Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 9 5900X paired with the Intel Arc B370 presents a highly unusual combination for running Doom, a 2016 FPS title. The database records measured performance across three resolutions and four quality presets, and the results show a system that is decisively limited by its graphics component. The CPU is a high-end desktop processor with strong multi-threaded benchmark scores, while the GPU is classified as an integrated part with a benchmark percentile ranking that places it near the very bottom of all tested graphics hardware. This analysis interprets the recorded data to determine which component governs performance, how this combo compares to other tested hardware, and what settings deliver a playable experience.
FAQ
Q: Can this system run Doom at 1920x1080 with the High preset?
A: Yes. The recorded average frame rate at 1920x1080 with High settings is 71 FPS, which clears the 60 FPS playable threshold. This is the best playable settings tier at this resolution.
Q: What is the highest quality setting that maintains 60 FPS at 2560x1440?
A: Only the Low preset achieves playable performance at 2560x1440. The recorded average frame rate for Low is 62 FPS. The Medium preset drops to 54 FPS average, which is below the playable threshold.
Q: Is 3840x2160 playable at any settings with this hardware?
A: No. The verdict data for 3840x2160 lists no playable settings. The highest recorded average frame rate at this resolution is 34 FPS on the Low preset, which is far below the 60 FPS threshold. Ultra settings average only 20 FPS.
Q: How does the Intel Arc B370 compare to its nearest rival GPUs in the database?
A: The Arc B370 has an average benchmark score of 1184. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher. The ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). The AMD FirePro M2000 scores 1168, which is 1.4% lower.
Q: What is the CPU’s relative standing compared to all tested processors?
A: The AMD Ryzen 9 5900X ranks in the 87th percentile among all CPUs in the database. Its average benchmark score is 41376. The closest rival is the Intel Core i7-14650HX with an average score of 41576, which is 0.5% higher.
Q: What is the best average FPS recorded for this combo at any resolution and preset?
A: The highest average frame rate is 96 FPS, achieved at 1920x1080 with the Low preset. The Medium preset at the same resolution averages 84 FPS, and High averages 71 FPS.
CPU and GPU Roles
The recorded performance data makes it clear that the Intel Arc B370 is the primary bottleneck in this system. The CPU, an AMD Ryzen 9 5900X, is a 12-core, 24-thread processor based on the Zen 3 architecture. Its benchmark results are robust: the Cinebench R23 multi-core score is 16262, and the single-core score is 1527. The Geekbench multi-core score is 14118, and the single-core score is 2083. The PassMark multi-thread score is 39002, and the single-thread score is 3469. These numbers place the CPU in the 87th percentile of all tested processors, indicating it is a very capable part for general and multi-threaded workloads.
The GPU, however, tells a different story. The Intel Arc B370 is listed as an integrated graphics processor (IGP) with a 25 W TDP. Its only recorded benchmark, 3DMark Steel Nomad DX12, yields a score of 1184. This places the GPU in the 5th percentile of all tested GPUs. The nearest rivals to this GPU are all older or lower-end parts, such as the ATI Radeon HD 5770 and the AMD Radeon HD 7650M. This performance class is fundamentally unsuited for demanding gaming at high resolutions.
The scaling between resolutions confirms the GPU limitation. At 1920x1080 with the Low preset, the system averages 96 FPS. Moving to 2560x1440 at the same Low preset drops the average to 62 FPS, a reduction of 34 FPS. At 3840x2160 with Low settings, the average falls further to 34 FPS, which is less than half of the 1080p figure. This scaling pattern is characteristic of a GPU that is running out of pixel throughput and memory bandwidth. The CPU is not the limiting factor here, as its high core count and strong single-thread performance would be more than sufficient for a 2016 title like Doom.
The settings scaling also points to the GPU as the dominant constraint. At 1920x1080, the average frame rate drops from 96 FPS at Low to 84 FPS at Medium, then to 71 FPS at High, and finally to 58 FPS at Ultra. The step from Low to Medium costs 12 FPS, while the step from High to Ultra costs 13 FPS. These are significant drops for a game that is not particularly demanding by modern standards. At 2560x1440, the same trend appears: Low averages 62 FPS, Medium drops to 54 FPS, High to 46 FPS, and Ultra to 37 FPS. The gap between Low and Ultra at 1440p is 25 FPS, showing that the GPU cannot handle the increased shading and texture work that higher presets require.
At 3840x2160, the situation becomes critical. The Low preset averages 34 FPS, Medium averages 29 FPS, High averages 25 FPS, and Ultra averages 20 FPS. The difference between Low and Ultra is only 14 FPS, but all of these values are far below the playable threshold. The GPU is completely overwhelmed at this resolution, regardless of how low the quality settings are set. The CPU’s role is effectively irrelevant at 4K, as the GPU cannot produce enough frames to engage the CPU’s full capabilities.
In summary, the data shows that the Intel Arc B370 is the sole determinant of playability. The Ryzen 9 5900X provides more than enough processing power, but the GPU’s 5th percentile ranking and low benchmark scores create a hard ceiling. The scaling across resolutions and presets is entirely consistent with a GPU-bound scenario.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 9 5900X has an average benchmark score of 41376. The nearest rivals in the database are all within a narrow band of performance. The Intel Core Ultra 7 366H has an average score of 41263, which is 0.3% lower. The Intel Core Ultra 7 356H scores 41215, which is 0.4% lower. The AMD Ryzen AI 5 PRO 440 scores 41208, also 0.4% lower. The Intel Core i7-14650HX scores 41576, which is 0.5% higher than the 5900X. These differences are negligible in real-world terms, meaning that swapping the CPU for any of these alternatives would result in nearly identical frame rates in a GPU-bound scenario like this one.
For the GPU, the Intel Arc B370 has an average score of 1184. Its nearest rivals are extremely close in performance. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2% higher. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. All of these GPUs would produce very similar frame rates in Doom. None of them are modern gaming parts, and all would struggle with the same resolution and settings constraints observed in the measured data.
The practical implication is that this system’s gaming performance is entirely representative of a very low-end GPU class. The CPU’s rivals are all modern processors, but the GPU’s rivals are parts from a much older era. This combination results in a system where the CPU is overqualified for the GPU’s output level. Users with any of the listed rival GPUs should expect similar frame rates, and users with the listed rival CPUs should expect no meaningful improvement or degradation in Doom, since the GPU is the limiting factor.
The Verdict
The recorded verdict data is unambiguous. At 3840x2160, there are no playable settings. The best average frame rate at this resolution is 34 FPS on Low, which is well below the 60 FPS threshold. The system cannot run Doom at 4K with a playable frame rate under any preset.
At 2560x1440, the system is playable only on the Low preset. The average frame rate at Low is 62 FPS, which just clears the 60 FPS threshold. The Medium preset averages 54 FPS, High averages 46 FPS, and Ultra averages 37 FPS. None of these meet the playable threshold. Therefore, 1440p gaming is possible, but only with the lowest quality settings.
At 1920x1080, the system is playable on three presets: Low, Medium, and High. The Low preset averages 96 FPS, Medium averages 84 FPS, and High averages 71 FPS. The Ultra preset averages 58 FPS, which falls just short of the 60 FPS threshold. The best playable setting at 1080p is High, which delivers an average of 71 FPS.
In summary, this PC can run Doom at 1080p with High settings and above the 60 FPS target. It can also run at 1440p with Low settings, but with only a 2 FPS margin above the target. It cannot run at 4K at any setting. The system is playable for the majority of users who target 1080p, but it is not a high-performance gaming rig.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High. The recorded average frame rate for High at this resolution is 71 FPS. The Medium preset averages 84 FPS, and Low averages 96 FPS, but High offers the best visual quality while maintaining a comfortable margin above the 60 FPS threshold. The Ultra preset averages 58 FPS, which is just below the target, so it is not recommended.
At 2560x1440, the only preset that stays at or above 60 FPS is Low. The recorded average frame rate for Low is 62 FPS. This is a narrow margin, and any slight increase in scene complexity could push it below the threshold. The Medium preset averages 54 FPS, High averages 46 FPS, and Ultra averages 37 FPS. Low is the only viable option for 1440p.
At 3840x2160, there is no preset that reaches 60 FPS. The best average frame rate is 34 FPS on Low, which is far below the playable threshold. Medium averages 29 FPS, High averages 25 FPS, and Ultra averages 20 FPS. No settings recommendation can be made for this resolution, as all recorded values are unplayable.
How This Combo Ranks
The database ranks this specific CPU and GPU combination against all other tested combos for Doom. The combo rank is 3425 out of 3712 total combinations. This places the system in the bottom portion of all tested configurations, specifically in the 8th percentile of all combos. The rank reflects the GPU’s severe limitation, as the CPU is actually well above average. The combination of a high-end CPU with a very low-end GPU produces a system that is far less capable than most other tested setups.
The rank of 3425 out of 3712 means that 287 other combinations performed worse, but 3424 combinations performed better. This is a strong indication that the Arc B370 is the deciding factor in this ranking. A system with a more balanced GPU would rank significantly higher, regardless of the CPU used. The data shows that the CPU’s high percentile ranking does not compensate for the GPU’s low ranking in gaming workloads.
Measured FPS Breakdown
The measured frame rates are recorded for each resolution and preset. At 1920x1080, the Low preset averages 96 FPS. The Medium preset averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. The High preset averages 71 FPS. The Ultra preset averages 58 FPS. The frame time consistency at Medium is notable, with the minimum and maximum values matching the averages of the adjacent presets.
At 2560x1440, the Low preset averages 62 FPS. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The High preset averages 46 FPS. The Ultra preset averages 37 FPS. The Medium preset at 1440p shows a minimum that aligns with the High preset average, indicating that the GPU is heavily loaded.
At 3840x2160, the Low preset averages 34 FPS. The Medium preset averages 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. The High preset averages 25 FPS. The Ultra preset averages 20 FPS. The minimum and maximum values at Medium 4K correspond exactly to the averages of High and Low at the same resolution, showing a consistent scaling pattern.
The recorded data shows no minimum or maximum values for most presets, but the Medium presets at each resolution include them. At 1080p Medium, the range is 71 to 96 FPS. At 1440p Medium, the range is 46 to 62 FPS. At 4K Medium, the range is 25 to 34 FPS. These ranges are consistent with the average values of the neighboring presets, confirming the smooth scaling of performance across the quality settings. The overall picture is that of a GPU that is consistently the limiting factor, with the CPU never being the cause of frame rate drops.