Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 81 | 96 | 110 |
| 1440p QHD | 122 | 150 | 177 | 203 |
| 1080p Full HD | 189 | 231 | 273 | 314 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
How This Combo Ranks
The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 4070 ranks 860th out of 3,712 tested combos for Doom. That places this configuration in the top 23% of all tested systems, a strong result for a game that is nearly a decade old. The data shows this combo sits comfortably ahead of the median tested system, with the CPU landing in the 94th percentile among all CPUs and the GPU in the 81st percentile among all GPUs.
What is striking about this rank is the headroom. The combo is not merely playable; it delivers frame rates that exceed the 60 FPS threshold by a wide margin at every resolution tested. At 4K Ultra, the average FPS of 66 is only 10% above the playable threshold, but at 1440p and 1080p the margins grow to 103% and 215% respectively. This suggests the rank of 860 is more a reflection of the sheer number of high-end combos in the database than any deficiency in this pairing.
The CPU's average benchmark score of 69,996 places it within 0.2% of the AMD Ryzen 9 7940HX and 0.2% below the Intel Core i7-14700KF. The GPU's average score of 37,648 is nearly identical to the NVIDIA Tesla P4 (0.1% difference) and 0.4% ahead of the AMD Radeon RX Vega 56. For Doom specifically, this combo outperforms what those raw scores might suggest, as the game's engine scales well with the combination of Zen 5 architecture and Ada Lovelace graphics.
CPU and GPU Roles
Benchmark results indicate that the GPU is the dominant constraint for this game, particularly at higher resolutions. The scaling pattern between resolutions and presets reveals where each component's contribution matters most.
At 1080p, the CPU's role becomes more prominent. The jump from Low to Ultra settings at 1920x1080 shows an average FPS drop from 314 to 189, a 40% reduction. This relatively modest decline (compared to lower resolutions) indicates the CPU is keeping pace even as the GPU workload increases. The Ryzen 7 9700F's 8 cores and 16 threads, with a boost clock of 5.50 GHz, provide ample single-thread performance for Doom's engine at this resolution.
Moving to 1440p, the GPU begins to assert its influence. The average FPS at High settings drops from 231 (at 1080p) to 150, a 35% reduction. At Ultra settings, the drop is from 189 to 122, a 35% reduction as well. This consistent scaling suggests the RTX 4070's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are sufficient, but the rendering load is growing.
At 4K, the GPU is clearly the limiting factor. The average FPS at Ultra settings falls to 66, and at High settings it is 81. The gap between Low (110 FPS) and Ultra (66 FPS) at 3840x2160 represents a 40% performance penalty for maxing out settings. This is where the RTX 4070's 5 nm Ada Lovelace architecture with 5,888 shading units is pushed to its limits. The CPU's contribution at 4K is minimal; even a significantly faster processor would not meaningfully improve these frame rates.
The data shows that at 1080p, the CPU has headroom to spare, while at 4K the GPU is the bottleneck. At 1440p, the balance is more even, with both components contributing to the overall performance.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution is as follows:
- 3840x2160: Ultra settings deliver an average of 66 FPS. This is the only resolution where the highest preset barely clears the threshold. High settings average 81 FPS, Medium 96 FPS, and Low 110 FPS, but the data shows Ultra is the best choice for visual quality while remaining playable.
- 2560x1440: Ultra settings average 122 FPS, more than double the playable threshold. This resolution offers the best balance of visual fidelity and performance headroom. High settings average 150 FPS, Medium 177 FPS, and Low 203 FPS.
- 1920x1080: Ultra settings average 189 FPS, which is over three times the playable threshold. This resolution is where the combo truly shines, with even the most demanding preset providing exceptional smoothness. High settings average 231 FPS, Medium 273 FPS, and Low 314 FPS.
The pattern is clear: at every resolution, the Ultra preset is not only playable but comfortable. The 4K Ultra average of 66 FPS is the closest call, but it still clears the 60 FPS line by 10%.
FAQ
Q: Can this combo run Doom at 4K Ultra settings?
A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 66, which is above the 60 FPS playable threshold. The verdictByResolution data confirms Ultra is the best setting at 4K, with an average FPS of 66.
Q: How much performance headroom is there at 1080p?
A: At 1920x1080, even the most demanding preset (Ultra) averages 189 FPS. The Low preset averages 314 FPS. This means the combo has more than three times the required performance for smooth gameplay at 1080p, regardless of settings.
Q: What is the difference between Medium and High settings at 1440p?
A: At 2560x1440, Medium settings average 177 FPS with a minimum of 150 FPS and a maximum of 204 FPS. High settings average 150 FPS. The difference between the two presets is 27 FPS on average, which is a 15% performance penalty for the higher visual quality.
Q: Is the CPU or GPU more important for this game at 4K?
A: The GPU is the limiting factor at 3840x2160. The RTX 4070's average score of 37,648 and its 81st percentile ranking among GPUs suggest it is doing the heavy lifting. The CPU's 94th percentile ranking provides ample headroom, but the rendering load at 4K is primarily on the graphics card.
Q: How does this combo compare to similar hardware?
A: The CPU's nearest rival is the AMD Ryzen 9 7940HX, which has an average score 0.2% higher. The GPU's nearest rival is the NVIDIA Tesla P4, which is 0.1% faster on average. For Doom specifically, the combo ranks 860th out of 3,712 tested configurations.
Q: What is the minimum FPS recorded for this combo?
A: The data includes minimum FPS values for Medium settings at each resolution. At 3840x2160 Medium, the minimum is 81 FPS. At 2560x1440 Medium, the minimum is 150 FPS. At 1920x1080 Medium, the minimum is 232 FPS. No minimum values are provided for Low, High, or Ultra presets.
Measured FPS Breakdown
The following table presents the complete measured FPS data for this combo:
3840x2160 (4K):
- Low: Average 110 FPS (min/max not recorded)
- Medium: Average 96 FPS, minimum 81 FPS, maximum 110 FPS
- High: Average 81 FPS (min/max not recorded)
- Ultra: Average 66 FPS (min/max not recorded)
2560x1440 (1440p):
- Low: Average 203 FPS (min/max not recorded)
- Medium: Average 177 FPS, minimum 150 FPS, maximum 204 FPS
- High: Average 150 FPS (min/max not recorded)
- Ultra: Average 122 FPS (min/max not recorded)
1920x1080 (1080p):
- Low: Average 314 FPS (min/max not recorded)
- Medium: Average 273 FPS, minimum 232 FPS, maximum 314 FPS
- High: Average 231 FPS (min/max not recorded)
- Ultra: Average 189 FPS (min/max not recorded)
The data reveals consistent scaling across resolutions. Moving from 1080p to 1440p at Ultra settings reduces the average from 189 to 122 FPS, a 35% drop. Moving from 1440p to 4K at Ultra reduces the average from 122 to 66 FPS, a 46% drop. This indicates that the performance penalty for resolution increases is nonlinear, with 4K being particularly demanding on the GPU.
The Medium preset is the only one with complete min/max data. At 1080p Medium, the range from 232 to 314 FPS shows a 82 FPS spread, indicating some frame time variability. At 1440p Medium, the range narrows to 54 FPS (150 to 204). At 4K Medium, the range is 29 FPS (81 to 110). Higher resolutions exhibit tighter frame pacing, which is typical when the GPU becomes the primary bottleneck.
The Verdict
This combo can definitively run Doom. The verdictByResolution data lists all four settings presets (Low, Medium, High, Ultra) as playable at every resolution tested. The playable threshold is 60 FPS, and the lowest average across all configurations is 66 FPS at 4K Ultra.
At 3840x2160, the best playable setting is Ultra with an average of 66 FPS. This is the only resolution where the margin above the threshold is slim, but it remains playable. At 2560x1440, Ultra averages 122 FPS, providing a comfortable 103% margin above the threshold. At 1920x1080, Ultra averages 189 FPS, a 215% margin.
The data shows this is a well-balanced pairing for Doom. The CPU's high single-thread performance (PassMark single-thread score of 4,691) complements the GPU's raw throughput. The combo ranks 860th out of 3,712, which places it in the upper quartile of all tested systems.
For gamers who prioritize visual quality, the Ultra preset is viable at all resolutions. For those who prioritize frame rate, the Low preset at 1080p delivers 314 FPS, which is suitable for high-refresh-rate displays. The 4K Ultra average of 66 FPS suggests that while the game is playable, there is no headroom for additional rendering demands.
Similar Performance Alternatives
Based on nearestRivals data, several components would behave similarly to this combo in Doom.
CPU alternatives: The AMD Ryzen 9 7940HX has an average benchmark score of 69,875, which is 0.2% lower than the Ryzen 7 9700F's 69,996. This rival would deliver nearly identical CPU-bound performance. The Intel Core i7-14700KF scores 70,163, which is 0.2% higher, making it a marginal upgrade. The AMD Ryzen 9 7950X scores 69,515 (0.7% lower), and the Intel Core i7-14700K scores 69,355 (0.9% lower). All four rivals fall within a 0.9% performance band, meaning any of them would produce indistinguishable frame rates in Doom at the resolutions tested.
GPU alternatives: The NVIDIA Tesla P4 has an average score of 37,628, which is 0.1% higher than the RTX 4070's 37,648. This is effectively a tie. The AMD Radeon RX Vega 56 scores 37,507 (0.4% lower), the NVIDIA GeForce RTX 4080 Mobile scores 38,135 (1.3% higher), and the AMD Radeon PRO W6400 scores 37,157 (1.3% lower). The RTX 4080 Mobile would provide a slight edge in GPU-bound scenarios, particularly at 4K, but the difference would be modest.
For this specific game, the CPU alternatives would have virtually no impact on performance, as the GPU is the bottleneck at 4K and the CPU has ample headroom at lower resolutions. The GPU alternatives would shift the 4K Ultra result slightly: the RTX 4080 Mobile might push the average from 66 to around 67 FPS, while the RX Vega 56 might drop it to around 65 FPS. None of these changes would alter the playability verdict at any resolution.