Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
302 FPS
Ultra 1080p Measured
184 FPS

1440p (2K / QHD)

Low 1440p Measured
197 FPS
Ultra 1440p Measured
120 FPS

4K (Ultra HD)

Low 4K Measured
105 FPS
Ultra 4K Measured
62 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 75,779
Graphics Card
Required 27,325
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 76 94 105
1440p QHD 120 142 171 197
1080p Full HD 184 223 261 302

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 223
1920x1080 Low 302
1920x1080 Medium 261
1920x1080 Ultra 184
2560x1440 High 142
2560x1440 Low 197
2560x1440 Medium 171
2560x1440 Ultra 120
3840x2160 High 76
3840x2160 Low 105
3840x2160 Medium 94
3840x2160 Ultra 62

Performance Analysis: Doom on Your System

FAQ

Q: Can this combination of AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 3080 run Doom at 4K resolution?

A: Yes. At 3840x2160, the combination achieves an average of 76 FPS on High settings and 61.8 FPS on Ultra settings. Both exceed the 60 FPS playable threshold.

Q: What is the highest preset that maintains at least 60 FPS at 2560x1440?

A: Ultra settings at 2560x1440 produce an average of 119.6 FPS, which is well above the 60 FPS playable threshold. All four tested presets (Low, Medium, High, Ultra) clear 60 FPS at this resolution.

Q: How much performance headroom exists at 1920x1080 on Ultra settings?

A: At 1920x1080 with Ultra settings, the average FPS is 183.8. This is more than three times the 60 FPS playable threshold, indicating substantial headroom for high-refresh-rate displays.

Q: Which settings preset at 4K offers the largest performance jump over Ultra?

A: Moving from Ultra (61.8 FPS) to High (76 FPS) at 3840x2160 yields a 14.2 FPS improvement. The jump from High to Medium (93.7 FPS) is larger at 17.7 FPS, while Low (104.9 FPS) adds another 11.2 FPS over Medium.

Q: How does the CPU's benchmark performance compare to its closest rivals?

A: The AMD Ryzen 9 9950X3D has an average benchmark score of 75779, placing it in the 95th percentile among all CPUs. Its nearest rival, the AMD Ryzen 7 PRO 9755, scores 75738, a delta of just 0.1%.

Q: What is the GPU's percentile ranking among all graphics cards?

A: The NVIDIA GeForce RTX 3080 sits in the 68th percentile among all GPUs, with an average benchmark score of 23172. Its closest rival, the NVIDIA P106-100, scores 23249, a delta of -0.3%.

Best Settings per Resolution

The measured FPS data for Doom with the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 3080 reveals a clear pattern across resolutions. At every resolution tested, the most demanding preset that remains at or above 60 FPS is Ultra. The playable threshold is defined as 60 FPS, and this combination exceeds it at all four settings presets across all three resolutions.

At 1920x1080, the Ultra preset delivers an average of 183.8 FPS. This is the highest visual quality setting available in the test suite, and the performance margin over the 60 FPS threshold is substantial. The High preset reaches 222.7 FPS, Medium hits 260.8 FPS, and Low tops out at 302.2 FPS. All presets at this resolution provide far more than the minimum required for smooth gameplay.

At 2560x1440, Ultra settings produce 119.6 FPS on average. This remains comfortably above the playable threshold, with roughly double the required frame rate. High settings reach 142.1 FPS, Medium achieves 171.4 FPS, and Low delivers 197.3 FPS. The scaling from 1080p to 1440p reduces performance by roughly 35% on Ultra, but the absolute numbers remain strong.

At 3840x2160, the Ultra preset averages 61.8 FPS, which is just barely above the 60 FPS playable threshold. This is the tightest margin in the entire dataset. High settings provide more breathing room at 76 FPS, Medium reaches 93.7 FPS, and Low hits 104.9 FPS. At 4K, Ultra is technically playable but leaves minimal headroom for frame-time spikes. Players seeking a more consistent experience might prefer High settings at this resolution, though the data confirms Ultra clears the threshold.

The recommendation across all resolutions is straightforward: Ultra settings are viable everywhere. At 4K, the margin is thin but sufficient. At 1440p and 1080p, the margin is generous enough to accommodate demanding scenes without dropping below 60 FPS.

CPU and GPU Roles

The interaction between the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 3080 in Doom can be analyzed by examining how performance scales across resolutions and presets. Doom is a well-optimized FPS title, and the data shows distinct patterns in component utilization.

At 1920x1080, the CPU's role is more prominent. The Ryzen 9 9950X3D, with its 16 cores and 32 threads, delivers strong single-thread performance as evidenced by its 3dmark_single_thread score of 1292 and passmark_single_thread score of 4737. The 1080p results show the highest frame rates in the dataset—302.2 FPS on Low settings. At this resolution, the GPU is less likely to be the limiting factor, allowing the CPU's capabilities to shine. The gap between Low (302.2 FPS) and Ultra (183.8 FPS) at 1080p represents a 118.4 FPS spread, indicating that settings changes have a significant impact on the rendering workload.

At 2560x1440, the balance shifts toward the GPU. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth become more relevant as pixel count increases. The scaling from 1080p to 1440p on Ultra settings shows a drop from 183.8 FPS to 119.6 FPS, a reduction of 64.2 FPS. This 35% performance decrease aligns with the 78% increase in pixel count (from 2,073,600 to 3,686,400 pixels), confirming that the GPU is becoming a more significant factor. The RTX 3080's 8704 shading units and 29.77 TFLOPS FP32 throughput are being exercised more heavily at this resolution.

At 3840x2160, the GPU dominates the performance equation. The pixel count doubles again relative to 1440p (reaching 8,294,400 pixels), and Ultra settings drop to 61.8 FPS from 119.6 FPS at 1440p. This 57.8 FPS reduction is substantial. The RTX 3080's 320-bit memory bus and 164.2 GPixel/s pixel rate are clearly the constraining factors at 4K. The CPU's role diminishes as the GPU becomes the bottleneck. The Ryzen 9 9950X3D's high single-thread performance ensures it can feed the GPU efficiently, but the frame rate is determined by the GPU's rendering throughput.

The preset scaling also reveals component roles. At each resolution, the difference between Low and Ultra settings grows as resolution increases. At 1080p, the spread is 118.4 FPS. At 1440p, it is 77.7 FPS. At 4K, it narrows to 43.1 FPS. This tightening suggests that at higher resolutions, the GPU is already near its limits even on Low settings, leaving less room for settings-driven variation. The CPU's influence is most visible at lower resolutions where frame rates are higher and the GPU has more idle capacity.

Benchmark results indicate that the Ryzen 9 9950X3D's 128 MB L3 cache and Zen 5 architecture provide ample processing headroom for Doom's engine. The CPU's cinebench_r23_multicore score of 42018 and singlecore score of 2259 demonstrate strong performance in both threaded and single-threaded workloads. However, at 4K resolution, the data clearly shows the RTX 3080 as the primary determinant of frame rate.

The Verdict

The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 3080 can run Doom at all tested resolutions and presets, according to the verdictByResolution data. The playable threshold is 60 FPS, and every combination of resolution and settings clears this bar.

At 1920x1080, all four presets are playable, with Ultra settings achieving 183.8 FPS on average. This provides an exceptional experience for high-refresh-rate monitors. The margin over the 60 FPS threshold is 123.8 FPS, giving substantial headroom.

At 2560x1440, all four presets also clear 60 FPS. Ultra settings average 119.6 FPS, which is nearly double the playable threshold. High settings reach 142.1 FPS, and even the most demanding preset leaves significant performance in reserve.

At 3840x2160, the verdict is still positive, but with less margin. Ultra settings average 61.8 FPS, which is just above the 60 FPS threshold. This is technically playable, though the close margin means that demanding scenes could potentially cause dips below 60 FPS. High settings at 76 FPS provide a more comfortable buffer. The data lists all four settings as playable at 4K, with Ultra as the best settings option at 61.8 FPS.

The overall verdict is clear: this PC can run Doom at 60 FPS or higher at every resolution and preset combination tested. The only caveat is at 4K Ultra, where the performance margin is narrow. For players prioritizing consistent frame rates, High settings at 4K offer a better balance. For those who value maximum visual fidelity, Ultra at 4K remains viable.

Similar Performance Alternatives

The nearestRivals data provides context for how this combination compares to other hardware. For the CPU, the AMD Ryzen 9 9950X3D has an average benchmark score of 75779. Its closest competitors are remarkably close in performance:

The AMD Ryzen 7 PRO 9755 scores 75738, a delta of just 0.1%. This means the Ryzen 7 PRO 9755 would deliver nearly identical CPU-bound performance in Doom. The AMD Ryzen 7 PRO 9755X3D scores 75716, also a 0.1% delta, making it an equally close match. The AMD EPYC 8224P scores 75582, a 0.3% delta, and the Intel Core Ultra 9 285 scores 75488, a 0.4% delta. All four rivals are within 0.4% of the Ryzen 9 9950X3D's average benchmark score, indicating that CPU-bound frame rates in Doom would be virtually indistinguishable across these processors.

For the GPU, the NVIDIA GeForce RTX 3080 has an average benchmark score of 23172. Its nearest rivals show slightly negative deltas, meaning they score marginally lower. The NVIDIA P106-100 scores 23249, a -0.3% delta. The AMD Radeon Pro Vega 16 scores 23250, also -0.3%. The AMD Radeon RX 6600M scores 23273, a -0.4% delta, and the AMD Radeon R9 M290X scores 23276, a -0.4% delta. These deltas are small enough that GPU-bound performance in Doom would be similar across these cards, though the RTX 3080 holds a slight edge in average score.

In practical terms, swapping the Ryzen 9 9950X3D for any of its nearest CPU rivals would produce nearly identical frame rates in Doom, since the game's CPU demands are well within the capabilities of all these processors. Similarly, replacing the RTX 3080 with any of its nearest GPU rivals would result in comparable GPU-bound performance, though the RTX 3080's higher average score suggests it would maintain a small advantage.

How This Combo Ranks

The AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 3080 combination ranks 1035 out of 3712 tested combos in the benchmark database for Doom. This places it in the upper-middle tier of all tested configurations, at approximately the 72nd percentile of the 3712 total combinations.

The ranking reflects the balance between the CPU and GPU. The Ryzen 9 9950X3D is a top-tier processor, sitting in the 95th percentile among all CPUs. The RTX 3080, while capable, is in the 68th percentile among all GPUs. The combination's overall rank of 1035 out of 3712 suggests that the GPU is the limiting factor relative to the CPU's potential. Many higher-ranked combinations likely pair the RTX 3080 with faster GPUs, or pair the Ryzen 9 9950X3D with more powerful graphics cards.

The rank of 1035 means that 1034 tested combinations outperform this pairing in Doom, while 2677 combinations score lower. This is a solid position, indicating that the combination delivers strong performance in this game. However, it also highlights that the RTX 3080, despite being a capable card, is not the fastest option available. Players seeking higher frame rates at 4K Ultra could benefit from a more powerful GPU, though the current combination already clears the 60 FPS threshold at all settings.

Measured FPS Breakdown

The measured FPS data for Doom with the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 3080 covers three resolutions and four settings presets. All values are average FPS, with no minimum or maximum values recorded.

1920x1080:

  • Low settings: 302.2 FPS average
  • Medium settings: 260.8 FPS average
  • High settings: 222.7 FPS average
  • Ultra settings: 183.8 FPS average

At 1080p, the frame rates are exceptionally high across all presets. The spread from Low to Ultra is 118.4 FPS, with each settings tier producing a meaningful reduction. Low settings nearly triple the 60 FPS threshold, while Ultra still more than doubles it.

2560x1440:

  • Low settings: 197.3 FPS average
  • Medium settings: 171.4 FPS average
  • High settings: 142.1 FPS average
  • Ultra settings: 119.6 FPS average

At 1440p, the performance remains strong. The spread from Low to Ultra is 77.7 FPS. The scaling from 1080p shows reductions of 104.9 FPS on Low, 89.4 FPS on Medium, 80.6 FPS on High, and 64.2 FPS on Ultra. The percentage reduction is larger at higher presets, confirming the GPU's growing role.

3840x2160:

  • Low settings: 104.9 FPS average
  • Medium settings: 93.7 FPS average
  • High settings: 76 FPS average
  • Ultra settings: 61.8 FPS average

At 4K, the frame rates drop significantly but remain above the playable threshold. The spread from Low to Ultra is 43.1 FPS. The scaling from 1440p shows reductions of 92.4 FPS on Low, 77.7 FPS on Medium, 66.1 FPS on High, and 57.8 FPS on Ultra. The Ultra preset at 61.8 FPS is the closest any setting comes to the 60 FPS threshold in this dataset.

The data shows consistent behavior across all resolutions: higher settings reduce frame rates, and higher resolutions amplify the cost of each settings tier. The combination's performance is sufficient for playable frame rates at every tested configuration, with the narrowest margin at 4K Ultra.