.1 FPS. Even the most demanding Ultra preset maintains an average of 154.4 FPS, indicating that the system is not bottlenecked at this resolution and can easily drive high-refresh-rate monitors.

Moving to 2560x1440, the performance remains robust, though the scaling shows a predictable decline. The Low preset averages 168 FPS, the Medium preset reaches 148.5 FPS, and the High preset produces 121.5 FPS. The Ultra preset, while still well above the playable threshold, averages 98.9 FPS. This represents a roughly 36% drop from the 1080p Ultra result, highlighting the increased load on the GPU at this higher pixel count, yet the frame rates remain exceptionally smooth.

At 3840x2160, the true stress test begins to reveal the limits of this combination. The Low preset maintains an average of 92.3 FPS, and the Medium preset holds at 81.3 FPS. The High preset, which is the most demanding playable setting at this resolution, averages 66 FPS. However, the Ultra preset falls to 57.2 FPS, which is below the 60 FPS playable threshold. This indicates that while the RTX 3070 has substantial headroom, the demands of 4K Ultra settings exceed what this specific pairing can consistently deliver for a locked 60 FPS experience.

The data across all resolutions shows a consistent pattern: the performance gap between Low and Ultra presets narrows as resolution increases. At 1080p, the difference between Low and Ultra is 106.6 FPS, while at 4K, that difference shrinks to 35.1 FPS. This is a classic sign that the GPU becomes the dominant limiting factor at higher resolutions, whereas at 1080p, the CPU has more influence on the overall frame rate.

Similar Performance Alternatives

The benchmark data provides context for this combo by comparing the CPU and GPU to their nearest rivals. For the Intel Core i3-12100F, the closest alternatives are strikingly similar in average benchmark scores. The Intel Core 3 N355 has an average score of 13492, which is a 0% delta from the i3-12100F's average of 13494. The Intel Core i5-9500 scores 13452, representing a negligible 0.3% difference. The Intel Core 5 120UL scores 13594, which is 0.7% faster, and the Intel Core i7-1250U scores 13351, which is 1.1% slower. When paired with the RTX 3070, any of these CPUs would produce nearly identical frame rates in Doom, since the game's performance at 1440p and above is largely dictated by the GPU, as shown by the scaling data.

For the NVIDIA GeForce RTX 3070, the nearest rivals provide a more interesting comparison. The AMD Radeon RX 7600 XT scores 17083, which is 0.7% lower than the RTX 3070's 17208 average. The NVIDIA GeForce GTX 690 scores 17037, a 1% deficit, and the AMD Radeon HD 7970M scores 17019, a 1.1% deficit. On the other side, the NVIDIA Tesla K40c scores 17468, which is 1.5% higher. In practical terms, the RTX 3070's performance in Doom would be nearly indistinguishable from the RX 7600 XT, meaning a system using that GPU alongside the i3-12100F would deliver frame rates within a few FPS of the numbers measured here. The GTX 690 and HD 7970M are much older architectures, but their similar aggregate benchmark scores suggest they would also land in the same performance ballpark, though their feature sets and driver support would be less relevant for modern game settings.

How This Combo Ranks

Within the database of all tested combinations for Doom, this specific pairing of the Intel Core i3-12100F and NVIDIA GeForce RTX 3070 ranks at 1569 out of 3712 total combos. This places it in the 57.7th percentile of all tested systems, meaning it outperforms roughly 58% of the configurations in the database for this game. The ranking indicates that while this is a solidly above-average setup, it is not near the top of the performance hierarchy. The 4K Ultra result of 57.2 FPS is the primary factor holding this combo back from a higher rank, as many more powerful combinations can maintain 60 FPS at that extreme setting. However, the rank also reflects that this combo is significantly stronger than the majority of tested systems, which likely struggle with even 1080p Ultra or 1440p High presets.

The rank of 1569 should be interpreted with the understanding that Doom is a highly optimized title that runs well on a wide range of hardware. The fact that this combo still lands in the upper half of all tested configurations confirms the RTX 3070's raw throughput. The i3-12100F, while a budget-oriented processor with only 4 cores and 8 threads, does not appear to be a limiting factor in this game, as evidenced by the high frame rates at 1080p where CPU load is typically highest.

FAQ

*Q: Can this combo run Doom at 4K with a stable 60 FPS?*

A: The data shows that at 3840x2160, the High preset averages 66 FPS, which is above the 60 FPS threshold. The Ultra preset, however, averages only 57.2 FPS, which is below the playable threshold. Therefore, 4K gaming is possible, but the user must select High settings (or lower) to maintain a comfortable frame rate.

Q: What is the best setting for 1440p gaming with this hardware?

A: According to the measured FPS, the Ultra preset at 2560x1440 averages 98.9 FPS. Since this is well above the 60 FPS playable threshold, Ultra is the highest playable setting, and it is the recommended choice for the best visual quality.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset achieves an average of 261 FPS, while the Ultra preset averages 154.4 FPS. This means the Low preset is approximately 69% faster than Ultra in terms of average frame rate.

Q: Does the CPU or GPU have a bigger impact on performance at 1080p?

A: The data indicates that at 1080p, the difference between Low and Ultra presets is 106.6 FPS, which is the largest gap across all resolutions. This suggests that the CPU has a more significant role at this resolution, as the GPU is not fully saturated and the frame rate scales more with the preset's computational requirements.

Q: Is the RTX 3070's closest rival, the RX 7600 XT, a viable alternative for this game?

A: Yes. The RX 7600 XT has an average benchmark score that is only 0.7% lower than the RTX 3070. In Doom, this would translate to a negligible difference in FPS, meaning the RX 7600 XT would provide nearly identical performance in all tested scenarios.

Q: What is the overall performance rank of this combo?

A: The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 3070 ranks 1569 out of 3712 tested combinations in Doom, placing it in the upper half of all systems tested.

CPU and GPU Roles

The measured FPS data across resolutions and presets provides clear evidence of the shifting balance between CPU and GPU influence in Doom. At 1920x1080, the performance gap between the Low and Ultra presets is 106.6 FPS, the largest delta observed. This suggests that at this resolution, the CPU has a more substantial role in determining the final frame rate, as the GPU is capable of rendering frames at a very high rate, and the CPU's ability to feed the GPU becomes a limiting factor. The i3-12100F, with its 4 cores and 8 threads, is clearly sufficient to keep the RTX 3070 busy at this resolution, but its influence is more apparent in the lower frame rates of the Ultra preset compared to Low.

As the resolution increases to 2560x1440, the performance gap between Low and Ultra narrows to 69.1 FPS. This reduction indicates that the GPU is becoming more of a bottleneck, as the increased pixel count demands more from the rendering hardware. The CPU's role diminishes relatively, though the absolute frame rates remain high, confirming that the i3-12100F is not a significant hindrance at this resolution.

At 3840x2160, the gap between Low and Ultra shrinks further to 35.1 FPS. This is the clearest evidence that the GPU is the dominant factor at 4K. The RTX 3070's capabilities are pushed to their limit, and the CPU's influence is largely negated. The fact that Ultra settings drop below the 60 FPS threshold while High remains above it shows that the GPU's raw throughput is the deciding factor, not the CPU's processing power. For users seeking to maximize frame rates at 4K, the data suggests that adjusting graphical presets will yield a more significant impact than any CPU upgrade.

Best Settings per Resolution

The verdict data, which is based on the playable threshold of 60 FPS, indicates the most demanding preset that maintains an average above this level for each resolution.

At 3840x2160, the High preset is the best playable setting, achieving an average of 66 FPS. The Ultra preset falls below the threshold at 57.2 FPS, so it is not recommended for a smooth experience. Users prioritizing visual fidelity at 4K should select High settings, which still provides a comfortable margin above the playable threshold.

At 2560x1440, the Ultra preset is the best playable setting, with an average of 98.9 FPS. This provides a significant performance buffer, ensuring smooth gameplay even in demanding scenes. All four presets—Low, Medium, High, and Ultra—are playable at this resolution, with the lowest at 168 FPS.

At 1920x1080, the Ultra preset is the best playable setting, averaging 154.4 FPS. This is the optimal choice for 1080p gaming, as it delivers the highest visual quality while maintaining a frame rate that is more than double the playable threshold. The Low preset reaches 261 FPS, which would be beneficial for competitive play on a high-refresh-rate monitor, but for general use, Ultra provides the best balance of quality and performance.