Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 60 | 67 | 82 |
| 1440p QHD | 91 | 107 | 129 | 145 |
| 1080p Full HD | 138 | 170 | 198 | 229 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 5800X and NVIDIA GeForce RTX 4060 combination delivers a very consistent experience in Doom, with the data showing that the GPU is the primary scaling factor across resolutions. The measured results indicate that this is a high-performance pairing for the game, with the CPU’s strong multi-threaded capabilities providing ample headroom for the graphics card to operate at its full potential. The following analysis breaks down the benchmark data, comparative performance, and playability thresholds for this specific hardware configuration.
Similar Performance Alternatives
The benchmark data places the AMD Ryzen 7 5800X in a specific performance tier, with its average benchmark score of 29123 sitting at the 81st percentile of all CPUs. The nearest rivals identified in the data are remarkably close in aggregate performance. The Intel Core Ultra 5 135H achieves an average score of 29093, which is a 0.1% delta from the 5800X. This indicates that in synthetic workloads, the two processors would be virtually indistinguishable in their overall throughput. Similarly, the Intel Xeon Phi 7210 (score 29245, delta -0.4%) and the Intel Core i5-13500HX (score 29270, delta -0.5%) are also within a half-percent of the 5800X’s performance. The AMD Ryzen 5 5600XT completes the rival group with a score of 28940, a 0.6% delta. For Doom specifically, these rival CPUs would deliver nearly identical frame rates, as the game’s engine is unlikely to be bottlenecked by any of these processors at the tested resolutions.
On the graphics side, the NVIDIA GeForce RTX 4060, with a percentile rank of 61 among all GPUs and an average benchmark score of 17639, has its nearest rivals clustered even more tightly. The AMD Radeon HD 7790 scores 17666, which is a -0.2% delta from the RTX 4060. This is a peculiar pairing in terms of generational technology, but the aggregate score suggests similar raw compute performance in certain workloads. The AMD Radeon 780M (score 17588, delta 0.3%) is another close match, as are the AMD Radeon Pro 560 (score 17551, delta 0.5%) and the AMD Radeon Pro 460 (score 17509, delta 0.7%). When running Doom at the same settings, a system with the RTX 4060 and any of these rival GPUs would be expected to produce frame rates within a single-digit percentage of each other, assuming the CPU is not a limiting factor. The data suggests that the RTX 4060’s performance profile is well-understood by these comparable parts, making the measured FPS figures representative of a broader family of graphics hardware.
CPU and GPU Roles
The benchmark data for Doom reveals a clear division of labor between the CPU and GPU. At 1920x1080, the GPU is the dominant factor, but the CPU must maintain high frame delivery. The RTX 4060 shows significant scaling from Low to High settings at this resolution, with the average FPS dropping from 228.9 at Low to 170.3 at High. This 58.6 FPS difference is almost entirely attributable to the graphics card’s workload, as the CPU (AMD Ryzen 7 5800X) is more than capable of feeding the GPU at these frame rates. The CPU’s single-thread performance, demonstrated by its 3dmark_single_thread score of 943, is sufficient for the game’s logic and draw call processing.
The scaling between resolutions further clarifies the GPU’s role. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 170.3 to 106.9, a 37.2% reduction. This is a substantial performance cost that aligns with the increased pixel count (2.25 times more pixels), indicating that the RTX 4060 is the primary bottleneck at higher resolutions. The CPU’s workload does not increase proportionally with resolution, so the 5800X’s role remains constant. This is confirmed by the fact that at 3840x2160 High, the average FPS is 59.8, just below the 60 FPS threshold, while the CPU still has headroom.
Preset selection also highlights the GPU’s dominance. At 2560x1440, the difference between Low (144.8 avg FPS) and Ultra (90.5 avg FPS) is 54.3 FPS, a 37.5% drop. At 3840x2160, the same preset swing from Low (82.2 avg FPS) to Ultra (46.5 avg FPS) is 35.7 FPS, a 43.4% reduction. These diminishing returns at higher resolutions and presets confirm that the GeForce RTX 4060’s memory bandwidth (272.0 GB/s) and shading units (3072) are the limiting resources. The CPU’s contribution is essentially constant, meaning that a slower CPU would only impact frame rates if it fell below the threshold required to maintain the GPU’s output, which is not the case for the 5800X in this game.
How This Combo Ranks
The combination of the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 4060 ranks 1997 out of 3712 tested combos for Doom, placing it in the upper-middle tier of all possible system configurations in the database. This rank of 1997 represents the 53.8th percentile of tested combos, meaning it outperforms slightly more than half of all systems tested for this game. Given that the GPU alone sits at the 61st percentile and the CPU at the 81st percentile, the overall combo rank is dragged down by the GPU’s relative position in the broader hardware landscape.
The data indicates that this combo’s rank is primarily determined by the GPU, as the CPU’s high percentile ranking is not fully utilized in Doom. The game’s engine does not scale significantly beyond 8 cores, so the 5800X’s 16 threads are not fully saturated. The combo rank of 1997 suggests that there are many other combinations with faster GPUs that would achieve higher frame rates, particularly at 3840x2160 where the RTX 4060 struggles to maintain 60 FPS at High settings. However, the rank also indicates that this combo is far from the bottom, and for 1080p and 1440p gaming, it is a competitive configuration. The ranking is a composite of all tested settings and resolutions, so the strong performance at lower resolutions helps offset the weaker 4K results.
The Verdict
The benchmark data provides a clear verdict for the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 4060 combination in Doom. At 1920x1080, all four tested presets (Low, Medium, High, Ultra) clear the 60 FPS threshold with significant margin. The lowest average FPS at this resolution is 137.6 (Ultra), which is 77.6 FPS above the playable threshold. This system is fully playable at 1080p with all settings maxed out.
At 2560x1440, the verdict is equally positive. All four presets maintain average FPS above 60, with Ultra averaging 90.5 FPS. The most demanding setting, Ultra, is 30.5 FPS above the threshold, providing a comfortable gaming experience. The data shows no playability concerns at this resolution.
At 3840x2160, the verdict is mixed. The High preset averages 59.8 FPS, which is just below the 60 FPS threshold. The Ultra preset drops to 46.5 FPS, which is not playable. However, the Medium preset averages 67.1 FPS and the Low preset averages 82.2 FPS, both clearing the threshold. The verdictByResolution data lists Low and Medium as the playable settings at 4K, with Medium being the best playable setting. Therefore, this system can run Doom at 4K, but only with reduced settings. For a consistent 60+ FPS experience at 4K, the user must select Medium or lower settings.
Measured FPS Breakdown
The measured FPS data for this combo in Doom shows a clear pattern of performance scaling across resolutions and settings.
At 3840x2160:
- Low: Average FPS 82.2
- Medium: Average FPS 67.1
- High: Average FPS 59.8
- Ultra: Average FPS 46.5
At 2560x1440:
- Low: Average FPS 144.8
- Medium: Average FPS 129.2
- High: Average FPS 106.9
- Ultra: Average FPS 90.5
At 1920x1080:
- Low: Average FPS 228.9
- Medium: Average FPS 197.6
- High: Average FPS 170.3
- Ultra: Average FPS 137.6
The data shows that the step from Low to Medium has the smallest performance impact, while the step from High to Ultra has the largest. At 4K, the difference between Low and Ultra is 35.7 FPS, representing a 43.4% drop. At 1440p, the same comparison shows a 54.3 FPS drop (37.5%), and at 1080p, a 91.3 FPS drop (39.9%). The minimum and maximum FPS values are not provided in the data, so the analysis relies solely on average FPS. The consistent scaling suggests that the RTX 4060’s performance is predictable, with no anomalies or unexpected bottlenecks at any resolution.
FAQ
Q: Can this system run Doom at 4K with High settings?
A: No. The measured average FPS at 3840x2160 with High settings is 59.8, which is just below the 60 FPS playable threshold. The playable settings at 4K are Low (82.2 FPS) and Medium (67.1 FPS).
Q: What is the best settings preset for 1440p gaming?
A: Ultra settings are the best choice at 2560x1440. The average FPS at Ultra is 90.5, which is well above the 60 FPS threshold. All four presets (Low, Medium, High, Ultra) are playable at this resolution.
Q: How much faster is Low settings compared to Ultra at 1080p?
A: At 1920x1080, Low settings average 228.9 FPS, while Ultra settings average 137.6 FPS. Low is 91.3 FPS faster, a 66.4% improvement in average frame rate.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the primary factor. The performance scaling between presets and resolutions shows that the RTX 4060’s workload determines frame rates. The CPU’s role is to keep up with the GPU, and the Ryzen 7 5800X does so without becoming a bottleneck.
Q: Does the system maintain 60 FPS at all settings in 1080p?
A: Yes. The lowest average FPS at 1920x1080 is 137.6 (Ultra settings), which is 77.6 FPS above the playable threshold. All presets deliver well over 60 FPS.
Q: What is the performance difference between 1440p High and 4K High?
A: At High settings, 2560x1440 averages 106.9 FPS, while 3840x2160 averages 59.8 FPS. The 4K resolution is 47.1 FPS slower, a 44.1% reduction in frame rate.
Best Settings per Resolution
The data identifies the most demanding preset that maintains an average FPS at or above 60 at each resolution.
At 3840x2160, the best playable setting is Medium, which achieves an average FPS of 67.1. The High preset falls short at 59.8 FPS, making Medium the highest quality option that clears the threshold.
At 2560x1440, the best playable setting is Ultra, with an average FPS of 90.5. This is the highest quality preset available, and it maintains a comfortable margin above 60 FPS.
At 1920x1080, the best playable setting is also Ultra, delivering an average FPS of 137.6. This is the maximum quality preset, and the system has substantial headroom at this resolution.
These settings provide the optimal balance of visual quality and performance for this hardware combination. Users seeking a higher frame rate at 4K can drop to Low settings for 82.2 FPS, but Medium provides the best visual experience that remains playable. At 1440p and 1080p, the Ultra preset is the recommended choice, as it offers the full visual experience without sacrificing the 60 FPS playability target.