Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 9 5950X paired with the Intel Arc B570 delivers a decisive performance profile in Doom, with results that scale predictably across resolutions and presets. This combination provides a smooth 60 FPS experience at 1080p and 1440p with headroom to spare, while 4K remains out of reach for consistent playability. The benchmark data, measured directly from this hardware pairing, shows a system that is well-balanced for this title at mainstream resolutions, with the GPU emerging as the primary constraint at higher pixel counts.
Measured FPS Breakdown
The measured FPS data for this combination in Doom reveals a clear performance tier structure. At 1920x1080, the system is exceptionally strong. The Low preset averages 164 FPS, which serves as the ceiling for this resolution. Medium follows at 143 FPS average, with a minimum of 121 FPS and a maximum of 164 FPS, showing tight frame pacing. The High preset drops to a 121 FPS average, and even the most demanding Ultra preset maintains a 99 FPS average. Every preset at 1080p clears the 60 FPS playability threshold by a substantial margin, with the lowest average still 65% above the threshold.
Moving to 2560x1440, performance remains robust but shows the expected cost of additional pixels. The Low preset averages 106 FPS, while Medium averages 92 FPS with a minimum of 79 FPS and a maximum of 106 FPS. High drops to a 78 FPS average. The Ultra preset is the only one that approaches the critical threshold, averaging 64 FPS. This is still above the 60 FPS mark, but the margin is noticeably thinner than at 1080p, representing a 35% drop from the 1080p Ultra score.
At 3840x2160, the combination struggles to maintain playable frame rates. The Low preset averages 57 FPS, just shy of the 60 FPS target. Medium manages a 50 FPS average, with a minimum of 43 FPS and a maximum of 58 FPS. High drops to a 42 FPS average, and Ultra falls to 35 FPS. None of the 4K presets reach the playability threshold, and the gap widens as settings increase. The difference between Low at 4K (57 FPS) and Ultra at 4K (35 FPS) represents a 39% performance penalty, indicating that both resolution and settings heavily tax the GPU.
CPU and GPU Roles
The benchmark results indicate that the GPU is the dominant factor in Doom's performance for this pairing, particularly as resolution increases. The CPU, an AMD Ryzen 9 5950X with 16 cores and 32 threads based on Zen 3 architecture, provides ample processing headroom. Its benchmark scores, such as 26017 in Cinebench R23 multicore and 1614 in singlecore, place it in the 91st percentile among all CPUs, suggesting it is not a bottleneck in this title. The game's engine, from its 2016 release, is not particularly demanding on modern high-core-count processors.
The scaling between resolutions confirms this GPU-bound behavior. At 1080p Low, the system produces 164 FPS. At 1440p Low, it produces 106 FPS, and at 4K Low, it produces 57 FPS. This progression shows a consistent drop of roughly 35-46% for each step up in resolution, which is characteristic of GPU-limited performance. If the CPU were the limiting factor, the frame rates would cluster closer together across resolutions, especially at lower settings where the GPU has less work to do.
The preset scaling further supports this analysis. At 1080p, moving from Low to Ultra reduces the average from 164 FPS to 99 FPS, a 40% penalty. At 1440p, the same preset change reduces performance from 106 FPS to 64 FPS, a similar 40% penalty. At 4K, the penalty is steeper, with Low at 57 FPS dropping to Ultra at 35 FPS, a 39% reduction. The consistency of these percentages across resolutions points to the GPU's shading units, TMUs, and ROPs being the primary determinants of frame rate, rather than CPU throughput. The Arc B570's 11.52 TFLOPS FP32 throughput and 380.0 GB/s memory bandwidth are the specifications that matter most here.
Best Settings per Resolution
For 1920x1080, the best settings are Ultra, delivering a 99 FPS average. This is the most demanding preset available, and it stays well above the 60 FPS playability threshold. There is no reason to compromise on visual quality at this resolution, as even the heaviest settings leave significant performance headroom.
At 2560x1440, Ultra remains the best choice, with a 64 FPS average. This is just barely above the 60 FPS threshold, so it is playable, but there is less margin for error. Gamers who prefer a more stable frame rate buffer might consider High at 78 FPS average, but the data shows Ultra is technically playable at 1440p. The verdict data confirms all four presets are playable at this resolution, with Ultra being the best settings selection.
For 3840x2160, the verdict is clear: no preset is playable. The best result is Low at 57 FPS average, which falls short of the 60 FPS threshold. The playable settings list for 4K is empty, and the best settings field is null. Users targeting 4K would need to lower the resolution or accept a sub-60 FPS experience, as the highest average achievable is 57 FPS.
How This Combo Ranks
This specific combination of AMD Ryzen 9 5950X and Intel Arc B570 ranks 2987 out of 3712 tested combos for Doom. This places it in the lower half of all tested hardware pairings, which is somewhat surprising given the strong absolute performance at 1080p and 1440p. The rank reflects the overall distribution of tested systems, many of which likely include higher-tier GPUs that can handle 4K more effectively. The 4K results, where the combo fails to hit 60 FPS on any preset, likely drag down its relative standing compared to systems with more powerful graphics cards.
In context, the combo's percentile ranking of 2987 out of 3712 means approximately 80% of tested combinations perform better. This is not a reflection of poor 1080p or 1440p performance, but rather the competitive field of the benchmark database. For a mid-range GPU like the Arc B570, paired with a high-end CPU, the results are consistent with expectations. The CPU's 91st percentile ranking among all CPUs contrasts with the GPU's 65th percentile ranking among all GPUs, showing a clear imbalance in this pairing that favors the processor.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly. For the AMD Ryzen 9 5950X, the closest alternatives by average benchmark score include the Intel Core Ultra 5 235HX, which scores 52073 versus the 5950X's average benchmark score of 51947, a 0.2% difference. The AMD EPYC 8124P scores 52121, just 0.3% higher, while the Intel Core i9-13900F scores 51730, 0.4% lower. The Intel Core i7-14700 scores 52301, 0.7% higher. All of these CPUs would deliver nearly identical performance in Doom, as the game is not heavily CPU-dependent.
For the Intel Arc B570, the nearest GPU rivals are the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 versus the Arc B570's 20556 average, a 0.1% difference. The Intel Arc A750 scores 20582, just 0.1% higher. The NVIDIA Quadro M4000M scores 20480, 0.4% lower, and the AMD Radeon R9 M390X scores 20662, 0.5% higher. These GPUs would produce very similar frame rates in Doom, with the Arc A750 being the most direct comparison as a fellow Intel discrete offering. The data indicates that swapping to any of these rivals would change the measured FPS by less than 1%, making them functionally interchangeable for this game.
The Verdict
This PC can run Doom, but the experience depends entirely on the target resolution. At 1920x1080, the system is more than capable, with every preset clearing 60 FPS and the best settings of Ultra delivering a 99 FPS average. At 2560x1440, Ultra remains playable with a 64 FPS average, and the data confirms all four presets—High, Low, Medium, and Ultra—are playable. The 1440p experience is solid, though the 64 FPS average at Ultra leaves less headroom than the 1080p results.
At 3840x2160, the verdict is negative. No preset achieves the 60 FPS playability threshold, with the Low preset coming closest at 57 FPS average. The best settings field for 4K is null, meaning there is no recommended configuration. Gamers with 4K displays should either reduce the resolution to 1440p or accept a sub-60 FPS experience. The data shows this combination is best suited for 1080p and 1440p gaming, where it delivers a smooth and responsive experience across all settings. For a game like Doom, which benefits from high frame rates, the 1080p results—ranging from 99 to 164 FPS—are the standout feature of this hardware pairing.