Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
174 FPS
Ultra 1080p Measured
103 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
67 FPS

4K (Ultra HD)

Low 4K Measured
60 FPS
Ultra 4K Measured
38 FPS
7.8ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 41,376
Graphics Card
Required 27,325
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 45 52 60
1440p QHD 67 83 97 116
1080p Full HD 103 129 150 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 129
1920x1080 Low 174
1920x1080 Medium 150
1920x1080 Ultra 103
2560x1440 High 83
2560x1440 Low 116
2560x1440 Medium 97
2560x1440 Ultra 67
3840x2160 High 45
3840x2160 Low 60
3840x2160 Medium 52
3840x2160 Ultra 38

Performance Analysis: Doom on Your System

FAQ

Q: Can this PC run Doom at 1080p with Ultra settings?

A: Yes. The recorded data shows an average of 102.5 FPS at 1920x1080 with Ultra settings, which clears the 60 FPS playable threshold by a wide margin.

Q: What is the best settings preset at 1440p for this combination?

A: Ultra settings at 2560x1440 produce an average of 67.2 FPS, making it the most demanding preset that remains playable. High, Medium, and Low also clear 60 FPS at this resolution.

Q: Is 4K playable with this hardware?

A: Only at Low settings. The data shows 60.4 FPS average at 3840x2160 with Low, while Medium drops to 51.9 FPS, High falls to 45.1 FPS, and Ultra sits at 38 FPS, all below the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The AMD Ryzen 9 5900X has an average benchmark score of 41376, which is 0.3% ahead of the Intel Core Ultra 7 366H (41263), 0.4% ahead of the Intel Core Ultra 7 356H (41215), and 0.4% ahead of the AMD Ryzen AI 5 PRO 440 (41208). It trails the Intel Core i7-14650HX (41576) by 0.5%.

Q: How does the GPU compare to its nearest rivals in overall benchmark scores?

A: The NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. It is effectively tied with the NVIDIA GeForce GTX 580 (15283, 0% delta), 0.1% ahead of the AMD Radeon 680M (15270), 0.6% ahead of the NVIDIA GeForce RTX 3050 OEM (15199), and 0.8% ahead of the AMD Radeon RX 7600 (15171).

Q: What percentile does this CPU and GPU combination sit at among all tested hardware?

A: The CPU ranks in the 87th percentile among all CPUs, while the GPU ranks in the 58th percentile among all GPUs. This combination ranks 2969 out of 3712 tested combos for Doom specifically.

CPU and GPU Roles

The benchmark data reveals a clear pattern: the GPU is the limiting factor in this pairing, and its influence grows more pronounced as resolution increases. At 1920x1080, the system delivers 174.3 FPS on Low settings, which indicates substantial headroom in the CPU. The CPU's single-thread performance, measured at 941 in 3dmark_single_thread and 250 in Cinebench R15 single-core, is more than adequate for this game's demands at lower resolutions.

The scaling between resolutions tells the story. Moving from 1080p to 1440p at Ultra settings drops the average from 102.5 FPS to 67.2 FPS, a reduction of roughly 34%. Moving further to 4K Ultra drops the average to 38 FPS, another 43% reduction. This steep decline points directly at GPU throughput limitations, as the RTX 2060's 6 GB GDDR6 memory and 336.0 GB/s bandwidth become stressed at higher pixel counts.

The CPU's role is more prominent at lower resolutions where frame rates are high. At 1080p Low, the system reaches 174.3 FPS, and at 1080p Medium it maintains 150.2 FPS. These high frame rates require the CPU to feed the GPU efficiently, and the Ryzen 9 5900X's 12 cores, 24 threads, and boost clock of 4.80 GHz provide that capability. The CPU's PassMark multithread score of 39002 and 3dmark_max_threads score of 10075 indicate strong parallel processing that keeps up with the GPU's output.

At 1440p, the balance shifts. The GPU becomes the primary constraint, as seen in the 82.5 FPS High average versus the 115.8 FPS Low average. The gap between Low and High at 1440p is 33.3 FPS, while at 1080p the same gap is 45.5 FPS. This narrowing gap suggests the GPU is approaching its limits as resolution increases, and the CPU has less influence on the final frame rate.

At 4K, the GPU dominates entirely. The difference between Low (60.4 FPS) and High (45.1 FPS) is only 15.3 FPS, and Ultra drops to 38 FPS. The CPU's contribution is minimal at this resolution, as the GPU's pixel rate of 80.64 GPixel/s and texture rate of 201.6 GTexel/s become the binding constraints. The data indicates that for this game, the RTX 2060 is the component to upgrade first if higher resolutions or higher settings are desired.

Similar Performance Alternatives

For the CPU, the nearest rivals according to the database are all within a narrow 0.8% band. The Intel Core Ultra 7 366H scores 41263, which is 0.3% lower than the Ryzen 9 5900X's 41376. The Intel Core Ultra 7 356H scores 41215, also 0.4% lower. The AMD Ryzen AI 5 PRO 440 scores 41208, matching the 356H at 0.4% behind. The Intel Core i7-14650HX scores 41576, which is 0.5% higher. In practical terms, any of these CPUs would deliver nearly identical frame rates in Doom, as the game is not CPU-bound at the resolutions tested.

For the GPU, the nearest rivals are similarly close. The NVIDIA GeForce GTX 580 scores 15283, a 0% delta from the RTX 2060's 15290. The AMD Radeon 680M scores 15270, 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower. The AMD Radeon RX 7600 scores 15171, 0.8% lower. These differences are negligible for gaming performance, meaning a system with any of these GPUs paired with the Ryzen 9 5900X would produce frame rates within a few percent of those recorded for the RTX 2060.

The practical implication is that users with these alternative components should expect similar behavior in Doom. A system with the Intel Core i7-14650HX would be marginally faster in CPU-heavy scenarios, but the GPU would still limit performance at 1440p and 4K. Conversely, a system with the AMD Radeon RX 7600 would be marginally slower, but the difference would be imperceptible in most gameplay.

The Verdict

Yes, this PC can run Doom, but the playable experience depends heavily on the chosen resolution and settings. The database's verdict by resolution is straightforward: at 1920x1080, all four settings presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with Ultra averaging 102.5 FPS. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 67.2 FPS. At 3840x2160, only Low settings clear 60 FPS, averaging exactly 60.4 FPS.

The combination ranks 2969 out of 3712 tested combos for Doom, placing it in the lower-middle portion of the database. The CPU's 87th percentile ranking suggests it is not the bottleneck, while the GPU's 58th percentile ranking indicates it is the limiting factor. The data confirms that this system is well-suited for 1080p and 1440p gaming with maximum settings, but 4K requires dropping to Low settings for a smooth experience.

The RTX 2060's launch MSRP is 349 USD, and the Ryzen 9 5900X's launch MSRP is $549. The system's overall capability is sufficient for Doom's fast-paced gameplay, as the game's id Tech engine responds well to the GPU's DirectX 12 Ultimate and Vulkan 1.4 support. Players seeking 4K Ultra would need a stronger GPU, but those targeting 1440p Ultra or 1080p Ultra will find this system more than adequate.

Measured FPS Breakdown

At 1920x1080, the recorded data shows the following averages: Low settings deliver 174.3 FPS, Medium delivers 150.2 FPS, High delivers 128.8 FPS, and Ultra delivers 102.5 FPS. The gap between Low and Ultra is 71.8 FPS, indicating that settings scaling is significant but the system has ample headroom even at the highest preset.

At 2560x1440, the averages are: Low at 115.8 FPS, Medium at 96.8 FPS, High at 82.5 FPS, and Ultra at 67.2 FPS. The transition from 1080p to 1440p costs roughly 33% of the frame rate at each settings level, which is consistent with the increased pixel count of 78% more pixels to render.

At 3840x2160, the averages are: Low at 60.4 FPS, Medium at 51.9 FPS, High at 45.1 FPS, and Ultra at 38 FPS. The step from 1440p to 4K represents a 125% increase in pixels, and the frame rates reflect this strain. Only Low settings remain playable, and even that preset barely clears the 60 FPS threshold with a 0.4 FPS margin.

The data shows no recorded minimum or maximum FPS values for any resolution or settings combination, so only average frame rates are available for analysis. The progression from 4K Ultra at 38 FPS to 1080p Low at 174.3 FPS illustrates the full range of performance this system can deliver depending on user preferences.

Best Settings per Resolution

At 3840x2160, the best settings that maintain at least 60 FPS is Low, which averages 60.4 FPS. This is the only playable preset at 4K, and it barely meets the threshold. Users who prioritize resolution over visual fidelity can run the game at 4K Low, but they should expect a modest visual experience.

At 2560x1440, the best settings that maintain at least 60 FPS is Ultra, which averages 67.2 FPS. This is a strong result, as it allows for maximum visual quality at a popular gaming resolution. The 7.2 FPS margin above the 60 FPS threshold provides some buffer for demanding scenes, though users with high refresh rate monitors may prefer High (82.5 FPS) or Medium (96.8 FPS) for smoother motion.

At 1920x1080, the best settings that maintain at least 60 FPS is Ultra, which averages 102.5 FPS. This is the optimal configuration for this system, delivering both maximum visual fidelity and a frame rate well above the playable threshold. The 42.5 FPS margin above 60 FPS ensures consistent performance even in intense combat sequences.

For users with 144 Hz or 165 Hz monitors, the data suggests that 1080p Medium (150.2 FPS) or Low (174.3 FPS) would be better choices to fully utilize the display's refresh rate. At 1440p, Low (115.8 FPS) approaches high refresh rate territory, while Medium (96.8 FPS) remains above 90 FPS. The system's flexibility across resolutions and settings makes it suitable for a range of display configurations, from 60 Hz 4K panels to high refresh rate 1080p monitors.