Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 59 | 68 | 79 |
| 1440p QHD | 90 | 107 | 126 | 150 |
| 1080p Full HD | 137 | 169 | 198 | 229 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 7600X paired with the NVIDIA GeForce RTX 4060 delivers a highly capable experience in Doom, with performance scaling predictably across resolutions and presets. The dataset shows this combination is well-suited for high-refresh-rate gaming at 1080p and 1440p, while 4K requires some settings adjustments to maintain smooth frame rates. The analysis below breaks down the measured performance, ranking, and component roles based exclusively on the provided benchmark data.
Measured FPS Breakdown
The measured FPS data for this combo covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra), providing a complete picture of performance scaling. All figures represent average FPS, as minimum and maximum frame times were not recorded in this dataset.
At 1920x1080, the combo delivers exceptional performance across all presets. The Low preset achieves an average of 229.2 FPS, making it the fastest configuration tested. Moving up the settings ladder, Medium produces 198.1 FPS, High reaches 168.8 FPS, and even the demanding Ultra preset maintains a strong 136.9 FPS average. The spread between Low and Ultra is 92.3 FPS, indicating that even the highest quality settings leave substantial headroom for high-refresh-rate displays.
At 2560x1440, performance remains robust but shows the expected scaling pressure. The Low preset averages 149.8 FPS, which is still exceptionally high. Medium follows at 126.3 FPS, High at 107.2 FPS, and Ultra at 90.0 FPS. The gap between Low and Ultra here is 59.8 FPS, narrower than at 1080p, suggesting that resolution scaling affects all presets proportionally. Even at the most demanding 1440p settings, the combo stays well above the 60 FPS playability threshold.
At 3840x2160, the picture changes more dramatically. The Low preset averages 78.6 FPS, which clears the playable threshold with room to spare. Medium delivers 68.1 FPS, still above 60 FPS. High drops to 58.8 FPS, just below the playability line, while Ultra falls further to 51.0 FPS. The scaling from Low to Ultra at 4K is 27.6 FPS, the smallest absolute spread across resolutions, reflecting how pixel throughput becomes the dominant constraint at this resolution.
Notably, the data shows no recorded minimum or maximum FPS values for any configuration. The analysis therefore relies entirely on average frame rates, which for a game like Doom with its fast-paced action, suggests that frame pacing consistency is not captured in this dataset. The average FPS figures across all twelve test points indicate a smooth scaling curve without anomalies.
How This Combo Ranks
The combo ranks 1990th out of 3712 tested combinations in Doom, placing it in the 46th percentile of all tested systems. This mid-pack positioning is notable given the strong absolute FPS numbers, indicating that many higher-end combinations achieve even greater frame rates in this well-optimized title.
The CPU's percentile ranking against all CPUs is 79, meaning it outperforms 79% of processors in the benchmark database. The GPU's percentile against all GPUs is 61, showing solid but less exceptional standing. This disparity suggests the CPU is relatively stronger than the GPU in this pairing, a dynamic explored further in the component roles section.
When compared to the nearest rival CPUs, the Ryzen 5 7600X's average benchmark score of 27636 is nearly identical to the AMD Ryzen 7 5700X and Intel Core i5-12600K, both scoring 27578 with a delta of 0.2%. The AMD Ryzen 5 8500GE scores 27712, a -0.3% delta, meaning the 7600X is slightly behind it. The AMD Ryzen 7 5800 scores 27535, a 0.4% delta in favor of the 7600X. These sub-1% differences indicate that CPU choice among these four models would have negligible impact on Doom performance.
For the GPU, the nearest rivals are surprisingly lower-tier parts. The AMD Radeon HD 7790 scores 17666, a -0.2% delta versus the RTX 4060's 17639. The AMD Radeon 780M scores 17588, a 0.3% delta, while the AMD Radeon Pro 560 scores 17551 (0.5% delta) and the AMD Radeon Pro 460 scores 17509 (0.7% delta). These close average scores mask the architectural differences, but for Doom specifically, the measured FPS data shows the RTX 4060 performing far beyond what these integrated or older discrete parts could achieve in practice.
CPU and GPU Roles
The division of labor between the Ryzen 5 7600X and RTX 4060 shifts predictably as resolution increases. At 1920x1080, the CPU's 79th percentile strength becomes more relevant, since lower pixel counts reduce GPU load. The substantial FPS headroom at 1080p — with Low preset hitting 229.2 FPS — suggests the CPU's strong single-thread performance (evidenced by its 3dmark single-thread score of 1060 and geekbench single-core score of 2603) is sufficient to feed the GPU at very high frame rates.
At 2560x1440, the balance begins tilting toward the GPU. The 59.8 FPS spread between Low and Ultra at this resolution, versus 92.3 FPS at 1080p, indicates that the GPU becomes more of a limiting factor as pixel count rises. The CPU's role remains important for maintaining the high frame ceiling, but the GPU's 61st percentile standing starts to cap performance more noticeably.
At 3840x2160, the GPU is clearly the dominant constraint. The 27.6 FPS spread between Low and Ultra at 4K, combined with the fact that High settings dip to 58.8 FPS, shows that pixel throughput limits the RTX 4060 far more than CPU capability. The CPU's 12 threads and 32 MB of L3 cache are more than adequate for Doom's engine at any resolution, meaning the GPU's 8 GB of GDDR6 memory and 272.0 GB/s bandwidth become the deciding factors at 4K.
The scaling between resolutions confirms this: moving from 1080p to 1440p reduces Ultra preset FPS by 46.9 (from 136.9 to 90.0), while moving from 1440p to 4K reduces it by 39.0 (from 90.0 to 51.0). The slightly smaller drop at the higher resolution step is unusual and suggests the GPU's memory bandwidth and pixel throughput interact with Doom's rendering demands in a non-linear fashion.
Similar Performance Alternatives
Based on the nearestRivals data for both components, several alternative combinations would behave similarly in Doom. The CPU's closest rivals — the AMD Ryzen 7 5700X, Intel Core i5-12600K, AMD Ryzen 5 8500GE, and AMD Ryzen 7 5800 — all have average benchmark scores within 0.4% of the Ryzen 5 7600X. Swapping to any of these processors would produce nearly identical frame rates in this game, as the CPU is not the bottleneck at any tested resolution.
For the GPU, the nearest rivals listed are the AMD Radeon HD 7790, AMD Radeon 780M, AMD Radeon Pro 560, and AMD Radeon Pro 460. Their average scores range from 17509 to 17666, all within 0.7% of the RTX 4060's 17639 average. However, these are fundamentally different classes of hardware — the HD 7790 is a much older discrete GPU, while the 780M is integrated graphics. The benchmark similarity likely reflects the average of many different workloads, not specific gaming performance. For Doom, the measured FPS data for the RTX 4060 specifically shows far stronger results than these rivals would achieve, given their lower transistor counts and memory bandwidths.
A more realistic alternative pairing would combine the Ryzen 5 7600X with a GPU from the same performance tier, such as another 40-series card, though no such specific comparison exists in the provided data. Similarly, pairing the RTX 4060 with a CPU from its rival list would maintain the same GPU-bound behavior at 4K while potentially shifting the balance slightly at 1080p.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the clear recommendation, achieving 136.9 FPS average. This is the most demanding setting that stays well above the 60 FPS playable threshold, and it still supports high-refresh-rate monitors. The 136.9 FPS figure represents only a 92.3 FPS reduction from Low, which is a reasonable trade-off for maximum visual quality.
At 2560x1440, the Ultra preset also delivers the best experience at 90.0 FPS average. This exceeds the 60 FPS threshold by 50%, providing smooth gameplay while maintaining the highest settings. The gap from Low to Ultra at this resolution is 59.8 FPS, and the Ultra figure of 90 FPS leaves enough headroom for consistent frame delivery in action-heavy scenes.
At 3840x2160, the best playable setting is Medium, which averages 68.1 FPS. This is the highest preset that clears the 60 FPS threshold, beating High (58.8 FPS) and Ultra (51.0 FPS) by margins of 9.3 FPS and 17.1 FPS respectively. The Low preset also works at 78.6 FPS, but Medium offers superior visuals while still providing 8.1 FPS of headroom above the playability line.
The verdictByResolution data confirms these selections: 4K's playable settings are Low and Medium with Medium as best; 1440p and 1080p both list all four presets as playable with Ultra as best. The 4K Medium setting at 68.1 FPS is the only case where the best playable preset dips below 70 FPS, highlighting the GPU's limitations at this resolution.
The Verdict
This PC can definitely run Doom, and the data shows it does so impressively at most configurations. At 1920x1080, all four presets — Low, Medium, High, and Ultra — are playable, with the Ultra preset achieving 136.9 FPS. This is far above the 60 FPS playability threshold and suitable for competitive play.
At 2560x1440, the same story holds: all presets clear 60 FPS, with Ultra at 90.0 FPS providing an excellent balance of visual quality and performance. The lowest playable setting at this resolution is still 149.8 FPS on Low, meaning even the most demanding scenarios will not cause frame rate drops below the playability line.
At 3840x2160, the verdict is more nuanced. The system can play the game, but only at Low (78.6 FPS) or Medium (68.1 FPS) settings. High at 58.8 FPS and Ultra at 51.0 FPS fall below the 60 FPS threshold and are not recommended for smooth gameplay. For 4K enthusiasts, Medium provides the best experience at 68.1 FPS, though players prioritizing frame rate over visuals could opt for Low at 78.6 FPS.
The overall verdict is positive: this combo is a strong choice for 1080p and 1440p gaming at maximum settings, and a capable 4K performer with settings reduced to Medium. The 8 GB VRAM and 128-bit memory bus of the RTX 4060 are the limiting factors at 4K, but the CPU's headroom ensures no processor-related bottlenecks at any resolution.
FAQ
*Q: Can this system run Doom at 60 FPS in 4K?*
A: Yes, but only at Low (78.6 FPS) or Medium (68.1 FPS) settings. High (58.8 FPS) and Ultra (51.0 FPS) fall below the 60 FPS playable threshold.
Q: What is the best setting for 1440p gaming?
A: The Ultra preset is the best choice, averaging 90.0 FPS. All four presets at 1440p exceed 60 FPS, with Low at 149.8 FPS, Medium at 126.3 FPS, and High at 107.2 FPS.
*Q: How does this combo rank among all tested systems in Doom?*
A: It ranks 1990th out of 3712 tested combinations, placing it in the mid-range of the benchmark database for this specific game.
*Q: Is the CPU or GPU more important for Doom at 1080p?*
A: The CPU plays a larger role at 1080p, as evidenced by the 92.3 FPS spread between Low and Ultra settings. The Ryzen 5 7600X's high single-thread performance (1060 in 3dmark single-thread) supports frame rates up to 229.2 FPS on Low settings.
Q: What GPU alternatives are closest in performance to the RTX 4060?
A: According to average benchmark scores, the AMD Radeon HD 7790 (17666, -0.2% delta), AMD Radeon 780M (17588, 0.3% delta), AMD Radeon Pro 560 (17551, 0.5% delta), and AMD Radeon Pro 460 (17509, 0.7% delta) are the nearest rivals in the database.
Q: Which resolutions allow Ultra settings?
A: Both 1920x1080 (136.9 FPS) and 2560x1440 (90.0 FPS) support Ultra settings above 60 FPS. At 3840x2160, Ultra averages only 51.0 FPS and is not playable.