Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
202 FPS
Ultra 1080p Measured
122 FPS

1440p (2K / QHD)

Low 1440p Measured
131 FPS
Ultra 1440p Measured
79 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
43 FPS
6.7ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 69,996
Graphics Card
Required 27,325
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 79 96 114 131
1080p Full HD 122 149 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 149
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 Ultra 122
2560x1440 High 96
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 Ultra 79
3840x2160 High 52
3840x2160 Low 71
3840x2160 Medium 62
3840x2160 Ultra 43

Performance Analysis: Doom on Your System

The AMD Ryzen 7 9700F and NVIDIA GeForce RTX 5050 combination delivers a thoroughly playable Doom experience across all mainstream resolutions, with the data showing a clear path to high refresh rates at 1080p and 1440p, while 4K requires a modest settings adjustment to stay smooth. The measured frame rates indicate this pairing is well-balanced for the 2016 FPS title, with the GPU emerging as the primary scaling factor as resolution increases.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Medium, which delivers a measured average of 62 FPS. While Low settings push higher to 71 FPS, Medium is the superior choice because it offers substantially better visual quality while still clearing the 60 FPS threshold with a small margin. The High preset falls below the playable threshold at 52 FPS, and Ultra drops further to 43 FPS, making both unsuitable for smooth 4K play.

Moving to 2560x1440, the entire settings range is playable, but the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 79 FPS. This is a significant finding because it means the hardware has enough headroom to run the game at its highest visual fidelity at this resolution without compromise. The High preset runs at 96 FPS, Medium at 114 FPS, and Low at 131 FPS, all well above the threshold.

At 1920x1080, the RTX 5050 and Ryzen 7 9700F combination excels, with Ultra settings producing an average of 122 FPS, making it the best choice for the most demanding preset that stays at or above 60 FPS. The High preset reaches 149 FPS, Medium hits 176 FPS, and Low peaks at 202 FPS. The 1080p results show the system has substantial performance reserves, even at maximum settings.

CPU and GPU Roles

The benchmark data reveals a clear division of labor between the AMD Ryzen 7 9700F and the NVIDIA GeForce RTX 5050 across the three resolutions tested. At 1920x1080, the frame rates scale dramatically with settings changes, from 202 FPS at Low to 122 FPS at Ultra, a drop of roughly 40 percent. This wide spread indicates that the GPU is the dominant factor even at lower resolutions, as the CPU's eight Zen 5 cores and 16 threads provide ample headroom to feed the graphics card.

At 2560x1440, the same pattern persists but with a slightly compressed range: Low settings produce 131 FPS while Ultra yields 79 FPS, a reduction of about 40 percent. The consistency of this scaling between 1080p and 1440p suggests that the GPU remains the bottleneck throughout, with the CPU maintaining its role as a capable and consistent partner. The Ryzen 7 9700F's strong single-thread performance, indicated by its Passmark score of 4691, helps ensure that frame pacing remains stable even as the GPU load increases.

The 3840x2160 results tell a more nuanced story. Here, the gap between Low (71 FPS) and Ultra (43 FPS) narrows to roughly 39 percent, but the absolute numbers are much lower across the board. This compression at 4K is typical of GPU-bound scenarios where the RTX 5050's 8 GB of GDDR6 memory and 320.0 GB/s bandwidth become limiting factors. The data shows that the CPU's influence diminishes as resolution climbs, with the GPU's pixel throughput of 82.30 GPixel/s and texture rate of 205.8 GTexel/s becoming the constraining resources.

The scaling between resolutions at identical settings reinforces this analysis. At Ultra, the frame rate drops from 122 FPS at 1080p to 79 FPS at 1440p to 43 FPS at 4K. This steep decline with each resolution step is characteristic of a GPU-limited scenario, where the RTX 5050's 13.17 TFLOPS of FP32 compute must drive progressively more pixels. Conversely, the CPU's role is most apparent at 1080p Low, where 202 FPS approaches the practical ceiling for many display refresh rates, suggesting the processor can sustain very high frame rates when the GPU is not heavily taxed.

Measured FPS Breakdown

At 3840x2160, the measured data shows a steep performance cliff as settings increase. Low settings deliver an average of 71 FPS, which is the only preset at 4K that exceeds 70 FPS. Medium settings produce an average of 62 FPS with a minimum of 52 FPS and a maximum of 71 FPS, indicating some frame-time variance but generally smooth gameplay. High settings drop to 52 FPS average, and Ultra falls to 43 FPS, both below the 60 FPS playable threshold.

The 2560x1440 results are consistently strong across all four presets. Low settings average 131 FPS, Medium averages 114 FPS with a minimum of 97 FPS and maximum of 131 FPS, High averages 96 FPS, and Ultra averages 79 FPS. The minimum frame rate at Medium (97 FPS) is notably high, suggesting excellent frame pacing even during intense combat sequences. All presets at this resolution maintain averages well above the 60 FPS threshold, with even the most demanding Ultra preset providing a comfortable margin.

At 1920x1080, the system demonstrates its peak performance. Low settings reach an average of 202 FPS, Medium averages 176 FPS with a minimum of 150 FPS and maximum of 203 FPS, High averages 149 FPS, and Ultra averages 122 FPS. The minimum frame rate at Medium (150 FPS) exceeds the average frame rate of many lower-end systems at this resolution, indicating that the RTX 5050 maintains high sustained performance without significant dips. The maximum of 203 FPS at Medium approaches the refresh rate ceiling of most 1080p gaming monitors.

Across all resolutions, the pattern shows that Medium settings provide the best balance of visual fidelity and frame rate stability, with the minimum FPS data available only for Medium presets. This suggests the benchmark methodology captures the most consistent performance at this settings level. The absence of min/max data for other presets means the Medium figures serve as the primary reference for frame-time consistency.

Similar Performance Alternatives

The AMD Ryzen 7 9700F's nearest rivals in benchmark scores provide context for CPU performance in Doom. The AMD Ryzen 9 7940HX scores 69875 on average, a mere 0.2 percent below the Ryzen 7 9700F's 69996 average benchmark score. This mobile processor would deliver nearly identical CPU-bound frame rates in Doom. The Intel Core i7-14700KF scores 70163, which is 0.2 percent higher, making it a close match for gaming workloads. The AMD Ryzen 9 7950X scores 69515 (0.7 percent lower) and the Intel Core i7-14700K scores 69355 (0.9 percent lower). These four rivals would produce essentially indistinguishable performance in Doom, as the game's CPU demands are modest relative to the capabilities of all these processors.

For the NVIDIA GeForce RTX 5050, the nearest rivals show a tighter grouping. The AMD Radeon RX Vega M GL scores 21153 on average, which is 0.6 percent higher than the RTX 5050's 21035 average benchmark score. The AMD Radeon HD 8970M scores 21237 (1 percent higher), and the NVIDIA RTX A4000 Mobile scores 21379 (1.6 percent higher). The AMD Radeon RX 5600 XT scores 20713, which is 1.6 percent lower. In practical terms, these GPUs would produce nearly identical frame rates in Doom, with differences of only a few frames per second at most. The RTX 5050's percentile ranking of 66 among all GPUs places it in the mid-range tier, and these rivals confirm that its performance profile is consistent with other mid-range options from both AMD and NVIDIA.

FAQ

Q: Can this PC run Doom at 4K resolution?

A: Yes, but not at maximum settings. The data shows Medium settings at 3840x2160 produce an average of 62 FPS, which clears the 60 FPS playable threshold. Low settings run at 71 FPS, while High drops to 52 FPS and Ultra to 43 FPS.

Q: What is the best settings preset for 1440p gaming?

A: Ultra settings at 2560x1440 deliver an average of 79 FPS, making it the most demanding preset that stays at or above 60 FPS. This means the hardware can run the game at maximum visual quality without any compromise.

Q: How does the RTX 5050 compare to the RX 5600 XT in this game?

A: The RTX 5050 has an average benchmark score of 21035, while the RX 5600 XT scores 20713, a difference of 1.6 percent. In Doom, this translates to frame rate differences of only a few FPS, making them effectively interchangeable for this title.

Q: Is the Ryzen 7 9700F a bottleneck at 1080p?

A: No. At 1920x1080 with Low settings, the system achieves 202 FPS on average, and Ultra settings still produce 122 FPS. These high frame rates indicate the CPU's Passmark single-thread score of 4691 provides sufficient headroom to avoid bottlenecking the GPU.

Q: What frame rates can I expect at 1080p with Medium settings?

A: The measured data shows an average of 176 FPS at 1920x1080 with Medium settings, with a minimum of 150 FPS and a maximum of 203 FPS. This indicates consistently smooth gameplay with minimal frame drops.

Q: Which component matters more for performance in Doom?

A: The GPU is the dominant factor, especially at higher resolutions. The frame rate drops from 202 FPS at 1080p Low to 71 FPS at 4K Low, a reduction of about 65 percent, while settings changes at each resolution show consistent GPU-driven scaling. The CPU's influence is minimal beyond ensuring high maximum frame rates at lower resolutions.

The Verdict

The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 5050 is a capable system for running Doom, with the verdictByResolution data confirming playable performance at all three tested resolutions. At 1920x1080, the system achieves 122 FPS on Ultra settings, making it ideal for high-refresh-rate monitors. The 2560x1440 resolution is equally strong, with Ultra settings producing 79 FPS and all presets comfortably exceeding 60 FPS.

At 3840x2160, the system remains playable but requires a settings compromise. The best playable preset is Medium at 62 FPS, which provides a good balance of visual quality and performance. Low settings at 71 FPS offer a smoother experience but with reduced visual fidelity. High and Ultra settings fall below the 60 FPS threshold at 52 FPS and 43 FPS respectively, making them unsuitable for smooth gameplay.

The combination ranks 2281 out of 3712 tested CPU-GPU pairs for this game, placing it in the upper half of all configurations. This ranking, combined with the measured frame rates, indicates that this system delivers a solid Doom experience. For gamers prioritizing high frame rates, the 1080p and 1440p results are exceptional, while 4K gamers will need to accept Medium settings for a consistently smooth experience. The system's overall performance profile suggests it is well-matched for the game's demands, with no significant bottleneck from either component.