Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
443 FPS
Ultra 1080p Measured
267 FPS

1440p (2K / QHD)

Low 1440p Measured
290 FPS
Ultra 1440p Measured
176 FPS

4K (Ultra HD)

Low 4K Measured
159 FPS
Ultra 4K Measured
93 FPS
3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 37,943
Graphics Card
Required 27,325
Your GPU 60,347

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 93 115 137 159
1440p QHD 176 214 250 290
1080p Full HD 267 328 387 443

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 328
1920x1080 Low 443
1920x1080 Medium 387
1920x1080 Ultra 267
2560x1440 High 214
2560x1440 Low 290
2560x1440 Medium 250
2560x1440 Ultra 176
3840x2160 High 115
3840x2160 Low 159
3840x2160 Medium 137
3840x2160 Ultra 93

Performance Analysis: Doom on Your System

The AMD Ryzen 7 9700X paired with the NVIDIA GeForce RTX 4090 clears Doom (2016) at every tested resolution and preset, with frame rates that sit far above the 60 FPS playability threshold. Measured data shows Ultra at 3840x2160 averaging 92.8 FPS — the lowest single result in the entire dataset — and even that figure leaves roughly a 50 percent margin over the threshold. This pairing ranks 82nd out of 3712 tested combinations for this game, placing it in elite territory for a title that, having launched in 2016, was never designed to stress hardware of this class. The RTX 4090 sits in the 88th percentile of all tested GPUs, while the 9700X occupies the 86th percentile among CPUs; the analysis below breaks down what those positions translate to in actual frame delivery.

Measured FPS Breakdown

All twelve measurement points — three resolutions, four presets each — were recorded as average frame rates; minimum and maximum values were not captured in this dataset, so conclusions rest on averages.

At 1920x1080, the pairing runs the game at speeds that exceed what most displays can refresh. Low averages 442.8 FPS, Medium 387.3 FPS, High 327.5 FPS, and Ultra 266.9 FPS. The spread from Low to Ultra at this resolution is 175.9 FPS, which is proportionally the largest settings-driven swing in the dataset relative to the base rate — turning up detail costs roughly 40 percent of the frame rate at 1080p.

At 2560x1440, Low averages 289.8 FPS, Medium 249.7 FPS, High 213.5 FPS, and Ultra 175.8 FPS. The 1080p-to-1440p step costs between 103 and 102.9 FPS depending on the preset — remarkably consistent losses that indicate clean, resolution-linear scaling without any preset-specific bottleneck appearing at the higher pixel count.

At 3840x2160, Low averages 158.9 FPS, Medium 137.4 FPS, High 114.8 FPS, and Ultra 92.8 FPS. The drop from 1440p to 4K is steeper than the earlier step, as expected with quadrupled pixel count: Ultra loses 83 FPS across that transition, Medium loses 112.3 FPS, High loses 98.7 FPS, and Low loses 130.9 FPS. Notably, even the lowest recorded average — Ultra at 4K, 92.8 FPS — is well above the 60 FPS playable threshold.

The internal ordering is monotonic at every resolution: each step up in preset reduces average FPS, and each step up in resolution reduces it as well. No anomalies, inversions, or settings cliffs appear anywhere in the data.

Best Settings per Resolution

Using the 60 FPS threshold, the most demanding preset that holds at or above 60 FPS is Ultra at all three resolutions — there is nothing to compromise on with this hardware.

  • 1920x1080 — Ultra, 266.9 FPS average. Over four times the threshold.
  • 2560x1440 — Ultra, 175.8 FPS average. Nearly three times the threshold.
  • 3840x2160 — Ultra, 92.8 FPS average. Clears 60 FPS with a margin of 32.8 FPS.

The verdict data confirms this explicitly: the `bestSettings` field for each resolution is Ultra, and every preset from Low through Ultra appears in the playable settings list at all three resolutions. For this pairing, the settings question in Doom is answered before it is asked.

CPU and GPU Roles

The scaling pattern across resolutions reveals which component is doing the work. From 1440p to 4K at Ultra, the average drops from 175.8 to 92.8 FPS — a loss of nearly half the frame rate. At 1080p, however, the gains flatten: moving from Ultra at 1080p (266.9 FPS) to Low (442.8 FPS) yields a large swing, but the resolution-driven changes below 1440p compress relative to the pixel-count increase. That compression at the low-resolution end is the signature of an approaching CPU/frame-rate ceiling: the GPU is no longer the limiter once the frame rate gets high enough.

The Ryzen 7 9700X is well equipped to be that ceiling. Its single-thread credentials are strong — a Cinebench R23 single-core score of 2211, a Geekbench single-core score of 3023, and a PassMark single-thread result of 4654 — and Doom, as a fast-paced FPS, rewards exactly that kind of per-core performance. The processor runs 8 cores and 16 threads on the Zen 5 architecture with a 5.50 GHz boost clock, so draw-call throughput and engine logic are unlikely to drag on frame delivery.

In practical terms: at 4K the RTX 4090 dominates the frame-time budget, at 1440p the balance is still GPU-leaning, and at 1080p the pairing approaches CPU-limited territory where frame rates in the 400-plus range at Low settings reflect processor throughput rather than rendering horsepower. The GPU brings 82.58 TFLOPS of FP32 compute, 24 GB of GDDR6X on a 384-bit bus with 1.01 TB/s of bandwidth, and 128 RT cores — specifications that overwhelm a 2016 title at any resolution tested.

How This Combo Ranks

Against the full database population, this pairing ranks 82nd out of 3712 tested combinations in Doom — a position in the top few percent of all tested systems. Given that the rank count spans nearly four thousand hardware combinations, placing 82nd means fewer than three percent of tested pairings deliver more frame rate in this game.

That rank is consistent with the component-level standings. The RTX 4090's average benchmark score of 60347 places it in the 88th percentile of all GPUs, and the 9700X's average score of 37943 puts it in the 86th percentile of CPUs. Neither component is the absolute apex of its category, but together they are comfortably beyond what Doom requires at any mainstream setting.

Similar Performance Alternatives

For the CPU, the nearest rivals by average score are effectively interchangeable: the Intel Core i9-14901E sits at an average score of 37911 (0.1 percent behind), the AMD Ryzen AI 9 HX 370 at 37904 (0.1 percent behind), the Intel Core 5 211E at 37829 (0.3 percent behind), and the AMD Ryzen AI Embedded P132 at 37804 (0.4 percent behind). Any of these processors would deliver near-identical results in a Doom frame-rate test where per-core throughput is the relevant metric.

For the GPU, the closest matches by database average are the Intel Arc Pro A60 at 60326 (0 percent delta), the AMD Radeon Pro Vega 48 at 60140 (0.3 percent behind), the AMD Radeon Pro W6600M at 61896 (2.5 percent ahead), and the AMD Radeon PRO V710 at 58657 (2.9 percent behind). The W6600M would actually score slightly higher on aggregate, though its margin is small enough that in-game behavior should fall within normal run-to-run variance. Swapping either component for one of these alternatives would land the resulting combination within a fraction of a percent of the same overall standing, though the rank outcome for this specific game would depend on the pairing.

The Verdict

Yes — decisively. This PC runs Doom at every tested resolution and every tested preset above 60 FPS. At 3840x2160, all four presets from Low (158.9 FPS) through Ultra (92.8 FPS) clear the threshold, with Ultra as the best playable setting. At 2560x1440, Ultra averages 175.8 FPS. At 1920x1080, Ultra averages 266.9 FPS. There is no settings compromise required anywhere in the tested matrix; the only meaningful decision for the user is which high-refresh display to pair with the hardware, since the frame rates on display here outpace what Doom's 2016-era engine needs to look and feel excellent.

FAQ

Q: Can the Ryzen 7 9700X + RTX 4090 run Doom at 4K with Ultra settings?

A: Yes. Ultra at 3840x2160 averages 92.8 FPS, which clears the 60 FPS playable threshold with a 32.8 FPS margin.

Q: What is the highest frame rate recorded for this pairing in Doom?

A: 442.8 FPS average, at 1920x1080 on the Low preset.

Q: Which preset should be used at each resolution?

A: Ultra at all three. The verdict data lists Ultra as the best playable setting at 1920x1080 (266.9 FPS), 2560x1440 (175.8 FPS), and 3840x2160 (92.8 FPS), with every preset playable at every resolution.

Q: Does the CPU or GPU limit performance in this game?

A: At 3840x2160 and 2560x1440 the RTX 4090 is the primary driver, as shown by large frame-rate drops when resolution increases. At 1920x1080, scaling compresses relative to pixel count, indicating the system approaches a CPU-side ceiling where the 9700X's single-thread performance (2211 Cinebench R23 single-core, 3023 Geekbench single-core) becomes the relevant limiter.

Q: How does this combination rank against other tested systems for Doom?

A: It ranks 82nd out of 3712 tested combinations — a top-tier position, with fewer than three percent of pairings ranking higher.

Q: What alternative hardware would perform similarly?

A: By database averages, the Intel Core i9-14901E (0.1 percent behind) and AMD Ryzen AI 9 HX 370 (0.1 percent behind) mirror the 9700X, while the Intel Arc Pro A60 (0 percent delta) and AMD Radeon Pro W6600M (2.5 percent ahead) are the closest GPU matches to the RTX 4090.