Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 54,762
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

The AMD Ryzen 9 9900X3D paired with the Intel Arc B570 delivers a split verdict in Doom, strongly clearing the 60 FPS threshold at 1080p and 1440p but falling short at 4K across all tested presets. Benchmark results show this combo ranks 2987th out of 3712 tested configurations, placing it in the lower-middle tier of systems for this title, though the measured frame rates reveal a usable experience at the two lower resolutions.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results. The Low preset averages 164 FPS, which is the highest recorded figure across the entire test suite. Medium settings drop to 143 FPS average, with a minimum of 121 FPS and a maximum of 164 FPS. High settings yield 121 FPS average, while Ultra—the most demanding preset—still maintains a robust 99 FPS average. Every 1080p configuration stays far above the 60 FPS playability threshold, with even the minimum recorded frame rate at Medium (121 FPS) doubling that target.

Moving to 2560x1440, performance scales down but remains comfortable. Low averages 106 FPS, Medium drops to 92 FPS (minimum 79 FPS, maximum 106 FPS), High comes in at 78 FPS, and Ultra holds at 64 FPS. The Ultra preset at 1440p is the closest any playable configuration comes to the 60 FPS line, yet it still clears it by 4 FPS on average. The Medium preset shows a minimum of 79 FPS, indicating that frame pacing stays solid even during demanding scenes.

At 3840x2160, the picture changes dramatically. No preset reaches the 60 FPS threshold. Low averages 57 FPS, which is tantalizingly close but still below target. Medium averages 50 FPS with a minimum of 43 FPS and a maximum of 58 FPS. High drops to 42 FPS, and Ultra falls to 35 FPS. The gap between Low and Ultra at 4K is 22 FPS, showing that the GPU struggles significantly as settings increase at this resolution. The maximum frame rate recorded at 4K Medium (58 FPS) is still below the playability threshold, confirming that this resolution is out of reach for this combination.

CPU and GPU Roles

The data indicates that the Intel Arc B570 becomes the limiting factor as resolution increases, while the AMD Ryzen 9 9900X3D provides ample headroom even at lower settings. Scaling from 1080p Low (164 FPS) to 1440p Low (106 FPS) represents a 35% drop, and further scaling to 4K Low (57 FPS) shows another 46% reduction. This steep decline across resolutions points to GPU-bound behavior, as the CPU would not degrade proportionally with pixel count changes.

The settings scaling reinforces this interpretation. At 1080p, moving from Low to Ultra reduces average FPS from 164 to 99, a 40% penalty. At 1440p, the same settings change drops performance from 106 to 64 FPS, a 40% reduction. At 4K, Low to Ultra goes from 57 to 35 FPS, a 39% loss. The consistency of this penalty across resolutions suggests that the GPU's shading and memory bandwidth, rather than CPU throughput, dictate the frame rate ceiling.

The Ryzen 9 9900X3D’s benchmark profile—with a Cinebench R23 multicore score of 47737 and a single-core score of 6739—places it in the 91st percentile among all CPUs, meaning it has substantial compute headroom for a game like Doom, which is not heavily threaded. The Arc B570, by contrast, sits in the 65th percentile among GPUs, with a PassMark G3D score of 14195. At 1080p, where CPU overhead is more relevant, the combo achieves 164 FPS on Low, suggesting the GPU can still keep up with the CPU’s output. At 4K, the GPU's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth become the bottleneck, as evidenced by the sub-60 FPS results even on Low.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the best choice, delivering 99 FPS average. This is the most demanding settings profile and it still produces frame rates well above the 60 FPS threshold, with no need to compromise visual quality.

At 2560x1440, Ultra also qualifies as the best settings, averaging 64 FPS. This sits just above the playability threshold, so users can run maximum quality without dropping below target. The 64 FPS average provides a small buffer, though the lack of a reported minimum for Ultra means the user should be aware that occasional dips could approach the threshold.

At 3840x2160, no settings preset achieves 60 FPS. The closest is Low at 57 FPS, but that is still below the playability threshold. The verdict data confirms this, listing no playable settings at this resolution. Users targeting 4K would need to consider lower resolutions or different hardware.

Similar Performance Alternatives

For the CPU, the nearest rivals to the Ryzen 9 9900X3D are the Intel Core Ultra 5 245KF, which scores 55093 in average benchmarks (0.6% lower), and the Intel Core Ultra 5 245K at 54053 (1.3% higher). The Intel Xeon 6505P scores 53701 (2% higher), and the Intel Core i7-14700F scores 53620 (2.1% higher). These delta percentages are all within a narrow band, meaning any of these processors would deliver nearly identical CPU-bound performance in Doom. The Ryzen’s 128 MB of L3 cache and 12 cores / 24 threads provide ample headroom, but the game’s frame rates at higher resolutions will not meaningfully change with any of these alternatives.

For the GPU, the Arc B570’s nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher average score), the Intel Arc A750 (0.1% lower), the NVIDIA Quadro M4000M (0.4% higher), and the AMD Radeon R9 M390X (0.5% lower). The delta percentages are tiny, so swapping in any of these cards would produce nearly identical FPS numbers at the same settings and resolutions. Notably, the Arc A750 is a desktop card like the B570, and its near-identical score suggests that Doom’s performance is not strongly differentiated among these mid-range options. The RTX 3070 Mobile being a laptop part makes it an unlikely replacement, but its benchmark parity shows the performance tier this combo occupies.

How This Combo Ranks

The combo ranks 2987th out of 3712 tested combinations for Doom, placing it in the bottom 20% of all systems evaluated. This low ranking might seem surprising given the playable frame rates at 1080p and 1440p, but it reflects the 4K failure and the overall performance ceiling of the Arc B570. The Ryzen 9 9900X3D’s strong CPU scores (91st percentile) do not boost the ranking because the GPU holds the combo back at higher resolutions. In a game like Doom, which is not CPU-intensive, the processor’s capabilities are largely unused, and the ranking accurately captures the GPU-limited nature of the system.

The percentile data supports this: the CPU’s 91st percentile versus the GPU’s 65th percentile creates an imbalance. The combo’s rank is closer to the GPU’s percentile, confirming that the graphics card is the primary determinant of overall performance in this title. Systems ranked above this combo likely pair similarly capable CPUs with faster GPUs, which would explain their higher placement despite the CPU’s strength.

The Verdict

This PC can run Doom at 1920x1080 and 2560x1440 with all settings presets clearing the 60 FPS threshold. At 1080p, the Ultra preset achieves 99 FPS average, providing a smooth experience with maximum visual quality. At 1440p, Ultra averages 64 FPS, which is playable but with less headroom; High (78 FPS) or Medium (92 FPS) offer more comfortable margins if frame rate consistency is a priority.

At 3840x2160, the system cannot run the game at playable frame rates under any settings preset. The Low preset comes closest at 57 FPS, but that is still below the 60 FPS target. Medium dips to 50 FPS with a minimum of 43 FPS, making it unsuitable for smooth gameplay. Users with 4K displays should either lower the resolution to 1440p or consider hardware upgrades, particularly a GPU with higher bandwidth and more VRAM than the Arc B570’s 10 GB configuration.

The verdict data confirms this split: 2560x1440 lists all four settings presets as playable with Ultra as the best at 64 FPS, and 1920x1080 similarly lists all presets with Ultra at 99 FPS. For 4K, the playable settings list is empty, reflecting the hard limitation at that resolution. Overall, this combo is well-suited for 1080p and 1440p gaming in Doom, but it is not a 4K-capable configuration for this title.