Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
62 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 44,573
Graphics Card
Required 27,325
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 29 34
1440p QHD 37 46 54 62
1080p Full HD 58 71 84 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 96
1920x1080 Medium 84
1920x1080 Ultra 58
2560x1440 High 46
2560x1440 Low 62
2560x1440 Medium 54
2560x1440 Ultra 37
3840x2160 High 25
3840x2160 Low 34
3840x2160 Medium 29
3840x2160 Ultra 20

Performance Analysis: Doom on Your System

Doom remains a highly scalable title, and the combination of the AMD Ryzen 5 7500X3D and the Intel Arc B370 delivers a playable experience only under specific conditions. The recorded data shows that this pairing is heavily constrained by the graphics processor. At 1080p, the system can achieve smooth gameplay with several quality presets, but at higher resolutions, the frame rates drop below the 60 FPS threshold required for a consistently fluid experience. The verdict is clear: this is a 1080p-oriented configuration for Doom, with limited headroom for higher resolution gaming.

Best Settings per Resolution

The database’s playable threshold for Doom is set at 60 FPS. The most demanding preset that maintains an average frame rate at or above this threshold varies significantly by resolution.

At 3840x2160, no settings preset achieves the 60 FPS target. The highest recorded average frame rate at 4K is 34 FPS, which occurs at the Low preset. The High preset produces an average of 25 FPS, Medium averages 29 FPS, and Ultra drops to 20 FPS. Since no preset reaches the playable threshold, there is no recommended setting for this resolution. The data indicates that this combination cannot deliver a playable experience at 4K in Doom.

At 2560x1440, the situation improves only marginally. The Low preset is the sole configuration that clears the 60 FPS bar, with an average of 62 FPS. The Medium preset falls short at 54 FPS, while High averages 46 FPS and Ultra averages 37 FPS. Therefore, the best settings at 1440p are the Low preset, which provides an average frame rate of 62 FPS. This is the only playable option at this resolution, and it offers minimal headroom above the threshold.

At 1920x1080, the system finds its stride. Three presets achieve playable frame rates. The High preset is the most demanding of these and delivers an average of 71 FPS, making it the best settings choice for 1080p. The Medium preset averages 84 FPS, and the Low preset reaches 96 FPS. The Ultra preset, while visually more demanding, averages 58 FPS, which is just below the 60 FPS playable threshold. For a balance of visual quality and performance at 1080p, the High preset is the optimal selection, as it remains above 60 FPS while offering a higher quality setting than Medium or Low.

CPU and GPU Roles

Benchmark results indicate that the Intel Arc B370 is the primary performance limiter in this configuration for Doom. The evidence is apparent in the frame rate scaling across resolutions. When moving from 1920x1080 to 2560x1440 at the High preset, the average frame rate drops from 71 FPS to 46 FPS, a substantial reduction of 25 FPS. This steep decline, driven by the increased pixel count, points directly to the graphics processor as the bottleneck. A system limited by the CPU would not show such a significant performance drop from a pure resolution increase, as the central processor’s workload would remain relatively constant.

The trend continues at 4K. At 3840x2160 with the High preset, the average frame rate falls to 25 FPS. This progressive and dramatic decrease with each resolution step is a classic sign of GPU saturation. The Arc B370, with its recorded 3DMark Steel Nomad score of 1184 and a performance percentile of 5 among all GPUs, is simply not equipped to handle the rendering demands of higher resolutions in Doom.

The role of the AMD Ryzen 5 7500X3D is less evident in these measurements, as the GPU consistently becomes the limiting factor before the CPU can show any constraint. The processor’s capabilities, including a Passmark single-thread score of 3494 and a multithread score of 25047, are more than sufficient for this title. The data suggests that at 1080p, where the GPU load is lower, the system achieves its highest frame rates, but even here, the Ultra preset at 58 FPS is likely still limited by the graphics card. The CPU’s influence is only apparent in that it does not prevent the GPU from reaching its maximum output; the recorded frame rates are a reflection of the GPU’s performance ceiling, not the CPU’s.

Measured FPS Breakdown

The recorded data provides a detailed view of the system’s performance across all tested settings and resolutions.

At 1920x1080, the system performs best. The Low preset delivers an average of 96 FPS. The Medium preset averages 84 FPS, with a minimum of 71 FPS and a maximum of 96 FPS. The High preset averages 71 FPS. The Ultra preset averages 58 FPS. All presets except Ultra maintain an average above the 60 FPS target. The Medium preset’s minimum of 71 FPS indicates that even the lowest frame rates in that configuration remain comfortably playable.

At 2560x1440, performance decreases noticeably. The Low preset achieves an average of 62 FPS, just above the playable threshold. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The High preset averages 46 FPS. The Ultra preset averages 37 FPS. Only the Low preset provides a playable experience, but with minimal headroom. The Medium preset’s average of 54 FPS is below the target, and its minimum of 46 FPS suggests potential stutter in heavier scenes.

At 3840x2160, the system struggles. The Low preset records the highest average frame rate at this resolution, 34 FPS. The Medium preset averages 29 FPS, with a minimum of 25 FPS and a maximum of 34 FPS. The High preset averages 25 FPS. The Ultra preset averages 20 FPS. No preset approaches the 60 FPS target. The 4K results are consistently low across all settings, confirming that this resolution is not viable for gameplay with this hardware combination.

Similar Performance Alternatives

The database’s nearest rival data for the CPU and GPU provides context for understanding where this combination sits relative to other hardware in the market.

For the CPU, the AMD Ryzen 5 7500X3D has an average benchmark score of 44573. Its nearest rivals in the database are the Intel Core Ultra X9 388H with an average score of 44466, the Intel Core i9-13950HX with a score of 44342, the AMD Ryzen AI Max 385 with a score of 44309, and the Intel Core i5-14600 with a score of 44889. The performance differences are minimal, with the Ryzen 5 7500X3D being 0.2% ahead of the Core Ultra X9 388H, 0.5% ahead of the Core i9-13950HX, and 0.6% ahead of the Ryzen AI Max 385. It is 0.7% behind the Core i5-14600. These small deltas indicate that any of these processors would behave very similarly in a Doom system, as the game is not likely to differentiate between them given that the GPU is the limiting factor.

For the GPU, the Intel Arc B370 has an average benchmark score of 1184 and ranks in the 5th percentile among all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 with a score of 1186, the ATI Radeon HD 5770 with a score of 1190, the AMD Radeon HD 7650M with a score of 1192, and the AMD FirePro M2000 with a score of 1168. The Arc B370 is 0.2% behind the Mobility Radeon HD 5570, 0.5% behind the Radeon HD 5770, and 0.7% behind the Radeon HD 7650M. It is 1.4% ahead of the FirePro M2000. These are all older, lower-performance graphics solutions, and the data suggests that a system with any of these GPUs would produce frame rates in Doom very close to those recorded for the Arc B370. The performance class is clearly defined by this group of rivals.

The Verdict

The question of whether this PC can run Doom has a nuanced answer based on the resolution. The data shows it can run the game, but not at every resolution or setting.

At 3840x2160, the system cannot run the game at a playable frame rate. There are no playable settings at this resolution, as every preset averages below the 60 FPS threshold. The best possible average is 34 FPS at the Low preset, which is far from the target.

At 2560x1440, the system can run the game, but only at the Low preset. This configuration achieves an average of 62 FPS, which is just above the 60 FPS playable threshold. The verdict for 1440p is a conditional pass, with a recommendation for the Low preset. This setup offers minimal headroom, and any increase in quality settings would result in sub-60 FPS performance.

At **1920x1080, the system runs Doom well. Three presets, Low, Medium, and High, all achieve average frame rates above 60 FPS. The High preset is the best performing of these, with an average of 71 FPS. The verdict for 1080p is a clear pass. The Ultra preset also comes close, with an average of 58 FPS, but it falls just short of the playable threshold.

Overall, the system is best suited for 1080p gaming with settings up to High for a consistently smooth experience.

The overarching verdict is that this PC is a capable 1080p machine for Doom, but its performance at higher resolutions is severely limited by the graphics processor.

How This Combo Ranks

The database ranks this specific combination of the AMD Ryzen 5 7500X3D and the Intel Arc B370 at 3425 out of 3712 tested combos for Doom. This places the system in the lower portion of the performance rankings, which is consistent with the measured frame rates. The low rank is primarily attributable to the GPU’s performance, given its low percentile ranking of 5 among all GPUs. While the CPU is a strong performer, ranking in the 89th percentile among all CPUs, it is not enough to overcome the graphics card’s limitations in this game. The combination’s rank of 3425 out of 3712 indicates that the vast majority of other system configurations in the database would deliver better performance in Doom. This ranking reflects the significant constraint imposed by the GPU, confirming that any upgrade path for this system should focus on the graphics card to improve Doom’s frame rates.