Instant compatibility check with FPS benchmarks and optimization tips
Doom
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 37 |
| 1440p QHD | 41 | 51 | 60 | 69 |
| 1080p Full HD | 64 | 78 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Doom on Your System
Similar Performance Alternatives
The AMD Ryzen 5 7600 sits in a tightly contested performance band. The database shows its average benchmark score is 26,324, which places it within a narrow window of several comparable processors. The AMD Ryzen 9 6900HX trails by just 0.2%, while the AMD Ryzen 7 7435HS is 0.3% ahead. Intel's Core i9-11900KF lands 0.4% behind, and the AMD Ryzen 5 8540U is 0.5% off the pace. In practical terms, any of these CPUs would deliver nearly identical frame pacing in Doom, since the game's engine is not heavily reliant on multi-threaded throughput beyond a certain point. The Ryzen 5 7600's 78th percentile ranking among all CPUs reinforces that this is a mid-to-upper tier processor, but the nearest rivals show that stepping up or down within this cluster would not meaningfully change the gaming experience.
The Intel Arc B390 tells a very different story. Its sole recorded benchmark, 3DMark Steel Nomad DX12, produced a score of 1,482, which puts it in the 9th percentile of all GPUs. The nearest rivals are all older NVIDIA parts from a much less demanding era. The GeForce GT 520MX scores 1,463, just 1.3% behind. The GeForce 800M is 1.5% off, the GT 625 OEM trails by 2.5%, and the GT 710 is 2.7% behind. This clustering means the Arc B390 is not competing with modern discrete graphics cards; it is operating in a performance tier where even a modest improvement in driver efficiency or memory bandwidth could shift the ranking. The data suggests this is an integrated-class solution, and users should expect frame rates consistent with entry-level hardware from roughly a decade ago.
CPU and GPU Roles
The measured FPS data reveals a system that is overwhelmingly GPU-bound at every resolution and preset combination. At 3840x2160, the average frame rates range from 22 FPS on Ultra to 37 FPS on Low. The gap between Low and Ultra is 15 FPS, a 68% swing that tracks almost entirely with GPU workload. The CPU, with its 6 cores and 12 threads based on Zen 4 architecture, has ample headroom for a game like Doom, which was designed around the hardware capabilities of 2016. The Ryzen 5 7600's single-thread performance, evidenced by a 3DMark single-thread score of 999 and a Cinebench R23 single-core score of 1,852, is more than adequate to feed the Arc B390.
At 2560x1440, the pattern holds. Low settings produce 69 FPS, Medium drops to 60 FPS, High falls to 51 FPS, and Ultra bottoms out at 41 FPS. The scaling from Low to Ultra represents a 41% reduction in frame rate, again pointing to the GPU as the limiting factor. At 1920x1080, the same trend continues: 107 FPS on Low, 93 FPS on Medium, 78 FPS on High, and 64 FPS on Ultra. The CPU's role remains constant across resolutions; the bottleneck shifts entirely to the graphics subsystem as pixel count increases. The Arc B390's 7.680 TFLOPS of FP32 compute and 120.0 GTexel/s texture rate are simply insufficient to maintain high frame rates at higher resolutions, regardless of how capable the processor is.
Measured FPS Breakdown
At 3840x2160, the Arc B390 struggles to reach playable territory. The High preset averages 28 FPS. Low improves to 37 FPS. Medium lands at 33 FPS with a minimum of 28 FPS and a maximum of 37 FPS. Ultra drops to 22 FPS. None of these figures approach the 60 FPS threshold, and even the best case at Low is 23 FPS short of that mark. The minimum recorded frame rate at Medium, 28 FPS, indicates that the system can experience significant dips during intense combat sequences.
At 2560x1440, the picture improves but remains mixed. High averages 51 FPS, still below the playable threshold. Low reaches 69 FPS, clearing 60 FPS with a 15% margin. Medium averages exactly 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. The minimum at Medium is concerning, as it falls below the 60 FPS target during heavier scenes. Ultra drops to 41 FPS, a 32% reduction from Medium and a clear sign that the GPU cannot sustain high-detail rendering at this resolution.
At 1920x1080, the system finally shows what it can do. High averages 78 FPS, a comfortable 30% margin above the 60 FPS threshold. Low hits 107 FPS. Medium averages 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS. Ultra produces 64 FPS, which clears the threshold but leaves only a 6.7% buffer. The minimum at Medium, 79 FPS, suggests that the system holds up well under load at this resolution, with no significant frame drops in the recorded data.
The Verdict
This PC can run Doom, but only under specific conditions. At 3840x2160, the verdict is unequivocal: no preset achieves 60 FPS. The highest recorded average, 37 FPS at Low, is 23 FPS short of the threshold. Players targeting 4K will need to look elsewhere or accept a substantially compromised experience.
At 2560x1440, the system clears the bar with two settings. Low averages 69 FPS, and Medium averages exactly 60 FPS. The Medium preset's minimum of 51 FPS is a concern, but the average meets the target. High and Ultra fall short at 51 FPS and 41 FPS respectively.
At 1920x1080, all four presets are playable. Low, Medium, High, and Ultra all exceed 60 FPS on average. The most demanding option, Ultra, delivers 64 FPS, which is sufficient for smooth gameplay. The minimum recorded value at Medium, 79 FPS, indicates strong frame pacing without severe dips. For the best visual quality while maintaining a 60 FPS average, Ultra at 1080p is the way to go, but players who want more headroom should consider High at 78 FPS.
Best Settings per Resolution
At 3840x2160, there is no preset that stays at or above 60 FPS. The database records no playable settings at this resolution, and as such there is no best setting to recommend.
At 2560x1440, the most demanding preset that maintains a 60 FPS average is Medium. The recorded average is exactly 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. The minimum dip is worth noting; players who are sensitive to frame drops may prefer Low, which averages 69 FPS and provides a larger safety margin.
At 1920x1080, Ultra is the best choice. It delivers an average of 64 FPS, which clears the 60 FPS threshold while providing the highest level of visual detail available in the game. The margin is modest, so players who prioritize consistency over maximum quality could step down to High at 78 FPS, but the data confirms that Ultra is technically playable.
How This Combo Ranks
Among all tested combinations in the database, this pairing of AMD Ryzen 5 7600 and Intel Arc B390 ranks 3,300 out of 3,712. That places it in the bottom 11% of all systems tested with Doom. The ranking reflects the GPU's severe limitations rather than any deficiency in the CPU. The Ryzen 5 7600 is a strong processor by any measure, but the Arc B390's 9th percentile standing among GPUs drags the overall combo down. In practical terms, this system delivers playable performance only at 1080p and, marginally, at 1440p with reduced settings. The data indicates that swapping the GPU for something with even modestly better compute throughput would yield outsized gains in Doom, since the CPU has substantial headroom left on the table. For players who already own this configuration, the optimal path is to run the game at 1080p with Ultra settings and accept the 64 FPS average, or drop to High for a more comfortable 78 FPS.