Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
300 FPS
Ultra 1080p Measured
180 FPS

1440p (2K / QHD)

Low 1440p Measured
193 FPS
Ultra 1440p Measured
117 FPS

4K (Ultra HD)

Low 4K Measured
103 FPS
Ultra 4K Measured
65 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 57,498
Graphics Card
Required 27,325
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 78 90 103
1440p QHD 117 143 172 193
1080p Full HD 180 224 264 300

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 224
1920x1080 Low 300
1920x1080 Medium 264
1920x1080 Ultra 180
2560x1440 High 143
2560x1440 Low 193
2560x1440 Medium 172
2560x1440 Ultra 117
3840x2160 High 78
3840x2160 Low 103
3840x2160 Medium 90
3840x2160 Ultra 65

Performance Analysis: Doom on Your System

The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 3080 combination delivers a strong performance profile for Doom, with measured data showing that every tested resolution and preset combination exceeds the 60 FPS playable threshold. The system ranks 1053rd out of 3712 tested combos for this title, placing it in the upper portion of the database. Across all three resolutions, the combo handles even the most demanding Ultra preset with substantial headroom, making it a capable choice for high-refresh-rate displays at 1440p and smooth 4K gameplay.

FAQ

Q: What is the highest average FPS this combo achieves in Doom?

A: At 1920x1080 with Low settings, the combo reaches an average of 299.9 FPS, which is the highest measured value in the dataset.

Q: Can this system maintain 60 FPS at 4K with maximum settings?

A: Yes, at 3840x2160 with Ultra settings, the average FPS is 65.4, which stays above the 60 FPS playable threshold.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The Ryzen 9 9900X has an average benchmark score of 57498. Its closest rival, the AMD EPYC 9015, scores 57555, which is 0.1% higher. The Intel Core i9-14900 scores 58115, putting it 1.1% ahead.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The RTX 3080 sits in the 68th percentile of all GPUs, with an average benchmark score of 23172.

Q: Does the combo rank higher in 4K or 1080p performance?

A: The combo's overall rank in Doom is 1053 out of 3712 tested combinations. The data shows the largest FPS margins over the 60 FPS threshold at 1080p, where even Ultra settings deliver 179.9 FPS.

Q: What is the lowest average FPS recorded across all tested settings?

A: The lowest average FPS is 65.4, which occurs at 3840x2160 with Ultra settings. This remains above the playable threshold.

How This Combo Ranks

The combo sits at rank 1053 out of 3712 tested configurations for Doom, placing it in the top 28.4% of all tested systems. This position reflects a balanced pairing where both the CPU and GPU contribute meaningfully to overall performance. The Ryzen 9 9900X achieves a 92nd percentile ranking among all CPUs, while the RTX 3080 sits at the 68th percentile among GPUs. The gap between these percentile positions suggests the CPU has more headroom relative to other processors than the GPU does relative to other graphics cards, but the measured FPS data indicates the pairing works harmoniously for this title.

Looking at the benchmark scores, the CPU's average of 57498 places it within 1.4% of its nearest rival, the Intel Xeon Platinum 8260M, which scores 58323. The GPU's average score of 23172 is within 0.4% of the AMD Radeon RX 6600M, which scores 23273. These tight margins indicate that small benchmark differences do not translate into meaningful FPS variations in Doom, as the game's engine appears well-optimized for this hardware generation.

Measured FPS Breakdown

At 1920x1080, the combo delivers exceptional performance across all presets. Low settings produce an average of 299.9 FPS, Medium reaches 264.2 FPS, High drops to 223.8 FPS, and Ultra still maintains 179.9 FPS. The scaling from Low to Ultra represents a 40% reduction in frame rate, yet even the most demanding preset leaves substantial headroom above the 60 FPS threshold. This resolution is clearly CPU-bound at lower settings, as the 299.9 FPS figure approaches the practical limits of game engine physics and draw call processing.

Moving to 2560x1440, the performance remains very strong. Low settings average 193.1 FPS, Medium delivers 171.8 FPS, High produces 142.7 FPS, and Ultra stays at 117.3 FPS. The drop from 1080p to 1440p ranges from 35.6% at Low settings to 34.8% at Ultra, showing a consistent scaling pattern that suggests the GPU is becoming more influential but the CPU still provides ample support. All four presets clear the 60 FPS threshold by a wide margin, with Ultra being 95.5% above the playable line.

At 3840x2160, the GPU's role becomes more prominent. Low settings average 103 FPS, Medium reaches 90.2 FPS, High delivers 77.5 FPS, and Ultra drops to 65.4 FPS. The transition from 1440p to 4K reduces frame rates by 46.7% at Low, 47.5% at Medium, 45.7% at High, and 44.2% at Ultra. These reductions are more severe than the 1080p-to-1440p drops, confirming that 4K places significantly more stress on the RTX 3080's 10 GB of GDDR6X memory and 8704 shading units. Even at Ultra, the average remains 9% above the 60 FPS threshold, meaning the system never dips below playable performance in the measured data.

Similar Performance Alternatives

The CPU's nearest rivals in benchmark scores include the AMD EPYC 9015, which scores 57555 (0.1% higher), the AMD EPYC 7313 at 57399 (0.2% lower), the Intel Core i9-14900 at 58115 (1.1% higher), and the Intel Xeon Platinum 8260M at 58323 (1.4% higher). These processors would deliver nearly identical frame rates in Doom, as the game's engine does not appear to scale significantly beyond the Ryzen 9 9900X's 12 cores and 24 threads. The EPYC parts target server workloads, but their similar aggregate scores suggest comparable multi-threaded performance in gaming scenarios.

For the GPU, the nearest rivals are the NVIDIA P106-100 at 23249 (0.3% lower), the AMD Radeon Pro Vega 16 at 23250 (0.3% lower), the AMD Radeon RX 6600M at 23273 (0.4% higher), and the AMD Radeon R9 M290X at 23276 (0.4% higher). These alternatives fall within a tight band around the RTX 3080's score of 23172, meaning users with these cards would experience similar FPS in Doom. However, the RTX 3080's architectural advantages, including 68 RT cores and 272 tensor cores, provide features that these rivals may lack, even if raw benchmark scores are comparable.

CPU and GPU Roles

Examining the scaling between resolutions reveals how the workload shifts between components. From 1080p Low to 1440p Low, the FPS drops from 299.9 to 193.1, a 35.6% reduction. From 1440p Low to 4K Low, the drop is from 193.1 to 103, a 46.7% reduction. The larger percentage drop at higher resolutions indicates the GPU becomes the limiting factor as pixel count increases. At Low settings, the CPU has less work to do per frame, so the GPU's rendering capabilities dominate the performance curve.

At Ultra settings, the pattern is similar but less pronounced. The 1080p-to-1440p drop is 34.8% (from 179.9 to 117.3), while the 1440p-to-4K drop is 44.2% (from 117.3 to 65.4). The smaller relative drop at Ultra settings compared to Low settings suggests that the CPU contributes more to frame rate when the GPU is already heavily loaded. The Ryzen 9 9900X's high single-thread performance, evidenced by its 3DMark single-thread score of 1286 and Cinebench R23 single-core score of 2253, ensures that draw calls and game logic are processed quickly, allowing the RTX 3080 to work at near-peak efficiency.

The Verdict

This system can run Doom at playable frame rates across all tested configurations. At 3840x2160, all four presets—Low, Medium, High, and Ultra—remain above 60 FPS, with Ultra delivering 65.4 FPS and Low reaching 103 FPS. This means 4K gaming is viable even at maximum settings, though the 65.4 FPS average leaves limited headroom for demanding scenes or background applications.

At 2560x1440, the system excels with all presets well above 60 FPS. Ultra averages 117.3 FPS, which is nearly double the playable threshold, while Low reaches 193.1 FPS. This resolution is the sweet spot for high-refresh-rate monitors, as even the most demanding settings provide a smooth experience. At 1920x1080, performance is exceptional, with Ultra at 179.9 FPS and Low at 299.9 FPS. The verdict is clear: this combination handles Doom with ease at every resolution and preset tested.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 65.4 FPS. This allows for maximum visual fidelity at 4K with a margin of 5.4 FPS above the playable threshold. Players who prefer higher frame rates can drop to High for 77.5 FPS or Medium for 90.2 FPS, but the data confirms Ultra is playable.

At 2560x1440, Ultra settings are also the best choice, delivering 117.3 FPS. This provides a 57.3 FPS margin above the 60 FPS threshold, offering both excellent visuals and smooth gameplay. The High preset at 142.7 FPS and Medium at 171.8 FPS are options for those prioritizing even higher refresh rates, but Ultra remains well within playable territory.

At 1920x1080, Ultra settings average 179.9 FPS, making it the recommended preset. This is nearly three times the playable threshold, ensuring that even the most intense combat sequences maintain high frame rates. The Low preset at 299.9 FPS approaches the limits of standard display refresh rates, but Ultra provides the best balance of visual quality and performance.