Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 54,762
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

Measured FPS Breakdown

The recorded data for Doom on this AMD Ryzen 9 9900X3D and Intel Arc B370 combination shows a wide spread of frame rates depending on resolution and quality preset. At 3840x2160, the highest resolution tested, the average frame rates are consistently below the 60 FPS playable threshold. The Low preset returns an average of 34 FPS, Medium averages 29 FPS with a minimum of 25 FPS and a maximum of 34 FPS, High averages 25 FPS, and Ultra drops to an average of 20 FPS. None of these 4K results approach a smooth experience, and the gap between the best and worst presets is only 14 FPS.

Moving to 2560x1440, the situation improves noticeably. The Low preset reaches an average of 62 FPS, which clears the 60 FPS threshold. Medium averages 54 FPS with a recorded minimum of 46 FPS and maximum of 62 FPS. High averages 46 FPS, while Ultra falls to 37 FPS. The delta between the fastest and slowest settings at this resolution is 25 FPS, showing that preset choice heavily influences playability.

At 1920x1080, the combination performs far more convincingly. Low averages 96 FPS, Medium averages 84 FPS with a minimum of 71 FPS and maximum of 96 FPS, and High averages 71 FPS. Ultra is the only preset that misses the 60 FPS target, averaging 58 FPS. The spread across presets is 38 FPS, from 58 FPS at Ultra to 96 FPS at Low. The minimum values recorded at 1080p Medium (71 FPS) and at 1440p Medium (46 FPS) show that frame pacing can dip noticeably below the average, particularly at higher resolutions.

It is notably the database only recorded min and max values for the Medium preset at each resolution. For Low, High, and Ultra, only the average FPS is available. The Medium preset data provides the clearest picture of variance: at 4K, frames swing between 25 and 34 FPS; at 1440p, between 46 and 62 FPS; and at 1080p, between 71 and 96 FPS. This suggests that the Medium preset at each resolution offers a representative range of the system's frame delivery behavior.

CPU and GPU Roles

The benchmark results indicate that the Intel Arc B370 is the dominant constraint in this pairing for Doom. The CPU, a 12-core, 24-thread AMD Ryzen 9 9900X3D based on Zen 5 architecture, sits in the 91st percentile among all CPUs in the database. Its average benchmark score of 54762 places it just 0.6% below the Intel Core Ultra 5 245KF, 1.3% above the Intel Core Ultra 5 245K, 2% above the Intel Xeon 6505P, and 2.1% above the Intel Core i7-14700F. This is a high-end processor by any measure in the database.

The GPU, however, tells a different story. The Intel Arc B370 sits in the 5th percentile among all GPUs, with an average benchmark score of 1184. Its nearest rivals in the database are the ATI Mobility Radeon HD 5570 (0.2% faster), the ATI Radeon HD 5770 (0.5% faster), the AMD Radeon HD 7650M (0.7% faster), and the AMD FirePro M2000 (1.4% slower). This places the Arc B370 in extremely modest company, and the measured frame rates reflect that.

The resolution scaling confirms this GPU-bound behavior. When moving from 1920x1080 to 2560x1440 at the same preset, the average FPS drops by a substantial margin. At Low, the drop is from 96 to 62 FPS, a 35% reduction. At Medium, the drop is from 84 to 54 FPS, a 36% reduction. At High, the drop is from 71 to 46 FPS, a 35% reduction. At Ultra, the drop is from 58 to 37 FPS, a 36% reduction. These consistent percentage drops across all presets are the signature of a GPU-limited system, since resolution scaling primarily affects the render output and pixel processing load.

The further step from 1440p to 4K continues this trend. At Low, the average drops from 62 to 34 FPS, a 45% reduction. At Medium, from 54 to 29 FPS, a 46% reduction. At High, from 46 to 25 FPS, a 46% reduction. At Ultra, from 37 to 20 FPS, a 46% reduction. The consistency of these scaling factors across every preset strongly suggests that the CPU is not a limiting factor at any resolution. If the CPU were the bottleneck, the frame rate would tend to plateau at lower resolutions rather than continue scaling with pixel count.

The Ryzen 9 9900X3D's capabilities are far beyond what Doom requires from a processor. Its single-threaded score of 1269 in 3DMark and 6739 in Cinebench R23 single-core, combined with a multi-threaded Cinebench R23 score of 47737, indicate ample headroom. The game, released in 2016, does not demand the kind of multi-threaded throughput this CPU provides. The GPU, with its 1280 shading units, 40 TMUs, and 20 ROPs, is the clear limiting factor in every scenario recorded.

Best Settings per Resolution

At 3840x2160, no preset achieves the 60 FPS playable threshold. The database records zero playable settings at this resolution. The closest option is Low at 34 FPS average, but that falls far short of smooth gameplay. Even the most aggressive quality reduction cannot bring 4K into playable territory with this GPU.

At 2560x1440, the Low preset is the only setting that clears 60 FPS, averaging exactly 62 FPS. Medium averages 54 FPS, which is below the threshold. High averages 46 FPS, and Ultra averages 37 FPS. The verdict data confirms that Low is the best playable setting at this resolution, with an average FPS of 62. Players who want to use 1440p will need to accept the lowest quality preset to maintain fluid motion.

At 1920x1080, the situation is far more favorable. The High preset averages 71 FPS and is the most demanding setting that stays at or above 60 FPS. Medium averages 84 FPS, and Low averages 96 FPS, both also clearing the threshold. Ultra averages 58 FPS, just below the 60 FPS line. The database's verdict identifies High as the best playable setting at 1080p, with an average FPS of 71. This gives users a meaningful quality improvement over Low while still maintaining a comfortable margin above the playability threshold.

It is important to note that the min FPS values, where recorded, can dip below the average. At 1080p Medium, the minimum is 71 FPS, which still clears 60. At 1440p Medium, the minimum is 46 FPS, which does not. This means that even though Medium at 1440p averages 54 FPS, users would experience drops below the threshold during intense scenes.

How This Combo Ranks

The database places this combination at rank 3425 out of 3712 tested combos for Doom. This puts it in the bottom portion of the ranking table, roughly in the 8th percentile of all tested systems for this game. The low ranking is entirely consistent with the GPU's 5th percentile position among all GPUs in the database.

The CPU's own benchmark standing is far stronger. The Ryzen 9 9900X3D's 91st percentile ranking among all CPUs, with an average score of 54762, shows that the processor is capable of competing with the best desktop chips in the database. Its nearest rivals, all within 2.1% of its average score, include the Intel Core Ultra 5 245KF, Intel Core Ultra 5 245K, Intel Xeon 6505P, and Intel Core i7-14700F. This is a processor that belongs in a much faster system.

The GPU, by contrast, ranks near the bottom. The Intel Arc B370's 5th percentile standing, with an average score of 1184, places it alongside legacy and low-end mobile parts. The nearest rivals include the ATI Mobility Radeon HD 5570 and AMD Radeon HD 7650M, both mobile or older desktop parts. This mismatch between a top-tier CPU and an entry-level GPU creates a system that is severely unbalanced for gaming, and the Doom results reflect that imbalance.

The combination's rank of 3425 out of 3712 means that roughly 92% of tested combos perform better in this game. This is a poor result for a system built around a flagship-class processor. The bottleneck is unambiguous: the GPU cannot keep pace with the CPU's capabilities, and the frame rates in Doom are limited by the Arc B370 at every resolution and preset tested.

FAQ

Q: Can this system run Doom at 3840x2160 with any settings?

A: No. The database records zero playable settings at 4K. The best result is the Low preset at 34 FPS average, which is far below the 60 FPS playable threshold. Medium averages 29 FPS, High averages 25 FPS, and Ultra averages 20 FPS.

Q: What is the best settings preset at 2560x1440?

A: Low is the only playable preset at 1440p, averaging 62 FPS. Medium averages 54 FPS, High averages 46 FPS, and Ultra averages 37 FPS, all below the 60 FPS threshold.

Q: Does the Intel Arc B370 perform well in Doom at 1920x1080?

A: At 1080p, the system clears 60 FPS on Low, Medium, and High presets. High averages 71 FPS, Medium averages 84 FPS, and Low averages 96 FPS. Ultra averages 58 FPS, just missing the threshold.

Q: How does the Ryzen 9 9900X3D compare to its nearest CPU rivals?

A: The Ryzen 9 9900X3D has an average benchmark score of 54762. The Intel Core Ultra 5 245KF is 0.6% faster, the Intel Core Ultra 5 245K is 1.3% slower, the Intel Xeon 6505P is 2% slower, and the Intel Core i7-14700F is 2.1% slower.

Q: What is the system's ranking among all tested combos in Doom?

A: The combination ranks 3425 out of 3712 tested combos. This places it in the bottom portion of the ranking, consistent with the GPU's 5th percentile standing among all GPUs.

Q: Is the CPU or GPU the limiting factor for this game?

A: The GPU is the limiting factor. The Intel Arc B370 sits in the 5th percentile among all GPUs, while the Ryzen 9 9900X3D sits in the 91st percentile among all CPUs. Frame rates drop consistently by about 35% to 46% when moving to higher resolutions, indicating GPU-bound scaling.

The Verdict

The short answer is yes, but with significant caveats. This system can run Doom at 1920x1080 with the High preset at an average of 71 FPS, which comfortably clears the 60 FPS playable threshold. It can also run at Medium (84 FPS) and Low (96 FPS) at 1080p. At 2560x1440, only the Low preset is playable, averaging 62 FPS. At 3840x2160, no preset is playable, with the best option (Low) averaging just 34 FPS.

The verdict data from the database is clear. At 3840x2160, there are no playable settings. At 2560x1440, the best playable setting is Low at 62 FPS. At 1920x1080, the best playable setting is High at 71 FPS. The system is fundamentally limited by the Intel Arc B370, a GPU that ranks in the 5th percentile among all GPUs tested. The Ryzen 9 9900X3D is an excellent processor, ranking in the 91st percentile, but it cannot compensate for the GPU's modest rendering capabilities.

For a game like Doom, which was released in 2016 and is not particularly demanding by modern standards, this combination delivers playable performance only at 1080p with quality settings below Ultra. The overall ranking of 3425 out of 3712 combos reflects this reality. Players who own this system for other tasks may find the 1080p High experience acceptable, but those seeking 1440p or 4K gameplay will need a substantially more powerful graphics card. The data is unambiguous: this is a CPU-rich, GPU-poor pairing, and Doom's frame rates are dictated entirely by the latter.