Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 47 | 52 | 60 |
| 1440p QHD | 66 | 81 | 99 | 114 |
| 1080p Full HD | 105 | 130 | 150 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The AMD Ryzen 5 7600X sits in a tightly clustered group of processors according to the database. Its average benchmark score of 27,636 places it within a very narrow band of rivals. The AMD Ryzen 7 5700X and Intel Core i5-12600K both post an average score of 27,578, which is just 0.2% behind the 7600X. The AMD Ryzen 5 8500GE comes in marginally ahead at 27,712, a 0.3% advantage, while the AMD Ryzen 7 5800 trails by 0.4% with a score of 27,535. In practical terms, any of these four processors would deliver nearly indistinguishable CPU-bound performance in Doom. The 7600X holds the 79th percentile among all CPUs tested, meaning it outranks roughly four-fifths of the database population.
For the GPU side, the NVIDIA GeForce RTX 2060 posts an average benchmark score of 15,290, placing it in the 58th percentile of all GPUs. Its nearest rivals are remarkably close. The NVIDIA GeForce GTX 580 scores 15,283, a 0% delta, effectively identical. The AMD Radeon 680M scores 15,270, just 0.1% behind. The NVIDIA GeForce RTX 3050 OEM scores 15,199, trailing by 0.6%, and the AMD Radeon RX 7600 scores 15,171, a 0.8% deficit. The data shows that all four of these GPUs would produce nearly the same frame rates in Doom when paired with the same CPU, because the performance gap between them is negligible. The RTX 2060 does have a modest edge over the RX 7600 in raw benchmark score, but the difference is small enough that gameplay would feel indistinguishable.
When considering the full combo, the Ryzen 5 7600X plus RTX 2060 ranks 2,964th out of 3,712 tested combinations in Doom. That places the pairing in the lower 20% of all recorded configurations, though the ranking reflects the entire range of hardware in the database, including far more powerful GPUs. The CPU percentile at 79 is substantially higher than the GPU percentile at 58, which signals that the graphics card is the limiting factor in this pairing.
FAQ
Q: What is the best preset this combo can run at 1920x1080?
A: The Ultra preset runs at an average of 105.1 FPS, which clears the 60 FPS playable threshold. This is the most demanding preset that maintains playability at this resolution.
Q: Is 2560x1440 playable with this hardware?
A: Yes. All four presets, Low, Medium, High, and Ultra, exceed 60 FPS at 2560x1440. The Ultra preset averages 65.8 FPS, the High preset averages 81.4 FPS, Medium averages 98.6 FPS, and Low averages 114.2 FPS.
Q: Can this system run Doom at 4K?
A: No. At 3840x2160, no preset reaches 60 FPS. The Low preset comes closest at 59.7 FPS average, followed by Medium at 52.3 FPS, High at 46.6 FPS, and Ultra at 39 FPS. The verdict data lists no playable settings at this resolution.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 7600X has an average benchmark score of 27,636. The Intel Core i5-12600K and AMD Ryzen 7 5700X both score 27,578, a 0.2% gap. The AMD Ryzen 7 5800 scores 27,535, 0.4% behind. The AMD Ryzen 5 8500GE scores 27,712, 0.3% ahead.
Q: What GPU performance is equivalent to the RTX 2060?
A: The NVIDIA GeForce GTX 580 has a nearly identical average score of 15,283 versus the RTX 2060's 15,290. The AMD Radeon 680M scores 15,270, and the RTX 3050 OEM scores 15,199. All are within 0.8% of the RTX 2060.
Q: What is the frame rate difference between Low and Ultra at 1920x1080?
A: The Low preset averages 174.2 FPS, while Ultra averages 105.1 FPS. That is a difference of 69.1 FPS, or roughly 66% higher frame rate on Low versus Ultra.
CPU and GPU Roles
The data reveals a clear pattern about which component matters more for Doom at each resolution. At 1920x1080, the frame rates are extremely high across all presets, ranging from 105.1 FPS on Ultra to 174.2 FPS on Low. These numbers are far above the 60 FPS threshold, which indicates the GPU is not heavily stressed at this resolution. The CPU, with its 79th percentile ranking and strong single-thread score of 1,060 in 3dmark, has ample headroom to feed the GPU. The scaling from Low to Ultra at 1080p shows a 69.1 FPS drop, which is entirely attributable to GPU workload increasing with higher settings.
Moving to 2560x1440, the frame rates remain playable but the GPU load rises substantially. The Low preset averages 114.2 FPS, dropping to 98.6 FPS on Medium, 81.4 FPS on High, and 65.8 FPS on Ultra. The gap between Low and Ultra at 1440p is 48.4 FPS, smaller than at 1080p. This compression suggests the GPU is beginning to become the limiting factor, as the absolute frame rates decline while the CPU remains capable of delivering frames above 100 FPS even at Low settings.
At 3840x2160, the GPU becomes the dominant constraint. The Low preset averages 59.7 FPS, just below the 60 FPS threshold, and every higher preset falls further behind: Medium at 52.3 FPS, High at 46.6 FPS, and Ultra at 39 FPS. The difference between Low and Ultra at 4K is only 20.7 FPS, a much narrower spread than at lower resolutions. This indicates that the GPU is saturated across all presets, and the CPU has little influence on the outcome. The RTX 2060, with its 58th percentile ranking, simply does not have enough raw throughput to maintain 60 FPS at 4K, regardless of how well the Ryzen 5 7600X performs.
The resolution scaling shows that the CPU matters most at 1080p, where high frame rates require strong per-thread performance, and the GPU matters most at 4K, where pixel throughput dominates. At 1440p, the system sits in a balanced zone where both components contribute meaningfully, but the GPU starts to show its limitations as presets increase.
The Verdict
The recorded data clearly answers whether this PC can run Doom. At 1920x1080, the system clears 60 FPS on every preset, with the Ultra preset averaging 105.1 FPS. At 2560x1440, all four presets also exceed 60 FPS, with Ultra averaging 65.8 FPS. The verdict data confirms that 1920x1080 and 2560x1440 are fully playable at every settings level.
At 3840x2160, the system fails to reach the playable threshold. The Low preset averages 59.7 FPS, just short of 60, and no other preset comes close. The verdictByResolution field lists no playable settings at 4K, with the best settings marked as null. This means the maximum resolution for playable performance is 2560x1440, and at that resolution the user can select Ultra without dropping below 60 FPS.
The playable threshold is defined as 60 FPS in the database. The data shows that this combination is a capable 1440p machine for Doom, with headroom at 1080p for very high frame rates, but it is not suitable for 4K gaming in this title.
Measured FPS Breakdown
The database records average frame rates for each resolution and preset combination. Minimum and maximum values are not available in the measured data, so the analysis relies on averages.
At 1920x1080, the Low preset delivers 174.2 FPS. The Medium preset averages 150.1 FPS, which is 24.1 FPS lower than Low. The High preset averages 130.1 FPS, a further 20 FPS drop from Medium. The Ultra preset averages 105.1 FPS, which is 25 FPS below High. The progression from Low to Ultra shows a steady decline of roughly 20 to 25 FPS per settings tier.
At 2560x1440, the Low preset averages 114.2 FPS. Medium averages 98.6 FPS, a 15.6 FPS reduction. High averages 81.4 FPS, down 17.2 FPS from Medium. Ultra averages 65.8 FPS, which is 15.6 FPS below High. The step sizes at 1440p are smaller than at 1080p, ranging from 15.6 to 17.2 FPS per tier.
At 3840x2160, the Low preset averages 59.7 FPS. Medium averages 52.3 FPS, a 7.4 FPS drop. High averages 46.6 FPS, down 5.7 FPS from Medium. Ultra averages 39 FPS, a 7.6 FPS reduction from High. The step sizes at 4K are much smaller, between 5.7 and 7.6 FPS, which reflects the GPU being fully saturated and each settings tier having a diminished impact on frame rate.
The data shows that resolution scaling has a dramatic effect. The Low preset at 1080p produces 174.2 FPS, while the same preset at 1440p produces 114.2 FPS, a 60 FPS difference. At 4K, Low produces only 59.7 FPS. The Ultra preset follows a similar pattern: 105.1 FPS at 1080p, 65.8 FPS at 1440p, and 39 FPS at 4K.
How This Combo Ranks
The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 2060 combination ranks 2,964th out of 3,712 tested configurations in Doom. This places the pairing in the bottom 20% of all recorded results. The rank reflects the entire spectrum of hardware in the database, which includes top-tier GPUs and CPUs that far exceed this pairing's capabilities.
The CPU's percentile of 79 indicates it is a strong processor relative to the rest of the database. The GPU's percentile of 58 is notably lower, which explains why the combined rank is relatively low. The RTX 2060 is the bottleneck in this system. The benchmark scores support this interpretation: the CPU scores 27,636 on average, while the GPU scores 15,290. The GPU's nearest rivals, including the GTX 580 and Radeon 680M, are all within 0.8% of its score, showing that the RTX 2060 is a mid-tier graphics card in the current database.
The combo rank of 2,964 means that a large number of tested combinations outperform this pairing in Doom. However, the rank does not indicate whether the game is playable; it simply sorts all configurations by measured performance. The playability data shows that this combo is perfectly capable of running Doom at 1080p and 1440p with high frame rates. The low rank is driven by the GPU's modest standing, not by any deficiency in the CPU.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 105.1 FPS. This is the highest quality setting available, and the system has significant headroom above the 60 FPS threshold.
At 2560x1440, the best settings also allow Ultra, which averages 65.8 FPS. This clears the threshold by 5.8 FPS, leaving a small margin. The High preset averages 81.4 FPS, which would provide more safety margin, but Ultra is the most demanding playable option according to the recorded data.
At 3840x2160, no preset meets the 60 FPS requirement. The best recorded result is Low at 59.7 FPS, which falls short. The database lists no playable settings at this resolution, so the recommendation is to use 2560x1440 or lower for a consistent 60 FPS experience.
The data indicates that Ultra settings are achievable at both 1080p and 1440p. At 1080p, the frame rate is well above the threshold, making Ultra a comfortable choice. At 1440p, Ultra is only slightly above 60 FPS, so users who prefer a larger margin might select High instead, which delivers 81.4 FPS. The measured numbers show that this pairing is best suited for 1440p Ultra gaming, with 1080p offering substantially higher frame rates for competitive play.