Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Measured FPS Breakdown
At 3840x2160, the AMD Ryzen 5 8400F and Intel Arc B370 combination struggles to maintain playable frame rates across all tested presets. The High preset delivers an average of 25 FPS, while the Low preset improves this to 34 FPS. Medium settings produce an average of 29 FPS with a minimum of 25 FPS and a maximum of 34 FPS, showing some frame-time variance. The Ultra preset drops to an average of 20 FPS, which is the lowest recorded result for this resolution. The data indicates that 4K gaming is not viable for this hardware pairing, as even the least demanding preset falls far below the 60 FPS playability threshold.
Moving to 2560x1440, the results show meaningful improvement but remain inconsistent across presets. The High preset records an average of 46 FPS, while Medium reaches 54 FPS with a minimum of 46 FPS and a maximum of 62 FPS. The Low preset is the only option that clears the 60 FPS line, averaging 62 FPS. Ultra settings at this resolution produce 37 FPS on average, which confirms that the most demanding preset remains out of reach. The spread between Low and Ultra is 25 FPS, a substantial gap that highlights how sensitive this game is to graphical settings at this resolution.
At 1920x1080, the combination performs much more convincingly. The Low preset averages 96 FPS, Medium averages 84 FPS with a minimum of 71 FPS and a maximum of 96 FPS, and High averages 71 FPS. Ultra settings drop to 58 FPS, just below the 60 FPS threshold. The step from High to Ultra costs 13 FPS, while stepping from Medium to Low gains 12 FPS. This suggests that the Ultra preset imposes a notable additional load on the GPU, likely through increased shading and post-processing effects, but the other three presets all provide a comfortable margin above the playability threshold.
FAQ
Q: Can this PC run Doom at 4K with any settings?
A: No. At 3840x2160, the best result is 34 FPS on Low settings, which is well below the 60 FPS playability threshold. The verdictByResolution data lists no playable settings for this resolution.
Q: What is the highest preset that stays above 60 FPS at 1440p?
A: The Low preset is the only playable option at 2560x1440, averaging 62 FPS. Medium averages 54 FPS and High averages 46 FPS, both below the threshold.
Q: Does the 1080p Ultra preset meet the 60 FPS requirement?
A: No. Ultra at 1920x1080 averages 58 FPS, just 2 FPS short of the playability threshold. The playable options at 1080p are High (71 FPS), Medium (84 FPS), and Low (96 FPS).
Q: How much performance is lost when moving from 1080p to 1440p on High settings?
A: The High preset drops from 71 FPS at 1920x1080 to 46 FPS at 2560x1440, a reduction of 25 FPS. This indicates a strong GPU-bound scaling pattern as pixel count increases.
Q: What is the frame range at 1440p Medium settings?
A: The Medium preset at 2560x1440 records a minimum of 46 FPS and a maximum of 62 FPS, with an average of 54 FPS. This range shows that even within a single preset, frame rates can vary widely based on scene complexity.
Q: Which preset at 1080p offers the highest average frame rate?
A: The Low preset at 1920x1080 delivers the highest average at 96 FPS. Medium follows at 84 FPS, and High trails at 71 FPS.
Best Settings per Resolution
At 3840x2160, no preset reaches 60 FPS, so there is no recommended setting. The best measured result is 34 FPS on Low, but that still fails the playability criterion.
At 2560x1440, the best playable preset is Low, with an average of 62 FPS. This is the only setting at this resolution that clears the threshold, and it does so by a narrow margin of 2 FPS.
At 1920x1080, the best playable preset is High, averaging 71 FPS. While Low and Medium also exceed 60 FPS, High offers the most visually demanding configuration that still maintains a comfortable buffer above the minimum requirement. The database shows that Ultra at 1080p averages 58 FPS, so High is the optimal balance for this resolution.
Similar Performance Alternatives
The CPU benchmarks place the AMD Ryzen 5 8400F near several close rivals. The AMD Ryzen 5 7500F scores 24964 in the database, just 0.2% below the 8400F. The Intel Core i7-11850H scores 24935, a 0.3% gap, and the Intel Core i7-13620H scores 24911, a 0.4% difference. On the higher side, the AMD EPYC 9474F scores 25103, which is 0.4% above the 8400F. Any of these processors would deliver nearly identical CPU-bound performance nearly indistinguishable from the Ryzen 5 8400F in this game.
The GPU side tells a different story. The Intel Arc B370 sits in a very low percentile among all GPUs, and its nearest rivals are older discrete and mobile parts. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% above the Arc B370. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher, and the AMD FirePro M2000 scores 1168, 1.4% below. These deltas are all within a narrow band, meaning the Arc B370 behaves similarly to these legacy GPUs in synthetic benchmarks. For Doom specifically, users with any of these alternative GPUs should expect broadly comparable frame rates at the same settings, though the newer architecture of the Arc B370 may handle certain effects differently in practice.
The combination of a mid-range CPU with a very low-tier GPU means the GPU is almost certainly the limiting factor in most scenarios. In CPU-heavy moments, the Ryzen 5 8400F would outperform its rivals by a few percent, but the overall frame rate ceiling is set by the Arc B370.
How This Combo Ranks
The combo rank in the database is 3425 out of 3712 tested combinations. This places the AMD Ryzen 94% bracket, meaning this pairing sits near the lower end of all tested configurations. With 3712 total combos in the database, a rank of 3425 indicates that only 287 combinations perform worse. This is a meaningful context for interpreting the measured FPS: the hardware is not merely underperforming in Doom, it is fundamentally a low-tier pairing when judged against the full range of tested systems.
The gap between this combo and the top of the database is substantial. The data shows that the Arc B370's GPU percentile of 5 places it among the weakest GPUs recorded, while the CPU percentile of 77 is respectable. The combination of a strong CPU and a very weak GPU results in a system that is heavily unbalanced for gaming, which explains why the FPS results in Doom are so modest despite the game's age.
The Verdict
This PC can run Doom, but only under specific conditions. At 1920x1080, the system clears the 60 FPS threshold on High, Medium, and Low presets. High is the recommended setting at this resolution, averaging 71 FPS. At 2560x1440, only the Low preset reaches 62 FPS on average. At 3840x2160, no preset reaches 60 FPS, and even the best result at 34 FPS on Low is not playable by the database standard.
The verdictByResolution data confirms this: there are no playable settings at 4K, one playable setting at 1440p, and three playable settings at 1080p. Users seeking a smooth experience should target 1080p with High settings or lower. Those who insist on 1440p must drop to Low, and 4K is entirely out of reach for this hardware.
The narrow margin at 1080p Ultra, 58 FPS just below the line, is the closest this system comes to a fully maxed-out experience. The data suggests that High is the practical ceiling for this combination.
CPU and GPU Roles
The CPU and GPU roles shift noticeably across resolutions. At 3840x2160, the GPU is overwhelmingly the dominant factor. The FPS differences between presets are small, with only a 14 FPS gap between Low and High. This indicates that at 4K, the Arc B370 is fully saturated and the CPU has little room to influence the outcome. The CPU's 77th percentile ranking versus all CPUs is largely irrelevant at this resolution because the GPU cannot feed frames fast enough to leverage the processor's capabilities.
At 2560x1440, the picture changes. The GPU remains the primary bottleneck, but the CPU begins to matter slightly more. The 16 FPS difference between Low and Ultra suggests that rendering load is still GPU-bound, but the 8 FPS gap between Medium and High shows that some settings toggle effects that impact the GPU differently. The CPU still has headroom, but the GPU limits overall throughput.
At 1920x1080, the CPU starts to have a more visible role. The 25 FPS difference between Low and Ultra demonstrates that the GPU is still handling most of the work, but at lower resolutions, the CPU can feed frames faster. The Ryzen 5 8400F's multi-threaded score of 20851 in Cinebench R23 and its 77th percentile ranking indicate that it has ample single-thread and multi-thread capability for this game. The Arc B370, with a 5th percentile GPU ranking, is the clear limiting factor across all resolutions, but its relative weakness is most pronounced at 4K and least impactful at 1080p.
The data implies that upgrading the GPU would yield the largest performance gains in Doom at every resolution. The CPU is already positioned well above the GPU in relative performance, so any future pairing with a stronger graphics card would likely unlock significantly higher frame rates, especially at 1440p and 1080p.