Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
401 FPS
Ultra 1080p Measured
273 FPS

1440p (2K / QHD)

Low 1440p Measured
294 FPS
Ultra 1440p Measured
177 FPS

4K (Ultra HD)

Low 4K Measured
159 FPS
Ultra 4K Measured
96 FPS
3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 24,964
Graphics Card
Required 27,325
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 96 117 139 159
1440p QHD 177 216 256 294
1080p Full HD 273 334 382 401

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 334
1920x1080 Low 401
1920x1080 Medium 382
1920x1080 Ultra 273
2560x1440 High 216
2560x1440 Low 294
2560x1440 Medium 256
2560x1440 Ultra 177
3840x2160 High 117
3840x2160 Low 159
3840x2160 Medium 139
3840x2160 Ultra 96

Performance Analysis: Doom on Your System

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5090 is an extreme high-end combination for running Doom (2016). The benchmark data shows this setup ranks 103rd out of 3712 tested combinations, placing it in the top percentile for this specific title. The measured FPS figures across all resolutions and presets indicate that this configuration is not merely capable of running the game, but that it thoroughly overwhelms it, maintaining frame rates far above the 60 FPS playability threshold in every single tested scenario.

Best Settings per Resolution

At 1920x1080, the most demanding preset tested is Ultra, and the data shows it maintains an average of 273 FPS. This is well above the 60 FPS playability threshold, meaning you can run the game at its absolute maximum visual quality without any concern for performance. The Medium preset averages 382 FPS, High averages 334 FPS, and Low averages 401 FPS, but there is no practical reason to drop below Ultra at this resolution given the headroom.

Moving to 2560x1440, the Ultra preset again delivers the best visual experience while staying comfortably above the threshold, with an average of 177 FPS. The High preset reaches 216 FPS, Medium 256 FPS, and Low 294 FPS. The gap between Ultra at 1440p and the 60 FPS threshold is still enormous, so the choice of preset here is purely about visual preference rather than performance necessity.

At 3840x2160, the situation remains equally favorable. Ultra settings produce an average of 96 FPS, which is the lowest average recorded across all tested configurations, yet it still clears the 60 FPS playability bar by a significant margin. High settings average 117 FPS, Medium 139 FPS, and Low 159 FPS. For a 4K display, Ultra is the recommended setting because the RTX 5090 has enough headroom to handle the most intensive workload without dipping below playable frame rates.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 7500F, based on average benchmark scores, are a set of processors that perform within a fraction of a percent of each other. The Intel Core i7-11850H has an average score of 24935, which is 0.1 percent ahead of the Ryzen 5 7500F's score of 24964. The AMD Ryzen 5 8400F scores 25005, putting it 0.2 percent behind the 7500F. The Intel Core i7-13620H scores 24911, a 0.2 percent difference, and the Intel Core 5 210H scores 24872, a 0.4 percent difference. In practical terms, any of these CPUs would deliver nearly identical CPU-bound performance in Doom, and none of them would represent a meaningful bottleneck for the RTX 5090.

On the GPU side, the nearest rivals to the RTX 5090 are less obvious names. The NVIDIA Tesla P100 PCIe 16 GB scores 79605, which is 0.3 percent ahead of the RTX 5090's average score of 79842. The Tesla P100 PCIe 12 GB scores 79396, a 0.6 percent difference. The AMD Radeon RX 6850M XT scores 78940, 1.1 percent behind, and the AMD Radeon Pro Vega 64X scores 80959, which is 1.4 percent ahead. These deltas are all within a couple of percent, suggesting that the RTX 5090's raw compute performance is comparable to these specific workstation and mobile parts, although the RTX 5090's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth put it in a different class for actual gaming workloads.

Measured FPS Breakdown

At 1920x1080, the benchmark results show a clear progression across presets. Low settings produce an average of 401 FPS, the highest figure recorded for this resolution. Medium settings drop to an average of 382 FPS, with a minimum of 325 FPS and a maximum of 439 FPS. High settings average 334 FPS, and Ultra settings average 273 FPS. The minimum FPS data is only available for the Medium preset, where the floor of 325 FPS still vastly exceeds the 60 FPS playability threshold.

At 2560x1440, the same pattern holds. Low averages 294 FPS, Medium averages 256 FPS with a minimum of 218 FPS and a maximum of 295 FPS, High averages 216 FPS, and Ultra averages 177 FPS. The scaling from 1080p to 1440p shows a roughly 25-30 percent reduction in frame rates across most presets, which is typical for a resolution increase that adds pixel count without changing the geometric complexity of the scene.

At 3840x2160, the demands of 4K rendering become apparent. Low settings average 159 FPS, Medium averages 139 FPS with a minimum of 118 FPS and a maximum of 160 FPS, High averages 117 FPS, and Ultra averages 96 FPS. The drop from 1440p to 4K is more pronounced, representing roughly a 55-60 percent reduction in frame rates compared to the 1440p numbers. Even at the most demanding preset and resolution, the average FPS of 96 remains far above the 60 FPS threshold, and the minimum recorded FPS of 118 at Medium settings suggests that frame time consistency is strong.

The Verdict

The verdict data is unambiguous: this PC can run Doom at maximum settings across all tested resolutions. At 3840x2160, the playable settings list includes High, Low, Medium, and Ultra, with the best settings being Ultra at an average of 96 FPS. At 2560x1440, all four presets are playable, and Ultra is the best choice with an average of 177 FPS. At 1920x1080, the same applies, with Ultra averaging 273 FPS.

The playability threshold is defined as 60 FPS, and every single measured configuration clears it by a wide margin. The lowest average FPS recorded is 96 at 4K Ultra, which is 60 percent above the threshold. The minimum FPS values that were recorded—118 at 4K Medium, 218 at 1440p Medium, and 325 at 1080p Medium—all demonstrate that even the worst-case frame dips stay comfortably above playable levels. There is no configuration in the data where this hardware combination struggles to maintain smooth gameplay.

CPU and GPU Roles

The data indicates that the GPU is the dominant factor in determining frame rates as resolution increases. Comparing the scaling from 1920x1080 to 2560x1440, the Ultra preset drops from 273 FPS to 177 FPS, a decrease of approximately 35 percent. The High preset drops from 334 FPS to 216 FPS, also about 35 percent. This consistent proportional drop suggests that the GPU is becoming the limiting factor as pixel count rises, since the CPU workload per frame remains relatively constant while the GPU must render more pixels.

The scaling from 2560x1440 to 3840x2160 is even more telling. Ultra drops from 177 FPS to 96 FPS, a 46 percent reduction. High drops from 216 FPS to 117 FPS, a similar 46 percent reduction. This accelerating decline in frame rates with resolution indicates that the RTX 5090 is being pushed harder at 4K, but the Ryzen 5 7500F is still keeping up well enough to avoid becoming the primary bottleneck. The fact that the 7500F's single-thread score of 3218 in Cinebench R23 and its 77th percentile ranking among all CPUs do not prevent high frame rates at 1080p suggests that Doom is not heavily CPU-limited at these settings.

At 1920x1080, where the CPU is more likely to become a limiting factor in high-refresh scenarios, the average FPS of 401 at Low settings and 273 at Ultra indicates that the Ryzen 5 7500F can feed the RTX 5090 sufficient data to maintain very high frame rates. The difference between Low and Ultra at 1080p is 128 FPS, which is primarily driven by GPU workload from increased visual effects and texture quality, rather than CPU limitations.

FAQ

Q: Can this PC run Doom at 4K with maxed-out settings?

A: Yes. At 3840x2160 with Ultra settings, the average FPS is 96, which is well above the 60 FPS playability threshold.

Q: What is the highest average FPS recorded for this combination?

A: The highest average FPS is 401, recorded at 1920x1080 with Low settings.

Q: How does the RTX 5090 compare to its nearest rival, the Tesla P100 PCIe 16 GB?

A: The RTX 5090 has an average benchmark score of 79842, which is 0.3 percent lower than the Tesla P100 PCIe 16 GB's score of 79605.

Q: Is the Ryzen 5 7500F a bottleneck for the RTX 5090 in this game?

A: The data does not indicate a significant CPU bottleneck. At 1080p, the combination achieves 273 FPS on Ultra, and the CPU's nearest rivals all score within 0.4 percent of it, suggesting consistent performance.

Q: What is the minimum FPS ever recorded across all tests?

A: The lowest minimum FPS recorded is 118, which occurs at 3840x2160 with Medium settings. This is still nearly double the 60 FPS playability threshold.

Q: How much performance is lost when moving from 1440p to 4K at Ultra settings?

A: The average FPS drops from 177 at 2560x1440 to 96 at 3840x2160, a reduction of approximately 46 percent.