Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 48 | 58 | 64 |
| 1440p QHD | 75 | 90 | 106 | 118 |
| 1080p Full HD | 109 | 136 | 159 | 183 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 7800X3D paired with the Intel Arc B580 is a desktop combination built around an 8-core, 16-thread Zen 4 processor and Intel's Battlemage-generation GPU. For Doom (2016 release date), the measured data shows this pairing delivers a wide spread of frame rates depending on resolution and preset. The CPU has a launch MSRP of $449, and the GPU has a launch MSRP of 249 USD. The data indicates that at 1080p and 1440p, the combo comfortably exceeds the 60 FPS playable threshold at all four tested presets, while at 4K only the Low preset stays above 60 FPS. The following sections break down the measured FPS, compare nearby hardware, identify the role each component plays, and provide practical settings recommendations.
Measured FPS Breakdown
The measured dataset provides average FPS values only; minimum and maximum frame times are not reported for any resolution or preset. All figures below are exact averages from the measured run.
1920x1080: At this resolution, the combo is overwhelmingly fast. The Low preset averages 183.1 FPS, Medium drops to 158.5 FPS, High settles at 135.8 FPS, and Ultra still holds 109.2 FPS. The gap between Low and Ultra is 73.9 FPS, indicating that the GPU has ample headroom even at the highest settings. Every preset is far above the 60 FPS playable threshold, so a 1080p monitor with a high refresh rate can be fully utilized without compromise.
2560x1440: Moving to 1440p, the frame rates remain strong but the scaling becomes more apparent. Low averages 117.5 FPS, Medium 106 FPS, High 89.6 FPS, and Ultra 74.5 FPS. The drop from Low to Ultra is 43 FPS, a smaller absolute reduction than at 1080p, which suggests the GPU is beginning to feel the resolution increase. Still, all four presets clear 60 FPS, with Ultra holding a comfortable 14.5 FPS margin above the threshold.
3840x2160: At 4K, the picture changes dramatically. Low averages 63.9 FPS, just above the 60 FPS line. Medium falls to 57.6 FPS, High to 48 FPS, and Ultra to 36.9 FPS. The difference between Low and Ultra is only 27 FPS, showing that the GPU is now the dominant constraint—raising settings has a proportionally smaller effect because the base frame rate is already low. Only the Low preset is playable at 4K, and even that margin is thin (3.9 FPS above the threshold).
Across all resolutions, the pattern is clear: the Arc B580 scales predictably with resolution, while the CPU's high single-thread and multi-thread scores (Cinebench R23 single-core 1713, multi-core 16817) ensure that no CPU bottleneck appears even at 1080p Low where the frame rate exceeds 180 FPS.
Similar Performance Alternatives
The benchmark database provides nearest-rival lists for both components, based on average benchmark scores and deltaPct (percentage difference from the target component's score).
CPU rivals: The AMD Ryzen 7 7800X3D has an average benchmark score of 33079. Its nearest rival, the AMD Ryzen 7 8700G, scores 33089 with a deltaPct of 0, meaning identical performance. The Intel Core i7-13650HX also scores 33089 (deltaPct 0), and the AMD Ryzen 7 7745HX scores 33091 (deltaPct 0). The AMD Ryzen 9 PRO 6950H scores 33201 with a deltaPct of -0.4, meaning it is 0.4% slower. For Doom, any of these CPUs would produce nearly identical frame rates in CPU-bound scenarios—the 7800X3D's 8-core/16-thread configuration and 96 MB shared L3 cache are matched within a fraction of a percent by these alternatives.
GPU rivals: The Intel Arc B580 has an average benchmark score of 23021. Its nearest rival, the AMD Radeon RX 580 2048SP, scores 23061 with a deltaPct of -0.2, meaning the B580 is 0.2% faster. The NVIDIA GeForce RTX 2080 scores 22895 with a deltaPct of 0.6, so the RTX 2080 is 0.6% faster. The NVIDIA GeForce RTX 3080 scores 23172 with a deltaPct of -0.7, making the B580 0.7% faster, and the NVIDIA P106-100 scores 23249 with a deltaPct of -1, meaning the B580 is 1% faster. In practice, swapping the Arc B580 for any of these GPUs would yield essentially identical average frame rates in Doom, with differences well under 1%.
When building a system with similar performance, a user could pair the 7800X3D with an RTX 2080 or RX 580 2048SP and expect the same measured FPS within a margin of 1%. The same applies to swapping the CPU for a Ryzen 7 8700G or Core i7-13650HX—the game's performance would be indistinguishable.
CPU and GPU Roles
Determining which component matters more requires examining the scaling between resolutions and presets, alongside the relative benchmark percentiles. The CPU holds an 83rd percentile ranking among all tested CPUs, while the GPU holds a 68th percentile ranking among all GPUs. This suggests the CPU is comparatively stronger within its own market segment.
In Doom, the FPS scaling with resolution points to the GPU as the primary limiter at higher resolutions. At 1080p Low, the average is 183.1 FPS; at 1440p Low, it drops to 117.5 FPS; at 4K Low, it falls to 63.9 FPS. The steep decline from 1080p to 4K (a 119.2 FPS reduction) is characteristic of a GPU-bound workload. Conversely, the CPU's influence is visible at 1080p, where the frame rate reaches 183.1 FPS—a level that would stress a weaker processor, but the 7800X3D's single-thread score of 1713 (Cinebench R23) and 3DMark single-thread score of 959 keep it from becoming a bottleneck.
At 4K, the GPU is unequivocally the limiting factor. The Ultra preset averages 36.9 FPS, which is only 57.8% of the Low preset's 63.9 FPS. The CPU has ample headroom at this resolution, as evidenced by the fact that even the most demanding preset does not push the frame rate down to a level where CPU throughput would matter. At 1440p and 1080p, the GPU still leads the constraint, but the CPU's high percentile ensures that no frame-rate ceiling is imposed by the processor. In short, the Arc B580 dictates performance at 4K, while the 7800X3D provides a stable foundation that never limits the game at any tested setting.
FAQ
Q: Is 4K playable with this combo?
A: Yes, but only at the Low preset, which averages 63.9 FPS—just above the 60 FPS playable threshold. Medium (57.6 FPS), High (48 FPS), and Ultra (36.9 FPS) all fall below 60 FPS.
Q: What is the best preset at 1440p?
A: The Ultra preset is the best choice, averaging 74.5 FPS. It is the most demanding setting that stays above 60 FPS, with a 14.5 FPS margin.
Q: How does the Arc B580 compare to an RTX 2080?
A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895 with a deltaPct of 0.6, meaning the RTX 2080 is 0.6% faster. In Doom, the difference is negligible.
Q: What is the CPU's multi-threaded performance?
A: The Ryzen 7 7800X3D scores 16817 in Cinebench R23 multi-core and 7967 in 3DMark max threads, placing it in the 83rd percentile of all CPUs.
Q: Does the CPU have a high single-thread score?
A: Yes, it scores 1713 in Cinebench R23 single-core and 959 in 3DMark single-thread, which helps maintain high frame rates at 1080p where the GPU is not the bottleneck.
Q: What is the combo's rank among all tested combinations?
A: The combo ranks 2828 out of 3712 tested combinations, placing it in the lower quartile of all combos tested for this game.
How This Combo Ranks
In the benchmark database, this specific CPU+GPU combination ranks 2828 out of 3712 tested combos for Doom. That places it in the bottom 24% of all combinations—a surprising result given the individual component percentiles (CPU at 83rd, GPU at 68th). The explanation lies in the game's age and low system requirements relative to modern hardware. Doom from 2016 is not a demanding title, so even mid-range combos achieve high frame rates, pushing the 7800X3D + B580 down the ranking. The rank is not a reflection of poor performance; rather, it indicates that many other combos—often with lower-tier CPUs or GPUs—deliver similar or higher FPS because the game is easily saturable. For a user with a 1080p or 1440p monitor, this combo ranks well above the playable threshold, but the rank number shows that cheaper hardware could achieve comparable results in this specific title.
Best Settings per Resolution
The playable threshold is 60 FPS, and the verdict data identifies the most demanding preset that stays at or above that level for each resolution.
3840x2160: Only the Low preset is playable, averaging 63.9 FPS. Medium (57.6 FPS), High (48 FPS), and Ultra (36.9 FPS) all fall short. To maintain 4K playability, users must accept Low settings.
2560x1440: The Ultra preset is the best playable option, averaging 74.5 FPS. All four presets (Low 117.5, Medium 106, High 89.6, Ultra 74.5) exceed 60 FPS, so users can enable the highest visual quality without sacrificing smoothness.
1920x1080: The Ultra preset is also the best choice here, averaging 109.2 FPS. The lowest preset (Low) reaches 183.1 FPS, but Ultra still provides a 49.2 FPS margin above the threshold, making it the recommended setting for maximum visual fidelity.
In summary, the combo is fully playable at 1080p and 1440p with Ultra settings, while 4K requires dropping to Low to stay above 60 FPS. The data shows no scenario where the CPU becomes a limiting factor; the Arc B580's performance ceiling is the only constraint at higher resolutions.