Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 66 | 80 | 89 |
| 1440p QHD | 103 | 121 | 145 | 167 |
| 1080p Full HD | 155 | 190 | 225 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3070 delivers a decisive performance outcome for Doom, with benchmark data showing that this combination ranks 1595th out of 3712 tested combos for this specific title. This mid-pack placement indicates a system that is neither at the bleeding edge nor struggling, and the measured frame rates reveal a setup capable of handling the game’s fast-paced action with significant headroom at most settings and resolutions.
How This Combo Ranks
The combo’s rank of 1595 out of 3712 tested configurations places it in the 43rd percentile of all tested systems for Doom. This positioning suggests that while many high-end rigs outperform it, a substantial majority of systems fall below its performance level. The data indicates a balanced pairing where the RTX 3070’s capabilities are well-matched to the Ryzen 7 7700’s processing power, avoiding the bottleneck scenarios that often skew rankings in either direction.
The Ryzen 7 7700 itself sits in the 87th percentile among all CPUs, with an average benchmark score of 40081. Its nearest rivals in synthetic testing are the AMD Ryzen AI 9 365 (0.1% higher score), Intel Core 5 221E (0.2% lower), AMD Ryzen 9 270 (0.4% lower), and Intel Core i9-13905H (0.6% lower). These incredibly tight margins—all within 0.6% of each other—show that the CPU’s raw compute performance is essentially interchangeable with several modern alternatives, meaning the gaming outcome hinges more on GPU throughput than processor choice.
On the graphics side, the RTX 3070 ranks in the 61st percentile among all GPUs, with an average benchmark score of 17208. Its nearest rivals include the AMD Radeon RX 7600 XT (0.7% higher), NVIDIA GeForce GTX 690 (1% higher), AMD Radeon HD 7970M (1.1% higher), and NVIDIA Tesla K40c (1.5% lower). The fact that a 2020-era GPU is clustered within a couple of percentage points of both newer and older cards highlights how Doom’s engine responds to raw throughput rather than modern feature sets.
Similar Performance Alternatives
Based on the nearestRivals data, systems built around the CPUs and GPUs listed above would produce nearly identical results in Doom. A configuration using the AMD Ryzen AI 9 365 would score within 0.1% of the Ryzen 7 7700 in synthetic benchmarks, making it a direct substitute for the processor role. Similarly, the Intel Core 5 221E and AMD Ryzen 9 270 offer differences so small (0.2% and 0.4% respectively) that in-game frame rates would be statistically indistinguishable.
For the GPU, the AMD Radeon RX 7600 XT provides the closest match, with an average score just 0.7% higher than the RTX 3070. The NVIDIA GeForce GTX 690 and AMD Radeon HD 7970M also fall within a 1-1.1% window, though these are older architectures that may lack modern driver optimizations despite similar raw numbers. The Tesla K40c, while 1.5% slower on average, represents a compute-oriented card that would likely behave differently in actual gaming workloads.
In practical terms, swapping the RTX 3070 for an RX 7600 XT would yield frame rates within a margin that no player could perceive, while choosing any of the rival CPUs listed would produce identical results. The data suggests that this combo’s performance is highly replicable across a family of similar hardware, meaning users seeking this level of Doom performance have multiple viable paths.
CPU and GPU Roles
The scaling patterns across resolutions reveal a system where the GPU dominates performance delivery, but the CPU provides sufficient headroom to avoid limiting frame rates. At 1920x1080, the difference between Low and Ultra settings spans from 259.1 FPS down to 155.1 FPS—a 104 FPS swing that demonstrates how much work the graphics card is doing. The Ryzen 7 7700, with its 8 cores and 16 threads based on Zen 4 architecture, clearly feeds the RTX 3070 fast enough at this resolution, as even the Ultra preset maintains a triple-digit average.
Moving to 2560x1440, the frame rates compress slightly: Low hits 167.3 FPS while Ultra drops to 103.3 FPS. This 64 FPS gap between settings, smaller than at 1080p, indicates that the GPU is becoming more of a limiting factor as pixel count rises. The CPU’s role diminishes further at 3840x2160, where the spread from Low (89 FPS) to Ultra (53.1 FPS) narrows to 35.9 FPS, with the GPU heavily constrained by the 4K workload.
The resolution scaling itself tells a clear story. Dropping from 1080p to 1440p at Ultra settings reduces performance from 155.1 FPS to 103.3 FPS, a 33% decrease. Going from 1440p to 4K at Ultra cuts the frame rate by nearly half, from 103.3 FPS to 53.1 FPS. These proportional drops are classic GPU-bound behavior, where the RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become the deciding factors. The CPU’s 83.2 GB/s memory bandwidth and dual-channel DDR5 support are more than sufficient for this workload, leaving no CPU-induced stutter or frame pacing issues in the measured data.
The Verdict
This PC can absolutely run Doom, and it does so with exceptional fluidity across most scenarios. The verdictByResolution data confirms that at 1920x1080, all four tested presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with even the demanding Ultra preset averaging 155.1 FPS. At 2560x1440, the same full range of settings remains playable, with Ultra averaging 103.3 FPS, which is well above the playability threshold.
The 3840x2160 resolution presents the only caveat. Here, Ultra settings drop to 53.1 FPS, falling short of the 60 FPS target. However, the High preset at 4K averages 65.7 FPS, Medium delivers 79.8 FPS, and Low reaches 89 FPS, all comfortably playable. The data shows that players wanting 4K Ultra would need more GPU horsepower, but those willing to step down one setting tier to High still receive a smooth, responsive experience.
For the majority of users playing at 1080p or 1440p, this combination offers maximum settings with frame rates that far exceed the 60 FPS baseline. Even at 4K, the system handles the game admirably, making it a versatile choice for Doom across all common display configurations.
Measured FPS Breakdown
The measured frame rate data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the system produces remarkable numbers: Low settings average 259.1 FPS, Medium reaches 225.4 FPS, High holds 190.2 FPS, and Ultra still manages 155.1 FPS. These figures demonstrate that at 1080p, the RTX 3070 is nowhere near its limit, with even the most demanding preset delivering more than double the playable threshold.
At 2560x1440, performance remains exceptionally strong. Low settings hit 167.3 FPS, Medium achieves 145 FPS, High maintains 121.3 FPS, and Ultra delivers 103.3 FPS. The progression from Low to Ultra shows a consistent 15-20 FPS drop per tier, reflecting the GPU’s increasing workload with each quality improvement. All four presets at 1440p exceed 100 FPS on average, making this resolution the sweet spot for high-refresh-rate monitors.
The 3840x2160 results reveal the RTX 3070’s limits. Low settings average 89 FPS, Medium drops to 79.8 FPS, High comes in at 65.7 FPS, and Ultra falls to 53.1 FPS. The gap between High and Ultra—12.6 FPS—is the largest single-tier drop in the entire dataset, indicating that the Ultra preset’s additional effects place a disproportionate burden on the GPU at 4K. Notably, the min and max FPS values are null in the data, so only average frame rates are available for analysis.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the optimal choice, delivering 155.1 FPS on average. This setting provides the maximum visual fidelity while still maintaining a frame rate nearly 2.6 times the 60 FPS threshold. There is no reason to compromise quality at this resolution, as even the heaviest preset leaves substantial performance headroom.
For 2560x1440, Ultra again emerges as the best setting, with an average of 103.3 FPS. This comfortably clears the 60 FPS requirement while offering the full range of visual effects. The 1440p Ultra experience is particularly well-suited to 144Hz monitors, as the frame rate remains consistently above the refresh rate ceiling for most displays.
At 3840x2160, the High preset is the most demanding option that stays at or above 60 FPS, averaging 65.7 FPS. While Ultra is technically the best-looking preset, its 53.1 FPS average falls short of the playability threshold. The High setting provides a 65.7 FPS average, which is just 5.7 FPS above the 60 FPS baseline, so players with variable refresh rate displays may still notice occasional dips. For those prioritizing visual quality at 4K, the data indicates that High is the ceiling for this combo, with Medium (79.8 FPS) offering additional headroom if frame time consistency becomes a concern.