Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
186 FPS
Ultra 1080p Measured
112 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
72 FPS

4K (Ultra HD)

Low 4K Measured
65 FPS
Ultra 4K Measured
39 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 58,386
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 48 57 65
1440p QHD 72 88 105 120
1080p Full HD 112 137 162 186

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 186
1920x1080 Medium 162
1920x1080 Ultra 112
2560x1440 High 88
2560x1440 Low 120
2560x1440 Medium 105
2560x1440 Ultra 72
3840x2160 High 48
3840x2160 Low 65
3840x2160 Medium 57
3840x2160 Ultra 39

Performance Analysis: Doom on Your System

The AMD Ryzen 7 9850X3D paired with the Intel Arc B580 delivers a performance profile in Doom that is heavily dictated by resolution and preset selection. The data shows a clear hierarchy: 1080p is overwhelmingly fast, 1440p is fully playable at maximum settings, and 4K requires a compromise on visual fidelity to maintain a stable 60 FPS baseline. Benchmark results indicate the combo ranks 2786th out of 3712 tested combinations for this title, placing it in the lower-middle tier of the database’s tested pool, yet the actual frame rates suggest a highly capable experience for most gaming scenarios.

Measured FPS Breakdown

The measured FPS data for this configuration reveals a predictable scaling pattern across the three tested resolutions. At 1920x1080, the system is never challenged. With Low settings, the average frame rate reaches 186 FPS, with a minimum of 137 FPS and a maximum of 186 FPS recorded at Medium settings. High settings still produce a commanding 137 FPS average, while Ultra settings drop to a still-smooth 112 FPS average. The absence of min/max data for High and Ultra suggests the frame pacing is consistent enough that only the average was recorded, but the numbers indicate headroom far beyond the 60 FPS threshold.

Moving to 2560x1440, the performance remains robust but begins to show the GPU’s workload. Low settings deliver a 120 FPS average. Medium settings average 105 FPS, with a minimum of 89 FPS and a maximum of 120 FPS. High settings hold an 88 FPS average, and Ultra settings still clear the playable threshold comfortably at 72 FPS. The scaling from Low to Ultra at this resolution shows a 40% reduction in average frame rate (from 120 to 72 FPS), which is a moderate penalty for the visual upgrade.

At 3840x2160, the Arc B580’s limits become apparent. Low settings are the only preset that maintains an average above 60 FPS, hitting 65 FPS. Medium settings average 57 FPS, with a minimum of 48 FPS and a maximum of 65 FPS, indicating occasional dips below the target. High settings drop to 48 FPS average, and Ultra settings fall to 39 FPS average. The step from Medium to High at 4K represents a 9 FPS loss, while the step from High to Ultra is another 9 FPS loss, showing a linear degradation as the pixel count and shading complexity increase.

Similar Performance Alternatives

The CPU’s nearest rivals in the benchmark database provide context for its compute capability. The AMD Ryzen 7 9850X3D has an average benchmark score of 58386. The Intel Xeon Platinum 8260M is nearly identical with a score of 58323, a delta of 0.1%. The Intel Xeon w5-2545 scores 58504, which is 0.2% lower than the Ryzen. The Intel Core i9-14900 scores 58115, putting it 0.5% ahead, and the AMD Ryzen AI 9 HX 470 scores 58826, which is 0.7% behind. These deltas are all within a single percentage point, meaning any of these CPUs would deliver statistically similar frame rates in Doom when paired with the same GPU, as the game is not particularly CPU-bound at the tested settings.

For the GPU, the Intel Arc B580’s average benchmark score is 23021. Its nearest rival is the AMD Radeon RX 580 2048SP with a score of 23061, a delta of -0.2%. The NVIDIA GeForce RTX 2080 scores 22895, which is 0.6% ahead of the B580. The NVIDIA GeForce RTX 3080 scores 23172, putting it 0.7% behind. The NVIDIA P106-100 scores 23249, a full 1% behind. These four GPUs would produce nearly interchangeable frame rates in this title, meaning a system with any of these cards would see similar average FPS at the same resolution and settings, with the B580 sitting squarely in the middle of this performance cluster.

How This Combo Ranks

The combination ranks 2786th out of 3712 tested combos for Doom, which places it at approximately the 75th percentile of all systems in the database. This rank is influenced by the GPU’s relatively modest standing—the Arc B580 sits at the 68th percentile among all GPUs—while the CPU’s 92nd percentile ranking helps offset the graphics bottleneck. The data suggests that the combo is held back by the GPU in this specific title, as the CPU has substantial headroom to drive higher frame rates if paired with a stronger graphics card. The rank of 2786 indicates that while the system is far from the top tier, it is not a fringe configuration; it outperforms roughly a quarter of all tested combos, which is a solid result given the GPU’s mid-range positioning.

The Verdict

The verdict data is unambiguous: this PC can run Doom at 60 FPS or higher in most configurations. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the lowest average being 112 FPS on Ultra. The best setting is Ultra, delivering 112 FPS average. At 2560x1440, all four presets also clear the 60 FPS threshold, with Ultra averaging 72 FPS. The best setting is Ultra, again with 72 FPS. At 3840x2160, only Low settings are playable, averaging 65 FPS. Medium, High, and Ultra all fall below 60 FPS, with averages of 57, 48, and 39 FPS respectively. Therefore, the system is fully capable of a high-refresh-rate experience at 1080p, a maxed-out experience at 1440p, and a limited but playable experience at 4K only if the user accepts Low presets.

FAQ

*Q: What is the maximum average FPS this combo can achieve in Doom?*

A: The highest recorded average frame rate is 186 FPS at 1920x1080 with Low settings.

*Q: Can this system run Doom at 4K with Ultra settings?*

A: No. At 3840x2160 with Ultra settings, the average FPS is 39, which is well below the 60 FPS playable threshold.

Q: Which resolution offers the best balance of visual quality and performance?

A: 2560x1440 with Ultra settings delivers a 72 FPS average, which is above the 60 FPS threshold while providing maximum graphical detail.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The data indicates the GPU is the primary bottleneck, as the CPU has a 92nd percentile ranking among all CPUs, while the GPU sits at the 68th percentile.

Q: What are the minimum FPS values recorded for this combo?

A: Minimum FPS values are only recorded for Medium settings: 137 FPS at 1920x1080, 89 FPS at 2560x1440, and 48 FPS at 3840x2160.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 3080 in this game?

A: The Arc B580’s average benchmark score is 23021, while the RTX 3080 scores 23172, a delta of -0.7%, meaning the RTX 3080 is slightly slower in synthetic tests, though real-world Doom performance would be near-identical.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS varies by resolution. At 1920x1080, the best setting is Ultra, which achieves an average of 112 FPS. The system has enough headroom that even the highest preset leaves 52 FPS of margin above the 60 FPS threshold. At 2560x1440, the best setting is also Ultra, with an average of 72 FPS. This is a tighter margin of 12 FPS, but still comfortably above the playable line. At 3840x2160, the best setting is Low, which averages 65 FPS. This is a slim 5 FPS margin, and users seeking more visual fidelity would have to accept the 57 FPS average of Medium, which dips to 48 FPS at the minimum. For a strictly 60+ FPS experience at 4K, Low is the only viable option.

CPU and GPU Roles

The division of labor between the Ryzen 7 9850X3D and the Arc B580 changes as resolution increases. At 1920x1080, the CPU’s high single-thread performance (a Cinebench R23 single-core score of 2228) keeps the frame rate high even at Low settings, where the GPU is less stressed. The scaling from Low to Ultra at 1080p shows a 74 FPS drop (186 to 112), indicating the GPU is doing more work as settings rise, but the CPU is never the limiting factor. At 2560x1440, the GPU becomes more dominant, as the pixel throughput demands increase. The scaling from Low to Ultra shows a 48 FPS drop (120 to 72), a smaller absolute change than at 1080p, suggesting the GPU is now the primary constraint. At 3840x2160, the GPU is overwhelmingly the bottleneck. The scaling from Low to Ultra shows a 26 FPS drop (65 to 39), and even Low settings barely clear 60 FPS. The CPU’s role is reduced to feeding the GPU, and the data shows that upgrading the GPU would yield far larger frame rate gains than upgrading the CPU at this resolution. The CPU’s 96 MB of shared L3 cache and high boost clock of 5.60 GHz provide ample compute for the game’s logic, but the Arc B580’s 13.67 TFLOPS of FP32 performance and 456.0 GB/s memory bandwidth are the limiting factors at higher resolutions.