Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 37 |
| 1440p QHD | 41 | 51 | 60 | 69 |
| 1080p Full HD | 64 | 78 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The AMD Ryzen 7 5700X3D sits in a tightly packed performance cluster, with benchmark data showing its nearest rivals are separated by less than one percent in average score. The AMD Ryzen 5 7600X3D posts an average score of 24,728 compared to the 5700X3D's 24,709, a delta of only -0.1%. The AMD Ryzen 9 5900HX achieves 24,822, putting it 0.5% ahead. On the Intel side, the Core i5-12450HX scores 24,576 (0.5% behind), and the Core i5-11600 scores 24,563 (0.6% behind). For practical gaming purposes, these four processors would deliver nearly indistinguishable frame rates in CPU-bound scenarios. The 5700X3D's 8 cores and 16 threads with 96 MB of shared L3 cache give it a strong foundation, but the data indicates users moving between these chips would see virtually no difference in average performance.
The Intel Arc B390 occupies a much more isolated position in the graphics hierarchy. Its average benchmark score of 1,482 places it at the 9th percentile among all GPUs, and its nearest rivals are all older NVIDIA discrete parts. The GeForce GT 520MX scores 1,463 (1.3% behind), the GeForce 800M scores 1,460 (1.5% behind), the GeForce GT 625 OEM scores 1,446 (2.5% behind), and the GeForce GT 710 scores 1,443 (2.7% behind). These deltas are small, but the comparison group is telling: the Arc B390 is positioned among entry-level legacy graphics solutions rather than modern gaming cards. The Arc B390's integrated design, with system-shared memory and system-dependent bandwidth, explains why it lands in this tier. Users coming from any of those NVIDIA parts would find the Arc B390 performs within a few percent, which is a meaningful indicator that this GPU is not designed for demanding modern titles at high settings.
CPU and GPU Roles
The recorded FPS data for Doom shows a clear pattern: the GPU is the dominant constraint across all tested configurations, and the CPU's role becomes less relevant as resolution increases. At 1920x1080 with Low settings, the combo achieves 107 FPS on average. Dropping to Medium yields 93 FPS, High yields 78 FPS, and Ultra yields 64 FPS. This progression shows that even at the lowest settings, the system cannot push beyond 107 FPS, suggesting the GPU is already limiting performance. At 2560x1440, the Low preset averages 69 FPS, Medium averages 60 FPS, High averages 51 FPS, and Ultra averages 41 FPS. The scaling from 1080p to 1440p at Low settings is a drop from 107 to 69 FPS, a 35% reduction that points directly at GPU throughput limits. At 3840x2160, the picture becomes even more GPU-bound: Low averages 37 FPS, Medium averages 33 FPS, High averages 28 FPS, and Ultra averages 22 FPS.
The CPU's capabilities, while strong in synthetic benchmarks (the 5700X3D scores 22,366 in Cinebench R23 multicore and 3,157 in single-core), are never the bottleneck in this pairing. The Arc B390's 7.680 TFLOPS of FP32 compute and 60.00 GPixel/s pixel rate are simply insufficient to feed high frame rates at higher resolutions. The data shows that moving from 1440p Medium (60 FPS) to 4K Medium (33 FPS) halves the frame rate, a scaling pattern typical of GPU-limited scenarios. The CPU would need to be significantly slower to change these results, and given that the 5700X3D ranks in the 77th percentile among all CPUs, it is not the limiting factor. For players using this combo, upgrading the GPU would yield far larger gains than upgrading the CPU, especially at 1440p and 4K.
How This Combo Ranks
Among the 3,712 tested CPU and GPU combinations in the database for Doom, this pairing of the AMD Ryzen 7 5700X3D and Intel Arc B390 ranks 3,300th. That places it in the bottom 11% of all tested combos, which aligns with the GPU's low percentile ranking (9th among all GPUs) rather than the CPU's respectable standing (77th among all CPUs). The ranking indicates that while the CPU is a capable mid-range part, the GPU drags the overall system performance down to entry-level territory. The 5700X3D's strong multithreaded scores (26,318 in PassMark multithread, 23,366 in Cinebench R23) would normally position a system much higher, but Doom's frame rates are governed by the graphics card.
The gap between this combo and the top systems in the database is substantial. The rank of 3,300 out of 3,712 means there are 3,299 other combinations that deliver higher average FPS in Doom. This is not a borderline case where tweaking settings changes the verdict; even at 1080p Low, the system only reaches 107 FPS, and at 4K it falls below 40 FPS on every preset. The CPU's percentile ranking suggests it could support much higher frame rates with a different GPU, but as configured, the Arc B390 caps the system's potential. Users comparing this combo to others in the database should expect performance in the bottom tier, suitable for older or less demanding titles but not for modern AAA gaming at high refresh rates.
FAQ
Q: Can this system run Doom at 60 FPS on a 1080p monitor?
A: Yes, at 1920x1080, the recorded data shows all four presets exceed 60 FPS on average. Low averages 107 FPS, Medium averages 93 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The most demanding preset, Ultra, stays above the 60 FPS playable threshold with room to spare.
Q: What is the best settings preset for 1440p gaming?
A: At 2560x1440, the playable settings are Low (69 FPS) and Medium (60 FPS). The best settings that stay at or above 60 FPS is Medium, which averages exactly 60 FPS. High (51 FPS) and Ultra (41 FPS) fall below the playable threshold.
Q: Is 4K gaming possible with this hardware?
A: No, at 3840x2160, none of the presets reach the 60 FPS playable threshold. Low averages 37 FPS, Medium averages 33 FPS, High averages 28 FPS, and Ultra averages 22 FPS. The best case scenario is Low at 37 FPS, which is well below playable.
Q: How does the Intel Arc B390 compare to its nearest GPU rivals?
A: The Arc B390 has an average benchmark score of 1,482, placing it 1.3% ahead of the NVIDIA GeForce GT 520MX (1,463), 1.5% ahead of the GeForce 800M (1,460), 2.5% ahead of the GeForce GT 625 OEM (1,446), and 2.7% ahead of the GeForce GT 710 (1,443). These are all entry-level or legacy parts.
Q: Is the CPU or GPU more responsible for the low frame rates?
A: The GPU is the limiting factor. The Ryzen 7 5700X3D ranks in the 77th percentile among all CPUs with a Cinebench R23 multicore score of 22,366, while the Arc B390 ranks in the 9th percentile among GPUs. The frame rate scaling across resolutions and settings follows GPU throughput limits, not CPU capabilities.
Q: What is the average FPS difference between 1080p and 4K at Medium settings?
A: At 1920x1080 Medium, the system averages 93 FPS. At 3840x2160 Medium, it averages 33 FPS. This represents a 64% reduction in average frame rate when moving from 1080p to 4K at the same preset.
Measured FPS Breakdown
At 1920x1080, the system performs comfortably above the playable threshold on every preset. Low settings average 107 FPS, with no minimum or maximum recorded. Medium settings average 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS. High settings average 78 FPS. Ultra settings average 64 FPS. The spread from Low to Ultra is 43 FPS, indicating that the GPU headroom at 1080p allows for substantial quality scaling without dropping below 60 FPS.
At 2560x1440, performance begins to tighten. Low settings average 69 FPS. Medium settings average 60 FPS exactly, with a minimum of 51 FPS and a maximum of 69 FPS. High settings average 51 FPS, which is below the 60 FPS playable threshold. Ultra settings average 41 FPS. The step from Medium to High represents a 15% performance drop, and the step from High to Ultra represents a 20% drop. Players at 1440p must choose between Medium settings for playable performance or accept sub-60 FPS for higher visual quality.
At 3840x2160, the system falls well short of playable performance across all presets. Low settings average 37 FPS. Medium settings average 33 FPS, with a minimum of 28 FPS and a maximum of 37 FPS. High settings average 28 FPS. Ultra settings average 22 FPS. The gap between Low and Ultra is 15 FPS, and even the lowest settings cannot approach 60 FPS. The recorded minimum at Medium (28 FPS) shows that frame pacing at 4K can be erratic, with dips that would be noticeable during fast-paced action.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS on average is Ultra, which delivers 64 FPS. This is the highest quality setting available in the test suite and still clears the playable threshold by 4 FPS. The data shows that all four presets at 1080p are playable, so players can select Ultra without sacrificing smoothness.
At 2560x1440, the best settings preset that stays at or above 60 FPS is Medium, which averages exactly 60 FPS. Low also qualifies at 69 FPS, but Medium offers higher visual quality while still meeting the threshold. High and Ultra fall below 60 FPS and are not recommended for playable performance.
At 3840x2160, there are no playable settings. The verdict by resolution lists an empty set of playable settings, meaning no preset reaches the 60 FPS average threshold. The closest option is Low at 37 FPS, which is a playable experience only in the loosest sense and would require significant compromises in visual fidelity. For 4K gaming, this combo is not viable for Doom.