Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

42%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
107 FPS
Ultra 1080p Measured
64 FPS

1440p (2K / QHD)

Low 1440p Measured
69 FPS
Ultra 1440p Measured
41 FPS

4K (Ultra HD)

Low 4K Measured
37 FPS
Ultra 4K Measured
22 FPS
12.8ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 29,713
Graphics Card
Required 27,325
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 33 37
1440p QHD 41 51 60 69
1080p Full HD 64 78 93 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 78
1920x1080 Low 107
1920x1080 Medium 93
1920x1080 Ultra 64
2560x1440 High 51
2560x1440 Low 69
2560x1440 Medium 60
2560x1440 Ultra 41
3840x2160 High 28
3840x2160 Low 37
3840x2160 Medium 33
3840x2160 Ultra 22

Performance Analysis: Doom on Your System

Measured FPS Breakdown

The recorded data for Doom on this AMD Ryzen 5 9600X and Intel Arc B390 combination shows a clear hierarchy across resolutions and presets. At 3840x2160, the game runs at an average of 28 FPS on High settings, with Low settings reaching 37 FPS, Medium at 33 FPS, and Ultra dropping to 22 FPS. The Medium preset at 4K shows the only complete frame-time data, with a minimum of 28 FPS and a maximum of 37 FPS, indicating that even the average frame rate sits near the lower boundary of acceptable responsiveness.

Moving to 2560x1440, the numbers improve substantially. High settings produce a 51 FPS average, Low settings hit 69 FPS, Medium lands exactly at 60 FPS, and Ultra falls to 41 FPS. The Medium preset at this resolution shows a minimum of 51 FPS and a maximum of 69 FPS, demonstrating that the frame rate fluctuates within a 18 FPS window, which is typical for a fast-paced FPS with variable scene complexity.

At 1920x1080, the combination performs much more comfortably. High settings deliver 78 FPS, Low settings reach 107 FPS, Medium averages 93 FPS, and Ultra still manages 64 FPS. The Medium preset at 1080p records a minimum of 79 FPS and a maximum of 107 FPS, showing that even the lower frame-time spikes stay well above the 60 FPS threshold. The scaling from 4K to 1080p is dramatic: at Ultra settings, the average frame rate nearly triples from 22 FPS to 64 FPS, while at Low settings it grows from 37 FPS to 107 FPS, a 70 FPS jump.

CPU and GPU Roles

The benchmark data indicates that this game, originally released in 2016, places a heavy burden on the graphics subsystem at higher resolutions, while the CPU becomes relatively more important as resolution drops. The measured frame rates at 3840x2160 show only modest gains when lowering settings from Ultra to Low: 22 FPS to 37 FPS, a 15 FPS improvement. This narrow spread suggests that at 4K, the Intel Arc B390 is the dominant bottleneck, as even dramatically reducing graphical fidelity cannot push the frame rate past 37 FPS.

At 2560x1440, the spread widens: Ultra runs at 41 FPS while Low reaches 69 FPS, a 28 FPS difference. This indicates that the GPU still shoulders most of the workload, but the CPU begins to show its capability at lower presets. The Ryzen 5 9600X, with its Zen 5 architecture and 6 cores, 12 threads, has a boost clock of 5.40 GHz and a base clock of 3.90 GHz, which provides ample single-thread performance for this title's engine. The CPU's 32 MB shared L3 cache and 89.6 GB/s memory bandwidth also help maintain consistent frame pacing when the GPU is not fully saturated.

At 1920x1080, the picture changes markedly. The difference between Ultra and Low narrows to 43 FPS (64 to 107), but the absolute frame rates are much higher. This pattern suggests that at 1080p, the GPU is still the limiting factor, but the CPU's headroom allows the system to extract more performance from lower presets. The AMD processor ranks in the 81st percentile against all CPUs, with an average benchmark score of 29713, indicating it is far from a weak link. Meanwhile, the Intel Arc B390 sits in the 9th percentile against all GPUs, with an average benchmark score of 1482, which aligns with the observed GPU-bound behavior at higher resolutions. The scaling between 1440p and 1080p at Medium settings (60 to 93 FPS, a 55% increase) further confirms that the graphics card is the primary constraint, as reducing pixel count yields disproportionately large frame rate gains.

Best Settings per Resolution

For 3840x2160, the database records no playable settings. None of the four presets reach the 60 FPS threshold, with the highest average being 37 FPS at Low settings. This resolution is simply beyond the capabilities of this combination for smooth gameplay in Doom.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, which produces an average of exactly 60 FPS. The minimum recorded frame rate for this preset is 51 FPS, so while the average meets the threshold, occasional dips below 60 FPS can occur during intense scenes. Low settings at this resolution run at 69 FPS, providing more headroom, but Medium is the highest preset that maintains an average of 60 FPS or better.

At 1920x1080, all four presets clear the 60 FPS bar, and the most demanding one is Ultra, which averages 64 FPS. This gives players the full visual experience of Doom at its highest settings while still staying above the playability threshold. The High preset runs at 78 FPS, Medium at 93 FPS, and Low at 107 FPS, offering progressively more performance headroom for those who prioritize frame rate over visual fidelity. The Ultra preset's 64 FPS average is close enough to the threshold that demanding sequences may cause dips, but the overall experience remains smooth.

How This Combo Ranks

The database places this combination at rank 3300 out of 3712 tested combos for Doom. That puts it in the bottom 11% of all configurations, which is consistent with the GPU's low standing among graphics cards. The Intel Arc B390's 9th percentile ranking against all GPUs is the primary factor dragging down this combo's position, as the CPU's 81st percentile ranking shows it is a competent processor.

The combo rank reflects the overall playability across all resolutions and settings. Since the system cannot achieve 60 FPS at 4K on any preset, and only manages Medium at 1440p, it falls behind the majority of tested systems. However, the 1080p results are respectable, with Ultra settings clearing the threshold. The rank of 3300 suggests that while this combination is not competitive with high-end gaming rigs, it still delivers a playable experience at mainstream resolutions. The gap between the CPU and GPU performance tiers is stark: the processor outperforms 81% of all CPUs, while the graphics card outperforms only 9% of all GPUs, creating an imbalanced system where the GPU is the clear limiting factor.

Similar Performance Alternatives

Looking at the nearest rivals in the database, several other components would behave similarly to this combination. For the CPU, the AMD Ryzen 7 PRO 5755GE has an average benchmark score of 29656, which is 0.2% higher than the Ryzen 5 9600X's 29713. This means swapping in that processor would yield nearly identical frame rates in Doom, as the difference is within measurement noise. The AMD Ryzen 7 7840H scores 29868, 0.5% lower, while the AMD Ryzen 7 5800XT scores 29879, 0.6% lower, and the AMD Ryzen 7 8845HS scores 29955, 0.8% lower. All four alternatives are within a 1% performance band, so any of them paired with the Intel Arc B390 would produce essentially the same gaming experience.

For the GPU, the nearest rivals are considerably weaker in absolute terms. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% higher than the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% higher, while the NVIDIA GeForce GT 625 OEM scores 1446, 2.5% higher, and the NVIDIA GeForce GT 710 scores 1443, 2.7% higher. These are all entry-level or legacy graphics solutions from a much older era, which underscores how limited the Arc B390's performance is. In practical terms, a system with any of these GPUs would show similar frame rates in Doom, with all of them struggling at higher resolutions and presets. The delta percentages are small enough that users would not notice a meaningful difference between any of these GPU options in this specific game.

The Verdict

Can this PC run Doom? The answer depends entirely on the target resolution. At 1920x1080, yes: the database shows that all four settings presets clear the 60 FPS threshold, with Ultra averaging 64 FPS, High at 78 FPS, Medium at 93 FPS, and Low at 107 FPS. This is a fully playable experience at the most common gaming resolution.

At 2560x1440, the verdict is conditional. The Medium preset averages exactly 60 FPS, and Low runs at 69 FPS, so these two settings are playable. However, High drops to 51 FPS and Ultra falls to 41 FPS, both below the 60 FPS threshold. Players at this resolution should stick to Medium or Low for smooth gameplay.

At 3840x2160, the verdict is negative. No preset achieves 60 FPS, with the best result being 37 FPS at Low settings. This combination cannot run Doom at 4K with acceptable smoothness under any settings configuration.

The overall picture is that this system is a capable 1080p gaming machine for Doom, a marginal 1440p option with reduced settings, and unsuitable for 4K. The Intel Arc B390's low GPU percentile ranking is the decisive factor, while the Ryzen 5 9600X provides more than enough CPU horsepower for this 2016 title. Players who own this combination should target 1080p to get the full visual experience, or drop to Medium at 1440p for a decent balance of quality and performance.