Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
280 FPS
Ultra 1080p Measured
181 FPS

1440p (2K / QHD)

Low 1440p Measured
193 FPS
Ultra 1440p Measured
119 FPS

4K (Ultra HD)

Low 4K Measured
106 FPS
Ultra 4K Measured
62 FPS
4.6ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 34,260
Graphics Card
Required 27,325
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 75 93 106
1440p QHD 119 143 171 193
1080p Full HD 181 219 261 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 219
1920x1080 Low 280
1920x1080 Medium 261
1920x1080 Ultra 181
2560x1440 High 143
2560x1440 Low 193
2560x1440 Medium 171
2560x1440 Ultra 119
3840x2160 High 75
3840x2160 Low 106
3840x2160 Medium 93
3840x2160 Ultra 62

Performance Analysis: Doom on Your System

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 62.4 FPS. This is the only resolution where the Ultra preset sits close to the playable threshold. The margin is narrow, but the data confirms the combination clears 60 FPS.

At 2560x1440, the Ultra preset remains the best choice, producing an average of 119.2 FPS. That is nearly double the 60 FPS threshold, leaving substantial headroom for scene complexity or background tasks.

At 1920x1080, the Ultra preset reaches an average of 180.7 FPS. No settings adjustment is needed at this resolution; even the heaviest preset runs far above the playable threshold.

FAQ

Q: Can this system run Doom at 4K Ultra settings?

A: Yes. At 3840x2160 with Ultra settings, the recorded average FPS is 62.4, which clears the 60 FPS playable threshold.

Q: What is the fastest preset at 1920x1080?

A: The Low preset produces the highest average at 280.4 FPS. The Ultra preset still delivers 180.7 FPS, so the drop from Low to Ultra is about 35 percent.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 3700X has an average benchmark score of 34260. The closest rival, the AMD Ryzen AI 7 350, scores 34222, a 0.1 percent difference. The Intel Core i5-13450HX scores 34333, which is 0.2 percent ahead. The Intel Core Ultra 7 165H scores 34083, which is 0.5 percent behind.

Q: How does the GPU compare to its nearest rivals?

A: The NVIDIA GeForce RTX 3080 has an average benchmark score of 23172. The NVIDIA P106-100 scores 23249, a 0.3 percent advantage. The AMD Radeon Pro Vega 16 scores 23250, also 0.3 percent ahead. The AMD Radeon RX 6600M scores 23273, 0.4 percent ahead. The AMD Radeon R9 M290X scores 23276, 0.4 percent ahead.

Q: Is the Ultra preset playable at all three tested resolutions?

A: Yes. The recorded averages are 62.4 FPS at 3840x2160, 119.2 FPS at 2560x1440, and 180.7 FPS at 1920x1080.

Q: What is the slowest preset setting across all resolutions?

A: The Ultra preset is consistently the slowest. At 3840x2160 it drops to 62.4 FPS, while at 2560x1440 it holds 119.2 FPS, and at 1920x1080 it remains at 180.7 FPS.

Measured FPS Breakdown

At 3840x2160, the recorded averages start at 106.2 FPS for Low settings. Medium settings produce 92.6 FPS. High settings deliver 75.4 FPS. Ultra settings produce 62.4 FPS. The scaling from Low to Ultra shows a reduction of 43.8 FPS, which is a 41 percent drop in performance as visual quality increases.

At 2560x1440, Low settings reach 193.2 FPS. Medium settings produce 170.9 FPS. High settings deliver 142.9 FPS. Ultra settings hold 119.2 FPS. The gap from Low to Ultra is 74 FPS, a 38 percent reduction. The step from High to Ultra is the largest single drop, at 23.7 FPS.

At 1920x1080, Low settings peak at 280.4 FPS. Medium settings produce 260.8 FPS. High settings deliver 218.9 FPS. Ultra settings still manage 180.7 FPS. The difference between Low and Ultra is 99.7 FPS, a 36 percent reduction. The scaling is consistent with the other resolutions, though the absolute numbers are much higher.

The data shows no min or max FPS values recorded, so the analysis relies on averages alone. Across all resolutions, the pattern is uniform: each step from Low to Medium, Medium to High, and High to Ultra costs a measurable amount of frame rate, but the system never falls below 60 FPS at any preset.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 7 3700X sits at an average benchmark score of 34260. The nearest rival, the AMD Ryzen AI 7 350, scores 34222, which is effectively identical at a 0.1 percent difference. The AMD EPYC 4244P scores 34220, also 0.1 percent behind. The Intel Core i5-13450HX scores 34333, which is 0.2 percent ahead. The Intel Core Ultra 7 165H scores 34083, which is 0.5 percent behind. Any of these processors would deliver similar CPU-bound behavior in Doom, given their benchmark alignment.

For the GPU, the NVIDIA GeForce RTX 3080 has an average score of 23172. The NVIDIA P106-100 scores 23249, 0.3 percent higher. The AMD Radeon Pro Vega 16 scores 23250, also 0.3 percent higher. The AMD Radeon RX 6600M scores 23273, 0.4 percent higher. The AMD Radeon R9 M290X scores 23276, 0.4 percent higher. These rivals are all within a narrow band of the RTX 3080, so users with those GPUs paired with a similar CPU would expect comparable frame rates in Doom.

The recorded data indicates that the RTX 3080 is not an outlier in its performance class. Its nearest rivals are all within half a percent of its average score, which suggests that Doom's frame rates would be nearly indistinguishable across these GPUs.

How This Combo Ranks

The combination of the AMD Ryzen 7 3700X and the NVIDIA GeForce RTX 3080 ranks 1102 out of 3712 tested combos in Doom. This places it in the upper 30 percent of all tested configurations. The rank reflects the balance between the CPU and GPU, where the RTX 3080 provides the bulk of the graphics horsepower while the Ryzen 7 3700X supplies sufficient CPU throughput for the game's demands.

Given the rank, this setup is not at the very top of the database, but it is well above the median. The frame rates recorded across all resolutions and presets confirm that the combination is more than adequate for Doom, with the lowest average still clearing the 60 FPS threshold.

The Verdict

The recorded data shows that this PC can run Doom at all three tested resolutions with every preset above 60 FPS. At 3840x2160, the Ultra preset delivers 62.4 FPS, which is the closest call, but it still clears the playable threshold. At 2560x1440, the Ultra preset reaches 119.2 FPS, providing a comfortable margin. At 1920x1080, the Ultra preset delivers 180.7 FPS, leaving no doubt about playability.

The verdict by resolution confirms that all four settings at each resolution are playable. The best settings are Ultra at every resolution, since the system can handle the maximum visual quality without dropping below 60 FPS. The weakest point is 4K Ultra, but even that remains playable.

CPU and GPU Roles

The data shows that the GPU is the dominant factor in Doom's performance, especially as resolution increases. At 3840x2160, the frame rate drops from 106.2 FPS on Low to 62.4 FPS on Ultra, a 41 percent reduction. This heavy scaling with settings indicates that the RTX 3080 is the limiting component at 4K, as the CPU has less influence when the GPU is under full load.

At 2560x1440, the scaling from Low to Ultra is 38 percent, similar to 4K. The frame rates are higher overall, but the relative cost of increasing settings remains consistent. This suggests that the GPU continues to drive the performance envelope at this resolution.

At 1920x1080, the scaling from Low to Ultra is 36 percent, slightly lower than the other resolutions. The absolute frame rates are much higher, with Low reaching 280.4 FPS and Ultra holding 180.7 FPS. At this resolution, the CPU begins to play a more noticeable role, as the GPU has enough headroom to render frames quickly, and the Ryzen 7 3700X must keep up with the demand.

The CPU's benchmark scores show it is a capable mid-range part. Its passmark multithread score of 22458 and single-thread score of 2656 indicate solid performance for a game like Doom, which relies on responsive frame pacing. However, the fact that frame rates scale so heavily with settings at all resolutions points to the GPU as the primary constraint. The CPU alone would not cause the frame rate to drop by 40 percent when moving from Low to Ultra; that drop is tied to the graphics workload.

In summary, the RTX 3080 dictates the frame rate ceiling in Doom, while the Ryzen 7 3700X provides enough throughput to avoid bottlenecking at lower settings. At higher resolutions, the GPU's workload grows and the CPU's role diminishes. At 1080p, the CPU contributes more to the overall frame rate, but even then the GPU remains the deciding factor for the highest presets.