Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
345 FPS
Ultra 1080p Measured
241 FPS

1440p (2K / QHD)

Low 1440p Measured
260 FPS
Ultra 1440p Measured
156 FPS

4K (Ultra HD)

Low 4K Measured
141 FPS
Ultra 4K Measured
85 FPS
3.4ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 25,517
Graphics Card
Required 27,325
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 85 104 123 141
1440p QHD 156 191 226 260
1080p Full HD 241 295 329 345

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 295
1920x1080 Low 345
1920x1080 Medium 329
1920x1080 Ultra 241
2560x1440 High 191
2560x1440 Low 260
2560x1440 Medium 226
2560x1440 Ultra 156
3840x2160 High 104
3840x2160 Low 141
3840x2160 Medium 123
3840x2160 Ultra 85

Performance Analysis: Doom on Your System

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 4080 combination delivers a decisively playable experience for Doom across every resolution and preset tested, with the data showing the strongest performance at 1080p where even the most demanding settings produce an average well above the 60 FPS threshold. The RTX 4080’s raw rasterization power dominates this workload, making it the primary driver of frame rates, while the Ryzen 7 5700’s eight-core Zen 3 architecture provides ample headroom to avoid bottlenecking at lower resolutions.

Similar Performance Alternatives

The benchmark data places this specific CPU and GPU pairing in a narrow performance band relative to their nearest rivals. For the AMD Ryzen 7 5700, the average benchmark score of 25,517 positions it within a fraction of a percent of several comparable processors. The Intel Xeon D-2752TER scores 25,530, a delta of -0.1%, meaning the Ryzen 7 5700 trails by a negligible margin. Similarly, the AMD Ryzen 5 6600H at 25,550 is also 0.1% ahead, while the AMD Ryzen 5 7640U at 25,485 is 0.1% behind, and the AMD Ryzen 7 5825U at 25,446 is 0.3% slower. In practical terms, a system built with any of these CPUs would deliver nearly identical CPU-bound performance in Doom, though the Ryzen 7 5700’s desktop-oriented design with 16 threads gives it a slight structural advantage in heavily threaded scenarios.

On the GPU side, the NVIDIA GeForce RTX 4080 achieves an average benchmark score of 54,247, placing it at the 86th percentile of all GPUs. Its closest rival is the NVIDIA GeForce RTX 4080 SUPER, which scores 54,209 with a delta of just 0.1% — effectively a statistical tie. The AMD Radeon Pro W5700X scores 54,828, which is 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB at 55,698 and the AMD Radeon 8060S at 55,757 are 2.6% and 2.7% ahead, respectively. These deltas are small enough that in a game like Doom, which is heavily GPU-bound at higher resolutions, the RTX 4080 would produce frame rates within a few percent of these alternative cards. The practical takeaway is that users seeking similar performance could swap the RTX 4080 for an RTX 4080 SUPER with no measurable difference, or for the AMD options with a slight performance deficit that would likely translate to fewer than 5 FPS in most scenarios.

CPU and GPU Roles

The measured FPS data reveals a clear division of labor between the CPU and GPU in this pairing. At 1920x1080, the lowest resolution tested, the GPU still holds sway: moving from Low to Ultra settings drops the average frame rate from 345 FPS to 241 FPS, a 30% reduction that is entirely attributable to increased GPU workload. The CPU, with its 8 cores and 16 threads, comfortably feeds the RTX 4080 at these frame rates, as evidenced by the fact that even the highest preset clears 240 FPS. At 2560x1440, the GPU’s role becomes more pronounced: the spread between Low (260 FPS) and Ultra (156 FPS) is 40%, indicating that the graphics card is now the dominant bottleneck. The CPU’s influence diminishes further at 3840x2160, where the gap between Low (141 FPS) and Ultra (85 FPS) is 40% as well, but the absolute numbers show the GPU struggling more to maintain high frame rates.

Resolution scaling tells the same story. Dropping from 1440p to 1080p at Ultra settings improves average FPS from 156 to 241, a 54% gain that is purely GPU-driven. From 4K to 1440p at Ultra, the improvement is from 85 to 156 FPS, an 84% increase. These figures show that the RTX 4080’s performance scales almost linearly with pixel count, while the Ryzen 7 5700’s contribution remains constant. The data indicates that at 1080p, the CPU is still slightly relevant — the difference between Low and Medium is only 16 FPS (345 vs 329), suggesting the CPU is near its limit — but at 1440p and above, the GPU is unequivocally the limiting factor. For Doom, which is a fast-paced FPS, the GPU’s dominance at higher resolutions means users should prioritize graphics settings over CPU settings when tuning performance.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the system delivers exceptional frame rates: Low averages 345 FPS, Medium averages 329 FPS with a minimum of 279 and maximum of 378, High averages 295 FPS, and Ultra averages 241 FPS. All presets exceed the 60 FPS threshold by a wide margin, with even the most demanding settings maintaining an average over four times the playable threshold.

At 2560x1440, performance remains outstanding. Low averages 260 FPS, Medium averages 226 FPS with a minimum of 192 and maximum of 260, High averages 191 FPS, and Ultra averages 156 FPS. The minimum frame rates recorded at Medium (192 FPS) indicate that the system rarely dips below a level that would be perceptible on a high-refresh-rate monitor, and the maximums suggest smooth, consistent frame pacing.

At 3840x2160, the system still delivers well above playable performance. Low averages 141 FPS, Medium averages 123 FPS with a minimum of 104 and maximum of 141, High averages 104 FPS, and Ultra averages 85 FPS. The minimum recorded at 4K Medium (104 FPS) is still nearly double the 60 FPS threshold, proving that even at the highest resolution, the RTX 4080 has substantial headroom. Notably, the 4K Medium settings show a 37 FPS spread between minimum and maximum, which is the largest variance in the dataset, but it remains well within acceptable bounds for competitive play.

The Verdict

This PC can run Doom at every resolution and preset combination tested, with all measured average frame rates clearing the 60 FPS playable threshold by a significant margin. The verdict by resolution confirms this: at 3840x2160, all four settings — Low, Medium, High, and Ultra — are playable, with the best settings being Ultra at an average of 85 FPS. At 2560x1440, the same four settings are playable, with Ultra averaging 156 FPS. At 1920x1080, all settings are playable, with Ultra averaging 241 FPS. The data shows no scenario where the system falls below 60 FPS, making this a definitive recommendation for Doom at any configuration. The RTX 4080’s 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are more than sufficient for the game’s textures and geometry, and the Ryzen 7 5700’s 16 threads ensure consistent frame delivery without stutters. Users with high-refresh-rate monitors (144Hz or 165Hz) will find the 1080p and 1440p results particularly satisfying, as even the most demanding presets exceed those refresh rates.

FAQ

Q: What is the highest average frame rate this system achieves in Doom?

A: The highest average frame rate is 345 FPS, achieved at 1920x1080 with Low settings.

Q: Can this system run Doom at 4K with Ultra settings?

A: Yes, the data shows an average of 85 FPS at 3840x2160 with Ultra settings, which is well above the 60 FPS playable threshold.

Q: How much performance is lost when moving from 1440p to 4K at Ultra settings?

A: The average frame rate drops from 156 FPS at 2560x1440 to 85 FPS at 3840x2160, a reduction of 71 FPS or approximately 46%.

Q: Is the CPU or GPU more important for Doom at 1080p?

A: The GPU is still the dominant factor, as shown by the 104 FPS difference between Low (345 FPS) and Ultra (241 FPS) settings at 1080p, indicating the graphics card determines the frame rate even at the lowest resolution.

Q: What is the lowest minimum frame rate recorded in the dataset?

A: The lowest minimum frame rate is 104 FPS, recorded at 3840x2160 with Medium settings, which is still nearly double the 60 FPS threshold.

Q: How does the RTX 4080 compare to its nearest rival in benchmark scores?

A: The RTX 4080 scores 54,247, which is only 0.1% lower than the RTX 4080 SUPER’s 54,209, making them effectively identical in performance.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average frame rate of 241 FPS. This is the optimal choice for users who want maximum visual quality without sacrificing performance, as the system has enormous headroom over the threshold.

At 2560x1440, Ultra is also the best choice, averaging 156 FPS. This provides a smooth experience on high-refresh-rate monitors while delivering the highest graphical fidelity available in the game.

At 3840x2160, Ultra remains the recommended preset, with an average of 85 FPS. While this is lower than the lower resolutions, it still exceeds the 60 FPS threshold by 25 FPS, ensuring a playable and visually impressive 4K experience. The data shows no need to compromise on settings at any resolution, as even the most demanding preset maintains a comfortable margin above the playable threshold.