Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 49 | 54 | 64 |
| 1440p QHD | 72 | 90 | 104 | 116 |
| 1080p Full HD | 113 | 138 | 158 | 184 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 5700X and Intel Arc B580 combination delivers a clear picture for Doom: this is a 1080p and 1440p powerhouse, while 4K requires a settings compromise. The measured data shows a system that scales predictably with resolution and preset, with the Arc B580’s 12 GB frame buffer and the Ryzen’s eight Zen 3 cores providing ample headroom for the game’s id Tech engine.
Measured FPS Breakdown
At 1920x1080, the combo never drops below the playable threshold. The Low preset produces an average of 184.4 FPS, which is the highest figure recorded across all resolutions. Moving to Medium yields 157.9 FPS, High delivers 138.2 FPS, and Ultra still manages 112.8 FPS. The gap between Low and Ultra is 71.6 FPS, representing a 38.8% reduction in average frame rate. Even at the most demanding setting, the system maintains more than 1.8x the 60 FPS playable threshold.
At 2560x1440, performance remains consistently strong. The Low preset averages 116.3 FPS, Medium drops to 104.2 FPS, and High reaches 89.5 FPS. Ultra is the only setting that falls below triple digits, with an average of 71.8 FPS. The difference between Low and Ultra here is 44.5 FPS, a 38.3% decline. Notably, 1440p Ultra still clears the 60 FPS mark by 11.8 FPS, meaning every preset at this resolution is playable without any frame rate compromise.
At 3840x2160, the picture changes dramatically. The Low preset averages 64.4 FPS, which just barely exceeds the 60 FPS threshold. Medium drops to 53.5 FPS, High falls to 48.6 FPS, and Ultra bottoms out at 40.4 FPS. The scaling from Low to Ultra represents a 24.0 FPS drop, a 37.3% reduction. At this resolution, only the Low preset maintains playability; all other settings fall short of the 60 FPS target, with Ultra sitting 19.6 FPS below the threshold.
The pattern across resolutions shows diminishing returns from lower presets. At 1080p, even Ultra delivers 112.8 FPS, which is 52.8 FPS above the playable threshold. At 1440p, Ultra still provides 11.8 FPS of headroom. At 4K, only Low achieves playability, with just 4.4 FPS of margin. The data indicates that the B580’s 456.0 GB/s memory bandwidth and 13.67 TFLOPS compute become the limiting factor as pixel count increases.
FAQ
Q: Can this system run Doom at 4K with High settings?
A: No. At 3840x2160 with High settings, the average frame rate is 48.6 FPS, which is 11.4 FPS below the 60 FPS playable threshold. Only the Low preset at this resolution achieves playability, with an average of 64.4 FPS.
Q: What is the best preset for 1440p gaming with this combo?
A: Ultra is the best choice at 2560x1440, delivering an average of 71.8 FPS — the highest average among all 1440p settings while still clearing the 60 FPS threshold. All four presets at this resolution are playable.
Q: How much performance does the Ultra preset cost compared to Low?
A: At 1920x1080, Ultra averages 112.8 FPS versus 184.4 FPS on Low, a difference of 71.6 FPS. At 2560x1440, the gap narrows to 44.5 FPS (71.8 FPS vs 116.3 FPS). At 3840x2160, the difference is 24.0 FPS (40.4 FPS vs 64.4 FPS).
Q: Is the 1080p performance sufficient for high refresh rate monitors?
A: Yes. At 1920x1080, even the Ultra preset averages 112.8 FPS, and Low reaches 184.4 FPS. This means the system can feed displays with refresh rates up to 180 Hz at Low settings, and over 100 Hz at Ultra.
Q: Does the system maintain 60 FPS at 4K with any settings?
A: Only the Low preset at 3840x2160 achieves an average above 60 FPS, at 64.4 FPS. Medium (53.5 FPS), High (48.6 FPS), and Ultra (40.4 FPS) all fall below the playable threshold.
Q: How does the 5700X perform in multi-threaded workloads relevant to Doom?
A: The CPU scores 13,184 in Cinebench R23 multi-core and 26,612 in PassMark multithread. With 8 cores and 16 threads, the processor’s 79th percentile ranking among all CPUs indicates it provides sufficient headroom for the game’s engine, as evidenced by the high frame rates at 1080p where CPU load is more significant.
CPU and GPU Roles
At 1920x1080, both components share the workload. The Ryzen 7 5700X’s single-thread performance — a 3DMark single-thread score of 921 and Geekbench single-core score of 2,016 — keeps the engine fed while the B580 renders frames. The jump from Low to Ultra at 1080p costs 71.6 FPS, but the system still exceeds 112 FPS at Ultra. This suggests the CPU can handle the game’s logic at high frame rates, while the GPU becomes the primary bottleneck when settings increase.
At 2560x1440, the GPU’s role grows. The B580’s 13.67 TFLOPS FP32 compute and 456.0 GB/s bandwidth handle the increased pixel workload. The frame rate drop from 1080p Ultra to 1440p Ultra is 41.0 FPS (112.8 vs 71.8), a 36.4% reduction. This scaling indicates that the GPU is now the dominant factor, with the CPU’s 8-core/16-thread configuration providing sufficient throughput.
At 3840x2160, the GPU is clearly the limiting factor. The 4K Ultra average of 40.4 FPS is 64.2% lower than 1080p Ultra. The B580’s 80 ROPs and 213.6 GPixel/s pixel rate struggle with 8.3 million pixels per frame. The CPU’s role diminishes further; even the Low preset at 4K (64.4 FPS) is only 4.4 FPS above the playable threshold, indicating the GPU’s memory bandwidth and compute capacity are exhausted. The data shows a classic GPU-bound scenario at 4K, while 1080p and 1440p benefit from the balanced combination of Zen 3 cores and Xe2-HPG architecture.
Similar Performance Alternatives
The Ryzen 7 5700X’s nearest rivals include the Intel Core i5-12600K with an identical average benchmark score of 27,578 (0% delta), the AMD Ryzen 7 5800 at 27,535 (0.2% faster), the AMD Ryzen 5 7600X at 27,636 (0.2% slower), and the Intel Core Ultra 5 125H at 27,507 (0.3% faster). These CPUs would deliver nearly identical frame pacing in Doom, with differences of less than 0.3% in synthetic tests translating to imperceptible real-world variation.
For the GPU, the Intel Arc B580’s nearest rivals are the AMD Radeon RX 580 2048SP at 23,061 (0.2% faster), the NVIDIA GeForce RTX 2080 at 22,895 (0.6% slower), the NVIDIA GeForce RTX 3080 at 23,172 (0.7% faster), and the NVIDIA P106-100 at 23,249 (1.0% faster). These delta percentages suggest that swapping the B580 for any of these cards would produce similar average frame rates in Doom. However, the B580’s 12 GB GDDR6 memory gives it an advantage in texture-heavy scenes at higher resolutions, even though its 68th percentile ranking among all GPUs places it below the RTX 3080 in raw compute.
The RTX 2080 and RTX 3080, despite being older architectures, offer comparable performance per the benchmark data. A system built with a Ryzen 5 7600X or Core i5-12600K paired with an RTX 2080 would behave almost identically to this configuration at 1080p and 1440p. The RX 580 2048SP, while slower in modern titles, would match the B580 closely in Doom due to the game’s efficient rendering path.
The Verdict
This PC can run Doom at 1080p and 1440p with complete flexibility. At 1920x1080, all four presets exceed 112 FPS, with Low hitting 184.4 FPS and Medium at 157.9 FPS. The Ultra preset’s 112.8 FPS average is well above the 60 FPS playable threshold, making this resolution fully playable at maximum settings.
At 2560x1440, the system also clears 60 FPS on every preset. Ultra averages 71.8 FPS, High delivers 89.5 FPS, Medium reaches 104.2 FPS, and Low achieves 116.3 FPS. This resolution offers the best balance of visual quality and performance, with Ultra providing smooth gameplay while maintaining high detail.
At 3840x2160, only the Low preset is playable, averaging 64.4 FPS. Medium (53.5 FPS), High (48.6 FPS), and Ultra (40.4 FPS) all fall short of the 60 FPS target. The verdict by resolution confirms this: 4K requires dropping to Low settings to maintain playability. For 4K gaming, this combo demands a significant settings compromise; for 1080p and 1440p, it delivers excellent performance.
How This Combo Ranks
Among 3,712 tested combinations in Doom, this Ryzen 7 5700X + Arc B580 pairing ranks 2,826th. This places it in the 76th percentile of all tested combos, meaning approximately 76% of configurations perform better in this specific game. The ranking reflects the B580’s mid-range position — its 68th percentile among all GPUs — rather than a deficiency in the CPU, which sits at the 79th percentile.
The rank of 2,826 out of 3,712 indicates that while this combo is far from the top, it occupies a respectable position in the middle-to-upper range. The data shows that the combination is competitive with systems built around the RTX 3080 or RX 580 2048SP, given the sub-1% performance deltas. For a 1080p or 1440p gaming build, this ranking is entirely satisfactory; the system clears the 60 FPS threshold at all settings on those resolutions. The 4K limitation is consistent with the GPU’s tier, and users targeting 4K should expect to use Low settings or consider a higher-tier GPU. For its intended resolution range, this combo ranks well within playable territory, and the measured FPS confirms it delivers smooth Doom gameplay without requiring exotic hardware.