Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 90 | 103 | 118 |
| 1440p QHD | 135 | 163 | 189 | 217 |
| 1080p Full HD | 205 | 249 | 295 | 340 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5070 delivers a dominant performance profile in Doom, with measured average frame rates that far exceed the 60 FPS playability threshold across every resolution and preset combination tested. The data reveals a system that not only runs the game but crushes it, with the weakest recorded average still sitting at 70.5 FPS at 4K Ultra settings.
Measured FPS Breakdown
At 1920x1080, the combination produces staggering numbers that suggest the CPU and GPU are barely breaking a sweat. Low settings yield an average of 339.7 FPS, Medium climbs to 294.6 FPS, High drops to 249.1 FPS, and even Ultra maintains a lofty 204.8 FPS average. The spread between Low and Ultra is 134.9 FPS, which indicates that visual quality scaling has a measurable but not crippling impact on performance at this resolution. The 1080p numbers are so high that they point toward a CPU-bound scenario, where the Ryzen 7 5800XT's 16 threads are likely the limiting factor rather than the RTX 5070's rendering capabilities.
Moving to 2560x1440, the frame rates remain exceptionally high but begin to show a clearer GPU influence. Low settings average 216.7 FPS, Medium hits 188.8 FPS, High achieves 163 FPS, and Ultra settles at 135 FPS. The delta between Low and Ultra grows to 81.7 FPS, a larger gap than at 1080p, which suggests the GPU is taking on more responsibility as pixel count increases. Even at 1440p Ultra, the average of 135 FPS is more than double the 60 FPS threshold, leaving substantial headroom for demanding scenes or future content updates.
At 3840x2160, the performance curve steepens considerably. Low settings still produce a strong 118.1 FPS average, Medium delivers 103.1 FPS, High manages 89.6 FPS, and Ultra drops to 70.5 FPS. The difference between Low and Ultra here is 47.6 FPS, a smaller absolute gap than at lower resolutions but a larger percentage drop of roughly 40%. This pattern indicates that 4K resolution is where the RTX 5070's 12 GB of GDDR7 memory and 192-bit bus are most heavily taxed, though the hardware still comfortably clears the playability bar at every setting.
It is notably the data does not include minimum or maximum frame rate values, only averages. This means the analysis cannot capture frame time spikes or 1% lows, which could theoretically dip below the 60 FPS threshold even when averages are high, particularly at 4K Ultra where the margin is slimmest.
FAQ
Q: Can this system run Doom at 4K Ultra settings?
A: Yes. The measured average FPS at 3840x2160 Ultra is 70.5, which exceeds the 60 FPS playability threshold by 10.5 frames. All four settings presets at 4K are marked as playable in the verdict data.
Q: What is the best preset to use at 2560x1440?
A: Ultra settings at 1440p produce an average of 135 FPS, making it the most demanding preset that still maintains a very high frame rate. The data lists all four presets as playable at this resolution, with Ultra being the recommended choice for maximum visual quality.
Q: How much performance is lost when switching from Low to Ultra at 1920x1080?
A: The average FPS drops from 339.7 at Low to 204.8 at Ultra, a reduction of 134.9 FPS or roughly 40%. This is the largest absolute frame rate penalty across all resolutions tested.
Q: Does the RTX 5070 bottleneck the Ryzen 7 5800XT at 1080p?
A: The data suggests the opposite scenario. At 1080p Low, the system reaches 339.7 FPS, which is likely near the CPU's maximum frame output capability. The relatively small performance gap between High and Ultra at 1080p (249.1 vs 204.8 FPS) hints that the GPU is not the primary constraint at this resolution.
Q: Is there any resolution where this combo fails to hit 60 FPS?
A: No. The lowest measured average across all twelve combinations is 70.5 FPS at 4K Ultra. Every resolution and preset configuration clears the 60 FPS threshold with a margin of at least 10.5 FPS.
Q: How does the 4K performance compare between Medium and High settings?
A: At 3840x2160, Medium averages 103.1 FPS while High averages 89.6 FPS, a difference of 13.5 FPS. Both are well above the playability threshold, but the 13.5 FPS gap represents a meaningful trade-off between visual fidelity and frame rate headroom.
CPU and GPU Roles
The scaling pattern across resolutions reveals a clear division of labor between the Ryzen 7 5800XT and the RTX 5070. At 1920x1080, the system delivers between 204.8 and 339.7 FPS depending on settings, a range that strongly suggests CPU limitation. The Ryzen 7 5800XT's 3DMark max threads score of 7680 and Cinebench R23 multi-core score of 23794 indicate substantial processing power, but even this 8-core, 16-thread part has a finite frame generation ceiling. The fact that 1080p Low only reaches 339.7 FPS — not higher — points to the CPU being the bottleneck at this resolution, since the GPU is barely stressed with such a low pixel count.
At 2560x1440, the balance shifts noticeably toward the GPU. The frame rates drop to a range of 135 to 216.7 FPS, and the gap between Low and Ultra expands to 81.7 FPS compared to 134.9 FPS at 1080p. This wider spread indicates that the RTX 5070 is now becoming more influential in determining performance, as the increased pixel count demands more from the GPU's 6144 shading units and 80 ROPs. The GPU's PassMark G3D score of 29137 and 3DMark Steel Nomad score of 5077 support the notion that this card has ample compute headroom for 1440p workloads.
At 3840x2160, the GPU takes on the dominant role. The frame rate range narrows to 70.5 to 118.1 FPS, and the absolute difference between Low and Ultra shrinks to 47.6 FPS. This compression occurs because 4K resolution quadruples the pixel count versus 1080p, placing heavy demands on the GPU's memory bandwidth of 672.0 GB/s and texture rate of 482.3 GTexel/s. The CPU, meanwhile, has more time to prepare frames between renders, so its role diminishes. The result is a scenario where the RTX 5070's 12 GB VRAM capacity and 192-bit memory bus become the critical factors, with the Ryzen 7 5800XT providing ample headroom to avoid becoming a limiting factor.
The preset scaling reinforces this interpretation. At 1080p, going from Low to Ultra costs 134.9 FPS, a 40% reduction. At 1440p, the same preset change costs 81.7 FPS, a 38% reduction. At 4K, it costs 47.6 FPS, a 40% reduction. The percentage penalty remains relatively consistent, but the absolute frame rate losses shrink as resolution increases, confirming that the GPU's workload grows faster than the CPU's frame generation capacity diminishes.
How This Combo Ranks
The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5070 combination ranks 691 out of 3712 tested combos in Doom, placing it in the top 18.6% of all configurations in the database. This percentile ranking is strong but not elite, which makes sense given that the database likely includes higher-end GPUs like the RTX 5090 and faster CPUs such as the Ryzen 9 9950X3D. The top 691 position reflects the fact that this combo delivers excellent frame rates — with 4K Ultra at 70.5 FPS and 1080p Ultra at 204.8 FPS — but is outclassed by more expensive hardware that can push even higher numbers.
The combo's rank of 691 out of 3712 suggests it sits in the upper tier of gaming systems, particularly for a game like Doom that scales well with both CPU and GPU performance. The Ryzen 7 5800XT's 81st percentile ranking among all CPUs and the RTX 5070's 82nd percentile among all GPUs indicate that both components are above-average performers individually. When combined, they produce results that are better than the sum of their parts in this particular title, achieving frame rates that would be playable on high-refresh-rate monitors at 1440p and even 4K.
It is also worth considering that the combo's rank is measured against all combos including those with significantly more expensive components. The fact that this pairing cracks the top 700 out of over 3700 tested configurations demonstrates that it offers substantial performance in Doom, even if it does not approach the absolute top of the charts reserved for flagship hardware.
Similar Performance Alternatives
The nearest rivals for the Ryzen 7 5800XT provide interesting context for its performance. The AMD Ryzen 7 7840H has an average benchmark score of 29868, which is essentially identical to the 5800XT's 29879 score, showing a 0% delta. The Ryzen 7 8845HS and Ryzen 7 7840HS both score 29955, putting them 0.3% ahead, while the Ryzen 5 9600X scores 29713, placing it 0.6% behind. These four alternatives would likely produce nearly identical frame rates in Doom when paired with the same RTX 5070, since their CPU performance is within a fraction of a percent. The Ryzen 7 7840H, in particular, would be a near-perfect substitute, though it is a mobile part that would not fit in a desktop system.
On the GPU side, the RTX 5070's nearest rivals are all workstation-class cards, which is unusual. The AMD Radeon Pro 580 has an average score of 40318, just 0.1% behind the RTX 5070's 40377. The AMD Radeon Pro WX 7100 scores 40063, putting it 0.8% behind, while the AMD Radeon Pro 5300 scores 40870, placing it 1.2% ahead. The NVIDIA RTX A500 Mobile scores 39568, which is 2% behind. These alternatives would deliver very similar raw performance in Doom, though their driver optimization for gaming may differ from the GeForce line. A gamer seeking similar frame rates would likely look at consumer cards from the same generation rather than these professional offerings, but the data shows that these workstation GPUs fall within a tight performance band around the RTX 5070.
The Verdict
This PC can absolutely run Doom, and the data shows it does so with exceptional capability at every resolution and setting combination tested. The verdict data lists all four settings presets — Low, Medium, High, and Ultra — as playable at 1920x1080, 2560x1440, and 3840x2160. The 60 FPS threshold is cleared by a wide margin in every scenario, with the smallest margin being 10.5 FPS at 4K Ultra.
At 1920x1080, the system delivers between 204.8 and 339.7 FPS, making it suitable for 240Hz or even 360Hz monitors. At 2560x1440, frame rates range from 135 to 216.7 FPS, comfortably supporting high-refresh-rate 1440p displays. At 3840x2160, the range is 70.5 to 118.1 FPS, which means 4K gaming is not only possible but smooth, with Ultra settings still maintaining a 70.5 FPS average. The Ryzen 7 5800XT's 8 cores and 16 threads, combined with the RTX 5070's 12 GB of VRAM and Blackwell architecture, create a pairing that handles this 2016 FPS title with remarkable ease.
Best Settings per Resolution
At 3840x2160, the best settings are Ultra, which produce an average of 70.5 FPS. This is the most demanding preset that stays above 60 FPS, and while the margin is the smallest of any resolution, it still provides a playable experience. Gamers wanting more frame rate headroom at 4K could drop to High for 89.6 FPS or Medium for 103.1 FPS, but the data confirms Ultra is viable.
At 2560x1440, the recommended settings are also Ultra, delivering an impressive 135 FPS average. This combination of resolution and quality offers the best balance of visual fidelity and performance, with frame rates high enough for 144Hz displays. The 135 FPS average leaves ample room for demanding scenes without dipping below the playability threshold.
At 1920x1080, Ultra settings again take the top spot, achieving 204.8 FPS. This is more than triple the 60 FPS threshold and sufficient for the fastest consumer monitors. The system has so much performance at 1080p that even the most demanding preset cannot bring frame rates below 200 FPS, making this resolution the clear choice for competitive or high-refresh-rate play. Across all three resolutions, Ultra is the best settings choice, and the data shows no scenario where the user must compromise on visual quality to achieve playable frame rates.