Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
300 FPS
Ultra 1080p Measured
180 FPS

1440p (2K / QHD)

Low 1440p Measured
196 FPS
Ultra 1440p Measured
115 FPS

4K (Ultra HD)

Low 4K Measured
107 FPS
Ultra 4K Measured
62 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 35,909
Graphics Card
Required 27,325
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 80 94 107
1440p QHD 115 146 172 196
1080p Full HD 180 222 260 300

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 222
1920x1080 Low 300
1920x1080 Medium 260
1920x1080 Ultra 180
2560x1440 High 146
2560x1440 Low 196
2560x1440 Medium 172
2560x1440 Ultra 115
3840x2160 High 80
3840x2160 Low 107
3840x2160 Medium 94
3840x2160 Ultra 62

Performance Analysis: Doom on Your System

Similar Performance Alternatives

The AMD Ryzen 7 7700X sits in a tightly contested performance band, with its nearest rivals within a 0.7% average benchmark score margin. The AMD Ryzen 7 PRO 5845 trails by only 0.3%, making it effectively indistinguishable in multithreaded workloads. The Intel Core 7 250H and AMD Ryzen AI 7 PRO 350 are both 0.5% behind, while the Intel Core Ultra 9 185H is 0.7% off the pace. In practical terms, any of these processors would deliver nearly identical frame pacing in Doom, since the game's engine rarely stresses all 16 threads of the 7700X simultaneously.

On the graphics side, the NVIDIA GeForce RTX 3080's nearest rivals are a more eclectic group. The NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X all sit within 0.4% of the RTX 3080's average benchmark score. This clustering is somewhat misleading for gaming purposes — the passmark scores that drive this comparison include compute and workstation tasks where these older or mobile-oriented cards can perform closer to the RTX 3080. In Doom specifically, the RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth provide a substantial advantage in texture-heavy scenes, particularly at 4K where the measured data shows a clear performance tier above these rivals.

The Ryzen 7 7700X's 85th percentile ranking among all CPUs and the RTX 3080's 68th percentile among all GPUs indicate that the CPU is the stronger component in this pairing. For users considering alternative hardware, the nearest CPU rivals would not bottleneck the RTX 3080 in Doom, and the nearest GPU rivals would produce notably lower frame rates at higher resolutions despite similar synthetic benchmark scores.

FAQ

Q: What is the highest preset the AMD Ryzen 7 7700X + RTX 3080 combo can run at 4K in Doom?

A: At 3840x2160, the Ultra preset achieves an average of 61.8 FPS, which clears the 60 FPS playable threshold. All four presets — Low, Medium, High, and Ultra — are playable at 4K, with Ultra being the most demanding that still maintains playable performance.

Q: How does the frame rate scale when moving from 1080p to 1440p to 4K?

A: At Ultra settings, the average FPS drops from 180.1 at 1920x1080 to 115 at 2560x1440, then to 61.8 at 3840x2160. This represents a 36% reduction from 1080p to 1440p, and a further 46% reduction from 1440p to 4K. The scaling is consistent with the GPU becoming progressively more dominant as resolution increases.

Q: Which component, CPU or GPU, has a higher benchmark percentile ranking?

A: The AMD Ryzen 7 7700X ranks in the 85th percentile among all CPUs, while the NVIDIA GeForce RTX 3080 ranks in the 68th percentile among all GPUs. The CPU is the stronger component relative to its peers, which suggests it provides ample headroom for the GPU in this game.

Q: What is the performance difference between the lowest and highest presets at 1440p?

A: At 2560x1440, the Low preset averages 196.1 FPS, while Ultra averages 115 FPS. The gap between Low and Ultra is 81.1 FPS, or approximately 70% more frames at the lowest settings. Medium and High sit between these extremes at 171.6 and 145.5 FPS respectively.

Q: Is the RTX 3080's performance in Doom better or worse than its nearest GPU rivals suggest?

A: The RTX 3080's average benchmark score is within 0.4% of its nearest rivals, but Doom's measured FPS data shows it maintains playable frame rates at 4K Ultra, which is a demanding scenario. The synthetic benchmark parity does not translate to gaming parity, as the RTX 3080's memory bandwidth and shader throughput are better suited to real-time rendering.

Q: How many total combinations does this CPU+GPU pairing rank against in Doom?

A: The combo ranks 1046th out of 3712 tested combinations, placing it in the top 28% of all systems tested in this game. This ranking reflects the strong CPU performance combined with the GPU's capability to push high frame rates across all resolutions.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all presets. The Low preset averages 300.3 FPS, which is the highest measured value in the entire dataset. Medium follows at 260.1 FPS, High at 221.5 FPS, and Ultra at 180.1 FPS. The gap from Low to Ultra is 120.2 FPS, indicating that the GPU has substantial headroom even at the most demanding preset.

Moving to 2560x1440, the frame rates remain very high but show the expected scaling. Low settings produce 196.1 FPS, Medium 171.6 FPS, High 145.5 FPS, and Ultra 115 FPS. The drop from Low to Ultra is 81.1 FPS, which is proportionally similar to the 1080p scaling. At this resolution, even the Ultra preset provides more than double the 60 FPS playable threshold.

At 3840x2160, the performance curve tightens considerably. Low settings average 107.1 FPS, Medium 93.5 FPS, High 80.3 FPS, and Ultra 61.8 FPS. The Ultra preset barely clears the playable threshold, sitting just 1.8 FPS above 60. The difference between Low and Ultra at 4K is 45.3 FPS, showing that the GPU is the limiting factor at this resolution.

Across all resolutions, no minimum or maximum FPS values were recorded in the measured data, so the analysis relies solely on average frame rates. The consistent pattern — where each preset step reduces average FPS by roughly 15-20% — indicates stable scaling without anomalous bottlenecks.

The Verdict

This system can run Doom at every resolution and preset combination tested, with all twelve measured scenarios clearing the 60 FPS playable threshold. At 1920x1080, even the Ultra preset delivers 180.1 FPS, which is three times the playable threshold. At 2560x1440, Ultra maintains 115 FPS, comfortably above 60. At 3840x2160, Ultra averages 61.8 FPS, which is playable but leaves minimal headroom for frame rate dips.

The verdict by resolution is unambiguous: all settings are playable at all resolutions. The 4K Ultra result at 61.8 FPS is the only scenario that approaches the limit, and users seeking a safety margin might prefer High at 4K, which averages 80.3 FPS. For competitive play or high-refresh-rate monitors, the 1080p and 1440p results provide ample performance, with 1440p Ultra at 115 FPS being the sweet spot for visual quality and speed.

How This Combo Ranks

The AMD Ryzen 7 7700X + NVIDIA GeForce RTX 3080 combination ranks 1046th out of 3712 tested combinations in Doom, placing it in the 72nd percentile of all systems. This ranking reflects the GPU's 68th percentile standing and the CPU's 85th percentile standing, with the final position being weighted more toward the GPU since Doom is primarily graphics-bound at higher resolutions.

The top 28% placement is notable given that the RTX 3080 is an older-generation card now marked end-of-life, while the Ryzen 7 7700X is a current-generation processor. The ranking suggests that this combo outperforms many newer GPU pairings that may have higher synthetic scores but less optimized driver support for this game. The 3712-combination dataset provides a robust comparison base, and the 1046th position indicates that most better-performing systems use higher-tier GPUs rather than higher-tier CPUs.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 61.8 FPS. This is the only resolution where the maximum preset is close to the threshold. Users who prioritize stability over maximum visual quality could choose High at 80.3 FPS for a 30% performance buffer.

At 2560x1440, Ultra is also the best playable setting, averaging 115 FPS. This provides a 92% margin above the 60 FPS threshold, making it a safe choice for most gaming scenarios. The gap between Ultra and the next lower preset, High at 145.5 FPS, is substantial, but Ultra remains the optimal choice for visual fidelity.

At 1920x1080, Ultra delivers 180.1 FPS, which is three times the playable threshold. This makes Ultra the clear recommendation for 1080p gaming, as there is no reason to sacrifice visual quality when the frame rate is this high. The Low preset at 300.3 FPS is only relevant for users with 300 Hz or higher refresh rate monitors seeking maximum competitive advantage.

CPU and GPU Roles

The data reveals a clear shift in component dominance as resolution increases. At 1920x1080, the CPU's 85th percentile ranking becomes more relevant, as the frame rates of 180-300 FPS require rapid draw call processing and physics updates. The Ryzen 7 7700X's 8 cores and 16 threads, running at a boost clock of 5.40 GHz, provide sufficient single-thread performance for these high frame rates.

At 2560x1440, the GPU begins to take a more prominent role. The frame rate drop from 1080p to 1440p at Ultra settings — from 180.1 to 115 FPS — is a 36% reduction that cannot be attributed to CPU limitations, since the CPU workload is nearly identical. This indicates the RTX 3080 is becoming the limiting factor.

At 3840x2160, the GPU is unambiguously the bottleneck. The Ultra preset at 61.8 FPS represents a 46% drop from 1440p, and the difference between Low (107.1 FPS) and Ultra (61.8 FPS) at 4K is 45.3 FPS. The CPU's role in this scenario is largely to feed the GPU with draw calls and game state updates, which the 7700X does without issue. The measured data shows that upgrading the GPU would yield the greatest performance gains at 4K, while the CPU is more than adequate even at 1080p's high refresh rates.