Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 85 | 104 | 123 | 141 |
| 1440p QHD | 156 | 191 | 226 | 260 |
| 1080p Full HD | 241 | 295 | 350 | 370 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4080 delivers an exceptional experience in Doom, with benchmark data showing that this combination not only meets but massively exceeds the 60 FPS playability threshold across every tested resolution and preset. The measured FPS data indicates that this hardware pairing is overkill for the 2016 title, leaving substantial performance headroom even at 4K Ultra settings.
Best Settings per Resolution
At 3840x2160 (4K), the most demanding preset that maintains an average of at least 60 FPS is Ultra, which achieves an average of 85 FPS. This is particularly notable because Ultra is the highest available preset, meaning the system can run the game at maximum visual quality at 4K while still maintaining a solid frame rate. The data shows that even the most demanding settings at this resolution do not come close to dropping below the playability threshold.
For 2560x1440 (1440p), the best settings are also Ultra, delivering an average of 156 FPS. This represents more than double the playability threshold, indicating that the RTX 4080 has significant headroom at this resolution. The jump from 4K Ultra to 1440p Ultra shows a gain of 71 FPS, suggesting that the GPU is the primary scaling factor when moving between these resolutions.
At 1920x1080 (1080p), the best settings remain Ultra with an extraordinary average of 241 FPS. This is over four times the 60 FPS threshold. The performance scaling from 1440p to 1080p shows an additional 85 FPS improvement, which is consistent with the expected reduction in pixel count. At this resolution, the CPU begins to play a more significant role, as the frame rates are high enough that per-frame CPU overhead becomes more relevant.
FAQ
Q: Can this system run Doom at 4K with maximum settings?
A: Yes. Benchmark results show the Ultra preset at 3840x2160 averages 85 FPS, which is comfortably above the 60 FPS playable threshold. The measured data confirms that all four presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: How does the frame rate scale between 1440p and 1080p at Ultra settings?
A: At 2560x1440 Ultra, the average FPS is 156, while at 1920x1080 Ultra it rises to 241. This represents an 85 FPS increase, or roughly 54% higher performance at the lower resolution. The scaling suggests the GPU remains the dominant factor even at these high frame rates.
Q: What is the minimum measured frame rate at 1440p Medium settings?
A: The measured minimum FPS at 2560x1440 Medium is 192 FPS, with an average of 226 FPS and a maximum of 260 FPS. This indicates remarkable frame time consistency, as the minimum is still well above the playability threshold.
Q: Is the RTX 4080's 16 GB memory sufficient for Doom at 4K?
A: While the FACT PACK does not provide specific VRAM usage data, the benchmark results show that the system achieves 104 FPS at 4K High and 85 FPS at 4K Ultra. The absence of any reported performance anomalies suggests the 16 GB GDDR6X memory configuration is more than adequate for this title.
Q: How does this combo rank among all tested configurations for Doom?
A: This specific CPU-GPU combination ranks 291 out of 3712 tested combos, placing it in the top 7.8% of all configurations. This ranking reflects the system's ability to deliver high frame rates across all resolutions and settings.
Q: What is the difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 370 FPS, while Ultra averages 241 FPS. The 129 FPS difference represents the performance cost of enabling maximum visual fidelity. Both settings deliver frame rates far exceeding the 60 FPS threshold.
Measured FPS Breakdown
At 3840x2160, the benchmark data shows a clear progression across presets. Low settings average 141 FPS, Medium averages 123 FPS with a minimum of 104 FPS and maximum of 141 FPS, High averages 104 FPS, and Ultra averages 85 FPS. The step from Low to Ultra represents a 56 FPS reduction, which is a 40% performance penalty for maximum visual quality. Notably, the Medium preset exhibits a minimum FPS of 104, which equals the average of the High preset, indicating that frame pacing remains consistent even when settings are reduced.
At 2560x1440, the performance envelope expands significantly. Low settings achieve 260 FPS, Medium averages 226 FPS with a minimum of 192 FPS and maximum of 260 FPS, High averages 191 FPS, and Ultra averages 156 FPS. The scaling from 4K to 1440p is substantial: at Ultra settings, the frame rate increases by 71 FPS (from 85 to 156), representing an 84% improvement. This dramatic scaling indicates that the GPU is heavily pixel-bound at 4K.
At 1920x1080, the system approaches the limits of what the CPU can feed the GPU. Low settings produce 370 FPS, Medium averages 350 FPS with a minimum of 297 FPS and maximum of 402 FPS, High averages 295 FPS, and Ultra averages 241 FPS. The difference between Medium and Low is only 20 FPS, while the jump from Medium to Ultra is 109 FPS, suggesting that the CPU may be limiting performance at the highest frame rates. The Medium preset's minimum of 297 FPS demonstrates that even in demanding scenes, the system maintains frame rates nearly five times the playability threshold.
Similar Performance Alternatives
The CPU benchmarks place the AMD Ryzen 7 5800XT in close proximity to several other processors. The AMD Ryzen 7 7840H scores nearly identically with an average benchmark score of 29868 and a 0% delta. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, showing a -0.3% delta, meaning they are marginally faster. The AMD Ryzen 5 9600X scores 29713 with a 0.6% delta, indicating it is slightly slower. These rivals would produce nearly identical CPU-bound performance in Doom, though the 5800XT's 81st percentile ranking among all CPUs suggests it is already a strong performer.
For the GPU, the NVIDIA GeForce RTX 4080's nearest rival is the RTX 4080 SUPER, which scores 54209 with a 0.1% delta, making it essentially identical in performance. The AMD Radeon Pro W5700X scores 54828 with a -1.1% delta, indicating it is slightly faster. The AMD Radeon RX 6750 GRE 12 GB scores 55698 with a -2.6% delta, and the AMD Radeon 8060S scores 55757 with a -2.7% delta, both of which are somewhat faster in synthetic benchmarks. However, the RTX 4080's 86th percentile ranking among all GPUs confirms its high-end positioning.
Users considering alternatives would find that any of these rival GPUs would deliver similar frame rates in Doom, given the game's relatively modest requirements compared to the GPU's capabilities. The performance differences between the RTX 4080 and its rivals are within 3% in synthetic benchmarks, which would translate to negligible differences in actual gameplay at the frame rates measured here.
How This Combo Ranks
This specific combination of AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4080 ranks 291 out of 3712 tested combos in Doom. This places the system in the top 7.8% of all configurations, which is impressive given that the database includes both higher-end and more specialized hardware. The ranking reflects the system's ability to maintain high frame rates across all resolutions, but it also suggests that there are 290 other combinations that perform better.
The ranking is particularly notable because Doom is a well-optimized title that can run on modest hardware. The fact that this high-end system still ranks in the top percentile indicates that the game's performance scaling extends well beyond typical requirements. The gap between this combo and the top-ranked systems likely comes from CPUs with higher single-thread performance or GPUs with higher raw compute, as the game's engine rewards both.
At 1080p, where the system achieves 241 FPS at Ultra settings, the ranking might be influenced by CPU performance. The Ryzen 7 5800XT's 3dmark_single_thread score of 959 and cinebench_r23_singlecore score of 3359 are strong but not class-leading, which could explain why some combinations with newer CPUs rank higher at this resolution.
The Verdict
The data clearly shows that this system can run Doom at 60 FPS or higher at every tested resolution and preset. At 3840x2160, all four presets are playable, with Ultra averaging 85 FPS and Low reaching 141 FPS. At 2560x1440, the system achieves 156 FPS at Ultra and 260 FPS at Low. At 1920x1080, performance ranges from 241 FPS at Ultra to 370 FPS at Low.
The verdict by resolution confirms that the best settings are Ultra at all three resolutions, with average FPS of 85 at 4K, 156 at 1440p, and 241 at 1080p. This means users can enable maximum visual quality without compromising frame rate. The system never approaches the 60 FPS threshold, even in the most demanding scenario tested (4K Ultra).
The measured data suggests that this combination is significantly overqualified for Doom. The game's 2016 release date and its engine's efficiency mean that even mid-range hardware can achieve playable frame rates, but this high-end pairing delivers performance that is 1.4x to 4x above the playability threshold, depending on resolution and settings. Users with high refresh rate monitors will particularly benefit, as the system can drive 240+ FPS at 1080p and 150+ FPS at 1440p.
CPU and GPU Roles
The performance scaling across resolutions reveals how the CPU and GPU divide responsibilities in Doom. At 3840x2160, the frame rate drops from 141 FPS at Low to 85 FPS at Ultra, a 56 FPS reduction. This significant scaling indicates that the GPU is the primary bottleneck at 4K, as increasing visual fidelity directly impacts rendering load. The RTX 4080's 48.74 TFLOPS FP32 performance and 716.8 GB/s memory bandwidth are being fully utilized at this resolution.
Moving to 2560x1440, the Ultra preset achieves 156 FPS, which is 71 FPS higher than at 4K. This 84% improvement demonstrates that the GPU remains dominant, but the smaller pixel count reduces the rendering burden. The CPU's role becomes more apparent at this resolution, as the Ryzen 7 5800XT's 8 cores and 16 threads are sufficient to feed the GPU at these frame rates without becoming a limiting factor.
At 1920x1080, the dynamics shift noticeably. The Ultra preset reaches 241 FPS, but the scaling between presets becomes less linear. The difference between Low (370 FPS) and Medium (350 FPS) is only 20 FPS, suggesting that the CPU is approaching its limit in feeding the GPU. The Ryzen 7 5800XT's 3dmark_max_threads score of 7680 and cinebench_r23_multicore score of 23794 indicate strong multi-threaded performance, but at frame rates above 300 FPS, per-frame CPU overhead becomes significant.
The data implies that at 4K, the GPU is the clear limiting factor, while at 1080p, the CPU's single-thread performance (evidenced by the 959 3dmark_single_thread score) begins to matter more. At 1440p, the balance is more even, with both components contributing to the 156 FPS Ultra result. For users seeking to maximize frame rates, the GPU is the component to upgrade at 4K, while at 1080p, CPU improvements would yield more tangible benefits.