Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

42%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 29,879
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

FAQ

Q: Can this system run Doom at 60 FPS in 4K?

A: No. The recorded data shows no playable settings at 3840x2160. The highest average FPS at 4K is 34 FPS on Low settings, which falls well below the 60 FPS playable threshold.

Q: What is the best playable setting at 1440p?

A: At 2560x1440, only Low settings clear the 60 FPS threshold, with an average of 62 FPS. Medium and High both fall short at 54 FPS and 46 FPS respectively.

Q: Which settings at 1080p achieve 60 FPS?

A: Three presets clear 60 FPS at 1920x1080: High (71 FPS average), Medium (84 FPS average), and Low (96 FPS average). Ultra is the only preset that misses the threshold, averaging 58 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 5800XT sits at the 81st percentile among all CPUs. Its average benchmark score of 29879 is nearly identical to the AMD Ryzen 7 7840H (29868, 0% delta), and it is 0.6% ahead of the AMD Ryzen 5 9600X (29713). It trails the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS by 0.3% (both at 29955).

Q: Where does the GPU rank among all graphics cards?

A: The Intel Arc B370 sits at the 5th percentile among all GPUs, with an average benchmark score of 1184. Its closest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is 0.2% higher.

Q: What is the most demanding preset that stays at or above 60 FPS at 1080p?

A: High settings at 1920x1080 deliver an average of 71 FPS, making it the most demanding playable preset at that resolution. Ultra averages only 58 FPS, so it misses the playable threshold.

CPU and GPU Roles

The benchmark data for Doom reveals a system heavily constrained by the graphics processor. The Intel Arc B370 ranks at just the 5th percentile among all GPUs, while the AMD Ryzen 7 5800XT sits at the 81st percentile among CPUs. This imbalance means the GPU is the limiting factor at every resolution and preset combination.

Looking at the scaling between resolutions, the pattern is clear. At 1920x1080 with High settings, the system averages 71 FPS. Moving to 2560x1440 at the same High preset drops the average to 46 FPS, a reduction of 25 FPS. At 3840x2160 High, the average falls further to 25 FPS. The frame rate roughly halves each time resolution increases, which is characteristic of a GPU-bound scenario. The CPU has ample headroom, as evidenced by its strong multithreaded scores (23794 in Cinebench R23 multicore, 28053 in Passmark multithread), but the GPU cannot keep pace at higher pixel counts.

The settings scaling reinforces this interpretation. At 1080p, the difference between Low and Ultra is 38 FPS (96 FPS vs 58 FPS). At 1440p, the same settings spread is 25 FPS (62 FPS vs 37 FPS). At 4K, the spread narrows to 14 FPS (34 FPS vs 20 FPS). As resolution climbs, the GPU becomes so saturated that even dropping from Low to Ultra produces diminishing returns. The minimum FPS values recorded at Medium settings tell a similar story across resolutions: 25 FPS minimum at 4K Medium, 46 FPS minimum at 1440p Medium, and 71 FPS minimum at 1080p Medium. These lows track closely with the average FPS at High settings at each resolution, indicating consistent frame pacing rather than sudden drops.

The data indicates that at 1080p, the system can deliver smooth gameplay across most presets, with the CPU more than capable of feeding the GPU. At 1440p, only the Low preset remains playable, and the average of 62 FPS is only 2 FPS above the threshold, leaving little margin. At 4K, no preset reaches 60 FPS, confirming that the GPU is the decisive bottleneck. The Ryzen 7 5800XT's single-thread score of 3359 in Cinebench R23 and 959 in 3DMark single-thread suggest it is not the limiting factor in this 2016 title, which is largely GPU-bound at higher resolutions and settings.

Similar Performance Alternatives

For the CPU, the database places the AMD Ryzen 7 5800XT alongside several mobile and desktop processors. The AMD Ryzen 7 7840H has an average score of 29868, effectively identical to the 5800XT's 29879 with a 0% delta. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. Any of these processors would behave nearly identically in Doom, since the game's performance in this configuration is overwhelmingly GPU-bound.

For the GPU, the Intel Arc B370's nearest rivals are all legacy parts. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These deltas are all within a very narrow band, meaning the Arc B370 would deliver essentially the same frame rates as these older cards in Doom. The practical implication is that users familiar with those older GPUs should expect similar performance characteristics, including the inability to reach 60 FPS at 4K and the limited playable settings at 1440p.

The GPU's 3DMark Steel Nomad DX12 score of 1184 is the only recorded benchmark for this GPU, and it places the card in the bottom 5% of all GPUs. This clustering of rivals within a 1.4% delta window underscores that the Arc B370 is not meaningfully stronger or weaker than its closest competitors. At 1080p, the 71 FPS average on High settings with the Arc B370 is representative of what these rival GPUs would produce as well, given how closely matched their benchmark scores are.

The Verdict

The verdict from the database is unambiguous. At 3840x2160, there are no playable settings. The best recorded average FPS at 4K is 34 FPS on Low, and every preset from High to Ultra falls below 60 FPS. Doom at 4K is not achievable with this configuration, period.

At 2560x1440, exactly one setting is playable: Low, with an average of 62 FPS. This is only 2 FPS above the threshold, so the margin is thin. Players who encounter slight dips below 60 FPS may find themselves below the playable line. No higher preset at 1440p is viable.

At 1920x1080, the system clears the playable threshold on High settings with an average of 71 FPS. Medium averages 84 FPS, and Low averages 96 FPS. Ultra remains below 60 FPS at 58 FPS average, leaving High as the highest playable preset. The system runs Doom capably at 1080p across three of the four tested presets, with the playable frame rates are well above the 60 FPS threshold on Medium at least.

The combo rank in game of 3425 out of 3712 combinations places this specific CPU and GPU pairing in the lower 92% of tested configurations for this game. This low rank is consistent with the GPU's 5th percentile standing among all GPUs, reinforcing that the Arc B370 is the primary barrier to higher frame rates.

Measured FPS Breakdown

The recorded data covers four settings presets at each of three resolutions, for a total of twelve data points. The 4K results show 25 FPS average on High settings, 34 FPS average on Low settings at 34 FPS average, Medium at 29 FPS average (25 FPS minimum, 34 FPS maximum), and Ultra at 20 FPS average. The 1440p results show High at 46 FPS average, Low at 62 FPS average, Medium at 54 FPS average (46 FPS minimum, 62 FPS maximum), and Ultra at 37 FPS average. The 1080p results show High at 71 FPS average, Low at 96 FPS average, Medium at 84 FPS average (71 FPS minimum, 71 FPS maximum, and 96 FPS max), and Ultra at 58 FPS average. The 1080p Medium maximum of 96 FPS also matches the Low average, while the 1080p Medium minimum of 71 FPS matches the High average, indicating consistent performance across settings at that resolution.

The measured data also includes min and max FPS fields for Medium settings across all three resolutions, providing a sense of frame pacing. At 1080p Medium, min FPS is 71 and max FPS is 96. At 1440p Medium, min FPS is 46 and max FPS is 62. At 4K Medium, these values are 25 min and 34 max. The FPS range between min and max widens as resolution drops, with a 25 FPS spread at 1080p Medium, 16 FPS span at 1440p Medium, and 9 FPS spread at 4K Medium. This trend indicates smoother frame delivery at lower resolutions where the GPU has more headroom.

Best Settings per Resolution

At 3840x2160, the database records no playable settings. The best settings field is null with no average FPS at best, as no measured setting reaches 60 FPS. Users targeting 4K cannot achieve playable performance at any of the four tested presets, with the closest being Low at 580 FPS below the threshold.

At 2560x1440, the playable settings list contains only Low, with best settings set to Low and average FPS at best at 62 FPS. This is the single playable preset at 1440p, with exactly 2 FPS above the 60 FPS threshold. Medium at 54 FPS average is not playable FPS. Any preset, and High at 46 FPS average is not playable FPS, and Ultra is 37 FPS average is not playable.

At 1920x1080, High is the best settings with average FPS at 71 FPS. Medium at 84 average FPS, Low at 96 FPS average FPS and playable. FPS at 71 FPS average with playable FPS is playable, but Ultra at 58 FPS average FPS is not playable. High provides the most demanding playable experience at 1080p, with only Ultra FPS below the threshold by 2 FPS average.