Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 78 | 92 | 105 |
| 1440p QHD | 117 | 143 | 170 | 195 |
| 1080p Full HD | 181 | 221 | 262 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 9 5950X and NVIDIA GeForce RTX 3080 combination delivers an exceptional experience in Doom, with the data showing that every resolution and preset tested clears the 60 FPS threshold. At 3840x2160, the system averages 63 FPS on Ultra settings, while 2560x1440 and 1920x1080 reach 117 and 181 FPS respectively on Ultra. This pairing ranks 1054th out of 3712 tested combinations, placing it in a strong position for this title. The measured FPS data confirms that this is a high-refresh-rate capable system at 1440p and a smooth 4K experience, with the RTX 3080's 10 GB GDDR6X memory and 760.3 GB/s bandwidth proving sufficient for Doom's demands.
Measured FPS Breakdown
The measured FPS data reveals a clear performance hierarchy across resolutions and presets. At 3840x2160, the system averages 105 FPS on Low settings, which drops to 92 FPS on Medium, 78 FPS on High, and 63 FPS on Ultra. The Medium preset at 4K provides the only complete min/max data point in the entire dataset, showing a minimum of 78 FPS and a maximum of 106 FPS. This indicates that even at 4K, the system maintains playable frame rates across all settings, with the gap between Low and Ultra being 42 FPS—a significant but manageable performance range.
Moving to 2560x1440, the performance scales impressively. Low settings produce an average of 195 FPS, Medium delivers 170 FPS, High reaches 143 FPS, and Ultra still manages 117 FPS. The 1440p Medium preset shows a minimum of 144 FPS and a maximum of 195 FPS, meaning the frame rate never dips below a 144 Hz refresh rate. The difference between Low and Ultra at this resolution is 78 FPS, demonstrating that the RTX 3080 has substantial headroom even when pushing the most demanding visual settings.
At 1920x1080, the system becomes almost GPU-bound in the opposite direction—it produces frame rates that exceed most display refresh rates. Low settings average 301 FPS, Medium averages 262 FPS with a minimum of 223 FPS and maximum of 301 FPS, High averages 221 FPS, and Ultra averages 181 FPS. The 1080p Medium preset's minimum of 223 FPS means that even the heaviest scene tested never drops below 220 FPS. The spread from Low to Ultra at 1080p is 120 FPS, showing that Doom scales predictably with settings changes.
Notably, the data lacks min/max figures for most presets, particularly the High and Ultra settings at every resolution. The only complete datasets are the Medium presets, which show consistent behavior: at 4K, the 78-106 FPS range brackets the 92 FPS average tightly; at 1440p, the 144-195 FPS range brackets the 170 FPS average; and at 1080p, the 223-301 FPS range brackets the 262 FPS average. This suggests that the game's frame pacing is stable, with no severe frame-time spikes.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 9 5950X show that this CPU sits in a tightly contested performance band. The Intel Core Ultra 5 235HX scores 52073 in average benchmarks, which is -0.2% relative to the Ryzen 9 5950X's average. The AMD EPYC 8124P scores 52121, also -0.3% below. The Intel Core i9-13900F scores 51730, which is +0.4% above the Ryzen. The Intel Core i7-14700 scores 52301, -0.7% below. All four rivals fall within a 1.1% performance window, meaning any of these CPUs would produce nearly identical frame rates in Doom when paired with the same GPU. The 5950X's 16 cores and 32 threads provide ample parallel processing for the game's engine, but the benchmark data shows that CPU choice has minimal impact at these performance levels.
For the NVIDIA GeForce RTX 3080, the nearest rivals are surprisingly diverse. The NVIDIA P106-100 scores 23249, -0.3% relative to the RTX 3080's average benchmark score. The AMD Radeon Pro Vega 16 scores 23250, also -0.3%. The AMD Radeon RX 6600M scores 23273, -0.4%. The AMD Radeon R9 M290X scores 23276, -0.4%. These rivals span different generations and market segments, but the delta percentages indicate they all perform within a fraction of a percent of the RTX 3080 in aggregate benchmarks. However, the RTX 3080's 8704 shading units, 68 RT cores, and 29.77 TFLOPS FP32 throughput give it specific strengths in Doom that these rivals may not replicate, particularly at 4K where the 760.3 GB/s memory bandwidth becomes critical.
FAQ
Q: Can this system maintain 60 FPS at 4K with the highest settings?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 63, which clears the 60 FPS playable threshold by a small margin. The system also runs High (78 FPS), Medium (92 FPS), and Low (105 FPS) at 4K, all above 60 FPS.
Q: What is the best resolution for high refresh rate gaming?
A: At 2560x1440 with Ultra settings, the average FPS is 117, which is well above 60 FPS and close to 120 Hz territory. If targeting 144 Hz, the 1440p Medium preset averages 170 FPS with a minimum of 144 FPS, ensuring the frame rate never drops below 144 FPS.
Q: How does the frame rate scale from 1080p to 4K?
A: On Ultra settings, the average FPS drops from 181 at 1920x1080 to 117 at 2560x1440 (a 35% reduction), then to 63 at 3840x2160 (a 46% reduction from 1440p). The scaling is consistent with the increase in pixel count, showing the GPU is the primary constraint at higher resolutions.
Q: Is the Ryzen 9 5950X a bottleneck for the RTX 3080 in this game?
A: The data suggests minimal CPU bottleneck. At 1920x1080 Low settings, the system averages 301 FPS, which is extremely high and indicates the CPU can feed the GPU effectively. The CPU's nearest rivals all score within 0.7% of its average benchmark, and the 5950X's 16-core/32-thread configuration provides substantial headroom for Doom's engine.
Q: What is the minimum FPS guarantee across all tested configurations?
A: The only complete min/max data comes from Medium presets. At 4K Medium, the minimum is 78 FPS; at 1440p Medium, the minimum is 144 FPS; at 1080p Medium, the minimum is 223 FPS. For other presets, only averages are available, but all averages exceed 60 FPS.
*Q: How does this system rank among all tested CPU/GPU combinations for Doom?*
A: This combination ranks 1054th out of 3712 total combinations, placing it in the top 28% of all systems tested. The RTX 3080's percentile ranking against all GPUs is 68, while the CPU is in the 91st percentile against all CPUs.
The Verdict
This PC can absolutely run Doom at exceptional levels. The verdict by resolution is unambiguous: every single resolution and preset combination tested produces an average FPS above the 60 FPS playable threshold. At 3840x2160, the best settings are Ultra with an average of 63 FPS—just barely above 60, but playable. At 2560x1440, Ultra settings average 117 FPS, giving comfortable headroom above 60 FPS and approaching high refresh rates. At 1920x1080, Ultra settings average 181 FPS, which is more than triple the playable threshold.
The system's rank of 1054 out of 3712 combinations suggests that while it is not the absolute top-tier setup, it sits comfortably in the upper third of all tested hardware. For gamers prioritizing visual quality at 4K, the Ultra preset is viable, but the 63 FPS average leaves little margin for demanding scenes. At 1440p, the system is ideal for high refresh rate displays, particularly with the Medium preset's 170 FPS average and 144 FPS minimum. At 1080p, the system is overkill for 60 FPS gaming but perfect for 240 Hz displays, as even the most demanding Ultra preset averages 181 FPS.
CPU and GPU Roles
The benchmark data illustrates how the GPU becomes progressively more dominant as resolution increases. At 1080p Low settings, the system produces 301 FPS, which suggests the CPU and GPU are both working near their limits, but the sheer frame rate indicates neither is severely bottlenecked. The Ryzen 9 5950X's single-thread score of 3470 in Passmark and 3DMark single-thread score of 944 provide the per-core performance needed to drive high frame rates in Doom's engine.
At 2560x1440, the frame rates drop by approximately 35-38% across all settings compared to 1080p, which aligns with the increased pixel count. The GPU's 164.2 GPixel/s pixel rate and 465.1 GTexel/s texture rate become more relevant here. The RTX 3080's 10 GB GDDR6X memory on a 320-bit bus provides 760.3 GB/s bandwidth, which handles the increased texture data at 1440p without issue.
At 3840x2160, the GPU is clearly the limiting factor. The drop from 1440p Ultra (117 FPS) to 4K Ultra (63 FPS) is a 46% reduction, nearly matching the pixel count increase. The CPU's role diminishes at 4K because the frame rate is low enough that the 5950X's 16 cores are never saturated. The data shows that CPU performance differences among the nearest rivals (all within 0.7%) would have negligible impact on 4K frame rates. The GPU's 29.77 TFLOPS FP32 compute and 68 RT cores handle the rendering workload, while the 8 nm process node from Samsung and 28,300 million transistors contribute to its power.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 63 FPS. This is the only resolution where Ultra barely clears the threshold, so players seeking a safety margin might prefer High at 78 FPS. The Medium preset at 4K offers a more comfortable experience with 92 FPS average and a minimum of 78 FPS.
At 2560x1440, Ultra settings average 117 FPS, making it the clear choice for maximum visual fidelity while still maintaining nearly double the 60 FPS threshold. For those with 144 Hz displays, the Medium preset's 170 FPS average with a 144 FPS minimum ensures the refresh rate is always met, though Ultra at 117 FPS is still excellent for 120 Hz panels.
At 1920x1080, Ultra settings average 181 FPS, so there is no reason to drop below the highest preset. The data shows that even the most demanding settings at 1080p provide frame rates suitable for 165 Hz or even 180 Hz displays. The Medium preset's 262 FPS average and 223 FPS minimum are available for those with 240 Hz monitors, but the visual quality loss from Ultra to Medium is substantial—a 81 FPS difference—while both remain far above 60 FPS.