Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 7 5700 and Intel Arc B570 combination is a mid-range pairing that delivers a surprisingly strong experience in Doom (2016), particularly at 1080p and 1440p resolutions. Benchmark data shows this combo ranks 2,987 out of 3,712 tested combinations, placing it in the lower half of the database but with a clear path to high frame rates in this specific title. The measured FPS results indicate that the system’s capabilities are best expressed at lower resolutions, where the CPU and GPU work in harmony to exceed the 60 FPS playability threshold with margin to spare.
How This Combo Ranks
The combo’s rank of 2,987 out of 3,712 tested combinations (roughly the 20th percentile) might seem modest, but the context of Doom’s optimization changes the picture. The game’s id Tech 6 engine favors raw throughput, and the Ryzen 7 5700’s 8-core, 16-thread configuration with a 4.6 GHz boost clock provides ample headroom for the game’s single-threaded and multi-threaded demands. The Intel Arc B570, meanwhile, sits at the 65th percentile among all GPUs, which is a stronger position than the overall combo rank suggests. The gap between these two positions indicates that the CPU is the limiting factor in this pairing, but not by a wide margin — the CPU’s 78th percentile ranking among all CPUs is actually higher than the GPU’s 65th percentile, meaning the GPU is the more likely bottleneck in most scenarios.
When compared to other tested combos in the database, this pairing’s rank reflects the GPU’s mid-tier positioning rather than any deficiency in the CPU. The Arc B570’s 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are sufficient for Doom’s texture-heavy environments, and its 11.52 TFLOPS FP32 performance is well-matched to the game’s Vulkan-based rendering. The data shows that this combo outperforms its rank would suggest in Doom specifically, as the game’s scalability allows the hardware to shine at 1080p and 1440p where the 60 FPS threshold is comfortably cleared.
Best Settings per Resolution
At 1920x1080, the Ultra preset delivers an average of 99 FPS, making it the most demanding setting that still clears the 60 FPS threshold. This is the recommended configuration for players seeking maximum visual fidelity without sacrificing smoothness. The Medium preset averages 143 FPS, and Low reaches 164 FPS, but Ultra at 99 FPS is the clear choice for the best balance of quality and performance.
At 2560x1440, Ultra remains viable with an average of 64 FPS, just above the 60 FPS playable threshold. For players who prefer a larger safety margin, High averages 78 FPS, Medium averages 92 FPS, and Low reaches 106 FPS. The data shows that 1440p Ultra is technically playable, but the 64 FPS average leaves little headroom for demanding scenes, making High the more comfortable recommendation for consistent performance.
At 3840x2160, no settings preset reaches the 60 FPS threshold. High averages 42 FPS, Medium averages 50 FPS, Low averages 57 FPS, and Ultra averages 35 FPS. The closest approach is Low at 57 FPS, which falls short of the playable threshold. For 4K gaming, this combo requires a settings reduction below the lowest tested preset or a resolution scale reduction to achieve smooth gameplay.
CPU and GPU Roles
The data reveals a clear shift in component importance as resolution increases. At 1080p, the CPU plays a more significant role, as the Ryzen 7 5700’s single-thread performance (3dmark single-thread score of 901) and multi-thread capabilities (cinebench r23 multicore score of 20,655) ensure the GPU is fed with enough draw calls to reach 164 FPS at Low settings. The scaling from Low to Ultra at 1080p (164 FPS down to 99 FPS) shows a 40% performance drop, indicating that the GPU’s shading workload becomes more dominant at higher presets, but the CPU still maintains frame pacing.
At 1440p, the GPU begins to assert greater influence. The scaling from Low (106 FPS) to Ultra (64 FPS) represents a 40% reduction, mirroring the 1080p pattern but at lower absolute FPS. This suggests that the Arc B570’s 80 ROPs and 144 TMUs are being utilized more heavily, while the CPU continues to hold its end of the bargain. The 1440p Medium preset shows a 92 FPS average with a 79 FPS minimum, demonstrating that the GPU can sustain high throughput when the CPU provides consistent data.
At 4K, the GPU becomes the overwhelming bottleneck. The scaling from Low (57 FPS) to Ultra (35 FPS) shows a 39% drop, but the absolute FPS figures are far below the playable threshold. The Arc B570’s 160-bit memory bus and 380.0 GB/s bandwidth are insufficient for 4K’s pixel throughput demands, while the CPU’s role diminishes as the GPU struggles to maintain even 60 FPS at the lowest preset. The data indicates that 4K is firmly GPU-limited, and the CPU’s performance is effectively irrelevant at this resolution since the GPU cannot keep pace.
Similar Performance Alternatives
For the CPU, the nearest rivals are closely matched within a 0.3% performance delta. The Intel Xeon D-2752TER scores 25,530 (0.1% lower), the AMD Ryzen 5 7640U scores 25,485 (0.1% higher), the AMD Ryzen 5 6600H scores 25,550 (0.1% lower), and the AMD Ryzen 7 5825U scores 25,446 (0.3% higher). These alternatives would produce nearly identical CPU-bound performance in Doom, meaning users with any of these processors would see similar FPS at 1080p where the CPU has more influence.
For the GPU, the nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (0.1% higher score), the Intel Arc A750 (0.1% lower score), the NVIDIA Quadro M4000M (0.4% higher score), and the AMD Radeon R9 M390X (0.5% lower score). The Arc A750 is particularly relevant as it is the same architecture generation and would behave nearly identically to the B570 in Doom. The RTX 3070 Mobile, despite being a laptop part, matches the B570’s average score closely and would deliver comparable FPS at all tested settings. These rivals confirm that the B570’s positioning is solidly mid-range, with no dramatic swings in performance available from similarly-scored alternatives.
FAQ
Q: Can this PC run Doom at 1080p with maximum settings?
A: Yes. The Ultra preset at 1920x1080 averages 99 FPS, well above the 60 FPS playable threshold, with no minimum FPS data reported to suggest stuttering.
Q: Is 1440p gaming viable with this combo?
A: Yes, but with caveats. Ultra averages 64 FPS, which clears the 60 FPS threshold, but High at 78 FPS provides more headroom for demanding scenes. The Medium preset offers 92 FPS for a balance of quality and performance.
Q: How does this combo perform at 4K?
A: It does not reach the 60 FPS playable threshold at any tested preset. Low averages 57 FPS, Medium 50 FPS, High 42 FPS, and Ultra 35 FPS. Players seeking 4K would need to lower settings below the tested range or reduce resolution.
Q: Which component is more important for this game at 1440p?
A: The GPU. The scaling from Low (106 FPS) to Ultra (64 FPS) at 1440p shows the GPU’s shading workload dominates, while the CPU’s multi-thread performance (cinebench r23 multicore score of 20,655) is sufficient to avoid becoming a limiting factor.
Q: What is the best settings preset for a smooth experience at 1080p?
A: Ultra at 99 FPS is the most demanding preset that stays above 60 FPS. For players wanting a higher refresh rate experience, Medium at 143 FPS or Low at 164 FPS are available options.
Q: How does the Intel Arc B570 compare to the Arc A750?
A: The B570 scores 20,556 in average benchmark score, while the A750 scores 20,582, a 0.1% difference. In Doom, these GPUs would deliver effectively identical FPS at every tested resolution and preset.
The Verdict
This PC can run Doom successfully at 1080p and 1440p, with 4K remaining out of reach. At 1920x1080, all four tested presets — Ultra (99 FPS), High (121 FPS), Medium (143 FPS), and Low (164 FPS) — clear the 60 FPS threshold, making the Ultra preset the clear recommendation for maximum visual quality. At 2560x1440, all presets also clear the threshold: Ultra (64 FPS), High (78 FPS), Medium (92 FPS), and Low (106 FPS). The Ultra preset at 1440p is playable but leaves only a 4 FPS margin above the playable threshold, so High is the safer choice for consistent performance. At 3840x2160, no preset reaches 60 FPS, with Low (57 FPS) coming closest. The verdict is clear: this combo is a solid 1080p and capable 1440p machine for Doom, but 4K requires hardware upgrades or significant settings compromises.
Measured FPS Breakdown
At 1920x1080, the frame rate scales smoothly across presets. Low averages 164 FPS, Medium averages 143 FPS with a 121 FPS minimum and 164 FPS maximum, High averages 121 FPS, and Ultra averages 99 FPS. The data shows a consistent 20 FPS drop between consecutive presets from Medium to High and from High to Ultra, with a larger 21 FPS gap between Low and Medium.
At 2560x1440, the pattern shifts. Low averages 106 FPS, Medium averages 92 FPS with a 79 FPS minimum and 106 FPS maximum, High averages 78 FPS, and Ultra averages 64 FPS. The 14 FPS drop from Low to Medium is followed by a 14 FPS drop from Medium to High, and then a 14 FPS drop from High to Ultra, showing remarkably linear scaling at this resolution.
At 3840x2160, the frame rates fall below playable levels. Low averages 57 FPS, Medium averages 50 FPS with a 43 FPS minimum and 58 FPS maximum, High averages 42 FPS, and Ultra averages 35 FPS. The 7 FPS drop from Low to Medium is followed by an 8 FPS drop from Medium to High, and then a 7 FPS drop from High to Ultra, indicating that the GPU’s pixel throughput is exhausted at this resolution regardless of settings. The minimum FPS data at 4K Medium (43 FPS) and 1440p Medium (79 FPS) shows that frame pacing remains stable even under load, with no severe dips below the average.