Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 53,288
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

The AMD Ryzen 9 7900X and Intel Arc B570 combination delivers a highly playable experience in Doom at 1080p and 1440p, but falls short of the 60 FPS threshold at 4K across all tested presets. Benchmark data shows the system clears 60 FPS at every preset for 1920x1080 and 2560x1440, with the most demanding Ultra settings still averaging 99 FPS and 64 FPS respectively. At 3840x2160, however, the average frame rates range from 35 FPS at Ultra to 57 FPS at Low, meaning no preset reaches the playable threshold of 60 FPS.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality settings, providing a clear picture of how the Ryzen 9 7900X and Arc B570 scale with workload. At 1920x1080, the system produces excellent frame rates across the board. The Low preset averages 164 FPS, Medium averages 143 FPS with a minimum of 121 FPS and a maximum of 164 FPS, High averages 121 FPS, and Ultra averages 99 FPS. The spread between Low and Ultra is 65 FPS, which indicates that the GPU has substantial headroom at this resolution.

Moving to 2560x1440, the performance remains strong but the gap between presets widens. The Low preset averages 106 FPS, Medium averages 92 FPS with a minimum of 79 FPS and a maximum of 106 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The delta between Low and Ultra here is 42 FPS, showing that the increased pixel count begins to tax the Arc B570 more noticeably. The Ultra preset at 1440p sits just 4 FPS above the 60 FPS playable threshold, which is a critical data point for users who want maximum visual quality without dropping below playable frame rates.

At 3840x2160, the situation changes dramatically. The Low preset averages 57 FPS, which is 3 FPS below the playable threshold. Medium averages 50 FPS with a minimum of 43 FPS and a maximum of 58 FPS, High averages 42 FPS, and Ultra averages 35 FPS. The minimum frame rate of 43 FPS at Medium 4K highlights that the system not only fails to average 60 FPS but also experiences significant frame dips. The scaling from 1440p to 4K at Ultra settings reduces the average frame rate from 64 FPS to 35 FPS, a 45% drop that underscores how resolution-bound the Arc B570 becomes at 4K.

The data shows that the frame rate scaling between presets is consistent across resolutions. At 1080p, the difference between Medium and High is 22 FPS, while at 1440p it is 14 FPS, and at 4K it is 8 FPS. This pattern indicates that as resolution increases, the relative cost of each quality tier diminishes because the GPU is already saturated with pixel fill rate demands. The measured minimum and maximum values are only provided for the Medium preset at each resolution, where 1080p shows a range of 43 FPS (121 to 164), 1440p shows a range of 27 FPS (79 to 106), and 4K shows a range of 15 FPS (43 to 58). The narrowing range at higher resolutions suggests that frame time consistency improves as the GPU becomes the bottleneck.

FAQ

*Q: Can this PC run Doom at 1080p with Ultra settings?*

A: Yes. The measured average frame rate at 1920x1080 with Ultra settings is 99 FPS, which is well above the 60 FPS playable threshold.

Q: What is the best playable preset at 2560x1440?

A: The Ultra preset at 2560x1440 averages 64 FPS, making it the most demanding setting that still clears the 60 FPS threshold. Lower presets also remain playable, with High averaging 78 FPS, Medium averaging 92 FPS, and Low averaging 106 FPS.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, the highest average frame rate is 57 FPS at Low settings, which is 3 FPS below the playable threshold. The Medium preset averages 50 FPS, High averages 42 FPS, and Ultra averages 35 FPS.

Q: How does the Arc B570 compare to its nearest GPU rivals in synthetic benchmarks?

A: The Arc B570 has an average benchmark score of 20556, which places it 0.1% above the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% below the Intel Arc A750 (20582). The nearest rivals also include the NVIDIA Quadro M4000M at 20480 (0.4% slower) and the AMD Radeon R9 M390X at 20662 (0.5% faster).

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: At 2560x1440, the Low preset averages 106 FPS and the Ultra preset averages 64 FPS, a difference of 42 FPS. The Medium preset sits between them at 92 FPS.

Q: Does the Ryzen 9 7900X bottleneck the Arc B570 at 1080p?

A: The data does not indicate a CPU bottleneck. At 1920x1080, the system averages 164 FPS at Low settings, which is a high frame rate that suggests the CPU is feeding the GPU adequately. The CPU's benchmark scores support this, with a Cinebench R23 multi-core score of 29300 and a single-core score of 2016.5.

Best Settings per Resolution

For 1920x1080, the Ultra preset is the most demanding option that remains playable, averaging 99 FPS. This is 39 FPS above the playable threshold, leaving ample headroom for demanding scenes. The High preset averages 121 FPS, Medium averages 143 FPS, and Low averages 164 FPS, all of which are far above the 60 FPS requirement.

At 2560x1440, the Ultra preset also qualifies as the best settings, averaging 64 FPS. This is only 4 FPS above the playable threshold, so users should expect occasional dips below 60 FPS in intense combat sequences, though the average remains playable. The High preset averages 78 FPS, providing a more comfortable margin, while Medium averages 92 FPS and Low averages 106 FPS.

For 3840x2160, no preset achieves the 60 FPS playable threshold. The Low preset comes closest with an average of 57 FPS, but this is still below playable. The Medium preset averages 50 FPS, High averages 42 FPS, and Ultra averages 35 FPS. Since the verdictByResolution data lists no playable settings for 4K, users should not attempt to run this game at 4K with this hardware if they require smooth frame rates.

Similar Performance Alternatives

The Intel Arc B570's nearest GPU rivals, based on average benchmark scores, provide a reference for what similar performance looks like. The NVIDIA GeForce RTX 3070 Mobile scores 20534, which is 0.1% lower than the Arc B570's 20556. The Intel Arc A750 scores 20582, essentially identical at 0.1% higher. The NVIDIA Quadro M4000M scores 20480 (0.4% lower), and the AMD Radeon R9 M390X scores 20662 (0.5% higher). These deltas are all within 0.5%, meaning any of these GPUs would deliver nearly identical frame rates in Doom under the same CPU and settings.

On the CPU side, the AMD Ryzen 9 7900X has an average benchmark score of 53288, placing it in the 91st percentile among all CPUs. The nearest rivals are the AMD EPYC 7313P at 53206 (0.2% lower), the Intel Xeon Phi 7290 at 53469 (0.3% higher), the Intel Xeon 634 at 52974 (0.6% lower), and the Intel Core i7-14700F at 53620 (0.6% higher). The Core i7-14700F is the most relevant consumer alternative, with performance essentially matching the Ryzen 9 7900X for this workload. Given that Doom is a fast-paced FPS that benefits from strong single-thread performance, the Ryzen 9 7900X's Geekbench single-core score of 2617 and Cinebench R23 single-core score of 2016.5 indicate that it is more than sufficient for this game.

The combination of the Ryzen 9 7900X with any of these rival GPUs would produce similar frame rates in Doom at each resolution and preset, since the GPU deltas are negligible. For example, swapping the Arc B570 for an Arc A750 would likely change the average FPS by less than 1% across all settings, which is imperceptible in practice.

The Verdict

The data clearly shows that this PC can run Doom at 1080p and 1440p with all presets playable, but not at 4K. At 1920x1080, the system delivers 99 FPS at Ultra, 121 FPS at High, 143 FPS at Medium, and 164 FPS at Low, all far above the 60 FPS threshold. At 2560x1440, the Ultra preset averages 64 FPS, which is playable but close to the threshold, while High averages 78 FPS, Medium averages 92 FPS, and Low averages 106 FPS. The verdictByResolution data confirms that all four settings at 1440p are listed as playable, with Ultra being the best settings at 64 FPS.

At 3840x2160, the verdictByResolution lists no playable settings, meaning the system cannot maintain 60 FPS at any preset. The best average is 57 FPS at Low, which is 3 FPS short. Users who own a 4K monitor and want to play Doom smoothly would need to either lower the resolution to 1440p or accept frame rates below 60 FPS at 4K. The data indicates that the Arc B570 is the limiting factor at 4K, as the GPU's memory bandwidth of 380.0 GB/s and 10 GB of GDDR6 memory are likely insufficient for the pixel fill rate demands of 4K at high settings.

How This Combo Ranks

The AMD Ryzen 9 7900X and Intel Arc B570 combination ranks 2987 out of 3712 tested combos in Doom, placing it in the lower portion of the database. This rank reflects the fact that the GPU is a mid-range part, with a 65th percentile ranking among all GPUs, while the CPU is a high-end part with a 91st percentile ranking. The system's performance is limited by the GPU, especially at higher resolutions, which explains why the combo rank is not higher despite the strong CPU.

The rank of 2987 indicates that roughly 80% of tested combinations outperform this setup in Doom. This is consistent with the measured FPS data, which shows playable performance at 1080p and 1440p but not at 4K. Many other combos in the database likely feature more powerful GPUs that can achieve 60 FPS at 4K, pushing this combo down in the rankings. However, for users targeting 1080p or 1440p, the rank is less relevant because the system already clears the playable threshold at those resolutions.

CPU and GPU Roles

The data reveals how the CPU and GPU roles shift across resolutions. At 1920x1080, the system achieves 164 FPS at Low settings, which is a high enough frame rate that the CPU's single-thread performance becomes relevant. The Ryzen 9 7900X has a Cinebench R23 single-core score of 2016.5 and a Passmark single-thread score of 4238, both of which indicate strong per-core performance. The fact that the frame rate drops from 164 FPS at Low to 99 FPS at Ultra at the same resolution shows that the GPU is responsible for the quality scaling, while the CPU maintains a high enough frame ceiling to avoid becoming a bottleneck.

At 2560x1440, the GPU's role becomes more prominent. The frame rate drops from 106 FPS at Low to 64 FPS at Ultra, a 40% reduction that is driven by the increased pixel count and shading work. The CPU's performance is less critical here because the frame rates are lower, giving the CPU more headroom. The 3DMark 16-thread score of 10972 and max-thread score of 12536 suggest that the CPU has ample multi-threaded capability to handle any game logic or physics in Doom, which is not a CPU-intensive title.

At 3840x2160, the GPU is the clear bottleneck. The frame rate drops to 57 FPS at Low and 35 FPS at Ultra, and even the minimum frame rate at Medium (43 FPS) falls well below playable. The CPU's contribution at this resolution is minimal because the GPU cannot render frames fast enough to stress the CPU. The scaling between resolutions shows this clearly: at Ultra settings, the average frame rate drops from 99 FPS at 1080p to 64 FPS at 1440p to 35 FPS at 4K. The 4K to 1440p drop of 29 FPS is larger than the 1440p to 1080p drop of 35 FPS in absolute terms, but the percentage drop is similar (45% and 35% respectively), indicating that the GPU is consistently the limiting factor as resolution increases. The CPU's high benchmark scores, including a Geekbench multi-core score of 19267 and Cinebench R23 multi-core score of 29300, ensure that it will not limit performance in Doom at any resolution, leaving the GPU as the sole determinant of playability.