Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
362 FPS
Ultra 1080p Measured
259 FPS

1440p (2K / QHD)

Low 1440p Measured
276 FPS
Ultra 1440p Measured
165 FPS

4K (Ultra HD)

Low 4K Measured
151 FPS
Ultra 4K Measured
93 FPS
3.2ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 51,947
Graphics Card
Required 27,325
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 93 109 133 151
1440p QHD 165 206 238 276
1080p Full HD 259 314 349 362

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 314
1920x1080 Low 362
1920x1080 Medium 349
1920x1080 Ultra 259
2560x1440 High 206
2560x1440 Low 276
2560x1440 Medium 238
2560x1440 Ultra 165
3840x2160 High 109
3840x2160 Low 151
3840x2160 Medium 133
3840x2160 Ultra 93

Performance Analysis: Doom on Your System

The AMD Ryzen 9 5950X paired with the NVIDIA GeForce RTX 5080 is an exceptionally powerful combination for Doom, delivering frame rates that far exceed the 60 FPS playability threshold at every tested resolution and preset. The data shows this system not only runs the game flawlessly at maximum settings but does so with enough headroom to drive high-refresh-rate displays, making it a top-tier choice for this title.

Similar Performance Alternatives

Benchmark data places the CPU and GPU in specific performance tiers, with nearby rivals offering comparable overall capability. For the AMD Ryzen 9 5950X, the nearest rivals based on average benchmark scores include the Intel Core Ultra 5 235HX, which scores 52073 (a delta of -0.2% from the Ryzen’s 51947 average), and the AMD EPYC 8124P at 52121 (-0.3%). The Intel Core i9-13900F is 0.4% ahead with 51730, while the Intel Core i7-14700 sits 0.7% behind at 52301. These deltas are all within a single percentage point, meaning any of these processors would deliver virtually indistinguishable performance in Doom, where the GPU is likely the dominant factor at higher resolutions.

On the graphics side, the RTX 5080’s nearest rivals show slightly larger variance. The AMD Radeon 8060S scores 55757, which is 0.6% ahead of the RTX 5080’s 56083 average, while the AMD Radeon RX 6750 GRE 12 GB is 0.7% ahead at 55698. The AMD Radeon Pro W5700X trails by 2.3% with 54828, and the AMD Radeon RX 9070 GRE is 2.2% behind at 57367. For Doom specifically, the RTX 5080’s measured FPS at 4K Ultra (93.2 FPS) suggests that any of these rival GPUs would produce similar high frame rates, though the exact figures would depend on their individual architectural traits. Users with these alternative components can expect broadly similar performance, with the RTX 5080 holding a slight edge over most of its nearest rivals in synthetic benchmarks.

FAQ

Q: What is the maximum average FPS this system achieves in Doom at 1920x1080?

A: The highest recorded average FPS is 361.6 at 1920x1080 with Low settings. At Ultra settings, the average drops to 258.8 FPS.

Q: Can this PC run Doom at 3840x2160 with Ultra settings?

A: Yes. The data shows an average of 93.2 FPS at 4K Ultra, which is well above the 60 FPS playability threshold. All four tested presets (Low, Medium, High, Ultra) are marked as playable at this resolution.

Q: How does the RTX 5080 compare to its nearest rival, the AMD Radeon RX 9070 GRE?

A: The RTX 5080 has an average benchmark score of 56083, while the RX 9070 GRE scores 57367, giving the AMD card a 2.2% advantage in synthetic testing. However, this delta is small and may not translate to significant real-world differences in Doom.

Q: What is the performance difference between Low and Ultra settings at 2560x1440?

A: At 1440p, Low settings yield 276.3 FPS average, while Ultra settings produce 165 FPS average. The gap is 111.3 FPS, representing a 40% reduction in frame rate when moving from the lowest to the highest preset.

Q: Is the Ryzen 9 5950X a bottleneck for the RTX 5080 in Doom?

A: The CPU’s percentile rank is 91 among all CPUs, and its average benchmark score is 51947. Given that Doom is a 2016 title and the system achieves over 250 FPS at 1080p Ultra, the data suggests the CPU is not limiting performance at any tested resolution.

Q: What is the combo rank of this system for Doom?

A: The combination of AMD Ryzen 9 5950X and NVIDIA GeForce RTX 5080 ranks 191 out of 3712 tested combinations, placing it in the top 5% of all systems benchmarked for this game.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets, providing a comprehensive view of performance scaling. At 1920x1080, the system delivers exceptionally high frame rates across all settings. Low settings produce an average of 361.6 FPS, which is the single highest number in the entire dataset. Medium settings follow at 348.5 FPS, High at 314.2 FPS, and Ultra at 258.8 FPS. The scaling from Low to Ultra represents a 28.4% reduction in frame rate, but even the lowest figure remains over four times the 60 FPS threshold.

Moving to 2560x1440, the performance remains extraordinarily high. Low settings average 276.3 FPS, Medium 237.7 FPS, High 205.8 FPS, and Ultra 165 FPS. The transition from 1080p to 1440p costs roughly 24% of performance at each preset, which is consistent with the increased pixel count. At 1440p Ultra, the system still maintains a 165 FPS average, comfortably supporting high-refresh-rate gaming.

At 3840x2160, the resolution demands become more apparent. Low settings average 150.7 FPS, Medium 133.1 FPS, High 109.2 FPS, and Ultra 93.2 FPS. The 4K Ultra figure is the lowest in the dataset but remains 55% above the playability threshold. The scaling from 1440p to 4K shows a performance drop of approximately 44% at Ultra settings, reflecting the doubling of pixel count from 3.7 million to 8.3 million. Across all resolutions, the gap between Low and Ultra narrows as resolution increases: 102.8 FPS at 1080p, 111.3 FPS at 1440p, and 57.5 FPS at 4K.

The Verdict

This system unequivocally runs Doom at playable frame rates across every tested configuration. The verdict data confirms that all four settings presets—Low, Medium, High, and Ultra—are playable at every resolution from 1920x1080 through 3840x2160. The best settings at 4K are Ultra, with an average of 93.2 FPS, which clears the 60 FPS threshold by a substantial margin. At 2560x1440, Ultra settings deliver 165 FPS average, and at 1920x1080, Ultra achieves 258.8 FPS average.

The performance headroom is considerable. Even the most demanding configuration (4K Ultra) runs at 93.2 FPS, leaving 33.2 FPS of headroom above the 60 FPS minimum. This means users can confidently enable maximum quality settings without worrying about frame rate dips below playable levels. For competitive or high-refresh-rate gaming, the 1080p and 1440p results provide ample capability, with the latter reaching 165 FPS at Ultra. The data indicates that this hardware combination is overkill for Doom, providing a flawless experience at any resolution.

CPU and GPU Roles

The scaling data across resolutions reveals how the workload shifts between CPU and GPU. At 1920x1080, the system achieves 361.6 FPS at Low settings, which is likely near the CPU’s maximum frame output for this game. The fact that Ultra settings at 1080p still produce 258.8 FPS suggests the CPU is capable of feeding the GPU at very high rates. The Ryzen 9 5950X, with its 16 cores and 32 threads, has a Cinebench R23 multicore score of 26017 and a single-core score of 1614, positioning it as a strong performer for both multi-threaded and single-threaded workloads.

As resolution increases, the GPU becomes the primary bottleneck. The performance drop from 1080p to 1440p is approximately 24% across all settings, and from 1440p to 4K it is roughly 44%. These reductions are consistent with the increased pixel count, indicating that the GPU is doing the heavy lifting at higher resolutions. The RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth provide ample resources for 4K textures, and its 56.28 TFLOPS FP32 compute handles the rendering load efficiently.

The pattern is clear: at 1080p, the CPU can become a limiting factor at very high frame rates, but the Ryzen 9 5950X is strong enough to avoid significant bottlenecks. At 1440p and 4K, the GPU dominates performance scaling, with the CPU providing sufficient overhead. The data shows that the RTX 5080’s performance scales predictably with resolution, while the CPU’s contribution remains stable, confirming that this game is GPU-bound at higher resolutions and CPU-bound only at extreme frame rates.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is Ultra in all cases. At 1920x1080, Ultra settings deliver 258.8 FPS average, which is the highest playable configuration. This provides maximum visual quality with frame rates that exceed even 240 Hz displays.

At 2560x1440, Ultra settings achieve 165 FPS average, again the maximum quality preset while maintaining well over 60 FPS. This is ideal for high-refresh-rate 1440p monitors, offering smooth gameplay with full visual fidelity.

At 3840x2160, Ultra settings produce 93.2 FPS average, which is above the 60 FPS threshold and suitable for most 4K displays, including those with 120 Hz refresh rates. The margin of 33.2 FPS above the threshold provides a safety buffer for demanding scenes. Users seeking higher frame rates at 4K could drop to High settings for 109.2 FPS, but the data shows this is unnecessary to maintain playability. The Ultra preset is the recommended choice at every resolution, as it delivers the best visual experience without compromising the 60 FPS target.