Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 25 | 37 | 60 |
| 1440p QHD | 30 | 48 | 71 | 114 |
| 1080p Full HD | 47 | 76 | 113 | 181 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Can the AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 4080 run id Software’s 2016 Doom? The benchmark data indicates that this combination is remarkably capable, though the demands of 4K Ultra settings push it to its limits. The measured frame rates across three resolutions and four quality presets reveal a system that excels at 1080p and 1440p but requires significant settings compromises for 4K gaming.
FAQ
Q: What is the highest playable setting at 1920x1080?
A: At 1920x1080, the High preset is the most demanding playable option, delivering an average of 76 FPS. The Ultra preset drops below the 60 FPS threshold, averaging 47 FPS.
Q: Can this PC handle 4K at 60 FPS?
A: At 3840x2160, only the Low preset achieves the 60 FPS playable threshold, with an average of exactly 60 FPS. Medium averages 37 FPS, High averages 25 FPS, and Ultra averages 16 FPS.
Q: Which preset provides the best balance of quality and speed at 2560x1440?
A: The Medium preset at 2560x1440 is the best playable option, averaging 71 FPS with a minimum of 61 FPS. This keeps the frame rate above the playable threshold while offering higher visual fidelity than Low.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7600 has an average benchmark score of 26324, placing it in the 78th percentile of all CPUs. Its nearest rival, the AMD Ryzen 9 6900HX, scores 26274, a delta of 0.2%—essentially a statistical tie.
Q: What is the performance delta between the RTX 4080 and the RTX 4080 SUPER?
A: The RTX 4080 has an average benchmark score of 54247, while the RTX 4080 SUPER scores 54209. The RTX 4080 is 0.1% faster than its immediate rival, indicating near-identical performance.
*Q: What is the combined rank of this CPU-GPU pairing for Doom?*
A: This combo ranks 3299 out of 3712 tested combinations in the game’s database. That places it in the bottom portion of all tested combos, despite the strong individual component scores.
Best Settings per Resolution
The data reveals a clear hierarchy of playable settings at each resolution. At 1920x1080, the High preset is the most demanding option that stays at or above 60 FPS, achieving an average of 76 FPS. This leaves headroom above the playable threshold, but the Ultra preset’s average of 47 FPS shows why High is the ceiling. At 2560x1440, the Medium preset is the best choice, averaging 71 FPS with a minimum of 61 FPS—a comfortable margin above the 60 FPS threshold. The High preset at this resolution falls to 48 FPS, making it unplayable.
For 3840x2160, the situation is starkly different. Only the Low preset clears the 60 FPS bar, with an average of exactly 60 FPS. This is a razor-thin margin, and any demanding scene could push it below playable. The Medium preset drops to 37 FPS, High to 25 FPS, and Ultra to 16 FPS. The 4K experience is therefore limited to the lowest quality settings, which is a significant compromise for a GPU of this caliber.
CPU and GPU Roles
The scaling across resolutions and presets indicates that the GPU is the dominant bottleneck in Doom for this system. Consider the jump from 2560x1440 to 3840x2160 at Medium settings: the average frame rate drops from 71 FPS to 37 FPS, a reduction of approximately 48%. This halving of performance with a 2.25x increase in pixel count strongly suggests that the RTX 4080’s pixel throughput is the limiting factor at higher resolutions.
At 1920x1080, the CPU’s role becomes more visible. The Ryzen 5 7600’s strong single-thread performance, evidenced by a Geekbench single-core score of 2521, helps push frame rates to 181 FPS at Low settings and 113 FPS at Medium. These high frame rates are less demanding on the GPU, allowing the CPU to feed frames more effectively. However, the Ultra preset at 1080p still drops to 47 FPS, indicating that even with a capable CPU, the GPU’s limits are reached with the most demanding settings.
The pattern at 1440p is telling: Low hits 114 FPS, Medium 71 FPS, High 48 FPS, and Ultra 30 FPS. The near-linear scaling from Medium to High to Ultra suggests that the GPU’s shading units and texture units are the primary constraint. The RTX 4080’s 9728 shading units and 304 texture mapping units are clearly overwhelmed by the Ultra preset’s demands at higher resolutions, while the CPU maintains sufficient headroom to avoid becoming the primary bottleneck.
Similar Performance Alternatives
The nearest rivals to the Ryzen 5 7600 in synthetic CPU benchmarks offer a sense of what other processors would behave similarly in this system. The AMD Ryzen 9 6900HX scores 26274, just 0.2% lower, meaning it would produce nearly identical frame rates in Doom. The AMD Ryzen 7 7435HS scores 26402, 0.3% higher, and the Intel Core i9-11900KF scores 26212, 0.4% lower. The AMD Ryzen 5 8540U scores 26187, 0.5% lower. All four rivals are within a percentage point of the Ryzen 5 7600, indicating that swapping in any of these CPUs would yield indistinguishable gameplay performance.
For the GPU, the NVIDIA GeForce RTX 4080 SUPER is the closest match, scoring 54209 versus the RTX 4080’s 54247—a delta of just 0.1%. The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB scores 55698, 2.6% higher. The AMD Radeon 8060S scores 55757, 2.7% higher. These deltas are small enough that the in-game frame rates would be nearly identical, though the Radeon options might offer a marginal advantage in synthetic tests that could translate to 1-2 FPS in Doom.
How This Combo Ranks
The combo rank of 3299 out of 3712 tested combinations is surprisingly low for a system with a top-tier GPU and a modern mid-range CPU. This rank places the combo in the 11th percentile of tested systems, meaning roughly 89% of tested combos perform better in Doom. This is counterintuitive given the RTX 4080’s 86th percentile ranking among all GPUs and the Ryzen 5 7600’s 78th percentile among CPUs.
The explanation lies in the game’s age and optimization. Doom was released in 2016, and its engine is likely not optimized for the RTX 4080’s architecture. The Ada Lovelace GPU’s strengths—such as ray tracing cores and tensor cores—are largely irrelevant to this game’s rendering path. The relatively low rank also suggests that other combos in the database may have been tested with more favorable settings or more optimized drivers. Regardless, the data is clear: this hardware pairing is not in the top tier for Doom specifically.
The Verdict
This PC can run Doom, but the experience varies dramatically by resolution. At 1920x1080, the system clears the 60 FPS threshold with the High preset (76 FPS average) and offers excellent performance at Medium (113 FPS) and Low (181 FPS). The Ultra preset at 1080p is not playable, averaging 47 FPS.
At 2560x1440, the Medium preset is the best playable option, averaging 71 FPS with a minimum of 61 FPS. The Low preset reaches 114 FPS, but High (48 FPS) and Ultra (30 FPS) are both below the playable threshold. At 3840x2160, only the Low preset achieves exactly 60 FPS, which is a marginal pass. The Medium, High, and Ultra presets all fail the playability test, with averages of 37 FPS, 25 FPS, and 16 FPS respectively.
The verdict is straightforward: for 1080p and 1440p gaming, this system is excellent, with playable settings at High and Medium respectively. For 4K gaming, the system can technically hit 60 FPS, but only at the lowest quality settings, which undermines the visual experience.
Measured FPS Breakdown
3840x2160:
- Low: 60 FPS average (no min/max recorded)
- Medium: 37 FPS average, 32 FPS minimum, 43 FPS maximum
- High: 25 FPS average (no min/max recorded)
- Ultra: 16 FPS average (no min/max recorded)
2560x1440:
- Low: 114 FPS average (no min/max recorded)
- Medium: 71 FPS average, 61 FPS minimum, 82 FPS maximum
- High: 48 FPS average (no min/max recorded)
- Ultra: 30 FPS average (no min/max recorded)
1920x1080:
- Low: 181 FPS average (no min/max recorded)
- Medium: 113 FPS average, 96 FPS minimum, 130 FPS maximum
- High: 76 FPS average (no min/max recorded)
- Ultra: 47 FPS average (no min/max recorded)
The min/max data for Medium settings provides insight into frame pacing. At 1080p, the Medium preset’s minimum of 96 FPS is well above the playable threshold, ensuring consistent performance. At 1440p, the Medium preset’s minimum of 61 FPS is just above 60 FPS, indicating occasional dips near the threshold. At 4K, the Medium preset’s minimum of 32 FPS shows significant instability, confirming that this resolution is not viable for medium-quality gameplay. The lack of min/max data for Low, High, and Ultra presets suggests that those measurements were not captured or were considered less critical for the analysis.