Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
183 FPS
Ultra 1080p Measured
109 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
73 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
42 FPS
7.2ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 27,636
Graphics Card
Required 27,325
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 48 55 64
1440p QHD 73 88 105 120
1080p Full HD 109 138 159 183

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 138
1920x1080 Low 183
1920x1080 Medium 159
1920x1080 Ultra 109
2560x1440 High 88
2560x1440 Low 120
2560x1440 Medium 105
2560x1440 Ultra 73
3840x2160 High 48
3840x2160 Low 64
3840x2160 Medium 55
3840x2160 Ultra 42

Performance Analysis: Doom on Your System

The AMD Ryzen 5 7600X and Intel Arc B580 combination delivers a strong performance profile for Doom, with the data showing a clear path to smooth gameplay at most resolutions. The measured FPS figures indicate that this pairing is well-suited for the game’s fast-paced action, though the demands of 4K resolution require careful settings selection. The following analysis breaks down the benchmark results, offering a detailed look at how this CPU and GPU work together across different resolutions and quality presets.

FAQ

Q: What is the highest average FPS this combo achieves in Doom at 1920x1080?

A: The highest average FPS at 1920x1080 is 183.4, which is recorded with the Low settings preset. The Ultra preset still delivers a very high 109.3 average FPS.

Q: Can this PC run Doom at 2560x1440 with the Ultra preset?

A: Yes, the benchmark data shows that the Ultra preset at 2560x1440 produces an average FPS of 72.8, which is above the 60 FPS playable threshold.

Q: Is the 3840x2160 resolution playable with this hardware?

A: At 3840x2160, only the Low settings preset achieves an average FPS above the 60 FPS threshold, with a score of 64.4. The High preset falls below at 47.7 average FPS, and Ultra is significantly lower at 41.9.

Q: How does the Ryzen 5 7600X compare to its nearest rivals in average benchmark score?

A: The Ryzen 5 7600X has an average benchmark score of 27636. It is effectively tied with the AMD Ryzen 7 5700X and Intel Core i5-12600K, both scoring 27578, which is a 0.2% delta. The AMD Ryzen 5 8500GE scores slightly higher at 27712.

Q: What is the performance delta between the Arc B580 and the NVIDIA GeForce RTX 2080?

A: The Intel Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895. This makes the Arc B580 0.6% faster than the RTX 2080 in the available benchmark data.

Q: What is the combo’s rank among all tested hardware combinations for Doom?

A: The AMD Ryzen 5 7600X and Intel Arc B580 combo is ranked 2822 out of 3712 tested combos for this game.

Best Settings per Resolution

The benchmark data provides clear guidance on the optimal settings for each resolution to maintain a playable experience at or above 60 FPS. For the most demanding preset that stays at or above this threshold, the results are as follows.

At 3840x2160, the most demanding playable preset is Low, which yields an average FPS of 64.4. The Medium preset drops to 55.4 average FPS, which is below the 60 FPS threshold, and High and Ultra are progressively lower at 47.7 and 41.9, respectively. This indicates that 4K gaming requires significant compromises in visual fidelity to achieve smooth performance.

At 2560x1440, the situation improves dramatically. The Ultra preset is the most demanding playable option, delivering an average FPS of 72.8. All other presets at this resolution also clear the 60 FPS threshold, with High at 88.1, Medium at 104.9, and Low at 119.9 average FPS. This resolution offers a good balance between visual quality and performance.

At 1920x1080, the Ultra preset is again the most demanding playable setting, with an average FPS of 109.3. The lower presets provide even higher frame rates, with High at 137.8, Medium at 159, and Low at 183.4 average FPS. This shows that the hardware is more than capable of handling the game at full quality settings for a high-refresh-rate monitor.

CPU and GPU Roles

Examining the scaling across resolutions and presets reveals how the CPU and GPU each contribute to performance in Doom. The data indicates a shift in bottleneck behavior as resolution increases.

At 1920x1080, the CPU plays a more significant role. The frame rates are exceptionally high across all presets, from 109.3 to 183.4 average FPS. The Ryzen 5 7600X, with its strong single-thread performance (as seen in its 3DMark single-thread score of 1060 and Cinebench R23 single-core score of 1965), is capable of feeding the GPU with enough data to reach these high frame rates. The GPU is less likely to be the primary constraint at this resolution.

Moving to 2560x1440, the GPU begins to take on a more prominent role. The average FPS values are lower than at 1080p for the same presets, with Ultra dropping from 109.3 to 72.8. This is expected, as the increased pixel count places a heavier load on the Arc B580’s rendering capabilities. The CPU is still sufficient, but the GPU’s workload is now a more significant factor in determining the final frame rate.

At 3840x2160, the GPU is clearly the dominant constraint. The average FPS figures fall significantly, with even the Low preset barely clearing the 60 FPS threshold at 64.4. The Ultra preset only manages 41.9 average FPS. The Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are likely being saturated by the 4K resolution demands. The CPU’s performance becomes less relevant here, as the GPU is unable to process frames fast enough to be limited by the processor. The scaling from 1080p to 4K shows a typical pattern where the GPU bottleneck intensifies with resolution, while the CPU’s influence diminishes.

Similar Performance Alternatives

The nearestRivals data for both the CPU and GPU provides a useful reference for what other hardware might deliver similar performance in this system.

For the CPU, the AMD Ryzen 7 5700X and Intel Core i5-12600K are the closest matches, with average benchmark scores of 27578, a mere 0.2% difference from the Ryzen 5 7600X’s 27636. This means a system using either of these CPUs would likely produce very similar frame rates in Doom. The AMD Ryzen 5 8500GE also falls within a 0.3% delta, offering comparable performance. The AMD Ryzen 7 5800 is another close alternative, with a score of 27535, a 0.4% difference.

For the GPU, the AMD Radeon RX 580 2048SP is the closest rival, with an average score of 23061, which is 0.2% lower than the Arc B580’s 23021. The NVIDIA GeForce RTX 2080 is also very close, scoring 22895, a 0.6% difference. The NVIDIA GeForce RTX 3080 scores 23172, which is 0.7% higher, suggesting it would be a slightly faster option. The NVIDIA P106-100 is also listed, with a score of 23249, a 1% difference. These alternatives would likely deliver nearly identical performance in Doom, meaning the in-game FPS would be within a small margin.

How This Combo Ranks

The combination of the AMD Ryzen 5 7600X and Intel Arc B580 is positioned at rank 2822 out of 3712 tested combos for Doom. This places it in the lower-middle portion of the overall ranking. While this rank might seem low, it is important to consider the context. The dataset includes a wide range of hardware, from high-end enthusiast parts to budget components. This combo’s rank reflects its position relative to all of them.

The rank suggests that there are many other hardware combinations that can achieve higher frame rates in Doom. However, the measured FPS data shows that this specific combo still provides a very playable experience at most resolutions and settings. The rank is a holistic measure across all potential configurations, but the in-game performance metrics are more relevant for determining actual playability. The combination’s ability to hit 109.3 average FPS at 1080p Ultra and 72.8 at 1440p Ultra demonstrates that it is a capable gaming system, even if it does not top the overall charts.

The Verdict

The data clearly indicates whether this PC can run Doom. The verdict is positive for most use cases, with the caveat that 4K resolution requires significant settings adjustments.

At 1920x1080, the answer is a definitive yes. The Ultra preset achieves an average FPS of 109.3, which is well above the 60 FPS threshold. All other presets also exceed 60 FPS, with Low reaching 183.4 average FPS. This makes the combo ideal for high-refresh-rate 1080p gaming.

At 2560x1440, the answer is also a clear yes. The Ultra preset delivers an average FPS of 72.8, which is above the 60 FPS threshold. All settings from Low to Ultra are playable, providing flexibility for users who prefer higher visual quality or higher frame rates.

At 3840x2160, the answer is a conditional yes. Only the Low preset clears the 60 FPS threshold, with an average FPS of 64.4. The Medium, High, and Ultra presets all fall below the playable threshold, at 55.4, 47.7, and 41.9 average FPS, respectively. For 4K gaming, users would need to stick to the Low preset to maintain smooth performance.

In summary, this PC can run Doom effectively at 1080p and 1440p with all settings, and at 4K only with the Low preset.

Measured FPS Breakdown

The following table details the exact average FPS figures measured for each resolution and settings preset combination. All data points are from the provided benchmark results.

| Resolution | Settings | Average FPS |

| :--------- | :------- | :---------- |

| 3840x2160 | High | 47.7 |

| 3840x2160 | Low | 64.4 |

| 3840x2160 | Medium | 55.4 |

| 3840x2160 | Ultra | 41.9 |

| 2560x1440 | High | 88.1 |

| 2560x1440 | Low | 119.9 |

| 2560x1440 | Medium | 104.9 |

| 2560x1440 | Ultra | 72.8 |

| 1920x1080 | High | 137.8 |

| 1920x1080 | Low | 183.4 |

| 1920x1080 | Medium | 159.0 |

| 1920x1080 | Ultra | 109.3 |

The progression across resolutions shows a consistent pattern. At 1080p, the frame rates are exceptionally high, with even the Ultra preset maintaining a 109.3 average. Moving to 1440p, the frame rates drop by roughly 30% to 40% for each preset, reflecting the increased pixel workload. At 4K, the drop is more severe, with the Ultra preset falling to 41.9 average FPS, a reduction of over 60% compared to 1080p Ultra. The data shows a clear scaling pattern where the GPU becomes the limiting factor at higher resolutions, while the CPU maintains sufficient performance to avoid becoming a bottleneck at any tested setting.