Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

93%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
242 FPS
Ultra 1080p Measured
148 FPS

1440p (2K / QHD)

Low 1440p Measured
158 FPS
Ultra 1440p Measured
94 FPS

4K (Ultra HD)

Low 4K Measured
84 FPS
Ultra 4K Measured
49 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 35,909
Graphics Card
Required 27,325
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 65 74 84
1440p QHD 94 118 134 158
1080p Full HD 148 179 209 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 179
1920x1080 Low 242
1920x1080 Medium 209
1920x1080 Ultra 148
2560x1440 High 118
2560x1440 Low 158
2560x1440 Medium 134
2560x1440 Ultra 94
3840x2160 High 65
3840x2160 Low 84
3840x2160 Medium 74
3840x2160 Ultra 49

Performance Analysis: Doom on Your System

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5060 delivers a robust 1080p and 1440p experience in Doom, with 4K remaining viable at reduced presets. The measured data shows this combination is heavily GPU-bound at higher resolutions, while the CPU’s strong single-thread performance ensures high frame rates at lower settings. The benchmark results indicate a clear performance hierarchy across resolutions, with the Ultra preset only falling below the 60 FPS threshold at 3840x2160.

FAQ

Q: What is the highest preset that maintains at least 60 FPS at 4K resolution?

A: At 3840x2160, the High preset achieves an average of 65 FPS, which is the most demanding setting that stays above the 60 FPS threshold. The Ultra preset drops to 48.7 FPS average, making it unplayable by this metric.

Q: How does the CPU compare to its closest rivals in overall benchmark scores?

A: The Ryzen 7 7700X has an average benchmark score of 35909, placing it 0.3% ahead of the AMD Ryzen 7 PRO 5845 and 0.5% ahead of both the Intel Core 7 250H and AMD Ryzen AI 7 PRO 350. The Intel Core Ultra 9 185H trails by 0.7%.

Q: Is the RTX 5060’s performance closer to AMD or NVIDIA rivals?

A: The RTX 5060’s average benchmark score of 26331 is 0.3% below the AMD Radeon 860M and NVIDIA GeForce MX550, while it is 1.2% ahead of the AMD Radeon RX 6750 XT. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster.

Q: What frame rate can be expected at 1440p with Ultra settings?

A: At 2560x1440, the Ultra preset yields an average of 93.8 FPS, which comfortably exceeds the 60 FPS playability threshold. This is the best playable preset at this resolution.

Q: Does the RTX 5060’s percentile ranking suggest it is a high-end or mid-range GPU?

A: The RTX 5060 sits at the 72nd percentile among all GPUs, indicating it outperforms the majority of graphics cards but is not in the top tier. This aligns with its position relative to rivals like the RX 6750 XT.

Q: What is the largest performance gap between consecutive presets at 1080p?

A: At 1920x1080, the jump from Low (241.6 FPS) to Medium (208.9 FPS) represents a 32.7 FPS drop, while the gap from High (179.4 FPS) to Ultra (147.7 FPS) is 31.7 FPS. The Medium to High transition is the smallest at 29.5 FPS.

CPU and GPU Roles

The benchmark data reveals a shifting balance between CPU and GPU workload depending on resolution and preset. At 1920x1080 with Low settings, the average frame rate reaches 241.6 FPS, which is the highest recorded across all configurations. This extreme frame rate suggests that the CPU is capable of feeding the GPU at maximum speed, with the RTX 5060 becoming the limiting factor only when settings increase. The fact that the CPU has a 3dmark_single_thread score of 1090 and a passmark_single_thread score of 4190 indicates strong per-core performance, which is critical for maintaining high FPS in a title like Doom that relies on rapid frame rendering.

As resolution increases, the GPU’s role becomes more dominant. At 3840x2160, the frame rate drops to 83.7 FPS on Low settings, a 65.3% decrease from the 1080p Low result. This substantial reduction cannot be attributed to CPU limitations, as the same processor is used throughout. Instead, the data shows that the RTX 5060’s pixel throughput becomes the bottleneck. The GPU’s 119.9 GPixel/s pixel rate and 19.18 TFLOPS FP32 performance are fixed, and the 4K resolution requires processing four times the pixels of 1080p, which explains the scaling pattern.

The preset scaling further illuminates the component roles. At 1440p, moving from Low (157.8 FPS) to Ultra (93.8 FPS) reduces performance by 40.6%, while at 4K, the same preset change from Low (83.7 FPS) to Ultra (48.7 FPS) results in a 41.8% drop. This consistency indicates that the GPU is the primary constraint at both resolutions when settings are increased. Conversely, at 1080p, the Low to Ultra transition from 241.6 to 147.7 FPS represents a 38.9% decrease, which is slightly more moderate, suggesting that at this resolution, the CPU can still partially compensate for increased GPU load.

The 2560x1440 results show a compromise point. The High preset achieves 117.8 FPS, which is 74.5% higher than the 4K High result of 65 FPS. This indicates that at 1440p, the system has enough headroom for the CPU to keep the GPU well-fed, but the GPU is still the dominant factor. The data does not support a scenario where the CPU becomes a limiting factor at any resolution tested, as even the highest frame rates at 1080p do not hit a CPU ceiling that prevents further scaling.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is High, with an average of 65 FPS. This is a narrow margin above the playability threshold, and the Medium preset at 73.6 FPS offers additional headroom. The Ultra preset at 48.7 FPS is not playable by the 60 FPS standard. For users prioritizing visual fidelity, High is the recommended choice, as it provides a 13.4% performance buffer over the minimum acceptable frame rate.

At 2560x1440, all four presets clear the 60 FPS threshold, allowing Ultra settings to be used without compromise. The Ultra preset delivers an average of 93.8 FPS, which is 56.3% above the playability threshold. This makes 1440p the sweet spot for this combination, as it balances image quality and performance. The Low preset at 157.8 FPS is available for competitive play, but the data shows no need to sacrifice visual quality for frame rate.

At 1920x1080, the Ultra preset achieves 147.7 FPS, which is 146.2% above the 60 FPS threshold. This demonstrates that the system has substantial performance headroom at 1080p, and even the most demanding settings leave room for high refresh rate displays. The Medium preset at 208.9 FPS and Low at 241.6 FPS cater to esports scenarios, but the Ultra preset is the recommended choice for visual quality without any playability concerns.

The verdictByResolution data confirms these findings, listing High, Low, and Medium as playable at 4K, with High as the best setting. At 1440p and 1080p, all presets are playable, with Ultra being the best setting in both cases. The 93.8 FPS at 1440p Ultra and 147.7 FPS at 1080p Ultra are the headline numbers for users seeking maximum quality.

Similar Performance Alternatives

The CPU’s nearest rivals include the AMD Ryzen 7 PRO 5845, which has an average score of 35802, just 0.3% below the Ryzen 7 7700X. This makes the PRO 5845 a nearly identical performer in synthetic benchmarks, though it lacks the 7700X’s Zen 4 architecture and DDR5 memory support. The Intel Core 7 250H and AMD Ryzen AI 7 PRO 350 both score 35728, representing a 0.5% deficit, which is negligible in real-world gaming. The Intel Core Ultra 9 185H at 35670 is 0.7% slower, still within a margin that would produce similar frame rates in Doom.

For the GPU, the AMD Radeon 860M and NVIDIA GeForce MX550 are the closest competitors, with scores of 26401 and 26421 respectively, making them 0.3% faster than the RTX 5060. These are integrated or entry-level discrete solutions, so their similarity in benchmark scores is notable, but their actual gaming performance may vary due to driver and memory differences. The AMD Radeon RX 5700 XT 50th Anniversary is 0.8% faster at 26553, while the AMD Radeon RX 6750 XT is 1.2% slower at 26011. All these GPUs would deliver comparable frame rates in Doom at the same settings, with differences of only a few FPS.

When considering a system with similar performance, the combination of a Ryzen 7 PRO 5845 with an RX 6750 XT would likely produce results within 1-2% of the 7700X and RTX 5060 pairing. The data shows that the CPU and GPU each have rivals within a 1% performance band, meaning that swapping either component for a nearest rival would result in nearly identical measured FPS. This is useful for users who may find alternative hardware at different price points, though pricing is not considered in this analysis.

Measured FPS Breakdown

At 3840x2160, the measured average frame rates are as follows: Low settings produce 83.7 FPS, Medium produces 73.6 FPS, High produces 65 FPS, and Ultra produces 48.7 FPS. The progression from Low to Ultra shows a steady decline, with the largest single-step drop occurring from Medium to High at 8.6 FPS, and the smallest from High to Ultra at 16.3 FPS. The Ultra preset is the only configuration that falls below 60 FPS, making it unsuitable for standard playability.

At 2560x1440, the results are significantly higher: Low achieves 157.8 FPS, Medium achieves 133.5 FPS, High achieves 117.8 FPS, and Ultra achieves 93.8 FPS. The drop from Low to Medium is 24.3 FPS, from Medium to High is 15.7 FPS, and from High to Ultra is 24 FPS. This pattern shows that the GPU handles 1440p comfortably, with even the most demanding preset maintaining a 93.8 FPS average.

At 1920x1080, the frame rates are the highest of all resolutions: Low reaches 241.6 FPS, Medium reaches 208.9 FPS, High reaches 179.4 FPS, and Ultra reaches 147.7 FPS. The differences between presets are 32.7 FPS (Low to Medium), 29.5 FPS (Medium to High), and 31.7 FPS (High to Ultra). These numbers indicate that the system is capable of driving high refresh rate monitors at 1080p, with even the Ultra preset exceeding 144 FPS.

The data shows that the relationship between resolution and frame rate is not linear. Doubling the pixel count from 1080p to 1440p (from 2.07 million to 3.69 million pixels) reduces the Ultra preset performance from 147.7 to 93.8 FPS, a 36.5% decrease. Moving from 1440p to 4K (from 3.69 million to 8.29 million pixels) further reduces it to 48.7 FPS, a 48.1% decrease. This suggests that the GPU’s memory bandwidth of 448.0 GB/s and 8 GB of GDDR7 memory become increasingly strained at higher resolutions.

The Verdict

The data clearly shows that this PC can run Doom at all three tested resolutions, but with varying preset limitations. At 1920x1080, every preset from Low to Ultra exceeds 60 FPS, with the Ultra preset achieving 147.7 FPS. This makes 1080p the most flexible resolution, suitable for both competitive play at Low settings (241.6 FPS) and maximum visual quality at Ultra.

At 2560x1440, the system also handles all presets above 60 FPS, with Ultra delivering 93.8 FPS. This is the recommended resolution for users who want a balance between image clarity and performance, as it provides a significant upgrade over 1080p without the constraints seen at 4K.

At 3840x2160, the system can play the game at Low (83.7 FPS), Medium (73.6 FPS), or High (65 FPS), but not at Ultra (48.7 FPS). The High preset is the best playable option at 4K, though it operates close to the 60 FPS threshold. Users with 4K displays should stick to High settings for a stable experience, while those with 1080p or 1440p monitors can enjoy the full Ultra experience.

The verdictByResolution data confirms that 1080p and 1440p have all four presets listed as playable, with Ultra as the best setting in both. At 4K, only High, Low, and Medium are playable, with High as the best setting. The overall assessment is that this combination is a strong performer for Doom, with no resolution or preset combination below the playable threshold except for 4K Ultra.

How This Combo Ranks

Among the 3712 tested combinations, this CPU-GPU pairing ranks 1680th in the game. This places it in the top 45.3% of all tested combos, indicating that it performs above the median but is not among the top-tier configurations. The rank reflects the balance between the Ryzen 7 7700X’s strong multi-threaded capabilities (cinebench_r23_multicore score of 19088) and the RTX 5060’s mid-range positioning (72nd percentile among GPUs).

The rank of 1680 out of 3712 suggests that there are 2032 combinations that perform better in Doom, likely featuring higher-end GPUs or more powerful CPUs. However, the measured FPS data indicates that this combo is more than sufficient for smooth gameplay at 1080p and 1440p, and it can handle 4K at reduced settings. The ranking is a relative measure against all possible pairings, and the actual user experience is positive given the playable frame rates across most configurations.

The gap between this combo and higher-ranked ones is not quantified in the data, but the percentile placement of the GPU (72nd) and CPU (85th) provides context. The CPU is well above average, while the GPU is moderately above average, resulting in a combined rank that is slightly below the CPU’s individual performance level. This implies that the GPU is the limiting factor in the pairing, which aligns with the resolution scaling analysis showing GPU dominance at higher settings.