Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
416 FPS
Ultra 1080p Measured
250 FPS

1440p (2K / QHD)

Low 1440p Measured
269 FPS
Ultra 1440p Measured
162 FPS

4K (Ultra HD)

Low 4K Measured
146 FPS
Ultra 4K Measured
88 FPS
3.3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 69,996
Graphics Card
Required 27,325
Your GPU 56,083

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 88 107 127 146
1440p QHD 162 198 235 269
1080p Full HD 250 306 363 416

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 306
1920x1080 Low 416
1920x1080 Medium 363
1920x1080 Ultra 250
2560x1440 High 198
2560x1440 Low 269
2560x1440 Medium 235
2560x1440 Ultra 162
3840x2160 High 107
3840x2160 Low 146
3840x2160 Medium 127
3840x2160 Ultra 88

Performance Analysis: Doom on Your System

The AMD Ryzen 7 9700F and NVIDIA GeForce RTX 5080 combination delivers exceptional performance in Doom, clearing the 60 FPS threshold at every tested resolution and quality preset. With measured average frame rates ranging from 88 FPS at 4K Ultra to 416 FPS at 1080p Low, this pairing is overwhelmingly powerful for the 2016 title, leaving ample headroom even for high-refresh-rate displays at lower resolutions.

FAQ

Q: What is the highest average FPS recorded for this combo in Doom?

A: The maximum average frame rate is 416 FPS, achieved at 1920x1080 resolution with Low settings.

Q: At which resolution and settings does the combo produce its lowest average FPS?

A: The lowest average is 88 FPS at 3840x2160 with Ultra settings. Even this minimum figure is well above the playable threshold of 60 FPS.

Q: How does the frame rate scale when moving from 1080p to 4K at Ultra settings?

A: The average FPS drops from 250 at 1920x1080 to 162 at 2560x1440, and finally to 88 at 3840x2160. This represents a 64.8% reduction from the 1080p figure when moving to 4K.

Q: Is the CPU or GPU more likely to be a bottleneck at 1080p?

A: The data suggests the CPU plays a larger role at lower resolutions. At 1080p, the difference between Low (416 FPS) and Ultra (250 FPS) is 166 FPS, indicating that settings-dependent GPU load significantly impacts the result, but the high ceiling shows the CPU can feed the GPU effectively at all settings.

Q: What is the frame time range at 2560x1440 Medium settings?

A: The measured data shows a minimum of 199 FPS, a maximum of 270 FPS, and an average of 235 FPS, indicating a relatively stable experience with a variance of approximately 30% between minimum and maximum.

Q: How does this combo rank compared to all other tested configurations for this game?

A: This CPU/GPU pairing ranks 175th out of 3712 tested combos for Doom, placing it in the top 4.7% of all configurations tested.

CPU and GPU Roles

The data clearly indicates that at 1080p and 1440p, the GPU is the primary factor limiting frame rates, while at 4K the workload becomes even more GPU-centric. The scaling from 1920x1080 to 2560x1440 at Ultra settings shows an average FPS drop from 250 to 162, a 35% performance reduction. This substantial decline suggests the GPU is being tasked with rendering significantly more pixels, moving the bottleneck further away from the CPU.

At the highest resolution tested, a similar pattern is observed. From 2560x1440 to 3840x2160 at Ultra, the average FPS falls from 162 to 88, another 45% reduction. The gap between Low and Ultra settings also widens at higher resolutions. At 1080p Low, the average is 416 FPS, while at 4K Low it is 146 FPS. This scaling behavior is typical of a GPU-limited scenario; the CPU is capable of feeding the RTX 5080 at lower resolutions, but the graphics card cannot maintain the same frame rates when rendering over 8 million pixels.

Conversely, the CPU's role becomes more apparent when examining the FPS difference between Low and Ultra settings at each resolution. At 1920x1080, the difference between Low and Ultra is 166 FPS (416 vs 250). At 2560x1440, that difference is 107 FPS (269 vs 162). At 3840x2160, it is 58 FPS (146 vs 88). The shrinking delta indicates that as resolution increases, the GPU's workload dominates, and the CPU's contribution to the overall frame rate becomes less significant. The Ryzen 7 9700F with 8 cores and 16 threads, based on Zen 5 architecture, is more than sufficient to avoid bottlenecking the RTX 5080 at any tested setting, but the data suggests it is the primary driver of the high frame rates at 1080p.

Measured FPS Breakdown

At 1920x1080, the combination delivers exceptional performance across all settings. With Low settings, the average FPS is 416. Moving to Medium, the average drops to 363 FPS, with a measured minimum of 308 and a maximum of 417. High settings produce an average of 306 FPS. Ultra settings, which impose the heaviest load, still yield an average of 250 FPS. All of these results are far beyond the 60 FPS playable threshold, making 1080p a resolution where the hardware has significant headroom for high-refresh-rate displays.

At 2560x1440, the performance remains elite. Low settings yield an average of 269 FPS. Medium settings reduce the average to 235 FPS, with a minimum of 199 and a maximum of 270. High settings produce an average of 198 FPS. Ultra settings bring the average down to 162 FPS. The minimum FPS at Medium is still above 199, indicating consistent frame pacing. The GPU is clearly being utilized more heavily here, but the 60 FPS target is surpassed by a wide margin in all cases.

At 3840x2160, the GPU's workload increases significantly, but the frame rates remain playable. Low settings average 146 FPS. Medium settings average 127 FPS, with a minimum of 108 and a maximum of 146. High settings average 107 FPS. Ultra settings yield an average of 88 FPS. Even the most demanding scenario, 4K Ultra, delivers an average of 88 FPS, which is still 28 FPS above the playable threshold. The frame time at 4K Medium shows stability, with the minimum and maximum being 108 and 146 FPS respectively.

The Verdict

Yes, this PC can run Doom with exceptional headroom. According to the verdict data, this combination achieves playable status (defined as maintaining at least 60 FPS) at all tested resolutions and settings. At 3840x2160, all four settings—Low, Medium, High, and Ultra—are marked as playable. The best setting at this resolution is Ultra, with an average FPS of 88. At 2560x1440, the same is true: all settings are playable, and the best is Ultra with an average of 162 FPS. At 1920x1080, Ultra is again the best, achieving 250 FPS.

The data shows that this combo does not encounter any settings where it falls below the 60 FPS threshold. The lowest recorded average is 88 FPS at 4K Ultra. This means that a user can select the highest visual quality at any resolution and still experience smooth, responsive gameplay. The system is not just playable; it provides a significant margin of safety, suggesting that it will handle the game without any performance concerns even during intense scenes with heavier particle effects or geometry.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 250 FPS. This is the highest quality option available and delivers a frame rate that is more than sufficient for even high-refresh-rate monitors.

At 2560x1440, the best preset is also Ultra, averaging 162 FPS. This allows for maximum visual quality while maintaining a frame rate that is well above the playable threshold.

At 3840x2160, the highest preset that maintains 60 FPS is Ultra, with an average of 88 FPS. This proves that the combination can handle 4K gaming with all graphical effects fully enabled.

How This Combo Ranks

In terms of overall performance for Doom, this combination of the AMD Ryzen 7 9700F and NVIDIA GeForce RTX 5080 ranks 175th out of 3712 tested combos. This places it in the 95th percentile of all tested configurations, indicating that it is a high-end setup. The ranking is based on the measured average FPS across all scenarios. This strong position is a direct result of the high performance of both components, with the CPU's single-thread and multi-thread scores being 4691 and 36470 respectively, and the GPU's passmark G3D score being 36565.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide insight into what other hardware would behave similarly. For the CPU, the AMD Ryzen 9 7940HX has an average benchmark score that is 0.2% higher, making it the most similar in performance. The Intel Core i7-14700KF is also very close, with a score that is 0.2% lower. The AMD Ryzen 9 7950X is 0.7% higher, and the Intel Core i7-14700K is 0.9% higher. These processors would yield nearly identical performance in the game, as the CPU is not a bottleneck in most scenarios.

For the GPU, the AMD Radeon 8060S is the closest rival, with a score 0.6% higher. The AMD Radeon RX 6750 GRE 12 GB is a 0.7% higher, while the AMD Radeon Pro W5700X is 2.3% higher. The AMD Radeon RX 9070 GRE is slightly lower, with a score that is 2.2% lower. A system with any of these alternative GPUs paired with the Ryzen 7 9700F would produce frame rates within a few percent of what is listed in the measured data, meaning all would be able to run the game at 4K Ultra above 60 FPS. The benchmark results for these rivals indicate that a similar overall experience is expected, with the RTX 5080 being the faster GPU in this comparison. The data shows that the alternative GPUs, while lower in raw score, would still provide a playable experience at 1080p and 1440p, but the RTX 5080 holds a clear advantage in the highest resolution and settings.