Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 62 | 71 |
| 1440p QHD | 79 | 96 | 114 | 131 |
| 1080p Full HD | 122 | 149 | 176 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5050 combination ranks 2281 out of 3712 tested combos for Doom. This places it in the 61st percentile of all tested systems, meaning a majority of hardware pairings deliver higher frame rates in this game. The ranking reflects a mid-pack position; the combo is neither a top-tier performer nor a laggard, but its placement is heavily influenced by the GPU's modest standing among its peers. The RTX 5050 sits in the 66th percentile of all GPUs, while the Ryzen 7 7700 is far stronger, ranking in the 87th percentile of all CPUs. This imbalance suggests the graphics card is the limiting factor in pushing the combo higher up the overall leaderboard.
How This Combo Ranks
The combo’s rank of 2281 out of 3712 puts it in the lower half of the database’s tested configurations for Doom. With a playable threshold of 60 FPS, the system clears that bar in every resolution tested, but the margin of safety shrinks dramatically at 4K. The ranking is a composite of CPU and GPU performance, and in this case, the CPU’s strength does not fully compensate for the GPU’s mid-range capabilities. The Ryzen 7 7700’s average benchmark score of 40081 is nearly double the RTX 5050’s average of 21035, and in a game like Doom, which is heavily GPU-bound at higher resolutions, the GPU’s 66th percentile standing drags the overall rank down.
Comparatively, the CPU’s nearest rivals show how close the field is at the top. The AMD Ryzen AI 9 365 scores 40048, a mere 0.1% behind, while the Intel Core 5 221E is 0.2% ahead at 40144. The AMD Ryzen 9 270 (40246) and Intel Core i9-13905H (40313) are 0.4% and 0.6% ahead, respectively. These deltas are negligible, meaning the 7700’s processing power is effectively on par with a cluster of similarly performing chips. The GPU’s rivals, however, tell a different story. The AMD Radeon RX Vega M GL (21153) is 0.6% ahead, the AMD Radeon HD 8970M (21237) is 1% ahead, and the NVIDIA RTX A4000 Mobile (21379) leads by 1.6%. Only the AMD Radeon RX 5600 XT (20713) trails, by 1.6%. These are older or mobile parts, indicating the RTX 5050 is competitive with previous-generation hardware, not current desktop cards.
CPU and GPU Roles
The data shows a clear division of labor between the CPU and GPU at different resolutions. At 1920x1080, the CPU’s influence is most pronounced. The Ryzen 7 7700’s strong single-thread score of 1049 in 3DMark and 1930 in Cinebench R23 ensures the GPU is fed with enough data to reach its maximum output. Here, the RTX 5050 hits 202 FPS at Low settings, dropping to 122 FPS at Ultra. The scaling from Low to Ultra is a 40% reduction, which is typical for a GPU-bound scenario, but the absolute numbers are high enough that the CPU is not the bottleneck.
Moving to 2560x1440, the GPU begins to take a more dominant role. Average frame rates range from 131 FPS at Low to 79 FPS at Ultra. The drop from Low to Ultra is again around 40%, but the slower absolute pace indicates the GPU is working harder. At 3840x2160, the CPU becomes almost irrelevant. The RTX 5050 manages 71 FPS at Low, 62 FPS at Medium, 52 FPS at High, and 43 FPS at Ultra. The spread from Low to Ultra is 28 FPS, a 39% reduction, but the key observation is that the CPU’s 16 threads and 32 MB of L3 cache have no impact here; the GPU’s 8 GB of GDDR6 memory and 320.0 GB/s bandwidth are the limiting factors.
The resolution scaling confirms this. At 1080p, the average FPS across all settings is roughly 162. At 1440p, it falls to 105, and at 4K, it drops to 57. This is a near-linear decline with pixel count, which is the signature of a GPU-limited workload. The CPU’s benchmarks, such as the 18760 multi-core score in Cinebench R23, are more than sufficient for Doom’s engine, which is optimized for high frame rates. The data suggests that the Ryzen 7 7700 is never the bottleneck; even at 1080p Low, where the GPU is at its least stressed, the CPU delivers a 202 FPS average without breaking a sweat.
Similar Performance Alternatives
For the CPU, the nearest rivals are all within a 0.6% performance delta, meaning the Ryzen 7 7700 behaves almost identically to the AMD Ryzen AI 9 365, Intel Core 5 221E, AMD Ryzen 9 270, and Intel Core i9-13905H. In Doom, swapping the 7700 for any of these would produce frame rates that differ by less than one FPS in most scenarios. The 7700’s 8 cores and 16 threads are matched by these alternatives, and its 5.30 GHz boost clock is competitive with the mobile and desktop chips listed. For a builder, this means the CPU choice has no practical impact on Doom’s performance; any of these processors would yield the same experience.
The GPU’s nearest rivals are more varied in age and class. The AMD Radeon RX Vega M GL (21153) and AMD Radeon HD 8970M (21237) are older mobile parts, yet they score within 1% of the RTX 5050. The NVIDIA RTX A4000 Mobile (21379) is a laptop workstation card that edges out the 5050 by 1.6%. The AMD Radeon RX 5600 XT (20713) is the only desktop part in the group, and it trails by 1.6%. In Doom, these rivals would produce nearly identical frame rates. At 1440p Ultra, the RTX 5050’s 79 FPS average would be mirrored by the RX 5600 XT within a couple of FPS. The practical takeaway is that the RTX 5050 is not a leap forward; it is a contemporary equivalent to hardware that has been on the market for years.
The Verdict
Yes, this PC can run Doom, and it does so with authority at 1080p and 1440p. The verdict by resolution confirms that 1920x1080 and 2560x1440 both support High, Low, Medium, and Ultra settings above the 60 FPS threshold. At 1080p, the best setting is Ultra with a 122 FPS average. At 1440p, Ultra also delivers a 79 FPS average. At 3840x2160, the story changes. Only Low (71 FPS) and Medium (62 FPS) clear the 60 FPS bar. High (52 FPS) and Ultra (43 FPS) fall short. The best 4K setting is Medium, which averages 62 FPS, but this is a marginal pass. For a smooth 4K experience, the RTX 5050’s 8 GB memory buffer and 13.17 TFLOPS of FP32 performance are simply not enough for the higher presets.
The data indicates that the system is playable at all resolutions, but the quality ceiling varies wildly. At 1080p and 1440p, the player can max out the game and enjoy high refresh rates. At 4K, the user must compromise with Medium settings to stay above the playable threshold. The measured FPS at 4K Medium (62 average) is only 2 FPS above the threshold, so any demanding scene could dip below 60. This is a capable 1080p and 1440p machine, but a 4K machine only on lower presets.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 and Ryzen 7 7700 deliver their strongest results. Low settings produce a 202 FPS average, with Medium at 176 FPS (min 150, max 203). High settings drop to 149 FPS, and Ultra bottoms out at 122 FPS. These numbers are consistent with a GPU that has 2560 shading units and 80 TMUs, which are sufficient for Doom’s id Tech 6 engine at this resolution.
At 2560x1440, the frame rates remain high but show the GPU working harder. Low averages 131 FPS, Medium 114 FPS (min 97, max 131), High 96 FPS, and Ultra 79 FPS. The min/max data at Medium shows a 34 FPS spread, indicating some scene-to-scene variability, but the average is well above the 60 FPS threshold.
At 3840x2160, the GPU’s limitations are exposed. Low averages 71 FPS, Medium 62 FPS (min 52, max 71), High 52 FPS, and Ultra 43 FPS. The Medium preset’s minimum of 52 FPS is below the playable threshold, meaning even this setting will stutter in intense combat. The 4K results are the only ones where the system fails to maintain a consistent 60 FPS across all tested settings.
FAQ
Q: Can this combo run Doom at 4K with maximum settings?
A: No. At 3840x2160 with Ultra settings, the average FPS is 43, which is far below the 60 FPS playable threshold. High settings also fail at 52 FPS. Only Low (71 FPS) and Medium (62 FPS) are playable at 4K.
Q: What is the best setting for 1440p gaming?
A: The verdict data shows that Ultra is the best setting at 2560x1440, with an average of 79 FPS. All four presets (Low, Medium, High, Ultra) clear the 60 FPS bar, so players can choose the highest quality without sacrificing playability.
Q: How does the RTX 5050 compare to its closest rival, the AMD Radeon RX 5600 XT?
A: The RTX 5050 has an average benchmark score of 21035, while the RX 5600 XT scores 20713. This makes the RTX 5050 1.6% faster in synthetic benchmarks. In Doom, the difference would be a few FPS at most, making them functionally equivalent.
Q: Is the Ryzen 7 7700 a bottleneck in this configuration?
A: No. The CPU’s average benchmark score of 40081 is in the 87th percentile of all CPUs, and its nearest rival, the Intel Core i9-13905H, is only 0.6% faster. The data shows that frame rates scale with resolution and settings in a way that points to the GPU as the limiting factor, not the CPU.
Q: What 4K preset should a user select for a stable experience?
A: Medium is the best choice. It averages 62 FPS, which is just above the 60 FPS threshold, but the minimum FPS is 52. Low is the only setting with a higher average (71 FPS), but Medium offers better visual quality with a still-playable average.
Q: Does the combo rank higher for the CPU or GPU?
A: The CPU ranks in the 87th percentile of all CPUs, while the GPU ranks in the 66th percentile of all GPUs. The combo’s overall rank of 2281 out of 3712 is pulled down by the GPU’s lower standing, confirming that the RTX 5050 is the weaker component in this pairing.