Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Doom
FPS 2016

Doom

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
314 FPS
Ultra 1080p Measured
191 FPS

1440p (2K / QHD)

Low 1440p Measured
201 FPS
Ultra 1440p Measured
120 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
64 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,500
Your CPU 24,964
Graphics Card
Required 27,325
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 80 96 108
1440p QHD 120 151 174 201
1080p Full HD 191 231 275 314

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 231
1920x1080 Low 314
1920x1080 Medium 275
1920x1080 Ultra 191
2560x1440 High 151
2560x1440 Low 201
2560x1440 Medium 174
2560x1440 Ultra 120
3840x2160 High 80
3840x2160 Low 108
3840x2160 Medium 96
3840x2160 Ultra 64

Performance Analysis: Doom on Your System

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 4070 delivers exceptionally high frame rates in Doom, clearing the 60 FPS playability threshold at every tested resolution and preset combination. Benchmark data confirms this combination is overkill for the game’s engine, with performance scaling predictably from 1080p to 4K. The following analysis breaks down the measured FPS, component roles, and optimal settings based solely on the provided data.

Measured FPS Breakdown

At 1920x1080, the combination produces triple-digit frame rates across all settings. The Low preset averages 314.4 FPS, which is the highest recorded figure for this pairing. Moving to Medium drops the average to 275.3 FPS, while High yields 231.4 FPS. The most demanding Ultra preset still averages 191 FPS, representing a 39.2% reduction from Low but remaining far above any refresh-rate limitation. All 1080p results indicate the CPU-GPU combination is never strained, with even the heaviest settings leaving substantial headroom.

At 2560x1440, frame rates remain exceptionally high. Low averages 200.9 FPS, Medium 174.4 FPS, and High 150.6 FPS. The Ultra preset averages 119.6 FPS, which is a 37.6% drop from Low but still more than double the 60 FPS threshold. The scaling from 1080p to 1440p shows a consistent reduction: Low falls from 314.4 to 200.9 FPS (a 36.1% decrease), while Ultra falls from 191 to 119.6 FPS (a 37.4% decrease). This uniform scaling suggests the GPU is the primary limiter at these resolutions, as the CPU has no trouble feeding frames.

At 3840x2160, the results show the first signs of meaningful GPU load. Low averages 108.4 FPS, Medium 96.3 FPS, and High 80.4 FPS. The Ultra preset drops to an average of 64 FPS, which is the lowest recorded score but still clears the 60 FPS playable threshold by a narrow 4 FPS margin. The transition from 1440p to 4K is steep: Low falls from 200.9 to 108.4 FPS (a 46.0% reduction), and Ultra falls from 119.6 to 64 FPS (a 46.5% reduction). This near-identical percentage drop across settings confirms that resolution, not preset, is the dominant factor at 4K.

The data includes no min or max FPS values, so all analysis relies on average FPS. However, the average figures are consistently high enough that even potential dips would likely remain playable. The 4K Ultra result at 64 FPS is the only scenario where the 60 FPS threshold is approached, leaving little margin for variance.

CPU and GPU Roles

The division of labor between the Ryzen 5 7500F and RTX 4070 shifts with resolution. At 1080p, the CPU’s role is more prominent because the GPU is not saturated. Evidence for this comes from the FPS gap between Low and Ultra: at 1080p, the difference is 123.4 FPS (314.4 vs 191), which is larger in absolute terms than at any other resolution. The CPU must maintain high frame delivery, and the 7500F’s single-thread performance — a 3DMark single-thread score of 974 and Geekbench single-core score of 2374 — supports this.

At 1440p, the GPU begins to take over as the bottleneck. The absolute FPS gap between Low and Ultra narrows to 81.3 FPS (200.9 vs 119.6), but the percentage reduction remains similar to 1080p. This indicates the CPU still delivers frames fast enough, while the GPU’s workload increases proportionally with pixel count. The RTX 4070’s 12 GB GDDR6X memory and 504.2 GB/s bandwidth provide sufficient headroom for 1440p, as evidenced by the minimal performance penalty from higher presets.

At 4K, the GPU is clearly the limiting component. The FPS gap between Low and Ultra shrinks to 44.4 FPS (108.4 vs 64), and the absolute numbers drop sharply. The RTX 4070’s pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s are being pushed harder, while the CPU’s workload remains relatively constant. The 7500F’s multi-thread capabilities — a Cinebench R23 multi-core score of 22799 — are more than adequate for Doom’s threading model, which is why the CPU never becomes a constraint even at 4K.

The scaling between presets reinforces this interpretation. At 1080p, the jump from Low to Ultra reduces FPS by 39.2%, whereas at 4K the same jump reduces FPS by 40.9%. The similarity in these percentages suggests that preset changes affect the GPU workload uniformly across resolutions, but the lower absolute FPS at 4K means the GPU is closer to its performance ceiling. The CPU’s role is therefore secondary; it enables high frame rates at low resolutions but does not limit performance at higher resolutions where the GPU dominates.

FAQ

Q: Can this PC run Doom at 60 FPS on Ultra settings at 1080p?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 191 FPS, which is more than triple the 60 FPS playable threshold.

Q: What is the most demanding setting that maintains 60 FPS at 4K?

A: The Ultra preset at 3840x2160 averages 64 FPS, which clears the 60 FPS threshold. This is the highest settings level available and the only 4K preset that comes close to the threshold.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Low settings, FPS drops from 314.4 at 1080p to 108.4 at 4K, a 65.5% reduction. At Ultra settings, FPS drops from 191 to 64, a 66.5% reduction.

Q: Does the CPU or GPU limit performance in Doom?

A: At 1080p, the CPU is more influential due to high frame rates. At 1440p and 4K, the GPU becomes the primary bottleneck, as indicated by the sharp FPS drops with increasing resolution.

Q: Is the 4K Ultra result close to being unplayable?

A: No. The 64 FPS average is 4 FPS above the 60 FPS threshold. While it has the least headroom of any tested configuration, it remains playable by the benchmark’s standard.

Q: How does the RTX 4070’s performance compare to its nearest rivals in synthetic tests?

A: The GPU’s average benchmark score is 37648, which is 0.1% higher than the NVIDIA Tesla P4 (37628) and 0.4% higher than the AMD Radeon RX Vega 56 (37507). It trails the RTX 4080 Mobile by 1.3%.

The Verdict

The verdict is unambiguous: this PC runs Doom with exceptional performance at every resolution and preset. The verdictByResolution data lists all four settings (Low, Medium, High, Ultra) as playable at 1920x1080, 2560x1440, and 3840x2160. The best settings at each resolution are Ultra, with average FPS of 191 at 1080p, 119.6 at 1440p, and 64 at 4K.

At 1080p and 1440p, the system provides massive headroom above the 60 FPS threshold, making it suitable for high-refresh-rate displays. The 4K Ultra result at 64 FPS is the only configuration where the margin is slim, but it still clears the playable threshold. For users prioritizing maximum visual quality at 4K, the Ultra preset is viable, though the 80.4 FPS High preset offers a more comfortable buffer. The data indicates no scenario where this combination fails to deliver a playable experience.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, are the Intel Core i7-11850H (0.1% faster), AMD Ryzen 5 8400F (0.2% faster), Intel Core i7-13620H (0.2% slower), and Intel Core 5 210H (0.4% slower). These processors would produce nearly identical frame rates in Doom, as the 7500F’s performance delta with each is within 0.4%. The Ryzen 5 8400F is the closest match, with a delta of -0.2%, meaning it scores 0.2% higher on average.

For the GPU, the nearest rivals are the NVIDIA Tesla P4 (0.1% slower), AMD Radeon RX Vega 56 (0.4% slower), NVIDIA GeForce RTX 4080 Mobile (1.3% faster), and AMD Radeon PRO W6400 (1.3% slower). The RTX 4080 Mobile is the only rival that outperforms the RTX 4070, by a margin of 1.3%. The RX Vega 56, despite being an older architecture, is only 0.4% slower in synthetic benchmarks, suggesting it would deliver nearly identical FPS in Doom. Users with any of these GPUs paired with the 7500F should expect similar gaming performance.

How This Combo Ranks

The combination of the Ryzen 5 7500F and RTX 4070 ranks 945th out of 3712 tested combos in Doom, placing it in the top 25.5% of all configurations. This ranking reflects the high absolute performance of both components, but the percentileVsAllCpus of 77 and percentileVsAllGpus of 81 indicate that neither component is in the top tier individually. The combo’s rank is likely held back by the CPU’s 6-core/12-thread configuration, which is sufficient for Doom but not as strong as higher-core-count alternatives.

The 7500F’s multi-threaded benchmark scores — 22799 in Cinebench R23 and 26825 in Passmark Multi-thread — are respectable but not class-leading. The RTX 4070’s Passmark G3D score of 26927 and 3DMark Steel Nomad score of 3854 are similarly strong but not top-of-the-line. The 945th rank out of 3712 combos is consistent with a mid-to-high-end pairing that excels in games like Doom but would be surpassed by combinations featuring higher-tier CPUs or GPUs.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the best choice, averaging 191 FPS. This is the most demanding setting and still provides more than triple the 60 FPS threshold, leaving no reason to reduce quality.

At 2560x1440, Ultra also remains the best setting, averaging 119.6 FPS. The margin above 60 FPS is nearly double, so users can enjoy maximum visual fidelity without compromise.

At 3840x2160, Ultra is technically playable at 64 FPS, but it leaves only 4 FPS of headroom. The High preset at 80.4 FPS offers a more comfortable margin while still delivering high quality. For users who prioritize stability over absolute visual fidelity, High is the safer recommendation, but Ultra meets the playable threshold as defined by the benchmark. The data shows that the 4K Ultra result is the only configuration where the 60 FPS target is narrowly met, so users with variable-refresh-rate displays may prefer High for consistent frame pacing.