Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 37 |
| 1440p QHD | 41 | 51 | 60 | 69 |
| 1080p Full HD | 64 | 78 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
The AMD Ryzen 5 7600X paired with the Intel Arc B390 presents a specific performance profile in Doom, and the recorded data shows a system that is highly resolution-dependent. At the native 1920x1080 resolution, the combo delivers playable frame rates across every preset, with the average FPS ranging from 64 at Ultra to 107 at Low. The 2560x1440 resolution sees a significant drop, where only the Low and Medium presets maintain an average at or above the 60 FPS threshold. At 3840x2160, the system struggles, with no settings achieving a playable average, peaking at just 37 FPS on Low.
The data indicates that this configuration is best suited for 1080p gaming, where it offers headroom for high refresh rate displays on lower presets and remains comfortably playable even at the maximum quality settings. Moving to 1440p requires a compromise in visual fidelity, and 4K gaming is effectively out of reach for this hardware combination.
Measured FPS Breakdown
The measured FPS data for Doom reveals a clear performance hierarchy based on resolution and settings. At 3840x2160, the system produces an average of 28 FPS on High, 37 FPS on Low, 33 FPS on Medium, and 22 FPS on Ultra. The only preset with recorded minimum and maximum values at this resolution is Medium, which shows a minimum of 28 FPS and a maximum of 37 FPS. These figures are all well below the 60 FPS playable threshold, indicating that 4K is not a viable option for this setup.
At 2560x1440, the performance improves considerably. The High preset delivers an average of 51 FPS, Low reaches 69 FPS, Medium sits exactly at 60 FPS, and Ultra drops to 41 FPS. The Medium preset has recorded bounds of 51 FPS minimum and 69 FPS maximum. This resolution presents a mixed picture: Low and Medium clear the playable threshold, while High and Ultra fall short.
The 1920x1080 results show the system in its best light. High averages 78 FPS, Low reaches 107 FPS, Medium averages 93 FPS, and Ultra holds at 64 FPS. The Medium preset at this resolution shows a minimum of 79 FPS and a maximum of 107 FPS. Every preset at 1080p exceeds the 60 FPS playable threshold, making this the only resolution where the full range of settings is usable.
CPU and GPU Roles
The performance scaling between resolutions and presets in Doom indicates that the Intel Arc B390 is the primary limiting factor in this configuration. The GPU's recorded benchmark score places it in the 9th percentile among all GPUs, and its nearest rivals include the NVIDIA GeForce GT 520MX, which scores 1.3% higher, and the NVIDIA GeForce 800M, which scores 1.5% higher. This level of GPU performance explains the steep frame rate declines as resolution increases.
The CPU, an AMD Ryzen 5 7600X, is a much stronger component. It sits in the 79th percentile among all CPUs, with an average benchmark score of 27636. Its nearest rivals include the AMD Ryzen 7 5700X and Intel Core i5-12600K, both scoring within 0.2%, and the AMD Ryzen 7 5800, which is 0.4% ahead. The CPU's Cinebench R23 multicore score of 15236 and single-core score of 1965 suggest it has ample processing power for Doom.
The evidence for GPU bottlenecking is visible in the frame rate scaling. When moving from 1080p Low to 1440p Low, the average FPS drops from 107 to 69, a reduction of 38 FPS. The same pattern appears from 1080p High to 1440p High, dropping from 78 to 51 FPS. At 4K, the performance collapses entirely, with even the Low preset only managing 37 FPS. This degradation pattern is characteristic of a GPU that cannot keep up with pixel throughput demands, while the CPU remains underutilized. The integrated nature of the GPU, which uses system shared memory and has a system dependent bandwidth, further reinforces that it is the bottleneck in this pairing.
Best Settings per Resolution
At 3840x2160, the data shows no playable settings. The highest average FPS recorded at this resolution is 37 FPS on Low, which falls well short of the 60 FPS threshold. The verdict data confirms that no settings at 4K are considered playable for this system.
At 2560x1440, the best playable preset is Medium, which achieves an average of exactly 60 FPS. This is the most demanding setting that stays at or above the playable threshold. The Low preset also clears it with 69 FPS, but Medium offers higher visual quality while still meeting the 60 FPS requirement. High and Ultra presets at this resolution, averaging 51 FPS and 41 FPS respectively, are not viable for smooth gameplay.
At 1920x1080, the best playable preset is Ultra, which maintains an average of 64 FPS. This is the highest quality setting available in the game, and the system runs it above the playable threshold. The other presets at 1080p also perform well, with High at 78 FPS, Medium at 93 FPS, and Low at 107 FPS, but Ultra is the optimal choice for maximum visual fidelity while remaining playable.
The Verdict
The question of whether this PC can run Doom depends entirely on the target resolution. The verdict by resolution is clear: at 3840x2160, there are no playable settings, and the system cannot deliver a smooth experience at any quality level. At 2560x1440, the system is playable on Low and Medium presets, with Medium being the best option at exactly 60 FPS average. At 1920x1080, all four presets, High, Low, Medium, and Ultra, are playable, with Ultra providing 64 FPS average.
For a 1080p gaming setup, this combination works well. The data shows that the system can handle the game at maximum settings with a comfortable margin above 60 FPS. For 1440p, users will need to accept Medium settings to maintain playable frame rates. For 4K, the hardware is simply not sufficient, and attempting to run the game at that resolution will result in a sub-60 FPS experience regardless of settings.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the AMD Ryzen 7 5700X and Intel Core i5-12600K both have an average benchmark score of 27578, which is within 0.2% of the Ryzen 5 7600X. The AMD Ryzen 5 8500GE scores 27712, which is 0.3% lower, and the AMD Ryzen 7 5800 scores 27535, which is 0.4% higher. In practical terms, any of these CPUs would deliver nearly identical performance in Doom when paired with the same GPU, as the frame rates are constrained by the graphics card.
For the GPU, the nearest rivals are all significantly weaker parts. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% higher than the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% higher, the NVIDIA GeForce GT 625 OEM scores 1446, 2.5% higher, and the NVIDIA GeForce GT 710 scores 1443, 2.7% higher. These alternatives would produce similar or slightly worse frame rates in Doom. The GT 710 and GT 520MX are particularly common in older or budget systems, and users coming from those parts would see comparable gaming performance, though the Arc B390 does hold a small edge over them in raw benchmark scores.
How This Combo Ranks
In the database of tested combinations for Doom, this pairing of the AMD Ryzen 5 7600X and Intel Arc B390 ranks 3300 out of 3712 total combos. This places the system in the bottom 11% of all tested configurations, which is consistent with the GPU's low percentile standing. The ranking reflects the overall system capability, and the data shows that most other tested combinations deliver higher frame rates in Doom. The CPU is clearly capable of far better than the rank suggests, but the GPU drags the overall ranking down substantially. Users considering upgrades should focus on the graphics card, as replacing the GPU would have a much larger impact on game performance in Doom than swapping the CPU for one of its near-identical rivals.