Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

46%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 33,079
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

The AMD Ryzen 7 7800X3D paired with the Intel Arc B370 presents a clear picture when running Doom: this combination is heavily limited by the graphics component at higher resolutions, while the CPU demonstrates more than enough headroom to drive high frame rates at 1080p. The recorded data shows a system that can handle the game comfortably at 1920x1080, struggles at 2560x1440, and falls short of the 60 FPS threshold at 3840x2160. The following analysis breaks down the measured performance across all tested settings and resolutions.

Measured FPS Breakdown

The benchmark results for this combination cover three resolutions and four quality presets, providing a complete view of how the system scales with graphical load.

At 3840x2160, the highest resolution tested, the system cannot maintain a smooth experience under any setting. The Ultra preset delivers an average of 20 FPS. Dropping to High raises the average to 25 FPS. The Medium preset records an average of 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. The Low preset is the fastest at this resolution, producing an average of 34 FPS. No setting at 4K reaches the 60 FPS playable threshold, and the gap is substantial.

Moving to 2560x1440, performance improves noticeably but remains limited. The Ultra preset averages 37 FPS. High settings push the average to 46 FPS. Medium delivers 54 FPS on average, with a minimum of 46 FPS and a maximum of 62 FPS. The Low preset is the only one at this resolution to cross the 60 FPS line, averaging 62 FPS. The data shows that while the Low preset technically clears the threshold, there is very little margin above it.

At 1920x1080, the combination finally shows its strengths. The Ultra preset averages 58 FPS, just below the 60 FPS target. High settings reach an average of 71 FPS. Medium averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. The Low preset produces an average of 96 FPS. Three out of four presets at this resolution are fully playable, and the High preset offers the best balance of visual quality and performance, as it is the most demanding preset that stays at or above 60 FPS.

The recorded data also reveals an interesting pattern in the min and max FPS figures. At each resolution where those values are available, the Medium preset shows a range that matches the neighboring presets. For example, at 2560x1440 Medium, the minimum of 46 FPS equals the average of the High preset, and the maximum of 62 FPS equals the average of the Low preset. This suggests consistent scaling behavior across the preset ladder.

CPU and GPU Roles

The role of each component becomes clear when examining the frame rate scaling across resolutions. The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor with a boost clock of 5.00 GHz and 96 MB of shared L3 cache. Its benchmark scores are strong, including a Cinebench R23 multi-core score of 16817 and a single-core score of 1713. The Intel Arc B370, by contrast, is an integrated graphics solution with 1280 shading units, 40 texture mapping units, and 20 render output units. Its sole recorded benchmark, 3DMark Steel Nomad DX12, yields a score of 1184.

The frame rate drops from 1920x1080 to 2560x1440 and then to 3840x2160 are substantial. At High settings, the average FPS goes from 71 at 1080p to 46 at 1440p and then to 25 at 4K. This steep decline with increasing pixel count indicates that the GPU is the primary bottleneck. The Arc B370 has a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s, and its FP32 performance is 6.144 TFLOPS. These figures point to a graphics processor designed for modest workloads, not for high-resolution gaming.

The CPU's role is evident in the fact that even at the lowest settings, where the GPU workload is reduced, the frame rates at 1080p remain high. The Low preset at 1920x1080 averages 96 FPS, which is a strong result and shows that the Ryzen 7 7800X3D is not holding the system back. At 4K, the Low preset averages 34 FPS, which is a 62 FPS drop from the 1080p Low result. This drop is attributable to the GPU, as the resolution increase multiplies the pixel fill requirements far beyond what the Arc B370 can deliver.

The scaling between presets at a fixed resolution reinforces this conclusion. At 2560x1440, moving from Low to Medium costs 8 FPS, from Medium to High costs another 8 FPS, and from High to Ultra costs 9 FPS. At 3840x2160, the same preset steps cost 5, 4, and 5 FPS respectively. The diminishing absolute impact of preset changes at higher resolutions is a classic sign of a GPU-bound scenario, where the graphics processor is already saturated and further quality reductions yield smaller gains.

Similar Performance Alternatives

The database provides nearest rival comparisons for both components, which helps contextualize this specific pairing.

For the AMD Ryzen 7 7800X3D, the nearest rivals based on average benchmark score are the AMD Ryzen 7 8700G with an average score of 33089 and a delta of 0 percent, the Intel Core i7-13650HX with the same score and delta, and the AMD Ryzen 7 7745HX also at 33089 with a 0 percent delta. The AMD Ryzen 9 PRO 6950H scores 33201, which is 0.4 percent higher. The 7800X3D's own average benchmark score is 33079, placing it essentially on par with these four processors. In practice, a system using any of these CPUs paired with the same Arc B370 would produce nearly identical frame rates in Doom, since the game at these settings is not CPU-limited.

For the Intel Arc B370, the nearest rivals are all older or lower-tier graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, a 0.2 percent advantage over the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, which is 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, which is 1.4 percent lower. The close scores indicate that the Arc B370's graphics performance is comparable to these legacy parts, which sets expectations for its gaming capabilities. None of these alternatives are modern high-performance GPUs, and the measured frame rates in Doom reflect that reality.

The percentile data reinforces this view. The Ryzen 7 7800X3D sits at the 83rd percentile among all CPUs, while the Arc B370 sits at the 5th percentile among all GPUs. This massive disparity in relative standing explains why the CPU is rarely the limiting factor in this pairing.

How This Combo Ranks

The combination of the AMD Ryzen 7 7800X3D and the Intel Arc B370 ranks 3425 out of 3712 tested combos in Doom according to the database. This places it in the bottom 8 percent of all tested system configurations. The rank is heavily influenced by the GPU's low performance percentile, as the CPU's 83rd percentile standing is not enough to compensate.

This low rank is consistent with the measured frame rates. At 4K, the system fails to reach 30 FPS under Ultra settings and only manages 34 FPS at Low. At 1440p, only the Low preset clears 60 FPS, and it does so barely. At 1080p, the system performs adequately, but even then the Ultra preset falls 2 FPS short of the playable threshold. The overall ranking reflects a system that is outclassed by the vast majority of tested configurations, primarily due to the graphics subsystem.

The Verdict

Can this PC run Doom? The answer depends entirely on the target resolution and settings. The verdict data from the database is unambiguous.

At 3840x2160, there are no playable settings. The best available preset is not defined because none of the four tested presets reaches the 60 FPS threshold. The highest average FPS at this resolution is 34, achieved at Low settings, which is far below the playable mark.

At 2560x1440, the system is marginally playable. The only setting that clears 60 FPS is Low, which averages 62 FPS. The database designates Low as the best settings option at this resolution, with an average FPS of 62. Users who accept Low quality can play the game at 1440p, but there is no room for higher quality settings.

At 1920x1080, the system is playable across most settings. The playable settings are High, Low, and Medium. The best settings option is High, which averages 71 FPS. This is the recommended way to play Doom with this hardware, as it provides the best visual quality while maintaining a comfortable margin above 60 FPS.

Ultimately that this system is a 1080p gaming solution for Doom. It can handle High settings at that resolution with solid performance, but it does not have the graphics horsepower for higher resolutions at acceptable quality levels.

FAQ

Q: What is the highest average FPS this system can achieve in Doom?

A: The highest recorded average FPS is 96, achieved at 1920x1080 with Low settings.

Q: Can this system run Doom at 3840x2160 with any settings?

A: No. At 4K, the average FPS ranges from 20 at Ultra to 34 at Low, and none of the four tested presets reaches the 60 FPS playable threshold.

Q: Which settings are playable at 2560x1440?

A: Only the Low preset is playable at 1440p, with an average FPS of 62. Medium, High, and Ultra all fall below 60 FPS, averaging 54 FPS, 46 FPS, and 37 FPS respectively.

Q: How does the Ultra preset perform at 1920x1080 compared to High settings at the same resolution?

A: Ultra averages 58 FPS, which is below the playable threshold, while High averages 71 FPS. Medium averages 84 FPS and Low averages 96 FPS at 1080p.

Q: What is the CPU's percentile ranking among all tested CPUs?

A: The AMD Ryzen 7 7800X3D is at the 83rd percentile among all CPUs, with an average benchmark score of 33079.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The Intel Arc B370 is at the 5th percentile among all GPUs, with an average benchmark score of 1184 from the 3DMark Steel Nomad DX12 test.

Best Settings per Resolution

The most demanding preset that maintains an average FPS of 60 or higher at each resolution, based on the recorded data, is as follows.

At 3840x2160, no preset qualifies. The Low preset averages 34 FPS, Medium averages 29 FPS, and the Ultra preset averages 20 FPS. There is no playable option at this resolution.

At 2560x1440, the best settings option is Low, with an average FPS of 62. This is the only preset at 1440p that clears the 60 FPS target. The Medium preset averages 54 FPS, High averages 46 FPS, and Ultra averages 37 FPS, all below the threshold.

At 1920x1080, the best settings option is High, averaging 71 FPS. The Ultra preset averages 58 FPS, just below 60 FPS, while Medium averages 84 FPS and Low averages 96 FPS. High settings at 1080p provide the optimal combination of visual quality and performance for this system.

In summary, users should play Doom at 1920x1080 with High settings for the best experience, or at 2560x1440 with Low settings if they prefer a higher pixel count over visual detail. The system does not support playable frame rates at 3840x2160 under any tested settings.