Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
313 FPS
Ultra 1080p Measured
191 FPS

1440p (2K / QHD)

Low 1440p Measured
205 FPS
Ultra 1440p Measured
124 FPS

4K (Ultra HD)

Low 4K Measured
110 FPS
Ultra 4K Measured
64 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 57,498
Graphics Card
Required 27,325
Your GPU 37,648

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 80 99 110
1440p QHD 124 148 176 205
1080p Full HD 191 229 271 313

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 229
1920x1080 Low 313
1920x1080 Medium 271
1920x1080 Ultra 191
2560x1440 High 148
2560x1440 Low 205
2560x1440 Medium 176
2560x1440 Ultra 124
3840x2160 High 80
3840x2160 Low 110
3840x2160 Medium 99
3840x2160 Ultra 64

Performance Analysis: Doom on Your System

The AMD Ryzen 9 9900X paired with the NVIDIA GeForce RTX 4070 delivers a decisive performance profile in Doom (2016), with benchmark results showing that every tested resolution and preset combination clears the 60 FPS playability threshold. Across 4K, 1440p, and 1080p, the combo never dips below an average of 63.8 FPS, making it a universally capable configuration for this title, though the margin of headroom varies substantially depending on the resolution and visual fidelity selected.

Measured FPS Breakdown

The measured FPS data for this combo is presented as average frame rates only, with no minimum or maximum values recorded. At 3840x2160, the Ultra preset produces an average of 63.8 FPS, which sits just above the 60 FPS playable threshold. Dropping to High raises the average to 80.4 FPS, a 26% improvement over Ultra. Medium delivers 98.7 FPS, and Low reaches 109.9 FPS, representing a 72% uplift from the Ultra preset. The scaling from Low to Ultra at 4K shows a performance cost of roughly 46 FPS, which is significant but still leaves all settings playable.

At 2560x1440, the frame rates climb considerably. Ultra averages 124.4 FPS, High reaches 147.5 FPS, Medium hits 175.7 FPS, and Low tops out at 205.4 FPS. The gap between Low and Ultra here is 81 FPS, with each step down in fidelity yielding a meaningful boost. High is 18.6% faster than Ultra, Medium is 41.2% faster, and Low is 65.1% faster. These numbers indicate that even the most demanding preset at 1440p has substantial headroom above the 60 FPS threshold.

At 1920x1080, the configuration becomes exceptionally fast. Ultra averages 190.8 FPS, High reaches 228.5 FPS, Medium hits 271.1 FPS, and Low produces 313.1 FPS. The Low preset nearly triples the 60 FPS threshold, and even Ultra is more than triple that mark. The scaling from Ultra to Low is 122.3 FPS, which is the largest absolute spread across all resolutions, but the relative differences are similar to 1440p. High is 19.8% faster than Ultra, Medium is 42.1% faster, and Low is 64.1% faster. The data shows that at 1080p, the GPU is rarely the limiting factor, as even the most modest preset yields over 300 FPS.

CPU and GPU Roles

The benchmark results indicate a clear shift in component roles as resolution changes. At 1920x1080, the GPU has ample headroom, with frame rates reaching 313.1 FPS on Low. The scaling between Low and Ultra at this resolution is 122.3 FPS, which suggests that the GPU is still the primary driver of performance, but the CPU's capabilities are sufficient to keep frame rates extremely high. The Ryzen 9 9900X, with its 12 cores and 24 threads, is not a bottleneck at lower resolutions, as evidenced by the fact that even the most demanding preset clears 190 FPS.

Moving to 2560x1440, the GPU begins to take on a more significant role. The frame rates drop by roughly 35-40% across all presets compared to 1080p, which is consistent with the increased pixel count. The Ultra preset at 1440p averages 124.4 FPS, which is still far above the playable threshold, but the gap between Low and Ultra narrows slightly in absolute terms. This indicates that the GPU is becoming more dominant, though the CPU continues to provide sufficient support.

At 3840x2160, the GPU is clearly the limiting component. The Ultra preset averages 63.8 FPS, which is just 6.3% above the 60 FPS threshold. The scaling from 1440p Ultra to 4K Ultra shows a 48.7% reduction in frame rate, which is a substantial drop. The CPU's role diminishes at this resolution, as the GPU's rendering workload dominates. The difference between Low and Ultra at 4K is 46.1 FPS, which is smaller in absolute terms than at lower resolutions, further confirming that the GPU is the primary constraint. Benchmark results indicate that at 4K, the RTX 4070's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are sufficient for this game, but the GPU's compute resources are nearing their limit on the Ultra preset.

FAQ

*Q: Can this combo run Doom at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 63.8 FPS, which is above the 60 FPS playable threshold. The verdictByResolution data lists Ultra as the best playable setting at this resolution.

Q: What is the fastest preset at 1440p?

A: The Low preset at 2560x1440 produces the highest average FPS at 205.4 FPS. The Ultra preset still delivers 124.4 FPS, which is more than double the playable threshold.

Q: How much performance is lost when moving from 1080p to 4K on Ultra settings?

A: At 1920x1080 Ultra, the average FPS is 190.8. At 3840x2160 Ultra, the average drops to 63.8 FPS. This represents a 66.6% reduction in frame rate.

Q: Is the Ultra preset at 4K playable or does it require lower settings?

A: The Ultra preset at 4K is playable, with an average of 63.8 FPS. All four settings (Low, Medium, High, Ultra) at 4K are listed as playable in the verdictByResolution data.

Q: Does the CPU or GPU matter more at 1080p?

A: The data indicates the GPU is still the primary driver, but the CPU provides ample support. The Ryzen 9 9900X scores 32,172 in Cinebench R23 multi-core and 2,253 in single-core, which are high enough to avoid bottlenecking at 1080p, as shown by the 313.1 FPS result on Low settings.

Q: What is the recommended resolution for maximum visual quality while maintaining high FPS?

A: Based on the data, 2560x1440 with Ultra settings offers a strong balance, averaging 124.4 FPS. This is well above the 60 FPS threshold and provides a 95.2% higher frame rate than 4K Ultra.

The Verdict

This PC can run Doom at every resolution and preset combination tested, with all results clearing the 60 FPS playable threshold. At 3840x2160, the Ultra preset averages 63.8 FPS, which is playable but leaves little headroom; High, Medium, and Low all exceed 80 FPS. At 2560x1440, all presets are comfortably playable, with Ultra at 124.4 FPS and Low at 205.4 FPS. At 1920x1080, the configuration excels, with even the Ultra preset averaging 190.8 FPS and Low reaching 313.1 FPS. The verdictByResolution data confirms that the best settings at each resolution are Ultra, with average FPS of 63.8, 124.4, and 190.8 at 4K, 1440p, and 1080p respectively. For users with a 60 Hz display, 4K Ultra is viable; for higher refresh rate displays, 1440p or 1080p are recommended to fully utilize the available frame rates.

How This Combo Ranks

The combo ranks 933rd out of 3,712 tested configurations in Doom, placing it in the top 25.1% of all combos. This percentile position reflects the strong performance of the Ryzen 9 9900X and RTX 4070 pairing. The CPU itself ranks in the 92nd percentile among all CPUs, with an average benchmark score of 57,498. The GPU ranks in the 81st percentile among all GPUs, with an average benchmark score of 37,648. The combination of a top-decile CPU and a strong upper-quartile GPU results in a configuration that handles this game with substantial margin at mainstream resolutions. The rank of 933 suggests that while many higher-end combos exist, this pairing is well above the median and provides a smooth experience across all tested settings.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 63.8 FPS. This is the only setting at 4K that comes close to the threshold, with High offering 80.4 FPS, Medium at 98.7 FPS, and Low at 109.9 FPS. At 2560x1440, the Ultra preset is also the best choice, averaging 124.4 FPS. This provides a 107.3% margin over the 60 FPS threshold, making it a safe choice for high-refresh-rate monitors. At 1920x1080, Ultra is again the best setting, with an average of 190.8 FPS. This is more than triple the playable threshold, allowing for maximum visual fidelity without any concern for frame rate drops. In all three resolutions, the Ultra preset is the most demanding option that remains playable, which demonstrates the overall capability of the hardware.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 9 9900X has an average benchmark score of 57,498. The AMD EPYC 9015 scores 57,555, which is 0.1% higher, making it functionally equivalent in synthetic tests. The AMD EPYC 7313 scores 57,399, a 0.2% difference, and the Intel Core i9-14900 scores 58,115, which is 1.1% higher. The Intel Xeon Platinum 8260M scores 58,323, 1.4% higher. For gaming performance in Doom, these CPUs would produce nearly identical frame rates, as the game is not heavily CPU-bound at higher resolutions.

For the GPU, the NVIDIA GeForce RTX 4070 has an average benchmark score of 37,648. The NVIDIA Tesla P4 scores 37,628, a 0.1% difference, and the AMD Radeon RX Vega 56 scores 37,507, 0.4% lower. The NVIDIA GeForce RTX 4080 Mobile scores 38,135, which is 1.3% higher, and the AMD Radeon PRO W6400 scores 37,157, 1.3% lower. These GPU alternatives would yield very similar frame rates in Doom, with the RTX 4080 Mobile potentially offering a slight edge and the Radeon PRO W6400 being marginally slower. In practice, any of these alternatives would maintain the same playability profile at all resolutions, though the exact FPS numbers would vary within a small margin.