Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 87 | 111 | 128 | 149 |
| 1440p QHD | 163 | 201 | 229 | 241 |
| 1080p Full HD | 234 | 249 | 264 | 278 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Doom, the 2016 first-person shooter released in May 2016, is one of the best-optimized titles in the database, and pairing it with an AMD Ryzen 7 3700X and an NVIDIA GeForce RTX 5080 produces frame rates far beyond what most players would consider playable. The recorded data covers all three major resolutions at four preset levels, and every single combination clears the 60 FPS playable threshold by a wide margin. This analysis walks through where the combo ranks, which component does the heavy lifting at each resolution, and exactly what frame rates to expect.
How This Combo Ranks
Across the full database, the Ryzen 7 3700X paired with the RTX 5080 ranks 539th out of 3712 tested combinations for Doom. That places it in roughly the top 15 percent of tested pairings, a strong position driven almost entirely by the GPU. It is worth unpacking why the rank is not higher given how dominant the frame rates look.
The RTX 5080 sits in the 87th percentile versus all GPUs in the database, with an average benchmark score of 56083. The Ryzen 7 3700X, by contrast, sits in the 84th percentile versus all CPUs with an average benchmark score of 34260, and it is a 2019-era Zen 2 (Matisse) design while the GPU is a 2025 Blackwell 2.0 part. The CPU is competent but not elite; its single-thread Passmark score of 2656 and Geekbench single-core score of 1593 are what matter for a fast-paced FPS, and they are solid mid-upper numbers rather than flag-ship figures. The combo rank of 539 reflects that asymmetry: the GPU drags the pairing upward, the CPU anchors it somewhat. Against 3712 combos, however, this remains firmly in high-performance territory for this specific game.
CPU and GPU Roles
At 1920x1080 the data shows clear CPU limiting. Moving from Low to Ultra at 1080p only drops the average from 278.4 FPS to 234 FPS, a difference of about 16 percent despite a large increase in visual load. When resolution changes dominate preset changes, the bottleneck sits above the graphics card. The 3700X's 16 threads at up to a 4.40 GHz boost are feeding frames as fast as the engine allows, and the RTX 5080 has headroom to spare.
At 2560x1440 the balance shifts. The Low preset averages 240.9 FPS and Ultra averages 162.6 FPS, a 32 percent spread, wider than at 1080p but still modest. The GPU is doing meaningful work here, but the frame rates remain high enough that the CPU is still contributing to the ceiling.
At 3840x2160 the GPU takes over completely. Low averages 148.7 FPS while Ultra averages 87.4 FPS, a spread of over 41 percent. The gap between 1440p Ultra (162.6 FPS) and 4K Ultra (87.4 FPS) is nearly a halving of frame rate, which is characteristic of a GPU-bound scenario where the RTX 5080's 960.0 GB/s of GDDR7 memory bandwidth and 10752 shading units are saturated by the pixel count. In short: the CPU matters most at 1080p, the roles are balanced at 1440p, and the GPU governs 4K entirely. Doom's Vulkan-based engine scales cleanly across all three regimes, with no cliff anywhere in the data.
FAQ
Q: Can this PC run Doom at 4K with maximum settings?
A: Yes. At 3840x2160 on the Ultra preset the average is 87.4 FPS, well above the 60 FPS playable threshold.
Q: Which component should I upgrade first for higher frame rates?
A: At 1080p, the CPU. The narrow spread between Low (278.4 FPS) and Ultra (234 FPS) at that resolution indicates the Ryzen 7 3700X is the limiting factor. At 4K, the GPU, since the preset spread widens to over 41 percent there.
Q: What is the single highest frame rate recorded for this combo in Doom?
A: 278.4 FPS, at 1920x1080 on the Low preset.
Q: How does the Ryzen 7 3700X compare to nearby CPUs?
A: Its average benchmark score of 34260 is within a fraction of a percent of the AMD Ryzen AI 7 350 (0.1 percent), AMD EPYC 4244P (0.1 percent), Intel Core i5-13450HX (-0.2 percent), and Intel Core Ultra 7 165H (0.5 percent).
Q: Does any resolution or preset fall below 60 FPS?
A: No. All twelve measured combinations, spanning three resolutions and four presets, exceed 60 FPS, with the lowest result being 87.4 FPS at 4K Ultra.
Q: How much frame rate is lost going from 1440p to 4K on Ultra?
A: The average drops from 162.6 FPS to 87.4 FPS, still comfortably playable.
The Verdict
Yes, unequivocally, this PC can run Doom. The verdict data confirms that at every one of the three tested resolutions, 1920x1080, 2560x1440, and 3840x2160, all four presets (Low, Medium, High, Ultra) clear the 60 FPS playable threshold. The best playable setting at each resolution is Ultra: 234 FPS at 1080p, 162.6 FPS at 1440p, and 87.4 FPS at 4K.
Even the worst-case scenario in the entire dataset, 4K Ultra at 87.4 FPS, sits 45 percent above the playable threshold. For a fast arena shooter where high frame rates directly improve responsiveness, this pairing delivers them in abundance at every visual quality tier. Players with high-refresh monitors are also well served: the 1080p Ultra result of 234 FPS and 1440p Medium result of 228.9 FPS can feed displays well beyond 60 Hz.
Similar Performance Alternatives
On the CPU side, the database identifies four parts within striking distance of the Ryzen 7 3700X's average score of 34260: the AMD Ryzen AI 7 350 at 34222 (0.1 percent behind), the AMD EPYC 4244P at 34220 (0.1 percent behind), the Intel Core i5-13450HX at 34333 (0.2 percent ahead), and the Intel Core Ultra 7 165H at 34083 (0.5 percent behind). Any of these processors would deliver statistically indistinguishable Doom performance when paired with the same GPU, since the deltas are all under one percent.
On the GPU side, the nearest rivals to the RTX 5080's average score of 56083 are the AMD Radeon 8060S at 55757 (0.6 percent behind), the AMD Radeon RX 6750 GRE 12 GB at 55698 (0.7 percent behind), the AMD Radeon Pro W5700X at 54828 (2.3 percent behind), and the AMD Radeon RX 9070 GRE at 57367 (2.2 percent ahead). The RX 9070 GRE would in fact nudge performance slightly higher, while the W5700X would trim a few frames at the GPU-bound 4K end. At 1080p, where this combo is CPU-limited, all of these GPUs would behave nearly identically in Doom.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at every resolution is Ultra across the board:
- 1920x1080: Ultra, 234 FPS average. No compromise needed; maximum settings still deliver well over 200 FPS.
- 2560x1440: Ultra, 162.6 FPS average. Maximum settings again, with frame rates suited to high-refresh displays.
- 3840x2160: Ultra, 87.4 FPS average. Even at 4K, the top preset clears the threshold with room to spare.
In every case the verdict data lists all four presets as playable, so Ultra is the correct choice at all three resolutions. There is no scenario in this dataset where lowering settings is necessary for playability; it is only useful for chasing refresh rates beyond what the recorded averages indicate.
Measured FPS Breakdown
At 1920x1080, the recorded averages are: Low 278.4 FPS, Medium 263.6 FPS, High 248.9 FPS, and Ultra 234 FPS. The total spread from lowest to highest preset is only 44.4 FPS, roughly 16 percent, confirming that the CPU caps performance at this resolution. Every preset runs above 200 FPS.
At 2560x1440, the recorded averages are: Low 240.9 FPS, Medium 228.9 FPS, High 201.4 FPS, and Ultra 162.6 FPS. The spread widens to 78.3 FPS, about 32 percent, as the RTX 5080 begins to absorb more of the rendering load. Ultra remains the only preset below 200 FPS.
At 3840x2160, the recorded averages are: Low 148.7 FPS, Medium 128.1 FPS, High 111.2 FPS, and Ultra 87.4 FPS. The spread here is 61.3 FPS, over 41 percent, and each step up in quality costs roughly 15 to 20 FPS. This is the only resolution where the GPU is fully in command, and even so, the floor of the dataset, 87.4 FPS at Ultra, stays well clear of the 60 FPS threshold.
Reading down any single preset column also shows the scaling story: Ultra goes 234, 162.6, then 87.4 as resolution rises, while Low goes 278.4, 240.9, then 148.7. The Low preset degrades more gracefully with resolution because its load is lighter at every pixel count, whereas Ultra leans hardest on the 16 GB of GDDR7 and the card's shading throughput. Minimum and maximum frame rates were not captured in this dataset, so the averages stand as the definitive figures, and every one of the twelve measured averages confirms the same conclusion: this hardware runs Doom without compromise at any mainstream resolution.