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Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 87 | 102 | 118 |
| 1440p QHD | 131 | 160 | 189 | 217 |
| 1080p Full HD | 202 | 247 | 292 | 335 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 5070 runs Doom (2016) without compromise: measured data shows every preset at every tested resolution clears the 60 FPS playable threshold, including Ultra at 4K, where the combo averages 71 FPS. This is a pairing of a 91st-percentile CPU and an 82nd-percentile GPU against a game released in 2016, and the results confirm the headroom is enormous at lower resolutions — 335 FPS on Low at 1080p, 217 FPS on Low at 1440p. Below, the analysis breaks down where each component matters, how the combination ranks among tested pairings, and which settings deliver the best experience per resolution.
FAQ
Q: Can the Ryzen 9 7900X + RTX 5070 run Doom at 4K?
A: Yes. At 3840x2160, every preset from Low through Ultra exceeds the 60 FPS playable threshold. Ultra averages 71 FPS, High averages 87 FPS, Medium averages 102 FPS, and Low averages 118 FPS.
Q: What is the highest setting the combo can use at 1080p?
A: Ultra. At 1920x1080 Ultra the combo averages 202 FPS — more than triple the playable threshold — so there is no preset in the test suite that stresses this hardware at that resolution.
Q: How does the combo rank among tested combinations for this game?
A: It ranks 754 out of 3712 tested combos, placing it in roughly the top fifth of configurations benchmarked for Doom.
Q: Is this game CPU-bound or GPU-bound on this hardware?
A: Largely GPU-bound at higher resolutions. Average FPS falls from 202 at 1080p Ultra to 131 at 1440p Ultra to 71 at 4K Ultra, a steep scaling curve that indicates the RTX 5070 is the limiting factor as pixel counts rise.
Q: What CPU benchmarks back up the Ryzen 9 7900X side of the pairing?
A: The CPU scores 12536 in 3DMark max threads, 29300 in Cinebench R23 multi-core, 2016.5 in Cinebench R23 single-core, and 51406 in PassMark multithread, placing it in the 91st percentile of all CPUs.
Q: Does the frame rate ever drop below 60 FPS?
A: No measured average at any resolution or preset falls below 60 FPS. The lowest recorded average is 71 FPS at 4K Ultra.
CPU and GPU Roles
The scaling data tells a clear story: the GPU is the component doing the heavy lifting as resolution increases. Moving from 1920x1080 to 2560x1440 at Ultra drops the average from 202 FPS to 131 FPS — a loss of 71 FPS. Moving from 1440p to 3840x2160 at the same preset drops it further to 71 FPS. That kind of steep, resolution-proportional decline is the signature of GPU limitation, not CPU limitation. If the Ryzen 9 7900X were the bottleneck, frame rates would plateau across resolutions instead of falling in lockstep with pixel count.
The same pattern holds at High settings: 247 FPS at 1080p, 160 FPS at 1440p, 87 FPS at 4K. On Medium, 292 becomes 189 becomes 102. On Low, 335 becomes 217 becomes 118. In every case the ratio between adjacent resolutions is consistent with the RTX 5070 being saturated by the render load while the CPU sits comfortably ahead of the frame pipeline.
That the CPU can stay ahead is not surprising given its credentials. The Ryzen 9 7900X is a 12-core, 24-thread Zen 4 (Raphael) processor on a 5 nm TSMC node, boosting to 5.60 GHz with a 3DMark single-thread score of 1093 and a Geekbench single-core score of 2617. Doom is a fast-paced FPS released in 2016, and single-threaded responsiveness matters for a game of that era, but a 91st-percentile CPU with this level of per-core throughput is far beyond what the title demands. The GPU, an 82nd-percentile Blackwell 2.0 part with 6144 shading units and 30.87 TFLOPS of FP32 throughput, sets the ceiling — and even that ceiling sits above 60 FPS everywhere.
How This Combo Ranks
Against the full field of tested combinations for Doom, this pairing ranks 754 out of 3712 — solidly in the top fifth. That placement reflects the character of both components. The Ryzen 9 7900X sits in the 91st percentile versus all CPUs with an average benchmark score of 53288, essentially tied with its nearest rivals: the AMD EPYC 7313P (avgScore 53206, 0.2% behind), the Intel Xeon Phi 7290 (avgScore 53469, 0.3% ahead), the Intel Xeon 634 (avgScore 52974, 0.6% behind), and the Intel Core i7-14700F (avgScore 53620, 0.6% ahead). In raw aggregate scoring the 7900X trades blows within a fraction of a percent of all four.
The RTX 5070, with an average benchmark score of 40377, sits in the 82nd percentile versus all GPUs. Its nearest rivals by aggregate score are the AMD Radeon Pro 580 (avgScore 40318, within 0.1%), the AMD Radeon Pro WX 7100 (avgScore 40063, 0.8% behind), the AMD Radeon Pro 5300 (avgScore 40870, 1.2% ahead), and the NVIDIA RTX A500 Mobile (avgScore 39568, 2% behind). Its Vulkan compute performance is particularly relevant to a Vulkan-friendly title like Doom: the Geekbench Vulkan score of 178923 exceeds its OpenCL score of 172660, and it posts 5077 in 3DMark Steel Nomad (DX12) and 29137 in PassMark G3D.
Put together, a 91st-percentile CPU and an 82nd-percentile GPU produce a combination that outranks roughly 80% of tested pairings in this game. Given that Doom is a 2016 release, the rank reflects the diminishing returns of strong hardware against an older engine: much of the field above rank 754 is likely composed of faster GPUs paired with comparable processors.
The Verdict
Yes — this PC runs Doom, and it does so at maximum settings at every tested resolution. The verdict data is unambiguous:
- 1920x1080: playable on Low, Medium, High, and Ultra. Best settings: Ultra, averaging 202 FPS.
- 2560x1440: playable on Low, Medium, High, and Ultra. Best settings: Ultra, averaging 131 FPS.
- 3840x2160: playable on Low, Medium, High, and Ultra. Best settings: Ultra, averaging 71 FPS.
Every preset clears the 60 FPS threshold everywhere. Even the worst-case measured result — 4K Ultra at 71 FPS average — sits comfortably above the playable line with an 11 FPS cushion. The most frame-hungry scenario a player could construct in this test suite simply cannot push this hardware below the threshold.
For practical purposes, the decision is not whether the game runs, but how much visual fidelity to spend frame rate on. Players chasing high-refresh gameplay at 1080p or 1440p will find Medium and High presets deliver frame rates well into the hundreds. Players wanting the full Ultra experience can have it at 4K and still exceed 60 FPS.
Measured FPS Breakdown
3840x2160 (4K):
- Low: 118 FPS average
- Medium: 102 FPS average (min 87, max 118)
- High: 87 FPS average
- Ultra: 71 FPS average
At 4K, the Medium row carries the only recorded minimum and maximum values in the dataset: 87 minimum and 118 maximum. Notably, the Medium minimum of 87 FPS matches the High preset's average exactly, and the Medium maximum of 118 matches the Low preset's average — suggesting that even worst-case frame dips at this resolution stay above what many configurations manage on average.
2560x1440:
- Low: 217 FPS average
- Medium: 189 FPS average (min 161, max 217)
- High: 160 FPS average
- Ultra: 131 FPS average
The Medium row at 1440p shows a minimum of 161 and a maximum of 217 — again, the minimum equals the High average and the maximum equals the Low average. The floor never approaches the 60 FPS line; it stays well above 2.5 times the threshold.
1920x1080:
- Low: 335 FPS average
- Medium: 292 FPS average (min 248, max 336)
- High: 247 FPS average
- Ultra: 202 FPS average
At 1080p the Medium minimum of 248 exceeds the High average of 247 by a single frame, and the Medium maximum of 336 sits one frame above the Low average of 335. The tight clustering of these numbers across presets indicates the engine scales cleanly and predictably on this hardware.
Across the full grid, the gap between the best and worst results is enormous: 335 FPS at 1080p Low versus 71 FPS at 4K Ultra — a 264 FPS spread. Yet even the bottom of that spread is playable. That is the defining characteristic of this combination in Doom: there is no measured scenario in the dataset where the experience falls below the threshold.
Best Settings per Resolution
- 3840x2160: Ultra, at 71 FPS average. The most demanding preset in the game clears 60 FPS with room to spare, so there is no reason to step down. Players who want a larger margin can drop to High for 87 FPS, but Ultra is already playable.
- 2560x1440: Ultra, at 131 FPS average. More than double the playable threshold — suitable even for high-refresh displays.
- 1920x1080: Ultra, at 202 FPS average. Over three times the threshold. The CPU and GPU are never in danger of dipping below playable frame rates at any setting here; Ultra is the obvious choice.
In short, the best setting at every resolution is the game's maximum preset. The Ryzen 9 7900X + RTX 5070 combination handles Doom the way high-percentile hardware handles a 2016 title: with headroom to spare at every tier of image quality, from 1080p to 4K.