Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
164 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
35 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 33,079
Graphics Card
Required 27,325
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 Ultra 99
2560x1440 High 78
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 Ultra 64
3840x2160 High 42
3840x2160 Low 57
3840x2160 Medium 50
3840x2160 Ultra 35

Performance Analysis: Doom on Your System

FAQ

Q: Can the AMD Ryzen 7 7800X3D with Intel Arc B570 run Doom at 4K resolution?

A: No. At 3840x2160, none of the four tested presets (Low, Medium, High, Ultra) reaches the 60 FPS playable threshold. The closest is Low at 57 FPS average, which falls 3 FPS short of the playable threshold.

Q: What is the best-performing preset at 1440p for this combination?

A: At 2560x1440, Ultra settings deliver an average of 64 FPS, making it the most demanding preset that clears the 60 FPS threshold. Low runs at 106 FPS, Medium at 92 FPS, and High at 78 FPS.

Q: How much performance headroom does this combo have at 1080p?

A: At 1920x1080, even the Ultra preset averages 99 FPS, which is 39 FPS above the 60 FPS playable threshold. The Low preset reaches 164 FPS, indicating substantial headroom for high-refresh-rate displays.

Q: Does the CPU or GPU bottleneck the system at 4K?

A: The data suggests the GPU becomes the limiting factor at 3840x2160. Performance drops from 57 FPS at Low to 35 FPS at Ultra, a 22 FPS decline, while the CPU remains constant. At lower resolutions, the scaling between presets is more modest, indicating the GPU has more headroom there.

Q: What is the minimum FPS recorded for this combo?

A: The only measured minimum FPS values are 43 FPS at 4K Medium, 79 FPS at 1440p Medium, and 121 FPS at 1080p Medium. No minimum values were recorded for the other presets in the dataset.

Q: How does this combo rank among all tested configurations for Doom?

A: The combination ranks 2987 out of 3712 tested combos, placing it in roughly the 80th percentile of all configurations tested for this game.

CPU and GPU Roles

The benchmark data for Doom with the AMD Ryzen 7 7800X3D and Intel Arc B570 reveals a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the CPU has ample headroom, and the GPU is the primary driver of performance. The scaling from Low to Ultra at 1080p shows a 65 FPS spread (164 FPS at Low versus 99 FPS at Ultra), which is a 39.6% drop. This indicates that the GPU is doing most of the heavy lifting, with the CPU rarely becoming a constraint.

Moving to 2560x1440, the pattern shifts slightly. The same preset spread yields a 42 FPS difference (106 FPS at Low versus 64 FPS at Ultra), a 39.6% decline that mirrors the 1080p scaling. However, the absolute values are lower across the board, suggesting the GPU is now working harder. The CPU still has enough performance to feed the GPU adequately, but the GPU's raw throughput is becoming the limiting factor.

At 3840x2160, the GPU is unambiguously the bottleneck. The spread from Low to Ultra is 22 FPS (57 FPS at Low versus 35 FPS at Ultra), a 38.6% drop that is proportionally similar to lower resolutions but with far lower absolute values. The fact that even the Low preset at 4K averages only 57 FPS — below the 60 FPS threshold — confirms that the GPU cannot keep up with the pixel throughput demands of 4K rendering in this title. The CPU, with its 8 cores and 16 threads, is not the constraint here; the data shows the GPU's 11.52 TFLOPS of FP32 performance and 380.0 GB/s memory bandwidth are insufficient for 4K High and above.

The resolution scaling itself tells a similar story. At Medium settings, moving from 1080p to 1440p drops the average from 143 FPS to 92 FPS, a 35.7% reduction. Moving from 1440p to 4K at Medium drops the average from 92 FPS to 50 FPS, a 45.7% reduction. This accelerating decline with resolution is typical of a GPU-bound scenario, where pixel count grows faster than the GPU's fill rate can accommodate. The CPU's role diminishes as resolution increases, and the data confirms that at 4K, the Intel Arc B570 is the sole limiting factor.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 7 7800X3D in the benchmark database are the AMD Ryzen 7 8700G, Intel Core i7-13650HX, AMD Ryzen 7 7745HX, and AMD Ryzen 9 PRO 6950H. The first three have average benchmark scores of 33089, 33089, and 33091 respectively, which are effectively identical to the 7800X3D's 33079 average. The Ryzen 9 PRO 6950H scores 33201, which is 0.4% higher. These deltas are negligible, meaning any of these CPUs would produce nearly identical frame rates in Doom when paired with the same GPU.

For the Intel Arc B570, the nearest rivals are the NVIDIA GeForce RTX 3070 Mobile, Intel Arc A750, NVIDIA Quadro M4000M, and AMD Radeon R9 M390X. The RTX 3070 Mobile scores 20534, which is 0.1% below the B570's 20556 average. The Arc A750 scores 20582, 0.1% higher. The Quadro M4000M scores 20480, 0.4% below, and the R9 M390X scores 20662, 0.5% above. These differences are all within a fraction of a percent, so any of these GPUs would deliver essentially the same performance in Doom.

The practical implication is that a system using an RTX 3070 Mobile or an Arc A750 instead of the B570 would exhibit nearly identical FPS numbers in this game. Similarly, swapping the 7800X3D for an 8700G or 7745HX would not meaningfully change the results. The combo's rank of 2987 out of 3712 reflects the GPU's mid-range position (65th percentile among all GPUs) and the CPU's strong position (83rd percentile among all CPUs), but the overall frame rates are dictated almost entirely by the GPU at higher resolutions.

The Verdict

The AMD Ryzen 7 7800X3D paired with the Intel Arc B570 can run Doom, but the playable resolutions are limited. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold. The Ultra preset averages 99 FPS, which is well above the playable threshold. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 64 FPS. This makes 1440p the highest resolution where this combo can run the game at maximum settings while maintaining playable frame rates.

At 3840x2160, the verdict is negative. No preset reaches 60 FPS. The Low preset averages 57 FPS, just below the threshold, while Medium averages 50 FPS, High averages 42 FPS, and Ultra averages 35 FPS. The best possible outcome at 4K is 57 FPS at Low settings, which still fails the playable threshold. Users targeting 4K would need to either lower the resolution or accept sub-60 FPS performance.

The data indicates that this combo is best suited for 1080p gaming with high refresh rates, or 1440p gaming at high-to-ultra settings. The 7800X3D's strong CPU performance ensures the system is never CPU-bound at any resolution, but the B570's mid-range GPU capabilities cap the system's potential at 4K.

Measured FPS Breakdown

At 3840x2160, the measured performance is as follows. Low settings produce an average of 57 FPS with no minimum or maximum recorded. Medium settings average 50 FPS, with a minimum of 43 FPS and a maximum of 58 FPS. High settings average 42 FPS with no min/max recorded. Ultra settings average 35 FPS with no min/max recorded. The Medium preset provides the only complete min/max data at this resolution, showing a 15 FPS range.

At 2560x1440, the numbers improve substantially. Low settings average 106 FPS with no min/max recorded. Medium settings average 92 FPS, with a minimum of 79 FPS and a maximum of 106 FPS. High settings average 78 FPS with no min/max recorded. Ultra settings average 64 FPS with no min/max recorded. The Medium preset's min/max range of 27 FPS is the widest recorded across all resolutions, indicating some frame-time variability at this setting.

At 1920x1080, performance is strong across all presets. Low settings average 164 FPS with no min/max recorded. Medium settings average 143 FPS, with a minimum of 121 FPS and a maximum of 164 FPS. High settings average 121 FPS with no min/max recorded. Ultra settings average 99 FPS with no min/max recorded. The Medium preset's minimum of 121 FPS is still more than double the 60 FPS threshold, indicating consistent performance even during demanding scenes.

How This Combo Ranks

The AMD Ryzen 7 7800X3D and Intel Arc B570 combination ranks 2987 out of 3712 tested combos for Doom. This places it in the bottom 20% of all configurations tested for this game, which is notable given the CPU's strong 83rd percentile ranking. The GPU's 65th percentile ranking is more modest, and the combination's overall rank reflects the GPU's position as the limiting component.

In context, the 7800X3D's nearest CPU rivals — the 8700G, 13650HX, and 7745HX — all have average benchmark scores within 12 points of the 7800X3D's 33079. This means any of these CPUs would produce nearly identical Doom frame rates. The B570's nearest GPU rivals — the RTX 3070 Mobile and Arc A750 — are also within 0.1% of the B570's average score, so swapping any of these components would not significantly change the combo's rank.

The rank of 2987 out of 3712 suggests that most other tested combos deliver higher frame rates in Doom, likely due to more powerful GPUs. The B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the card's 11.52 TFLOPS FP32 performance places it in the mid-range tier. This is reflected in the 4K results, where even the lowest preset fails to hit 60 FPS.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 99 FPS. This leaves 39 FPS of headroom above the threshold, making it a safe choice for consistent performance. The Low preset at 164 FPS and Medium at 143 FPS offer even more headroom for high-refresh-rate displays.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 64 FPS. This is only 4 FPS above the threshold, so users concerned about frame dips might prefer High at 78 FPS for additional safety margin. The Medium preset at 92 FPS provides the best balance of visual quality and performance headroom.

At 3840x2160, no preset clears the 60 FPS threshold. The closest is Low at 57 FPS, which is 3 FPS short. Users targeting 4K would need to accept sub-60 FPS performance or lower the resolution to 1440p for a playable experience. The data shows that 1440p Ultra is the highest quality setting that maintains a playable frame rate, with 1080p Ultra providing the best overall experience.