Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

95%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
239 FPS
Ultra 1080p Measured
147 FPS

1440p (2K / QHD)

Low 1440p Measured
157 FPS
Ultra 1440p Measured
92 FPS

4K (Ultra HD)

Low 4K Measured
86 FPS
Ultra 4K Measured
54 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 53,288
Graphics Card
Required 27,325
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 61 74 86
1440p QHD 92 113 135 157
1080p Full HD 147 176 211 239

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 176
1920x1080 Low 239
1920x1080 Medium 211
1920x1080 Ultra 147
2560x1440 High 113
2560x1440 Low 157
2560x1440 Medium 135
2560x1440 Ultra 92
3840x2160 High 61
3840x2160 Low 86
3840x2160 Medium 74
3840x2160 Ultra 54

Performance Analysis: Doom on Your System

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 5060 delivers a performance profile that is heavily dependent on resolution and graphical presets in Doom. The data indicates a system capable of high refresh rate play at lower resolutions, but one that begins to strain at the absolute maximum settings in 4K. The measured frame rates reveal a clear scaling pattern from the demanding 4K Ultra preset down to the extremely fast 1080p Low configuration.

Measured FPS Breakdown

At 1920x1080, the combination produces exceptional frame rates that will satisfy high-refresh-rate monitor owners. With the Low preset, the average frame rate reaches 238.8 FPS, which is the highest recorded figure in the entire dataset. Moving to Medium settings, the average drops to 210.7 FPS, still a massive margin above the 60 FPS playability threshold. The High preset delivers 176 FPS on average, while the most demanding Ultra preset at this resolution still maintains a very strong 147 FPS average. The gap between the Low and Ultra presets at 1080p is 91.8 FPS, showing that the settings menu has a significant impact even when the resolution is modest.

Stepping up to 2560x1440, the performance remains robust but the scaling becomes more pronounced. The Low preset averages 157.4 FPS, which is a 34% reduction from the 1080p Low result. Medium settings produce an average of 135.3 FPS, while High drops further to 112.7 FPS. The Ultra preset at 1440p yields a 92.1 FPS average, which is still comfortably above the 60 FPS threshold and represents a playable experience with all visual features enabled. The spread between Low and Ultra at this resolution is 65.3 FPS, indicating that the GPU is becoming a more significant factor as pixel count increases.

At 3840x2160, the performance curve steepens considerably. The Low preset averages 86.4 FPS, which is the only 4K setting that provides a large margin over the 60 FPS target. Medium settings drop to a 74.1 FPS average, and High falls to 60.9 FPS — a result that barely clears the playable threshold. The Ultra preset at 4K averages just 53.8 FPS, which falls below the 60 FPS line and is not considered playable according to the dataset's criteria. The difference between Low and Ultra at 4K is 32.6 FPS, a smaller absolute gap than at lower resolutions, but the relative impact is severe because the starting point is already much lower.

Best Settings per Resolution

For 1920x1080, the best settings that maintain at least 60 FPS are the Ultra preset, which delivers an average of 147 FPS. This means users can enable every visual enhancement available in the game without sacrificing smoothness. The data shows no need to compromise at this resolution, as even the heaviest preset leaves massive headroom above the playability threshold.

At 2560x1440, the Ultra preset also qualifies as the best playable setting, with an average of 92.1 FPS. This is a strong result that allows for fully maxed-out visuals while still providing a frame rate that exceeds the 60 FPS requirement by more than 50%. The margin is smaller than at 1080p, but the experience remains fluid and responsive.

For 3840x2160, the situation changes. The High preset is the most demanding configuration that stays at or above 60 FPS, with an average of 60.9 FPS. This is a marginal pass, leaving only 0.9 FPS of headroom above the threshold. The Medium preset also clears the bar at 74.1 FPS, and Low is even faster at 86.4 FPS, but High represents the highest quality option that still meets the playability criterion. The Ultra preset at 4K falls short at 53.8 FPS and cannot be recommended for smooth gameplay.

CPU and GPU Roles

The data indicates that the GPU is the primary performance limiter in Doom, especially as resolution increases. This is evident from the scaling pattern across resolutions. At 1080p, the frame rates are extraordinarily high, with the Low preset approaching 240 FPS. Such numbers suggest that the CPU is capable of feeding the GPU with enough data to sustain very high frame rates. The Ryzen 9 7900X, with its 12 cores and 24 threads, appears more than sufficient for this workload at lower resolutions.

As resolution moves from 1080p to 1440p, the average frame rates across all presets drop by roughly 34% to 37%. For instance, the Low preset goes from 238.8 FPS to 157.4 FPS, and Ultra goes from 147 FPS to 92.1 FPS. This uniform reduction across presets is a classic sign of GPU-bound performance, where the increased pixel count directly translates to lower fill rates. The CPU's role becomes less prominent because the rendering pipeline is dominated by the GPU's pixel and texture processing capabilities.

The transition from 1440p to 4K continues this trend, with the Low preset dropping from 157.4 FPS to 86.4 FPS, a 45% reduction. The Medium preset falls from 135.3 FPS to 74.1 FPS, and High from 112.7 FPS to 60.9 FPS. The Ultra preset sees the steepest relative decline, from 92.1 FPS to 53.8 FPS, which is a 42% drop. These consistent percentage reductions across all quality levels reinforce the conclusion that the RTX 5060 is the bottleneck at higher resolutions. The CPU's 3DMark max-thread score of 12536 and Cinebench R23 multi-core score of 29300 indicate substantial processing headroom that is not being fully utilized in this GPU-limited scenario.

Similar Performance Alternatives

The nearest rivals for the Ryzen 9 7900X, based on average benchmark scores, include the AMD EPYC 7313P with a delta of 0.2%, the Intel Xeon Phi 7290 at -0.3%, the Intel Xeon 634 at 0.6%, and the Intel Core i7-14700F at -0.6%. These processors deliver nearly identical average scores, meaning the choice among them would have minimal impact on Doom's frame rates when paired with the RTX 5060. The i7-14700F is particularly notable as a mainstream alternative that would behave almost exactly the same in this game, given the small delta.

On the GPU side, the RTX 5060's nearest rivals include the AMD Radeon 860M with a -0.3% delta, the NVIDIA GeForce MX550 at -0.3%, the AMD Radeon RX 5700 XT 50th Anniversary at -0.8%, and the AMD Radeon RX 6750 XT at 1.2%. The RX 6750 XT is the only rival with a positive delta, meaning it scores slightly higher on average, but the difference is just 1.2%. In practical terms, a system with the Ryzen 9 7900X and any of these GPUs would produce nearly identical frame rates in Doom. The RX 5700 XT 50th Anniversary, despite being an older architecture, would match the RTX 5060's performance within a margin that is unlikely to be perceptible in gameplay.

FAQ

Q: Can this PC run Doom at 4K with maximum settings?

A: No, the Ultra preset at 3840x2160 averages 53.8 FPS, which falls below the 60 FPS playable threshold. The highest playable setting at 4K is High, with an average of 60.9 FPS.

Q: What is the fastest frame rate this combination can achieve?

A: The highest average frame rate recorded is 238.8 FPS, achieved at 1920x1080 with the Low preset. This provides a very large margin above the 60 FPS playability requirement.

Q: How does the RTX 5060 compare to the RX 6750 XT in this context?

A: The RX 6750 XT has an average benchmark score that is 1.2% higher than the RTX 5060. In Doom, this would translate to frame rates that are nearly identical, with differences likely within a few FPS.

Q: Is the Ryzen 9 7900X a bottleneck at 1080p?

A: The data does not indicate a CPU bottleneck. The 1080p Low preset reaches 238.8 FPS, and the 3DMark max-thread score of 12536 suggests the CPU has ample headroom. The performance scaling across resolutions points to the GPU as the limiting factor.

Q: Which setting at 1440p provides the best balance of quality and speed?

A: The Ultra preset at 2560x1440 averages 92.1 FPS, which is both the highest quality setting and comfortably above the 60 FPS threshold. There is no need to lower settings at this resolution for smooth gameplay.

Q: Does the frame rate difference between Low and Ultra increase with resolution?

A: No, the absolute difference decreases. At 1080p, the gap between Low and Ultra is 91.8 FPS. At 1440p, it is 65.3 FPS. At 4K, the gap narrows to 32.6 FPS, because the GPU is increasingly constrained by pixel throughput.

How This Combo Ranks

The combination of the Ryzen 9 7900X and RTX 5060 ranks 1795 out of 3712 tested combos for Doom. This places it in the upper half of all configurations, though not among the top performers. The rank reflects the GPU's midrange positioning, as the CPU is a high-end model that would rank higher if paired with a faster graphics card. The percentile for the CPU alone is 91, meaning it outperforms 91% of all CPUs, while the GPU's percentile is 72. The overall combo rank suggests that the system's performance is limited by the graphics card, and users seeking higher frame rates at 4K would benefit more from a GPU upgrade than a CPU change. The 4K Ultra result of 53.8 FPS indicates that this combo is better suited for 1080p and 1440p gaming, where it delivers excellent performance.

The Verdict

This PC can definitively run Doom, with the playability varying by resolution and settings. At 1920x1080, every preset — Low, Medium, High, and Ultra — clears the 60 FPS threshold, with the best setting being Ultra at an average of 147 FPS. At 2560x1440, all presets also remain playable, and the Ultra setting achieves 92.1 FPS, offering a fully maxed-out experience. At 3840x2160, the system is partially playable: the Low, Medium, and High presets all average above 60 FPS, with High being the best at 60.9 FPS. However, the Ultra preset at 4K falls short at 53.8 FPS. The verdict is that this combination is an excellent choice for 1080p and 1440p gaming, providing smooth gameplay at the highest quality settings. For 4K, users must accept the High preset or lower to maintain playable frame rates, as the Ultra preset does not meet the 60 FPS requirement.