Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 51 | 59 | 68 |
| 1440p QHD | 75 | 91 | 109 | 123 |
| 1080p Full HD | 120 | 146 | 170 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The Intel Core i3-12100F and AMD Radeon RX 7600 combination delivers a highly playable experience in Doom, with the data showing that the system comfortably exceeds the 60 FPS threshold at 1080p and 1440p across all tested presets. At 4K, the pairing is more selective, with only the Low preset maintaining a playable frame rate. The benchmark results indicate a strong overall match for this 2016 fast-paced FPS, where the GPU's raw throughput and the CPU's solid single-thread performance combine to produce high frame rates at mainstream resolutions.
Measured FPS Breakdown
The measured FPS data for this CPU-GPU combo reveals a clear scaling pattern across resolutions and quality settings. At 1920x1080, the system is never challenged. The Low preset produces an average of 193.6 FPS, which is the highest score recorded for this configuration. Moving up to Medium yields 170 FPS, High drops to 146.1 FPS, and the demanding Ultra preset still maintains a robust 119.9 FPS average. The gap between Low and Ultra at 1080p is 73.7 FPS, indicating that the RX 7600 has substantial headroom even when pushing the most demanding settings at this resolution.
At 2560x1440, the performance remains strong but the scaling becomes more pronounced. The Low preset achieves 122.5 FPS, which is a 36.7% reduction compared to the same preset at 1080p. Medium follows at 109.3 FPS, High at 90.7 FPS, and Ultra at 75.4 FPS. The delta between Low and Ultra at 1440p is 47.1 FPS, which is a narrower spread than at 1080p, suggesting that the resolution increase is starting to place more load on the GPU. The Ultra preset at 1440p is the only setting in this resolution that falls below the 100 FPS mark, though it still clears the 60 FPS playability threshold with a 15.4 FPS margin.
The 3840x2160 results show where this hardware begins to struggle. The Low preset averages 67.6 FPS, which is just above the 60 FPS threshold. Medium drops to 58.9 FPS, High to 50.5 FPS, and Ultra to 42.1 FPS. The performance cliff between Low and Medium at 4K is 8.7 FPS, and the gap from Low to Ultra is a substantial 25.5 FPS. The data shows that the RX 7600's 8 GB memory and 128-bit bus are sufficient for 1080p and 1440p, but the pixel throughput demands of 4K at higher presets exceed what this GPU can deliver for a smooth experience. The min and max FPS values are not recorded in the data, so the analysis relies solely on the average scores.
Best Settings per Resolution
For 1920x1080, the best settings are Ultra, which delivers an average of 119.9 FPS. This is the most demanding preset available in the data, and it maintains a frame rate that is nearly double the 60 FPS threshold. The performance headroom at this resolution is substantial, with the system capable of handling the maximum visual quality without any risk of dropping below playable levels.
At 2560x1440, the best settings are also Ultra, with an average of 75.4 FPS. This is 15.4 FPS above the playability threshold, providing a comfortable margin for the fast-paced action in Doom. The data indicates that the GPU is still the limiting factor at this resolution, but the combination of the i3-12100F and RX 7600 is well-balanced enough to keep the Ultra preset playable.
For 3840x2160, the best settings are Low, with an average of 67.6 FPS. This is the only preset at 4K that clears the 60 FPS threshold, and it does so with a relatively slim 7.6 FPS margin. The Medium, High, and Ultra presets at 4K all fall below the playability threshold, with averages of 58.9 FPS, 50.5 FPS, and 42.1 FPS respectively. Users targeting 4K will need to accept the visual compromises of the Low preset to maintain a smooth frame rate with this hardware.
FAQ
Q: Can this PC run Doom at 1080p with the Ultra preset?
A: Yes, the measured data shows an average of 119.9 FPS at 1920x1080 with Ultra settings, which is well above the 60 FPS playable threshold.
Q: What is the highest playable preset at 4K resolution?
A: The Low preset is the only playable option at 3840x2160, delivering an average of 67.6 FPS. Medium, High, and Ultra all fall below 60 FPS at this resolution.
Q: How much performance is lost when moving from 1080p to 1440p at the same settings?
A: The data shows a consistent reduction in average FPS. For Low settings, the drop is from 193.6 FPS at 1080p to 122.5 FPS at 1440p, a decrease of 71.1 FPS. For Ultra, the drop is from 119.9 FPS to 75.4 FPS, a decrease of 44.5 FPS.
Q: Is the Ultra preset at 1440p playable with this hardware?
A: Yes, the average FPS at 2560x1440 with Ultra settings is 75.4, which clears the 60 FPS threshold by a 15.4 FPS margin.
Q: Which component is more stressed at 4K resolution based on the FPS data?
A: The performance degradation from 1440p to 4K at high presets indicates the GPU is the limiting factor. For example, High settings drop from 90.7 FPS at 1440p to 50.5 FPS at 4K, a reduction of 40.2 FPS, which is more severe than the drop from 1080p to 1440p.
Q: What is the average FPS difference between Low and Ultra settings at 1440p?
A: The difference is 47.1 FPS, with Low averaging 122.5 FPS and Ultra averaging 75.4 FPS. This shows a wide range of performance scaling based on visual quality.
Similar Performance Alternatives
For the Intel Core i3-12100F, the nearest rivals based on average benchmark scores include the Intel Core 3 N355, which has a nearly identical average score of 13492 with a 0% deltaPct. The Intel Core i5-9500 scores 13452, a 0.3% difference, making it a close performance match. The Intel Core 5 120UL scores 13594, which is 0.7% higher, while the Intel Core i7-1250U scores 13351, a 1.1% difference. These CPUs would behave similarly in Doom, providing comparable single-thread and multi-thread performance for the game's engine.
For the AMD Radeon RX 7600, the nearest rivals include the NVIDIA GeForce RTX 3050 OEM, which has an average score of 15199, a 0.2% difference. The AMD Radeon 680M scores 15270, which is 0.7% higher, while the AMD Radeon Pro 560X scores 15082, a 0.6% difference. The NVIDIA GeForce GTX 660 Ti scores 15063, a 0.7% difference. These GPUs would produce similar frame rates in Doom, with the caveat that the Radeon 680M is an integrated solution that would be constrained by system memory bandwidth in practice. The RTX 3050 OEM and GTX 660 Ti are discrete cards that would likely match the RX 7600's performance closely in this title.
The combination of any of these rival CPUs with the RX 7600 would yield nearly identical FPS numbers to the measured data. Similarly, pairing the i3-12100F with any of the rival GPUs would produce results within a few percentage points of the RX 7600's scores. The percentile rankings show the i3-12100F is in the 68th percentile among all CPUs, while the RX 7600 is in the 57th percentile among all GPUs, indicating both components are mid-range performers with room to scale.
CPU and GPU Roles
The benchmark data reveals how the CPU and GPU workloads shift across resolutions. At 1920x1080, the GPU is the primary bottleneck, as evidenced by the large FPS spread between presets. The Low preset at 193.6 FPS suggests the CPU can feed frames at a very high rate, but the GPU's workload scaling from Low to Ultra (193.6 to 119.9 FPS) shows the graphics card is handling the increased visual complexity. The i3-12100F's 4 cores and 8 threads, with a boost clock of 4.30 GHz, provide enough single-thread performance to avoid becoming the limiting factor at this resolution.
At 2560x1440, the balance shifts slightly toward the GPU. The FPS at Low settings drops from 193.6 at 1080p to 122.5 at 1440p, a 36.7% reduction, while the Ultra preset drops from 119.9 to 75.4, a 37.1% reduction. The similar percentage drops across presets indicate that the resolution increase is uniformly taxing the GPU's pixel throughput capabilities. The CPU's role remains constant, as the game's frame rate is still high enough to indicate that the i3-12100F is not saturated.
At 3840x2160, the GPU is clearly the dominant bottleneck. The Low preset at 67.6 FPS represents a 44.8% reduction from the 1440p score, while the Ultra preset at 42.1 FPS is a 44.2% reduction. The fact that all presets drop by roughly the same percentage suggests the GPU's memory bandwidth and fill rate are the limiting factors. The RX 7600's 8 GB GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p but becomes a constraint at 4K with higher quality settings. The CPU's performance metrics, including a Cinebench R23 multi-core score of 11860 and a single-core score of 1674, indicate it is not the bottleneck in any of the tested configurations.
The Verdict
The data confirms that this PC can run Doom with excellent performance at 1080p and 1440p. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with the Ultra preset achieving 119.9 FPS. This makes the system ideal for high-refresh-rate monitors at this resolution. At 2560x1440, all four presets are also playable, with Ultra delivering 75.4 FPS, which provides a smooth experience for the game's fast-paced combat. The 1440p results show that the hardware has sufficient headroom for the most demanding settings without compromising playability.
At 3840x2160, the verdict is more conditional. The Low preset is the only playable option, averaging 67.6 FPS, which exceeds the 60 FPS threshold but leaves little margin for demanding scenes. Medium at 58.9 FPS, High at 50.5 FPS, and Ultra at 42.1 FPS all fall short of the playability threshold. The combination of the i3-12100F and RX 7600 is therefore a qualified success for Doom: it excels at mainstream resolutions with high settings, but 4K playability requires significant visual compromises. The overall ranking of this combo in the game is 2506 out of 3712 tested combinations, placing it in the upper half of systems evaluated for Doom. For users prioritizing frame rate and smoothness, this hardware delivers at 1080p and 1440p, while 4K users should stick to the Low preset or consider alternative hardware.