Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
FAQ
Q: Can this system hit 60 FPS in Doom at 1920x1080?
A: Yes. The measured data records 71 FPS average at High settings, 84 FPS at Medium, and 96 FPS at Low. Ultra settings fall short at 58 FPS average.
Q: What is the best playable setting at 2560x1440?
A: Low is the only preset that clears the 60 FPS threshold, with an average of 62 FPS. Medium averages 54 FPS, High averages 46 FPS, and Ultra averages 37 FPS.
Q: Is 3840x2160 playable with this combination?
A: No. Every preset at 4K falls below 60 FPS. The strongest result is Low at 34 FPS average, followed by Medium at 29 FPS, High at 25 FPS, and Ultra at 20 FPS.
Q: How does the CPU compare to nearby processors in the database?
A: The AMD Ryzen 7 7700 sits at the 87th percentile among all CPUs. Its average benchmark score of 40081 is nearly identical to the AMD Ryzen AI 9 365 at 40048 (0.1% ahead), the Intel Core 5 221E at 40144 (0.2% behind), and the AMD Ryzen 9 270 at 40246 (0.4% behind).
Q: How does the GPU compare to nearby graphics hardware?
A: The Intel Arc B370 ranks at the 5th percentile among all GPUs. Its average benchmark score of 1184 sits within 1.4% of several older parts, including the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), AMD Radeon HD 7650M (1192), and AMD FirePro M2000 (1168).
Q: What is the playable threshold used in the verdict?
A: The database uses a 60 FPS threshold. Any preset with an average FPS at or above that value is considered playable. This is why 1080p High (71 FPS) qualifies, while 1080p Ultra (58 FPS) does not.
CPU and GPU Roles
The recorded data for Doom shows a clear pattern: the GPU is the dominant constraint at every resolution, but the margin narrows as resolution drops. At 3840x2160, the spread between Low and Ultra is 14 FPS (34 down to 20), which points to the graphics pipeline being heavily saturated. The CPU has little room to influence frame rates when pixel throughput is the limiting factor.
Moving to 2560x1440, the same settings spread opens up slightly. Low averages 62 FPS, Medium 54 FPS, High 46 FPS, and Ultra 37 FPS. The gap between Low and Ultra is 25 FPS, meaning the graphics load still governs performance. The CPU, an 8-core 16-thread Zen 4 part with a 5.30 GHz boost clock, has ample headroom for a 2016 title like Doom, which does not stress modern multi-core designs heavily.
At 1920x1080, the picture changes. Low averages 96 FPS, Medium 84 FPS, High 71 FPS, and Ultra 58 FPS. The drop from Low to Ultra is 38 FPS, the largest relative spread in the dataset. This indicates that at 1080p, the GPU remains the bottleneck for the higher presets, but the CPU is now capable of feeding frames well above the 60 FPS line. The fact that Ultra falls just below the threshold while High clears it by 11 FPS suggests a steep graphics cost for the final preset tier.
In summary, the Intel Arc B370, with its 1280 shading units and 6.144 TFLOPS FP32 throughput, is the limiting component in all tested configurations. The Ryzen 7 7700's single-thread score of 1049 in 3DMark and 1930 in Cinebench R23 single-core is more than sufficient for Doom's engine. The resolution scaling from 1080p to 1440p to 4K shows a consistent GPU-bound behavior, with the CPU contributing little variance between presets at the same resolution.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are within a fraction of a percent. The AMD Ryzen AI 9 365 scores 40048, which is 0.1% lower than the Ryzen 7 7700's 40081. The Intel Core 5 221E scores 40144, 0.2% higher. The AMD Ryzen 9 270 scores 40246, 0.4% higher. The Intel Core i9-13905H scores 40313, 0.6% higher. Any of these processors would deliver nearly identical frame rates in Doom at the tested settings, since the game is not CPU-limited in any of the recorded scenarios.
For the GPU, the nearest rivals are substantially older hardware. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% above. The AMD Radeon HD 7650M scores 1192, 0.7% above. The AMD FirePro M2000 scores 1168, 1.4% below. These delta values are tiny, meaning a system with any of these GPUs paired with the Ryzen 7 7700 would produce almost identical Doom performance. In practice, this places the Arc B370 in the company of legacy DirectX 11-era parts, which aligns with its 5th percentile ranking among all GPUs.
It is importantly the Arc B370 is an integrated graphics solution, using system shared memory with a 25 W TDP. This explains its low standing in the GPU percentile. The measured FPS numbers in Doom, however, are real and consistent with the low-end GPU class.
The Verdict
Can this PC run Doom? The answer depends entirely on resolution and preset. At 1920x1080, the system is playable at High, Medium, and Low settings, with averages of 71, 84, and 96 FPS respectively. Ultra falls to 58 FPS, just under the 60 FPS threshold. The best playable setting at 1080p is High, averaging 71 FPS.
At 2560x1440, only Low settings clear the bar, with an average of 62 FPS. Medium drops to 54 FPS, High to 46 FPS, and Ultra to 37 FPS. This resolution is playable, but only with reduced graphical fidelity.
At 3840x2160, no preset reaches 60 FPS. Low averages 34 FPS, Medium 29 FPS, High 25 FPS, and Ultra 20 FPS. The verdict is clear: 4K is not playable with this combination.
For a 60 FPS experience, the practical ceiling is 1440p with Low settings, or 1080p with High settings. Users who prioritize Ultra quality will need to accept 58 FPS at 1080p, which is close to the threshold but technically below it. The data indicates a system that handles 1080p gaming comfortably at medium to high settings, struggles at 1440p beyond low settings, and cannot manage 4K.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 71 FPS. The measured range for Medium is 71 to 96 FPS, with an average of 84 FPS, while Low averages 96 FPS. Ultra is the only preset that fails, averaging 58 FPS.
At 2560x1440, the only qualifying preset is Low, averaging 62 FPS. Medium averages 54 FPS, with a recorded range of 46 to 62 FPS. High averages 46 FPS, and Ultra averages 37 FPS.
At 3840x2160, there is no qualifying preset. The best average is Low at 34 FPS, followed by Medium at 29 FPS (range 25 to 34), High at 25 FPS, and Ultra at 20 FPS. Users at 4K must either lower resolution or accept sub-60 FPS performance.
How This Combo Ranks
The combination of AMD Ryzen 7 7700 and Intel Arc B370 ranks 3425 out of 3712 tested combos in Doom. This places it in the bottom 8% of all systems in the database, which is consistent with the GPU's low percentile. The CPU is not the limiting factor; the Arc B370's integrated graphics architecture holds back the system.
For context, the GPU ranks at the 5th percentile among all GPUs, meaning 95% of graphics cards in the database score higher in 3DMark Steel Nomad DX12. The CPU, by contrast, ranks at the 87th percentile among all CPUs. The pairing is heavily imbalanced: a strong mid-range processor with a very weak graphics solution. This ranking reflects the GPU bottleneck across all resolutions and presets.
The delta between the Arc B370 and its nearest rivals is minimal, so swapping to any of those GPUs would not meaningfully change the combo's standing. The Ryzen 7 7700's rivals similarly show less than 1% difference in average score, so the overall ranking would remain nearly identical with any of those CPUs.
Measured FPS Breakdown
3840x2160:
- Ultra: 20 FPS average
- High: 25 FPS average
- Medium: 29 FPS average, with a range of 25 minimum to 34 maximum
- Low: 34 FPS average
2560x1440:
- Ultra: 37 FPS average
- High: 46 FPS average
- Medium: 54 FPS average, with a range of 46 minimum to 62 maximum
- Low: 62 FPS average
1920x1080:
- Ultra: 58 FPS average
- High: 71 FPS average
- Medium: 84 FPS average, with a range of 71 minimum to 96 maximum
- Low: 96 FPS average
The measured data shows a consistent step-down in performance as settings increase. At each resolution, the jump from Low to Medium costs roughly 10 to 12 FPS, from Medium to High costs 6 to 8 FPS, and from High to Ultra costs 10 to 13 FPS. The pattern is not perfectly linear, but the Ultra preset is consistently the most expensive tier.
The only recorded minimum and maximum values come from the Medium preset at each resolution. At 1080p, the range is 71 to 96 FPS, which means the average of 84 FPS sits near the middle. At 1440p, the range is 46 to 62 FPS, with the average at 54 FPS. At 4K, the range is 25 to 34 FPS, with the average at 29 FPS. These ranges indicate that frame times are relatively stable, with no extreme dips recorded.
The 60 FPS threshold is crossed only in specific configurations: 1080p High, Medium, and Low, plus 1440p Low. All other tested presets fall below. The data does not include any frame pacing or latency measurements, so the analysis is limited to average and range values. However, the consistency of the results across three resolutions and four presets gives a clear picture of this system's capabilities in Doom.