Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
316 FPS
Ultra 1080p Measured
187 FPS

1440p (2K / QHD)

Low 1440p Measured
202 FPS
Ultra 1440p Measured
125 FPS

4K (Ultra HD)

Low 4K Measured
110 FPS
Ultra 4K Measured
66 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 53,288
Graphics Card
Required 27,325
Your GPU 37,648

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 82 97 110
1440p QHD 125 150 175 202
1080p Full HD 187 232 272 316

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 232
1920x1080 Low 316
1920x1080 Medium 272
1920x1080 Ultra 187
2560x1440 High 150
2560x1440 Low 202
2560x1440 Medium 175
2560x1440 Ultra 125
3840x2160 High 82
3840x2160 Low 110
3840x2160 Medium 97
3840x2160 Ultra 66

Performance Analysis: Doom on Your System

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 4070 delivers a formidable 1080p and 1440p experience in Doom, with performance that remains highly playable even at 4K Ultra settings. The data shows a system that scales cleanly across resolutions, offering a wide margin of headroom above the 60 FPS threshold in every single configuration tested.

Best Settings per Resolution

The measured FPS data indicates that this combination can handle the most demanding visual preset — Ultra — while staying above the 60 FPS playable threshold at all three tested resolutions. This is not a marginal pass either; the frame rate buffer is substantial in every case.

At 3840x2160 (4K), the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 66.1 FPS. This is the tightest margin in the entire test suite, but it still clears the threshold comfortably, leaving about 6 FPS of headroom. The drop from High to Ultra is significant, representing the difference between an average of 81.9 FPS and 66.1 FPS.

At 2560x1440 (2K), the answer remains Ultra, but with a much more comfortable average of 124.5 FPS. This is nearly double the 4K result, highlighting how resolution scaling affects the load. The frame rate is high enough that demanding action sequences should remain smooth.

At 1920x1080 (1080p), the maximum fidelity preset Ultra yields an average of 186.7 FPS. This is more than triple the 60 FPS threshold, indicating that the system is practically idling on this workload. The game is almost certainly bottlenecked by a different component at this point, given the sheer frame rate headroom.

FAQ

Q: Can this PC run Doom at 4K resolution?

A: Yes. The verdict data for 3840x2160 lists all settings — Low, Medium, High, and Ultra — as playable. The Ultra preset averages 66.1 FPS, which is above the 60 FPS playable threshold.

Q: What is the highest graphical preset available at 1440p?

A: The Ultra preset is playable at 2560x1440, with an average frame rate of 124.5 FPS. All other settings (Low at 201.9 FPS, Medium at 174.7 FPS, and High at 149.5 FPS) also exceed the threshold.

Q: Is there a significant difference between Medium and High settings at 4K?

A: Yes. The data shows a drop from 97.1 FPS on Medium to 81.9 FPS on High at 3840x2160. This is a difference of 15.2 FPS, a 15.6% reduction in average frame rate for that visual upgrade step.

Q: How does the system perform on the lowest settings at 1080p?

A: The Low preset at 1920x1080 produces the highest average frame rate of any configuration tested, hitting 316 FPS. This suggests the CPU and GPU are not heavily challenged by the game at these settings.

Q: Is the 4K Ultra preset playable, or does it dip below 60 FPS?

A: The average FPS at 4K Ultra is 66.1 FPS. The data only provides average frame rates and does not list minimum or maximum FPS values, so it is not possible to confirm if there are any brief dips below the threshold. The average, however, is solidly above it.

Q: Does the system have any headroom for future updates or more demanding scenes?

A: At 1080p Ultra, the 186.7 FPS average provides significant headroom. At 1440p Ultra, the 124.5 FPS average provides a healthy 64.5 FPS cushion above the playable threshold. Only at 4K Ultra (66.1 FPS) is the headroom relatively narrow.

Measured FPS Breakdown

The measured FPS data is consistent a profile of a high-end system. The numbers show a clear pattern of scaling where each step down in resolution yields a significant jump in performance.

3840x2160 (4K)

  • Low: 110 FPS
  • Medium: 97.1 FPS
  • High: 81.9 FPS
  • Ultra: 66.1 FPS

The range at 4K is relatively narrow, from 110 FPS down to 66.1 FPS. This indicates that while the settings do scale, the GPU is the primary limiter here, and even the lowest settings cannot push the average above 110 FPS.

2560x1440 (2K)

  • Low: 201.9 FPS
  • Medium: 174.7 FPS
  • High: 149.5 FPS
  • Ultra: 124.5 FPS

At 1440p, the difference between Low and Ultra is a massive 77.4 FPS. The scaling is more pronounced than at 4K, showing that the GPU has more available headroom to work with as the pixel count drops.

1920x1080 (1080p)

  • Low: 316 FPS
  • Medium: 271.8 FPS
  • High: 231.6 FPS
  • Ultra: 186.7 FPS

The 1080p results are the most extreme, with a range from 316 FPS to 186.7 FPS. The performance delta between Low and Ultra is 129.3 FPS, demonstrating that even at the most demanding settings, the system is nowhere near its limits. The data suggests that at 1080p, the game becomes less GPU-bound and more reliant on other system components.

The Verdict

This PC can absolutely run Doom. The data in the `verdictByResolution` field confirms that all settings presets are playable at every resolution tested, meaning every combination clears the 60 FPS threshold. The system is not just capable; it is overpowered for this title.

  • At 3840x2160, the highest preset is Ultra, averaging 66.1 FPS. This is a playable 4K experience with all the visual bells and whistles enabled.
  • At 2560x1440, Ultra averages 124.5 FPS, which is ideal for high refresh-rate gaming.
  • At 1920x1080, Ultra averages 186.7 FPS, matching or exceeding the refresh rate of virtually all mainstream monitors.

The combination of the Ryzen 9 7900X and the RTX 4070 proves to be a powerful pairing for this title. The verdict is clear: this system should be set to Ultra settings and will deliver an excellent experience.

Similar Performance Alternatives

The nearestRivals data provides context for how this combo behaves relative to other hardware. These alternatives are not identical, but their average benchmark scores are very close, suggesting similar expected performance in games.

On the CPU side, the AMD Ryzen 9 7900X has an average benchmark score of 53288. Its closest rivals include:

  • AMD EPYC 7313P (avgScore 53206, deltaPct 0.2%): A server-class chip that benchmarks effectively the same as the 7900X.
  • Intel Xeon Phi 7290 (avgScore 53469, deltaPct -0.3%): A legacy high-core-count part with a negligible performance difference.
  • Intel Xeon 634 (avgScore 52974, deltaPct 0.6%): Again, a very close match within a fraction of a percent.
  • Intel Core i7-14700F (avgScore 53620, deltaPct -0.6%): The closest mainstream rival, essentially trading blows with the 7900X.

For the GPU, the NVIDIA GeForce RTX 4070 has an average benchmark score of 37648. The nearest rivals show a similar tight cluster:

  • NVIDIA Tesla P4 (avgScore 37628, deltaPct 0.1%): A data-center card, but with a matching average score.
  • AMD Radeon RX Vega 56 (avgScore 37507, deltaPct 0.4%): An older but still potent GPU, just a hair behind the RTX 4070.
  • NVIDIA GeForce RTX 4080 Mobile (avgScore 38135, deltaPct -1.3%): The laptop variant of the RTX 4080 is slightly faster.
  • AMD Radeon PRO W6400 (avgScore 37157, deltaPct 1.3%): A workstation card that performs within a small margin.

The data shows that a system using an Intel Core i7-14700F and an AMD Radeon RX Vega 56 would likely produce frame rates very close to those measured here, within a single-digit percentage in most cases.

How This Combo Ranks

The combination of the AMD Ryzen 9 7900X and the NVIDIA GeForce RTX 4070 is ranked 889 out of 3712 tested combos in Doom. This places it in the 76th percentile of all tested systems, which is a strong showing. It means this configuration outperforms roughly three-quarters of the other CPU and GPU pairings that have been benchmarked in this game.

This rank suggests that while not the absolute top-tier, the system is in the top quarter. The high CPU and GPU scores, combined with the strong 4K result, position it as an excellent high-end setup. The rank of 889 signifies the system is well above the median performer, likely rivaling or exceeding many systems with more expensive components.

CPU and GPU Roles

The scaling data across resolutions reveals the distinct roles of the CPU and GPU in this game. The theoretical workload on the GPU is the primary driver of frame rate changes when altering the settings at a fixed resolution.

At 4K, the GPU is the clear and dominant bottleneck. The frame rate drops from 110 FPS to 66.1 FPS as the settings increase from Low to Ultra, a 39.9% reduction. This indicates that the GPU is heavily taxed and cannot keep up with the demands of the higher fidelity presets. The CPU is not the limiting factor here, as the system's single-thread and multi-thread scores are high.

At 1080p, the picture changes. The frame rate on Low is 316 FPS, but this drops to 186.7 FPS on Ultra. The fact that the CPU is the bottleneck at 1080p, as the GPU is no longer saturated, would explain the relatively smaller drop. However, the CPU still has to feed the GPU with enough frames; the data shows that the CPU is strong enough to push the average to 186.7 FPS even at Ultra.

The role of the CPU becomes more obvious when comparing the performance delta between resolutions. The 7900X has a 12-core, 24-thread design with a boost clock of 5.60 GHz, which is more than enough for Doom. The game is a 2016 release and is well-threaded, but the CPU is likely not the limiting factor at 4K. The data shows that the GPU is the primary determinant of frame rate at all settings, with the CPU providing enough headroom to ensure no bottleneck at 1080p or 1440p. The performance is consistently high across the board, indicating a balanced and capable pairing.